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For the Teamfight Tactics icon Teamfight Tactics patch, see V13.12 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V13.12[]

Client[]

Clash
  • The Bandle City Cup Clash continues.
    • Weekend 2 Registration Begins: June 12, 2023 (11:00 AM Local Time)
    • Weekend 2 Tournament Dates: June 17 and 18, 2023 (~4-7 PM Local Time, varies by region)
Hextech Crafting
  • Slider for repeatedly purchasable items in the Event Token Shop has been added for quality of life.
Mythic Shop Rotation

Game[]

Minions
  • Removed: Mid lane minions no longer give 1 less gold before 14:00.

Champions[]

Ashe Ashe
  • Frost Shot Frost Shot
    • Bonus damage increased to 120% from 115%.
  • Volley Volley
    • Base damage increased to 20 / 35 / 50 / 65 / 80 from 10 / 25 / 40 / 55 / 70.
  • Enchanted Crystal Arrow Enchanted Crystal Arrow
    • AP ratio increased to 120% AP from 100% AP.
Gangplank Gangplank
  • Powder Keg Powder Keg
    • Recharge timer reduced to 18 / 17 / 16 / 15 / 14 seconds from 18 at all ranks.
Gragas Gragas
  • Happy Hour Happy Hour
    • Cooldown increased to 12 seconds from 8.
  • Barrel Roll Barrel Roll
    • Mana cost reduced to 80 / 75 / 70 / 65 / 60 from 80 at all ranks.
Ivern Ivern
  • Friend of the Forest Friend of the Forest
    • Bug Fix: Allies slaying buff monsters no longer leaves behind an additional extra sapling for him to pick up.
  • Brushmaker Brushmaker
  • Triggerseed Triggerseed
    • Bug Fix: Shield is now properly reapplied if no enemies were hit by the ability.
Janna Janna
  • Tailwind Tailwind
    • Bug Fix: Movement speed buff is no longer kept after teleporting far away (e.g. Recalling Recalling) while facing an allied champion.
Kai'Sa Kai'Sa
  • Stats
    • Attack damage growth increased to 2.6 from 2.
Kha'Zix Kha'Zix
  • Stats
    • Base attack damage reduced to 60 from 63.
Kindred Kindred
Kled Kled
  • Chaaaaaaaarge!!! Chaaaaaaaarge!!!
    • Bug Fix: Attempting to cast Primal Smite Primal Smite on a target outside of its range no longer causes Kled to redirect the path and charge towards the target enemy.
Kog'Maw Kog'Maw
K'Sante K'Sante
  • Footwork Footwork
    • Cooldown increased to 10.5 / 10 / 9.5 / 9 / 8.5 seconds from 9 / 8.5 / 8 / 7.5 / 7.
Lucian Lucian
  • Lightslinger Lightslinger
    • Vigilance base damage reduced to 10 from 14.
    • Vigilance AD ratio reduced to 15% AD from 20% AD.
    • Removed: No longer gains Vigilance when granted a non-shield buff by an ally.
    • New Effect: Now also gains Vigilance when an enemy champion within 1000 units is Stun icon immobilized.
Lulu Lulu
  • Stats
    • Base armor reduced to 26 from 29.
  • Pix, Faerie Companion Pix, Faerie Companion
    • Base damage per bolt reduced to 3 − 37 (based on level) from 5 − 39 (based on level).
      • Maximum base damage reduced to 9 − 111 (based on level) from 15 − 117 (based on level).
  • Help, Pix! Help, Pix!
    • Base shield increased to 75 / 115 / 155 / 195 / 235 from 75 / 110 / 145 / 180 / 215.
Milio Milio
  • Stats
    • Base armor reduced to 26 from 28.
    • Armor growth reduced to 4.6 from 4.9.
  • Fired Up! Fired Up!
    • AD ratio reduced to 15% AD at all levels from 15% − 35% (based on level) AD.
Mordekaiser Mordekaiser
  • Realm of Death Realm of Death
    • Bug Fix: Caster and the target now properly see a wisp for each player outside the realm.
Nasus Nasus
  • Soul Eater Soul Eater
    • Life steal increased to 11 / 16 / 21% (based on level) from 9 / 14 / 19% (based on level).
  • Fury of the Sands Fury of the Sands
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 at all ranks.
Neeko Neeko
Orianna Orianna
  • Command: Shockwave Command: Shockwave
    • Base damage increased to 250 / 400 / 550 from 250 / 350 / 450.
    • AP ratio increased to 95% AP from 90% AP.
Rell Rell
  • General
    • Default adaptive force changed to ability power from attack damage.
    • Bug Fix: Critical strike on-hit VFX now properly lines up with her weapon while dismounted.
  • Break the Mold Break the Mold
    • Bug Fix: Can no longer extend passive stacks from the same target.
  • Shattering Strike Shattering Strike
    • Cast time reduced to 0.4 seconds from 0.5.
    • Base damage reduced to 60 / 100 / 140 / 180 / 220 from 70 / 110 / 150 / 190 / 230.
    • Damage against monsters reduced to 100% from 300%.
    • New Effect: Now deals 150 / 220 / 290 / 360 / 430 bonus damage against monsters.
    • Bug Fix: No longer changes its targeting direction from using Flash Flash.
  • Ferromancy: Crash Down Ferromancy: Crash Down
    • Base damage reduced to 60 / 90 / 120 / 150 / 180 from 70 / 100 / 130 / 160 / 190.
    • Damage against monsters reduced to 100% from 300%.
    • New Effect: Now deals 125 / 150 / 175 / 200 / 225 bonus damage against monsters.
    • Bug Fix: Now properly functions even while affected by crowd control.
    • Bug Fix: Several visual issues no longer occur from spawning as dismounted.
    • Bug Fix: Can no longer skip the animation from casting Full Tilt Full Tilt.
  • Ferromancy: Mount Up Ferromancy: Mount Up
    • Damage against monsters reduced to 100% from 300%.
    • New Effect: Now deals 55 / 110 / 165 / 220 / 275 bonus damage against monsters.
    • Bug Fix: Now properly functions even while affected by crowd control.
  • Full Tilt Full Tilt
    • Base damage reduced to 25 / 35 / 45 / 55 / 65 from 35 / 50 / 65 / 80 / 95.
    • Health ratio reduced to 3% of target's maximum health from 4%.
    • New Effect: Health ratio is now capped at 150 against monsters.
    • Damage against monsters reduced to 100% from 250%.
    • New Effect: Now deals 100 / 145 / 190 / 235 / 280 bonus damage against monsters.
    • Bug Fix: Now properly functions even while affected by crowd control.
    • Bug Fix: No longer has animation issues during the cast.
Rumble Rumble
  • Stats
    • Base health reduced to 625 from 659.
    • Health growth increased to 105 from 99.
    • Base health regeneration reduced to 7 from 8.
  • Junkyard Titan Junkyard Titan
    • Maximum heat increased to 150 from 100.
      • Overheat threshold increased to 150 heat from 100.
      • Danger Zone threshold unchanged at 50 heat.
    • Overheat duration reduced to 4 seconds from 5.25.
    • Bonus attack speed increased to 50% − 130% (based on level) from 20% − 80% (based on level).
    • Damage cap against monsters changed to 65 − 150 (based on level) from 80 at all levels.
  • Flamespitter Flamespitter
    • Base damage reduced to 135 / 150 / 165 / 180 / 195 from 180 / 220 / 260 / 300 / 340.
    • New Effect: Now deals up to 6 / 7 / 8 / 9 / 10% of the target's maximum health, capped at 65 − 300 (based on level) against monsters.
    • Minion damage reduced to 55 / 60 / 65 / 70 / 75% from 60 / 65 / 70 / 75 / 80%.
  • Scrap Shield Scrap Shield
    • Base shield reduced to 25 / 55 / 85 / 115 / 145 from 60 / 90 / 120 / 150 / 180.
    • AP ratio reduced to 25% AP from 45% AP.
    • New Effect: Shield now scales with 4% of his maximum health.
  • Electro Harpoon Electro Harpoon
    • Heat generation increased to 20 from 10.
  • The Equalizer The Equalizer
    • Cooldown increased to 130 / 105 / 80 seconds from 100 / 85 / 70.
Ryze Ryze
  • Arcane Mastery Arcane Mastery
    • AP ratio increased to 10% per 100 AP from 6% per 100 AP.
  • Spell Flux Spell Flux
    • AP ratio increased to 50% AP from 45% AP.
    • Missile speed increased to 4000 from 3500.
Sivir Sivir
  • Stats
    • Attack damage growth reduced to 2.5 from 2.8.
  • Ricochet Ricochet
    • AD ratio increased to 30 / 35 / 40 / 45 / 50% AD from 25 / 30 / 35 / 40 / 45% AD.
Tahm Kench Tahm Kench
Yone Yone
  • Spirit Cleave Spirit Cleave
    • Bug Fix: Cast indicator now properly moves and follows in the direction of the cursor.
Yuumi Yuumi
  • You and Me! You and Me!
    • Heal and shield power changed to 5 / 7.5 / 10 / 12.5 / 15% from 10% − 20% (based on level).
  • Zoomies Zoomies
    • Base bonus attack speed reduced to 25 / 27.5 / 30 / 32.5 / 35% from 35% at all ranks.
    • Base shield reduced to 80 / 105 / 130 / 155 / 180 from 90 / 120 / 150 / 180 / 210.
  • Final Chapter Final Chapter
    • Base heal per hit reduced to 25 / 40 / 55 from 35 / 50 / 65.
Zeri Zeri
  • Stats
    • Base movement speed increased to 335 from 330.
  • Living Battery Living Battery
    • Tooltip now contains information about Zeri's basic attacks.
    • Removed Innate: Zeri absorbs the energy of Hybrid resistances icon shields she damages, granting herself a shield equal to 45% of the post-mitigation damage dealt to the shield. Each instance of shield gained by Living Battery lasts for 3 seconds.
    • Removed Innate - Gotta Zip!: Whenever Zeri gains a shield, she gains Movement speed icon 10% bonus movement speed for 2 seconds.
  • Burst Fire Burst Fire
  • Spark Surge Spark Surge
    • Critical strike chance ratio increased to 0% − 85% (based on critical strike chance) from 0% − 65%.

Items[]

Aegis of the Legion Aegis of the Legion
Ardent Censer Ardent Censer
  • Sanctify bonus damage reduced to 15 all levels from 15 − 30 (based on level).
Bloodthirster Bloodthirster
  • Total cost increased to 3400 Gold 3400 from 3200 Gold 3200.
    • Combine cost increased to 600 Gold 600 from 400 Gold 400.
Echoes of Helia Echoes of Helia
Galeforce Galeforce
  • Attack damage reduced to 50 from 55.
  • Removed: Cloudburst no longer scales with 66.6% critical strike chance per missile.
  • New Effect: Cloudburst now scales with 15% bonus AD per missile.
  • Typhoon Typhoon attack damage reduced to 65 from 70.
Immortal Shieldbow Immortal Shieldbow
  • Life steal increased to 10% from 7%.
Imperial Mandate Imperial Mandate
  • Initial damage changed to 40 − 60 (based on level) from 35 − 75 (based on level).
  • Ally damage changed to 80 − 120 (based on level) from 70 − 150 (based on level).
  • Bonus movement speed increased to 25% from 20%.
Moonstone Renewer Moonstone Renewer
  • Chain heal changed to 35% at all levels from 20% − 40% (based on ally's level).
  • Chain shield increased to 40% at all levels from 30% − 40% (based on ally's level).
  • Bonus single target heal changed to 25% at all levels from 15% − 30% (based on ally's level).
  • Bonus single target shield increased to 30% at all levels from 20% − 30% (based on ally's level).
  • Mythic passive changed to 5% heal and shield power from 5 ability haste.
Phantom Dancer Phantom Dancer
  • Attack speed increased to 35% from 30%.
Rapid Firecannon Rapid Firecannon
  • Energized damage reduced to 60 at all levels from 60 − 140 (based on level).
Statikk Shiv Statikk Shiv
  • Energized base damage changed to 100 − 180 (based on level) from 80 − 190 (based on level).

Runes[]

Hextech Flashtraption Hextech Flashtraption
  • Undocumented/Bug Fix: Unique cast indicator visuals restored.
Overheal Overheal
  • Removed: No longer has a base shield of 20 − 300 (based on level).
  • New Effect: Shield now scales with 11% maximum health.

Monsters[]

  • Bug Fix: Small monsters now properly reset aggro from being dragged outside of their jungle camp's range.
Rift Herald Rift Herald
  • Bug Fix: Starting a fight with the monster no longer causes a patience ring to be shown through the fog of war to the opposing team.

Neutral Buffs[]

Crest of Cinders Crest of Cinders
  • True damage reduced to 10 − 78 (based on level) from 12 − 114 (based on level).
  • Slow reduced to (Melee role 10 / 15 / 20% / Ranged role 5 / 7.5 / 10%) (based on level) from (Melee role 10 / 15 / 25% / Ranged role 5 / 7.5 / 12.5%) (based on level).
  • Health regeneration reduced to 0.5 / 1 / 3 / 5% (based on level) maximum health from 1 / 3 / 9% (based on level).

Howling Abyss[]

ARAM-specific balancing
  • Akali Akali
    • Incoming damage modifier changed to -10% from -15%.
  • Anivia Anivia
    • Outgoing damage modifier changed to +5% from 0%.
  • Cho'Gath Cho'Gath
    • Incoming damage modifier changed to +5% from 0%.
  • Ivern Ivern
    • Outgoing damage modifier changed to -10% from -5%.
    • Shielding modifier changed to -20% from 0%.
  • Jax Jax
    • Outgoing damage modifier changed to +5% from 0%.
  • Malzahar Malzahar
    • Outgoing damage modifier changed to -10% from -8%.
    • Incoming damage modifier changed to +10% from +8%.
  • Twitch Twitch
    • Incoming damage modifier changed to -5% from 0%.
  • Vex Vex
    • Outgoing damage modifier changed to -5% from 0%.
  • Warwick Warwick
    • Healing modifier changed to +5% from 0%.

References[]

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