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For the Teamfight Tactics icon Teamfight Tactics patch, see V14.2 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Primal Ambush Riven Primal Ambush Riven
    Chromaskins Chromas: Amethyst, Citrine, Emerald, Obsidian, Rose Quartz, Ruby, Sapphire, Turquoise
  • Primal Ambush Sivir Primal Ambush Sivir
    Chromaskins Chromas: Amethyst, Citrine, Emerald, Obsidian, Rose Quartz, Ruby, Sapphire, Turquoise
  • Heavenscale Smolder Heavenscale Smolder
    Chromaskins Chromas: Amethyst, Aquamarine, Catseye, Lustrous, Obsidian, Pearl, Peridot, Ruby, Turquoise
  • Primal Ambush Talon Primal Ambush Talon
    Chromaskins Chromas: Citrine, Emerald, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite, Turquoise
  • Primal Ambush Vi Primal Ambush Vi
    Chromaskins Chromas: Amethyst, Obsidian, Pearl, Peridot, Rose Quartz, Ruby, Sapphire, Turquoise
  • Foreseen Yasuo Foreseen Yasuo
    Chromaskins Chromas: Amethyst, Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V14.2[]

Client[]

Anti-cheat
  • The current anti-cheat for League of Legends will be deprecated in favor of using Riot Vanguard logo Riot Vanguard.[1], Riot's signature anti-cheat.
    • Upon first launch of the League Client starting this patch, a diagnostic tool will run in the background in order to check if the system is compatible with Riot Vanguard logo Vanguard and ready for the update. If the check fails, it will run again automatically on later launches. This diagnostic can be manually executed through the Settings -> General -> Check for Compatibility.
      • The software will not be required until a later date in the near future [Retroactive editorial note: The launch of Vanguard was originally planned for patch 14.4, but in the next patch Riot announce that it will release in 14.5].
Challenges
  • Lightning Round
    • Wins on Howling Abyss reduced to before 10 minutes from 13 minutes.
Chat
  • Removed the pop out option for chat windows in the League Client.
Clash
  • First Clash tournament of the year: Noxus Cup Clash.
    • Registration Begins: January 22, 2024 (11:00 AM Local Time)
    • Tournament Dates: January 27-28, 2024 (~4-7 PM Local Time, varies by region)
Mythic Shop Rotation
Ranked
  • The amount of games that a player can have Tier-Loss Protection for when not following a successful promotion into a higher tier has been reduced.
  • Players who finish their placements and are to be seeded into the lowest divisions of Iron will no longer by default be seeded into Iron II with negative LP gains.
  • Bug Fix: A small percentage of players who had ended Season 2023 Split 2 in very high MMRs but plateaued, and were initially seeded much lower in Season 2024 due to the matchmaking changes at season launch, and are now around Diamond 1 MMR (meaning the Apex tier threshold) with a high recent winrate will no longer receive negative LP gains. This is resolved by playing a few games in order for matchmaking to re-adjust.
Windows Minimum Specifications Update
  • In V14.4, the client's system requirements will be updated to no longer support Windows 7, 8, and 8.1.

Game[]

Ability haste
  • Bug Fix: Ability haste is now received immediately upon respawning, impacting some abilities in particular (e.g. Karthus' Karthus' Requiem Requiem).
Clamp Cast Targeting
  • Bug Fix: No longer causes some abilities to be cast backwards when used simultaneously with a blink in conjunction with the Clamp Cast Targeting setting.
  • Bug Fix: No longer causes some ability indicators to point the wrong direction when channeling and moving in conjunction with the Clamp Cast Targeting setting.
Ground
  • Bug Fix: Flash Flash is now properly disabled while in grounded zones even if the affected unit teleports into them within a very brief window of time.
Jungle plants
  • Bug Fix: Scryer's Bloom Scryer's Bloom no longer reveals champion pets for longer than champions, causing some champions with pets following them to be effectively revealed for much longer than intended.
    • Champion pet reveal duration reduced to 3 seconds from 12.
Kills
  • The percentage reduction of a kill bounty based on team gold deficit has been increased:
    • New: 30% − 50% (based on Team Gold Deficit) further reduced to 50% − 90% (based on Team Gold Deficit).
    • Old: 20% − 40% (based on Team Gold Deficit) further reduced to 40% − 80% (based on Team Gold Deficit).
  • Bug Fix: Kills are no longer sometimes shown as being duplicated on the scoreboard.
Scoreboard
  • Bug Fix: Secondary objective timers over 10 minutes no longer overlap the icon on the scoreboard.
Surrender
  • Quickplay surrender time for a 3 out of 5 or 50% votes for surrendering to pass has been increased to 20 minutes from 15.
Tooltips
  • Bug Fix: A number of champions now have cooldowns properly listed in the respective spot on their passive tooltips.
Wards
  • New Effect: Wards that would be placed beside a brush are now have the cast slightly nudged into them.

Champions[]

Ahri Ahri
  • Charm Charm
    • Cooldown reduced to 12 seconds from 14.
Akali Akali
  • Assassin's Mark Assassin's Mark
    • New Effect: Empowered attack can no longer expire during its windup against a target.
    • Bug Fix: No longer becomes unable to cast abilities for about 1.5 seconds if she uses the empowered attack at the last second.
Azir Azir
  • Arise! Arise!
    • Bug Fix: Summoned Rift Herald's Rift Herald's emergence distance post-charge against a turret no longer scales with the ability's internal attack range modifier.
Bard Bard
  • Caretaker's Shrine Caretaker's Shrine
    • Bug Fix: Preparation time of the shrine is now properly synced with the VFX of the ability.
      • This also means the animation is no longer partially skipped when transitioning to the fully charged version.
    • Bug Fix: Can no longer be cast without going on cooldown.
Blitzcrank Blitzcrank
  • Stats
    • Base armor reduced to 37 from 40.
  • Power Fist Power Fist
    • AD ratio reduced to 80% AD from 100% AD.
Brand Brand
Briar Briar
  • Crimson Curse Crimson Curse
    • Bleed tick interval reduced to 0.5 seconds from 1.
    • Bonus healing reduced to 0% − 40% (based on missing health) from 0% − 50%.
    • New Effect: Bonus healing is now increased by 0.025% per 100 bonus health.
  • Head Rush Head Rush
    • Damage type changed to magic from physical.
    • New Effect: Damage now scales with 60% AP.
    • New Effect: Now also reduces magic resistance by 10 / 12.5 / 15 / 17.5 / 20%.
    • New Effect: Now applies on-hit and on-attacks effects and benefits from life steal.
  • Snack Attack Snack Attack
    • Healing reduced to 25 / 30 / 35 / 40 / 45% of damage dealt from 35 / 41.25 / 47.5 / 53.75 / 60%.
    • New Effect: Healing now scales with 5% of her maximum health.
    • Removed: Bonus damage can no longer Critical strike icon critically strike.
Camille Camille
  • Stats
    • Base health increased to 670 from 646.
  • Adaptive Defenses Adaptive Defenses
    • Cooldown reduced to 18 / 14 / 10 (based on level) from 20 / 15 / 10 (based on level).
  • Precision Protocol Precision Protocol
    • Movement speed increased to 30 / 32.5 / 35 / 37.5 / 40% from 20 / 25 / 30 / 35 / 40%.
Cho'Gath Cho'Gath
  • Feast Feast
    • Bonus attack range per stack increased to 4.7 / 6.2 / 7.7 from 4.62 / 6.15 / 7.69.
    • New Effect: Cast range is now increased by 2.5 per stack, up to 25 at 10 stacks.
    • Extended tooltip now displays the bonus range granted for basic attacks and the ability.
Darius Darius
  • Decimate Decimate
    • Mana cost reduced to 25 / 30 / 35 / 40 / 45 from 30 / 35 / 40 / 45 / 50.
    • Heal increased to 15% − 45% (based on enemies hit by the blade) missing health from 13% − 39%.
  • Apprehend Apprehend
    • Armor penetration increased to 20 / 25 / 30 / 35 / 40% from 15 / 20 / 25 / 30 / 35%.
Evelynn Evelynn
  • Allure Allure
    • Removed: Can no longer target small monsters.
  • Last Caress Last Caress
    • Now checks if enemies are below the health threshold much more often.
Ezreal Ezreal
  • Mystic Shot Mystic Shot
    • AD ratio increased to 135% AD from 130% AD.
  • Essence Flux Essence Flux
    • Bonus AD ratio increased to 100% bonus AD from 60%.
  • Trueshot Barrage Trueshot Barrage
    • Base damage increased to 350 / 525 / 700 from 350 / 500 / 650.
    • Bonus AD ratio increased to 120% bonus AD from 100%.
Fizz Fizz
  • Urchin Strike Urchin Strike
    • AP ratio reduced to 45% AP from 50% AP.
  • Seastone Trident Seastone Trident
    • Damage over time AP ratio per tick reduced to 5% AP from 6.67% AP.
      • Total damage over time AP ratio reduced to 30% AP from 40% AP.
    • New Effect: Damage is now applied to structures at 50% damage.
      • Includes empowered attack, damage over time, and on-hit effects.
        • Damage over time is not applied to inhibitors.
Garen Garen
  • Courage Courage
    • Damage reduction duration changed to 4 seconds at all ranks from 2 / 2.75 / 3.5 / 4.25 / 5.
  • Judgment Judgment
    • AD ratio per spin increased to 36 / 37 / 38 / 39 / 40% AD from 32 / 34 / 36 / 38 / 40% AD.
Gragas Gragas
  • Stats
    • Health growth increased to 115 from 109.
    • Armor growth increased to 5 from 4.8.
  • Drunken Rage Drunken Rage
    • New Effect: Empowered attack is now consumed against structures for 50% damage.
    • New Effect: Empowered attack's area of effect can now target structures.
  • Explosive Cask Explosive Cask
    • Cooldown reduced to 100 / 85 / 70 from 120 / 100 / 80.
Gwen Gwen
  • Thousand Cuts Thousand Cuts
    • AP ratio increased to 0.72% per 100 AP from 0.65%.
Heimerdinger Heimerdinger
  • H-28G Evolution Turret H-28G Evolution Turret
    • New Effect: Now updates its stats every 1 second in order to reflect level ups, rank ups, and the caster's changes in ability power.
    • Bug Fix: Warden's Mail Warden's Mail and Randuin's Omen Randuin's Omen no longer improperly slow their attack speed.
  • H-28Q Apex Turret H-28Q Apex Turret
    • New Effect: Now updates its stats every 1 second in order to reflect level ups, rank ups, and the caster's changes in ability power.
Hwei Hwei
  • General
    • Bug Fix: Spell slot is no longer locked temporarily if he leveled up a skill while entering a Subject.
    • Bug Fix: Can no longer sometimes enter a Subject while he was out of mana.
  • Subject: Disaster Subject: Disaster
    • Bug Fix: No longer becomes locked out of leaving the Subject if he died while casting Devastating Fire Devastating Fire as the player was reconnecting to the game.
  • Devastating Fire Devastating Fire
    • Bug Fix: No longer sometimes explodes prematurely when hitting walls or other champion abilities.
  • Molten Fissure Molten Fissure
    • Bug Fix: Slow no longer stacks with the slow of Crushing Maw Crushing Maw.
  • Subject: Torment Subject: Torment
    • Cooldown reduced to 12 / 11.5 / 11 / 10.5 / 10 seconds from 15 / 14 / 13 / 12 / 11.
    • Bug Fix: No longer is sometimes redirected by walls or other champion abilities.
  • Grim Visage Grim Visage
    • Fear duration increased to 1 / 1.125 / 1.25 / 1.375 / 1.5 seconds from 1 at all ranks.
Illaoi Illaoi
  • Stats
    • Health growth increased to 115 from 109.
    • Base mana increased to 350 from 300.
    • Mana growth increased to 60 from 50.
  • Prophet of an Elder God Prophet of an Elder God
    • Heal per tentacle hit increased to 5% missing health from 4.5%.
Irelia Irelia
  • Bladesurge Bladesurge
    • Bug Fix: Dash now properly resets if cast at max range and the target dies right before she arrives.
    • Undocumented: Check rate for the reset to have been successful quadrupled to once every 0.0625 seconds from once every 0.25 seconds (resultingly every 2 game ticks instead of every 8 game ticks).
Jax Jax
  • Empower Empower
    • New Effect: Empowered attack is now consumed against structures for 50% damage.
  • Counter Strike Counter Strike
    • Minimum base damage reduced to 40 / 70 / 100 / 130 / 160 from 55 / 85 / 115 / 145 / 175.
      • Maximum base damage reduced to 80 / 140 / 200 / 260 / 320 from 110 / 170 / 230 / 290 / 350.
    • Minimum health ratio reduced to 3.5% of target's maximum health from 4%.
      • Maximum health ratio reduced to 7% of target's maximum health from 8%.
  • Grandmaster-At-Arms Grandmaster-At-Arms
    • New Effect: Passive stacks can now be consumed against structures to deal 50% damage.
Jayce Jayce
  • Thundering Blow Thundering Blow
    • Knock back distance increased to 600 units from 500.
    • Removed: No longer has a fixed displacement location for the target.
Jhin Jhin
  • Whisper Whisper
    • Bug Fix: Fourth shot no longer fails if it is fired right before it expires.
    • Undocumented / New Effect: Fourth shot now has an uncancellable windup against all targets instead of against champions only.
Karma Karma
  • Stats
    • Base health increased to 630 from 604.
  • Inner Flame Inner Flame
    • AP ratio increased to 70% AP from 50% AP.
  • Inspire Inspire
    • Base shield increased to 80 / 125 / 170 / 215 / 260 from 80 / 120 / 160 / 200 / 240.
    • Shield AP ratio increased to 60% AP from 45% AP.
Karthus Karthus
  • Lay Waste Lay Waste
    • Base damage increased to 45 / 65 / 85 / 105 / 125 from 43 / 61 / 79 / 97 / 115.
      • Single-target damage increased to 90 / 130 / 170 / 210 / 250 from 86 / 122 / 158 / 194 / 230.
  • Wall of Pain Wall of Pain
    • Magic resistance reduction increased to 25% from 15%.
Kassadin Kassadin
Kayn Kayn
  • The Darkin Scythe The Darkin Scythe
    • Removed: Damage instances dealt by Summon Aery Summon Aery no longer spawn orbs for transformation progress.
  • Umbral Trespass Umbral Trespass
    • Bug Fix: Darkin version's heal is now granted automatically if the unit dies during the channel.
Kennen Kennen
Kled Kled
  • Bear Trap on a Rope Bear Trap on a Rope
    • Bug Fix: Tether now properly lasts for 1.75 seconds at all times rather than for a variable ("fuzzy") duration of 1.75-2 seconds.
Kog'Maw Kog'Maw
Lucian Lucian
  • Lightslinger Lightslinger
    • Bug Fix: VFX is no longer played at unnecessary times.
Lulu Lulu
  • Pix, Faerie Companion Pix, Faerie Companion
    • Pix now moves faster with the unit she is attached to, especially if they move far away from him.
  • Glitterlance Glitterlance
    • Bug Fix: Lulu herself now properly fires the missile even if she is affected by cast-inhibiting crowd control.
  • Wild Growth Wild Growth
    • Bug Fix: Bonus health granted is no longer sometimes delayed.
Lux Lux
  • Light Binding Light Binding
    • Bug Fix: No longer has a very rare chance to break a spell shield that was added right after it applied its full effects already.
      • Width of the extra dummy VFX missile is now identical to the functionally relevant one.
Master Yi Master Yi
Nami Nami
  • Tidal Wave Tidal Wave
    • New Effect: Missile now spawns from slightly behind her.
Neeko Neeko
Nidalee Nidalee
  • General
    • Updated recommended items in shop.
Nilah Nilah
  • Jubilant Veil Jubilant Veil
    • New Effect: Cast can now be buffered during the lockout of other abilities.
    • New Effect: Can now be cast during the windup of other spells.
  • Slipstream Slipstream
    • Adjusted the casting of it in combination with Formless Blade Formless Blade to be more consistent.
Nocturne Nocturne
  • Duskbringer Duskbringer
    • New Effect: Now checks for and hits targets 25 units outside of the missile's maximum range.
    • New Effect: Large monsters hit now leave behind a Dusk Trail when they move.
Ornn Ornn
Poppy Poppy
  • Iron Ambassador Iron Ambassador
    • New Effect: Buckler now bounces back to her even if the target dies while the missile is in flight.
Rakan Rakan
  • Grand Entrance Grand Entrance
    • Bug Fix: No longer counts as an 'immunity' spell to Challenges, making Rakan eligible to the category for those instead of the proper categories.
Rammus Rammus
Riven Riven
Rumble Rumble
  • Flamespitter Flamespitter
    • Base damage per tick reduced to 10.42 / 11.67 / 12.92 / 14.17 / 15.42 from 11.25 / 12.5 / 13.75 / 15 / 16.25.
      • Total base damage reduced to 125 / 140 / 155 / 170 / 185 from 135 / 150 / 165 / 180 / 195.
  • Electro Harpoon Electro Harpoon
    • Magic resistance reduction reduced to 10 / 12 / 14 / 16 / 18% from 12 / 14 / 16 / 18 / 20%.
      • Maximum magic resistance reduction reduced to 20 / 24 / 28 / 32 / 36% from 24 / 28 / 32 / 36 / 40%.
    • Danger Zone magic resistance reduction reduced to 15 / 18 / 21 / 24 / 27% from 18 / 21 / 24 / 27 / 30%.
      • Danger Zone maximum magic resistance reduction reduced to 30 / 36 / 42 / 48 / 54% from 36 / 42 / 48 / 54 / 60%.
  • The Equalizer The Equalizer
    • Bug Fix: Targeting no longer behaves improperly when Clamp Cast Targeting is enabled.
Shaco Shaco
  • Jack in the Box Jack in the Box
  • Hallucinate Hallucinate
    • New Effect: Clone now automatically attacks the closest visible enemy champion within 1500 units of it while the caster is dead.
    • New Effect: Clone now plays the animation for placing Jack in the Box Jack in the Box when Shaco casts it while within 300 units, faking the ability cast.
    • New Effect: Clone now casts Two-Shiv Poison Two-Shiv Poison when Shaco does while within 575 units of the target, firing a dummy missile that has no effect on the target when it arrives.
    • Bug Fix: Clone now properly duplicates Energized buff stacks and effects.
Shen Shen
  • Stats
    • Base attack damage increased to 64 from 60.
Sion Sion
  • Glory in Death Glory in Death
    • Bug Fix: Movement speed no longer decays faster if other effects forcing stat updates acted on him at the same time.
Smolder Smolder - New champion
  • Dragon Practice Dragon Practice - Innate
    • Innate: Smolder generates a stack of Dragon Practice each time he hits an enemy champion with an ability, or whenever Super Scorcher Breath Super Scorcher Breath kills a Minion icon minion or Monster icon monster. His basic abilities deal bonus magic damage based on stacks.
      • Super Scorcher Breath Super Scorcher Breath: Deal bonus magic damage equal to 40% − 52% (based on critical strike chance) of Dragon Practice stacks.
      • Achooo! Achooo!: Deals bonus magic damage equal to 55% of Dragon Practice stacks.
      • Flap, Flap, Flap Flap, Flap, Flap: Attacks each deal bonus magic damage equal to 20% of Dragon Practice stacks.
  • Super Scorcher Breath Super Scorcher Breath - Q
    • Active: Smolder spits a fireball at the target enemy that deals 15 / 25 / 35 / 45 / 55 (+ 100% AD) (+ 15% AP) physical damage, increased by 0% − 30% (based on critical strike chance), and applies On-hit icon on-hit and on-attack effects at 100% effectiveness and Life steal icon life steal at 50% effectiveness.
    • Super Scorcher Breath becomes empowered with new effects based on Dragon Practice Dragon Practice stacks:
      • 25 stacks: The fireball explodes upon collision to deal the same physical damage to nearby enemies.
      • 125 stacks: The fireball sends forth 2 (+ 1 per 100 Dragon Practice Dragon Practice stacks) bolts of fire in an arc upon collision that explode at maximum range, dealing 75% of the same physical damage to enemies hit.
      • 225 stacks: Enemies hit are set on fire for 3 seconds, causing them to take bonus true damage equal to「 6.5% of their maximum health over the duration, 」「 2.17% of their maximum health each second over the duration, 」 capped at 300 against monsters. Enemy Champion icon champions are also Death from Below executed if they are damaged to or while below 2% (+ 1% per 40 Dragon Practice Dragon Practice stacks) of their maximum health.
    • Super Scorcher Breath deals 110% damage against Minion icon minions and Monster icon monsters.
    • Mana Cost: 23 / 26 / 29 / 32 / 35.
    • Cooldown: 5.5 / 5 / 4.5 / 4 / 3.5 seconds.
    • Cast Time: 0.25 seconds, Target Range: Range center 550 (+ 100% bonus range), Range: 500, Effect Radius: 285 / 150, Angle: Range model 15°, Speed: 1800 / 900.
  • Achooo! Achooo! - W
    • Active: Smolder sneezes a fiery glob in the target direction that deals 70 / 90 / 110 / 130 / 150 (+ 25% AD) (+ 35% AP) physical damage to enemies hit and Slow icon slows them by 35% for 1.5 seconds, slowing down in missile speed after travelling 1200 units. Hitting an enemy Champion icon champion creates an explosion that deals 25 / 40 / 55 / 70 / 85 (+ 65% AP) physical damage to nearby enemies, with subsequent explosions against the same target dealing 75% damage.
    • Achooo! deals 140% damage against Minion icon minions and Monster icon monsters.
    • Mana Cost: 60.
    • Cooldown: 13 / 12.5 / 12 / 11.5 / 11 seconds.
    • Cast Time: 0.35 seconds, Range: 1500, Effect Radius: 385, Width: 125, Speed: 2000 / 400.
  • Flap, Flap, Flap Flap, Flap, Flap - E
    • Active: Smolder takes flight for 1.25 seconds, gaining Movement speed icon 100% bonus movement speed, Stealth Ward icon unobstructed vision, and the ability to ignore terrain collision. While in flight, he automatically fires up to 5 − 10 (based on critical strike chance) bolts at the nearest and most wounded Sight icon visible enemy, dealing 15 / 20 / 25 / 30 / 35 (+ 10% AD) physical damage with each hit and prioritizing enemy champions.
    • Flap, Flap, Flap ends immediately if Smolder casts one of his abilities or becomes Stun icon immobilized.
    • Mana Cost: 65.
    • Cooldown: 24 / 22 / 20 / 18 / 16 seconds.
    • Cast Time: None, Range: 700, Speed: 1800.
  • MMOOOMMMM! MMOOOMMMM! - R
    • Active: Smolder shouts for his mother to attack from above, causing her to exhale a wave of fire from behind him and towards the target direction, granting Sight icon sight of its surroundings as it travels. The wave Heal power icon heals Smolder for 110 / 160 / 210 (+ 75% AP) and deals 225 / 350 / 475 (+ 110% bonus AD) (+ 100% AP) physical damage to enemies hit, with those in the center taking Successfully enhanced damage physical icon 30% increased damage and becoming Slow icon slowed by 40% for 2 seconds.
    • Mana Cost: 100.
    • Cooldown: 120 / 110 / 100 seconds.
    • Cast Time: 0.75 seconds, Range: 4250 / -600, Effect Radius: 1000, Width: 125, Speed: 1700.
Swain Swain
  • Ravenous Flock Ravenous Flock
    • Now displays the bonus health gained from Soul Fragments in the tooltip and passive icon.
Tahm Kench Tahm Kench
  • Devour Devour
    • Bug Fix: Targeting a champion with the ability no longer triggers Experimental Hexplate Experimental Hexplate despite the ability not being cast yet.
Talon Talon
Taric Taric
  • Dazzle Dazzle
    • New Effect: Now grants Ghost ghosting to nearby units during the windup.
Teemo Teemo
  • General
    • Adaptive tiebreaker preference changed to magic from physical.
  • Toxic Shot Toxic Shot
    • On-hit base damage AP ratio reduced to 25% AP from 30% AP.
  • Noxious Trap Noxious Trap
    • Recharge timer increased to 35 / 30 / 25 seconds from 30 / 25 / 20.
Trundle Trundle
  • Chomp Chomp
    • New Effect: Empowered attack now gains 25 bonus attack range.
Twisted Fate Twisted Fate
  • Stats
    • Base attack speed reduced to 0.625 from 0.651.
    • Attack speed growth reduced to 3% from 3.22%.
  • Loaded Dice Loaded Dice
    • New Effect: Now has a chance equal to his critical strike chance to roll another dice, weighted towards 1 Gold 1.
  • Wild Cards Wild Cards
    • New Effect: Damage now scales with 50% bonus AD.
  • Pick a Card Pick a Card
    • New Effect: Blue card damage is now increased by 0% − 57.5% (based on critical strike chance).
    • New Effect: Red card damage is now increased by 0% − 35% (based on critical strike chance).
    • New Effect: Gold card damage is now increased by 0% − 25% (based on critical strike chance).
    • New Effect: Recasting to lock in a card now resets his basic attack timer.
    • New Effect: Empowered attack is now consumed against both inhibitors and the Nexus, rather than only turrets, to deal damage.
  • Stacked Deck Stacked Deck
    • Bonus attack speed increased to 10 / 22.5 / 35 / 47.5 / 60% from 10 / 17.5 / 25 / 32.5 / 40%.
    • New Effect: Damage now scales with 75% bonus AD.
    • New Effect: Stacks can now be consumed against structures to deal 50% damage.
    • New Effect: Now grants maximum stacks upon learning the skill and on respawn.
Vayne Vayne
Veigar Veigar
  • Stats
    • Base health increased to 580 from 550.
Viktor Viktor
  • Death Ray Death Ray
    • Bug Fix: Targeting no longer behaves improperly when Clamp Cast Targeting is enabled.
Volibear Volibear
Yorick Yorick
Zac Zac
  • Elastic Slingshot Elastic Slingshot
    • Bug Fix: No longer has an error in its internal cast range values that sometimes caused it to cast backwards at rank 5 of the ability while Clamp Cast Targeting was enabled.
Ziggs Ziggs
Zoe Zoe

Items[]

Jungle pets
  • Healing from pet attacks increased to 14 − 37 (based on level) from 12 − 35 (based on level).
  • Epic monster base damage cap reduced to 15.5 from 16 − 40 (based on level).
  • New Effect: Epic monster damage cap now scales with 10% bonus AD, 12% AP, 20% bonus armor, 20% bonus magic resistance and 3% bonus health.
  • Bug Fix: Jungle companions no longer deal more damage than intended when dashing onto a camp.
Support items
  • New Effect: Minion gold penalty now accounts for all champions that have a Support item, instead of each individual user. Additionally, every champion with a Support item now contributes towards hitting the minion penalty.
Black Cleaver Black Cleaver
  • New Unique Passive - Fervor: Dealing physical damage grants you 20 bonus movement speed for 2 seconds.
  • Removed Unique Passive - Rage: Basic attacks on-hit grant (Melee role 20 / Ranged role 10) bonus movement speed for 2 seconds.
Bloodsong Bloodsong
  • Expose Weakness damage amplification reduced to (Melee role 10% / Ranged role 6%) from (Melee role 12% / Ranged role 8%).
Celestial Opposition Celestial Opposition
  • Bug Fix: Shield's VFX size now properly adjusts based on champion size.
Cloak of Agility Cloak of Agility
Cosmic Drive Cosmic Drive
  • Bug Fix: Now is properly displayed in the health and regeneration section of the shop.
Dead Man's Plate Dead Man's Plate
  • Bug Fix: Momentum stacks are no longer lost from attacking traps or jungle plants.
Death's Dance Death's Dance
  • Combine cost increased to 1000 Gold 1000 from 900 Gold 900.
    • Total cost unchanged.
Experimental Hexplate Experimental Hexplate
  • New Recipe: Tunneler Tunneler + Hearthbound Axe Hearthbound Axe + 700 Gold 700 = 3000 Gold 3000.
  • Attack speed increased to 25% from 20%.
  • Overdrive attack speed reduced to 30% from 35%.
  • T.U.R.B.O. T.U.R.B.O. attack speed increased to 35% from 30%.
  • Bug Fix: No longer is incorrectly displayed in the armor penetration section of the shop.
  • Bug Fix: No longer grants more ultimate haste than intended for some champions.
  • Bug Fix: Item icon for T.U.R.B.O. T.U.R.B.O. is now properly displayed even if the passive is on cooldown.
Frozen Heart Frozen Heart
  • Total cost increased to 2400 Gold 2400 from 2300 Gold 2300.
    • Combine cost increased to 500 Gold 500 from 400 Gold 400.
Guardian Angel Guardian Angel
  • Combine cost increased to 800 Gold 800 from 700 Gold 700.
    • Total cost unchanged.
Hearthbound Axe Hearthbound Axe
Horizon Focus Horizon Focus
  • Hypershot trigger range reduced to 600 from 700.
  • Focus vision radius increased to 1400 from 1200.
Hubris Hubris
  • New Effect: Added statue locations on maps other than Summoner's Rift.
  • Bug Fix: Ataraxia Ataraxia now grants Eminence's bonus for the correct duration.
  • Bug Fix: Ataraxia's Ataraxia's tooltip now provides the intended values for Eminence.
Imperial Mandate Imperial Mandate
  • Bug Fix: Debuff VFX now is properly synced with the actual debuff duration.
Jak'Sho, The Protean Jak'Sho, The Protean
Kaenic Rookern Kaenic Rookern
  • Bug Fix: Shield's VFX size now properly adjusts based on champion size.
Lich Bane Lich Bane
  • Bug Fix: Now is properly displayed in the ability haste section of the shop.
Malignance Malignance
  • Bug Fix: No longer grants more ultimate haste than intended for some champions.
Mikael's Blessing Mikael's Blessing
  • Removed: Purify can no longer lock-on and cast to allied minions.
  • Bug Fix: Can no longer improperly target non-champions with the nearby-target-search that was recently added to the active effect.
Noonquiver Noonquiver
Phantom Dancer Phantom Dancer
Ravenous Hydra Ravenous Hydra
  • Cast time now shifts to be equal to the caster's attack windup time if it would be lower than the usual cast time.
  • Bug Fix: Cast time now properly uses attack windup values.
Rectrix Rectrix
Riftmaker Riftmaker
  • Total cost increased to 3100 Gold 3100 from 3000 Gold 3000.
    • Combine cost increased to 900 Gold 900 from 800 Gold 800.
Rod of Ages Rod of Ages
  • Bug Fix: No longer is incorrectly displayed in the ability haste section of the shop.
Spirit Visage Spirit Visage
  • Bug Fix: Bonus shielding tracker in the tooltip no longer counts Kaenic Rookern's Kaenic Rookern's shield as having more shield than intended.
Steel Sigil Steel Sigil
  • Total cost reduced to 1100 Gold 1100 from 1200 Gold 1200.
    • Combine cost reduced to 450 Gold 450 from 550 Gold 550.
Stormsurge Stormsurge
  • Ability power reduced to 90 from 100.
  • Squall AP ratio reduced to (Melee role 20% / Ranged role 15%) AP from (Melee role 30% / Ranged role 22.5%) AP.
  • Bug Fix: No longer improperly deals the damage to the user if it hit Neeko's Neeko's clone from her Shapesplitter Shapesplitter.
  • Bug Fix: No longer improperly grants kill credit to the ally who triggered the area of effect rather than the user.
Stridebreaker Stridebreaker
  • Total cost reduced to 3000 Gold 3000 from 3100 Gold 3100.
    • Combine cost reduced to 725 Gold 725 from 825 Gold 825.
  • Attack speed increased to 30% from 25%.
  • Dreamshatter Dreamshatter attack speed increased to 40% from 35%.
  • Bug Fix: No longer is incorrectly displayed in the ability haste section of the shop.
Tiamat Tiamat
  • Cast time now shifts to be equal to the caster's attack windup time if it would be lower than the usual cast time.
Trailblazer Trailblazer
  • Bug Fix: Momentum stacks are no longer lost from attacking traps or jungle plants.
Unending Despair Unending Despair
  • Bug Fix: Hope Adrift's Hope Adrift's Anguish no longer deals less damage than intended.
Verdant Barrier Verdant Barrier
  • Bug Fix: Upgrading to Banshee's Veil Banshee's Veil while the passive is on cooldown now properly transfers the timer.
Voltaic Cyclosword Voltaic Cyclosword
  • Bug Fix: Now uses the correct buff type for the slow in order for it to be properly resisted by crowd control immunity and slow immunity.
Wit's End Wit's End
  • Bug Fix: No longer is incorrectly displayed in the attack damage section of the shop.
Zeal Zeal
Zeke's Convergence Zeke's Convergence
  • Bug Fix: Now is properly displayed in the mana section of the shop.

Runes[]

Arcane Comet Arcane Comet
  • Bug Fix: No longer cancels basic attacks in the middle of their windup when the comet is fired.
Glacial Augment Glacial Augment
  • Bug Fix: Ice ray missiles no longer are consumed by Spell Shield spell shields.
Unflinching Unflinching
  • New Effect: Gain 2 − 10 (based on level) bonus armor and magic resistance when Slow icon slowed or Stun icon immobilized and for 2 seconds afterwards.
Rune Shard
  • Slot 2 option 2 changed to Rune shard Movement Speed 2% bonus movement speed from Rune shard Armor 6 bonus armor.
  • Slot 2 option 3 changed to Rune shard Health Scaling 10 − 180 (based on level) bonus health from Rune shard Magic Resistance 8 bonus magic resistance.
  • Rune shard Health Slot 3 option 1 bonus health changed to 65 at all levels from 15 − 140 (based on level).
  • Slot 3 option 2 changed to Rune shard Tenacity and Slow Resist 10% tenacity and slow resist from Rune shard Armor 6 bonus armor.
  • Slot 3 option 3 changed to Rune shard Health Scaling 10 − 180 (based on level) bonus health from Rune shard Magic Resistance 8 bonus magic resistance.

Monsters[]

Baron Nashor Baron Nashor
  • Bug Fix: No longer sometimes takes excess damage from specific abilities when damaged from far away.
    • Baron Nashor is now no longer immune to all buffs applied from beyond a certain distance away.
Blue Sentinel Blue Sentinel
  • Bug Fix: No longer respawns in its voidborn form prior to Baron Nashor's Baron Nashor's spawn after dying in its draconic form for the first time.
Elder Dragon Elder Dragon
  • Undocumented: First spawn timer reduced to 300 seconds after a team has killed their 4th drake from 360 seconds.
    • Subsequent respawn timer unchanged at 360 seconds.
Red Brambleback Red Brambleback
  • Bug Fix: No longer respawns in its voidborn form prior to Baron Nashor's Baron Nashor's spawn after dying in its draconic form for the first time.
Rift Herald Rift Herald
  • Bug Fix: Summoned form no longer allows multiple allied champions to initiate her Rift Herald Rodeo at the same time.
Rift Scuttler Rift Scuttler
  • Bug Fix: Camp respawn timer has been corrected to 3:30 from 3:32.
  • Bug Fix: No longer creates inaccurate respawn timers when killed early in the game.

Neutral buffs[]

Infernal Rift Infernal Rift
  • Ability haste per cinder increased to 0.6 from 0.3.

Howling Abyss[]

Surrender
  • Removed: Can no longer early surrender at 8 minutes.
  • Lightning Round timer for winning games increased to 13 minutes from 10.
Map-specific balancing
  • Aphelios Aphelios
    • Outgoing damage modifier changed to 0% from +5%.
  • Gwen Gwen
    • Outgoing damage modifier changed to 0% from +5%.
  • Kayle Kayle
    • Incoming damage modifier changed to +10% from 0%.
  • Mordekaiser Mordekaiser
    • Incoming damage modifier changed to +5% from 0%.
  • Teemo Teemo
    • Noxious Trap Noxious Trap
      • Maximum charges reduced to 2 / 3 / 4 from 3 / 4 / 5.

Practice Tool[]

  • New "Spawn Jungle Camps and Grubbies Grubbies" button.
  • New "Create a Spell Shield" button.
  • New "Copy Inventory to Target" button.
  • New "Grant Target Status Effect" button.
  • New icon for "Spawn Jungle Camps and Baron" button.
  • "Reset Game" button now sets the new game time to 0:00.
  • Bug Fix: "Reset Game" button now uses the correct icon.
  • Bug Fix: Buttons for spawning Rift Herald Rift Herald and Baron Nashor Baron Nashor now properly function.

Hotfixes[]

January 24th Hotfix[]

Brand Brand
  • Blaze Blaze
    • Damage over time reduced to 2% of target's maximum health from 2.5%.
    • Monster damage reduced to 220% from 230%.
Graves Graves
  • Smoke Screen Smoke Screen
    • Bug Fix: No longer grants an immensely large and recursive amount of adaptive force and hybrid resistances to champions who simultaneously have spells that echo consistent statistic updates and have the Unflinching Unflinching rune equipped.[2]
Karthus Karthus
  • Wall of Pain Wall of Pain
    • Bug Fix: Magic resistance reduction while in zombie form zombie form no longer multiplies the magic resistance of enemies hit by 25 instead of 0.75.
  • Requiem Requiem
    • Bug Fix: Now properly benefits from ability haste as soon as he respawns.
Rumble Rumble
  • Stats
    • Base attack damage increased to 64 from 61.
  • Electro Harpoon Electro Harpoon
    • AP ratio increased to 50% AP from 40% AP.
Teemo Teemo
  • Toxic Shot Toxic Shot
    • Base on-hit damage increased to 14 / 27 / 40 / 53 / 66 from 14 / 25 / 36 / 47 / 58.
    • On-hit AP ratio increased to 30% AP from 25% AP.
Twisted Fate Twisted Fate
  • Pick a Card Pick a Card
    • Bug Fix: Red Card now properly slows the primary target again.

References[]

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