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For the Teamfight Tactics icon Teamfight Tactics patch, see V14.13 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Rain Shepherd Fizz Rain Shepherd Fizz
    Chromaskins Chromas: Amethyst, Aquamarine, Citrine, Emerald, Meteorite, Rose Quartz, Ruby, Turquoise
  • Rain Shepherd Milio Rain Shepherd Milio
    Chromaskins Chromas: Citrine, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V14.13[]

Client[]

Middle East (ME1) Server Launch[1]
  • Transfers to the Middle East server are now enabled for 1 BE 1, and transfers out of it are disabled, both until September 3rd.
    • The launch will feature Welcome events such as community tournaments, and free rewards including champion unlocks.
  • Time Zone: UTC+3 / AST.
Mode selection
  • Up until now, the screen could only feature up to four selection screens. The back-end has been improved to allow for more.
Ranked
  • Tier promotions now roll over LP.
    • A safety has been instated where, if a tier promotion would place the player at 0 LP, one point is added.

Champions[]

Blitzcrank Blitzcrank
  • Overdrive Overdrive
    • Cooldown reduced to 10 seconds from 15.
Brand Brand
  • Blaze Blaze
    • Mana restore reduced to 20 − 40 (based on level) from 30 − 50 (based on level).
  • Conflagration Conflagration
    • Base damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.
Gangplank Gangplank
  • Powder Keg Powder Keg
    • Base slow increased to 40 / 50 / 60 / 70 / 80% from 30 / 37.5 / 45 / 52.5 / 60%.
    • Removed: Slow no longer increases by 0% − 25% (based on critical strike chance).
Gragas Gragas
  • Happy Hour Happy Hour
    • Heal reduced to 5.5% maximum health from 6.5%.
Graves Graves
  • Quickdraw Quickdraw
    • Bonus armor per stack increased to 4 / 7 / 10 / 13 / 16 from 2 / 5 / 8 / 11 / 14.
      • Maximum bonus armor increased to 32 / 56 / 80 / 104 / 128 from 16 / 40 / 64 / 88 / 112.
Kalista Kalista
  • Stats
    • Base attack damage reduced to 59 from 61.
  • Fate's Call Fate's Call
    • Cooldown increased to 160 / 140 / 120 seconds from 150 / 120 / 90.
Karma Karma
Karthus Karthus
  • Death Defied Death Defied
    • Bug Fix: Corpse is no longer sometimes a valid movement collision target.
  • Lay Waste Lay Waste
    • Base damage reduced to 40 / 59 / 78 / 97 / 116 from 43 / 62 / 81 / 100 / 119.
      • Single-target damage reduced to 80 / 118 / 156 / 194 / 232 from 86 / 124 / 162 / 200 / 238.
Kennen Kennen
  • Stats
    • Base health reduced to 580 from 611.
Kog'Maw Kog'Maw
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Corpse is no longer sometimes a valid movement collision target.
Lee Sin Lee Sin
  • Stats
    • Health growth increased to 108 from 105.
  • Sonic Wave Sonic Wave
    • New Effect: Now grants vision in a small radius around the target.
  • Safeguard Safeguard
    • Base shield increased to 70 / 115 / 160 / 205 / 250 from 50 / 100 / 150 / 200 / 250.
Lissandra Lissandra
  • Ice Shard Ice Shard
    • AP ratio increased to 85% AP from 80% AP.
  • Ring of Frost Ring of Frost
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
Lulu Lulu
  • Wild Growth Wild Growth
    • Bug Fix: Interrupting enemies via Wild Growth's displacement now properly locks out enemies from casting during it.
    • Bug Fix: Knock up is no longer incorrectly reduced by tenacity.
Miss Fortune Miss Fortune
  • Stats
    • Base attack damage increased to 55 from 52.
  • Strut Strut
    • Bonus movement speed increased to 30 / 35 / 40 / 45 / 50 from 25 at all ranks.
    • Increased bonus movement speed increased to 60 / 70 / 80 / 90 / 100 from 55 / 65 / 75 / 85 / 95.
    • Out-of-combat timer reduced to 4 seconds from 5.
    • Increased movement speed delay reduced to 3 seconds from 5.
Nasus Nasus
  • General
    • Bug Fix: "Bad Blood" nemesis quest (against Renekton Renekton) no longer incorrectly triggers its win condition on any unit kill.
    • Bug Fix: "Bad Blood" nemesis quest (against Renekton Renekton) no longer incorrectly activates when both nemeses are on the same team.
Orianna Orianna
  • Stats
    • Base attack damage increased to 44 from 40.
Pantheon Pantheon
  • Shield Vault Shield Vault
    • Minimum non-champion damage increased to 60 from 50.
Renekton Renekton
  • General
    • Bug Fix: "Bad Blood" nemesis quest (against Nasus Nasus) no longer incorrectly triggers its win condition on any unit kill.
    • Bug Fix: "Bad Blood" nemesis quest (against Nasus Nasus) no longer incorrectly activates when both nemeses are on the same team.
Sion Sion
  • Glory in Death Glory in Death
    • Bug Fix: Corpse is no longer sometimes a valid movement collision target.
Shyvana Shyvana
  • Twin Bite Twin Bite
    • Bug Fix: Second strike now properly applies the second stack of Press the Attack Press the Attack.
  • Dragon's Descent Dragon's Descent
    • Bug Fix: Hitting a (non-idle) target that is performing a non-movement spell and who is under an effect preventing the displacement's original application (e.g. a spell shield) no longer has the capability to change their facing direction at a later point of Dragon's Descent's dash.
Skarner Skarner
  • Shattered Earth Shattered Earth
    • Mana cost increased to 50 from 30.
    • Target health ratio reduced to 10% of target's maximum health from 15%.
  • Upheaval Upheaval
    • Target health ratio reduced to 10% of target's maximum health from 15%.
Taliyah Taliyah
  • Threaded Volley Threaded Volley
    • Base bonus monster damage reduced to 10 from 25.
    • Removed: Monster damage no longer scales with 5% AP.
Varus Varus
  • Stats
    • Base attack damage reduced to 57 from 60.
    • Attack speed growth reduced to 3.5% from 4%.
  • Living Vengeance Living Vengeance
    • New Effect: When Varus kills an enemy, he gains 10% bonus attack speed as well as bonus attack damage and ability power equal to 10% bonus attack speed for 5 / 7 / 9 / 11 (based on level) seconds. This is increased to 40% bonus attack speed and bonus attack damage and ability power equal to 15% bonus attack speed upon scoring a champion takedown. While Living Vengeance's bonus is active, Varus' attack speed cap is increased to 2.7632.
    • Old Effect: When Varus kills an enemy, he gains 10 / 15 / 20% (based on level) (+ 20% − 23.4% (based on level) bonus attack speed) bonus attack speed for 5 / 7 / 9 / 11 (based on level) seconds, increased to 40% (+ 40% − 46.8% (based on level) bonus attack speed) bonus attack speed upon scoring a champion takedown.
  • Blighted Quiver Blighted Quiver
    • On-hit base damage increased to 7 / 14 / 21 / 28 / 35 from 7 / 13 / 19 / 25 / 31.
    • Cooldown refund per stack increased to 13% from 12%.
      • Maximum cooldown reduction increased to 39% from 36%.
    • Piercing Arrow Piercing Arrow bonus damage changed to 6 / 8 / 10 / 12 / 14% of target's missing health from 6% − 14% (based on level).
      • Maximum Piercing Arrow Piercing Arrow bonus damage changed to 9 / 12 / 15 / 18 / 21% of target's missing health from 9% − 21% (based on level).
    • Cast grace period during Piercing Arrow Piercing Arrow increased to 0.85 seconds from 0.25.
Viego Viego
  • Sovereign's Domination Sovereign's Domination
    • Bug Fix: No longer is able to obtain a Masterwork item for free after possessing Ornn Ornn while at level 14 or above and having equipped the same base item as Ornn Ornn.
Vladimir Vladimir
  • Sanguine Pool Sanguine Pool
    • Bug Fix: The ability's health scaling is now properly applied to the heal.
Xayah Xayah
  • Bladecaller Bladecaller
    • Base damage per feather increased to 55 / 65 / 75 / 85 / 95 from 50 / 60 / 70 / 80 / 90.
    • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 13 / 12 / 11 / 10 / 9.
Zac Zac
  • Cell Division Cell Division
    • Heal changed to 4% − 8% (based on level) maximum health from 5 / 6 / 7 / 8% (based on Let's Bounce! Let's Bounce!'s Rank).

Items[]

Bounty of Worlds Bounty of Worlds
  • Bug Fix: After the Support quest is completed and if the user has equipped a Spellblade item, upgrading to Bloodsong Bloodsong is now correctly unavailable in the Support quest upgrade menu.
Bloodsong Bloodsong
  • Bug Fix: After the Support quest is completed and if the user has equipped a Spellblade item, the item is now correctly unavailable in the Support quest upgrade menu.
Heartsteel Heartsteel
  • Bug Fix: The bonus stats provided to the item by applying a Masterwork upgrade now correctly contribute to Colossal Consumption.
Opportunity Opportunity
  • Preparation lethality reduced to (Melee role 5 − 10.5 / Ranged role 3 − 6.3) (based on level) from 5 − 10.5 (based on level) for all users.
  • Extraction bonus movement speed increased to 200 from 150.

Runes[]

Absorb Life Absorb Life
  • Bug Fix: Total healing is now correctly calculated in the end of game stats screen.
Dark Harvest Dark Harvest
  • Cooldown reduced to 40 seconds from 45.
  • Base damage reduced to 20 at all levels from 20 − 80 (based on level).
  • Damage per stack increased to 9 from 5.
Electrocute Electrocute
  • Cooldown reduced to 20 seconds at all levels from 25 − 20 (based on level).
  • Base damage changed to 50 − 190 (based on level) from 30 − 220 (based on level).

Monsters[]

General
  • Bug Fix: Jungle camps no longer sometimes fail to respawn.
Chemtech Drake Chemtech Drake
  • Bug Fix: Now is properly locked out of movement during its taking flight / knockback spell, like all other drakes. Previously, upon initiating combat it would cast the spell while simultaneously moving, after acquiring the target who initiated combat with it.

Howling Abyss[]

Champion select
  • New: Added a three-second cooldown for selections that are immediately rerolled to bench. This applies to every teammate except the one who has rerolled their selection, so the rerolling player can now swap back to their original selection without worrying about other teammates taking that selection away.
    • This does not affect bench-swapping behavior.
General
  • New: The shop now features the Boots and Consumables quick purchase panels on the left side. This aligns with the current Summoner's Rift shop.
  • Bug Fix: The model of the gate in front of an Outer turret no longer sometimes lingers indefinitely after the Outer turret is destroyed.

Arena[]

General
Arena-specific balancing
  • Akali Akali
    • Five Point Strike Five Point Strike
      • Base damage increased to 70 / 100 / 130 / 160 / 190 from 60 / 90 / 120 / 150 / 180.
      • AP ratio increased to 75% AP from 70% AP.
    • Twilight Shroud Twilight Shroud
      • Bonus movement speed changed to 40 / 45 / 50 / 55 / 60%.
    • Shuriken Flip Shuriken Flip
      • Cooldown changed to 13 / 12 / 11 / 10 / 9 seconds.
  • Akshan Akshan
    • Going Rogue Going Rogue
      • Bug Fix: Now properly grants the ally 200 gold Gold 200 gold.
  • Azir Azir
    • Arise! Arise!
      • AP ratio changed to 60% AP.
    • Shifting Sands Shifting Sands
      • Shield AP ratio changed to 75% AP.
      • Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 18 / 17 / 16 / 15 / 14.
    • Emperor's Divide Emperor's Divide
      • Cooldown changed to 80 / 70 / 60 / 50 / 40 seconds.
  • Blitzcrank Blitzcrank
    • Rocket Grab Rocket Grab
      • Cooldown reduced to 11 / 10.5 / 10 / 9.5 / 9 seconds from 13 / 12 / 11 / 10 / 9.
    • Overdrive Overdrive
      • Self-slow changed to 20%.
      • Bonus attack speed increased to 70 / 75 / 80 / 85 / 90% from 50 / 60 / 70 / 80 / 90%.
      • Cooldown reduced to 10 seconds from 15.
    • Static Field Static Field
      • Bug Fix: Can now apply Fey Magic's polymorph.
  • Corki Corki
    • Valkyrie Valkyrie
      • Cooldown changed to 16 / 15 / 14 / 13 / 12 seconds.
    • Missile Barrage Missile Barrage
      • AD ratio increased to 80% bonus AD from 70% bonus AD.
  • Heimerdinger Heimerdinger
  • Illaoi Illaoi
  • Kai'Sa Kai'Sa
    • Stats
      • Health growth increased to 102 from 95.
    • Icathian Rain Icathian Rain
      • Initial AD ratio increased to 50% bonus AD from 40% bonus AD.
    • Supercharge Supercharge
      • Bug Fix: Bonus attack speed granted from Stat Bonus Stat Bonus anvils now properly contribute to its evolution.
  • Kassadin Kassadin
    • Stats
      • Health growth increased to 128.
    • Nether Blade Nether Blade
      • Cooldown changed to 5 seconds.
    • Force Pulse Force Pulse
      • AP ratio changed to 80% AP.
      • Cooldown reduction per ability cast changed to 1.5 seconds.
  • Kha'Zix Kha'Zix
    • Taste Their Fear Taste Their Fear
      • AD ratio reduced to 115% bonus AD from 130% bonus AD.
    • Void Spike Void Spike
      • Base heal reduced to to 70 to 230 from 100 to 300.
  • Kayn Kayn
    • Reaping Slash Reaping Slash
      • Darkin health ratio reduced to 3% of target's maximum health from 4%.
      • Darkin AD ratio reduced to to 2.5% per 100 bonus AD from 3%.
    • Umbral Trespass Umbral Trespass
      • Darkin damage AD ratio reduced to 5% per 100 bonus AD from 7%.
  • Neeko Neeko
    • Inherent Glamour Inherent Glamour
      • New Effect: Neeko now starts the combat phase disguised as her teammate's champion.
  • Pyke Pyke
    • Bone Skewer Bone Skewer
      • Base damage reduced to 120 / 175 / 230 / 285 / 340 from 140 / 210 / 280 / 350 / 420.
      • AD ratio reduced to 75% bonus AD from 80% bonus AD.
  • Rek'Sai Rek'Sai
    • Queen's Wrath Queen's Wrath
      • Bonus attack speed changed to 45%.
    • Unburrow Unburrow
      • Base damage changed to 50 / 75 / 100 / 125 / 150.
      • AP ratio changed to 100% AP.
  • Renata Glasc Renata Glasc
    • Leverage Leverage
      • AP ratio reduced to 1% per 100 AP from 3% per 100 AP.
  • Sylas Sylas
    • Damage AP ratio changed to 65% AP.
    • Minimum heal AP ratio changed to 30% AP.
      • Maximum heal AP ratio changed to 60% AP.
    • Hijack Hijack
      • Bug Fix: Can no longer target Sett cameo.
  • Taliyah Taliyah
    • Threaded Volley Threaded Volley
      • Base damage changed to 60 / 78 / 96 / 114 / 132.
    • Seismic Shove Seismic Shove
      • Cooldown changed to 10 / 9.5 / 9 / 8.5 / 8 seconds.
    • Weaver's Wall Weaver's Wall
      • Combat cooldown timer changed to 1 second.
      • Cooldown changed to 50 / 40 / 30 seconds.
  • Vi Vi
    • Vault Breaker Vault Breaker
      • Minimum AD ratio changed to 70% bonus AD.
        • Maximum AD ratio changed to 140% bonus AD.
    • Relentless Force Relentless Force
      • AD ratio increased to 120% AD from 100% AD.
    • Cease and Desist Cease and Desist
      • AD ratio reduced to 60% bonus AD from 70% bonus AD.
  • Viego Viego
  • Yone Yone
    • Stats
      • Health growth changed to 115.
    • Spirit Cleave Spirit Cleave
      • Shield AD ratio changed to 75% AD.
    • Soul Unbound Soul Unbound
      • Cooldown changed to 18 / 16 / 14 / 12 / 10 seconds.
    • Fate Sealed Fate Sealed
      • Cooldown changed to 70 / 60 / 50 seconds.
  • Anathema's Chains Anathema's Chains
    • Bug Fix: Reduced damage tracker now updates its counter with the correct amount.
  • Demonic Embrace Demonic Embrace
    • Ability haste increased to 25 from 20.
    • Price of Power bonus movement speed duration increased to 3 seconds from 2.
  • Detonation Orb Detonation Orb
    • The Bomb stored damage increased to 25% from 20%.
  • Dragonheart Dragonheart
    • Tooltip now notes the on-selection bonus if equipped after round 5.
  • Gargoyle Stoneplate Gargoyle Stoneplate
    • Removed: Tooltip no longer includes a tracker for the amount of damage shielded.
  • Hamstringer Hamstringer
    • Attack damage reduced to 45 from 50.
  • Moonstone Renewer Moonstone Renewer
    • New Effect: Starlit Grace now has a 2-second cooldown per unique source.
  • Overlord's Bloodmail Overlord's Bloodmail
    • Attack damage increased to 55 from 45.
  • Terminus Terminus
    • Bug Fix: Damage tracker now updates its counter properly.
  • Back to Basics
    • Ability haste increased to 70 from 60.
  • Center of the Universe
    • Bug Fix: After the user is revived, stars no longer lose their original range.
  • Dematerialize
    • Tooltip now notes the on-selection bonus if picked as a second or later augment.
  • Don't Chase
    • All champions now have this augment in their potential offering pool.
  • Feel the Burn
    • Bug Fix: Ignite Ignite now properly applies its Grievous Wounds debuff on targets.
  • Phenomenal Evil
    • Tooltip now notes the on-selection bonus if picked as a second or later augment.
    • Bug Fix: Now correctly grants its bonus when hitting multiple champions simultaneously.

Hotfixes[]

June 27th Hotfix[]

Howling Abyss

References[]

  1. LeagueOfLegends.com — Rift Gate. Middle East server launch party, information, promotional material, and more.
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