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K'Sante OriginalCentered
K'Sante
K'Sante (Universe)K'Sante (Universe)
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K'Sante is a champion in League of Legends.[1]

Abilities[]

Edit

Dauntless Instinct

Dauntless Instinct

Innate: K'Sante's abilities mark enemies hit for 4 seconds. His basic attacks against marked enemies are empowered to gain Range icon 25 bonus range and consume the mark on-hit, dealing 5 − 20 (based on level) (+ 1 / 1.33 / 1.66 / 2% (based on level) of target's maximum health) bonus physical damage. The health-based portion deals a minimum of 15 − 100 (based on level) damage against Minion icon minions and 20 − 105 (based on level) against Monster icon monsters.

All Out All Out Bonus: Both the attack's damage and the mark damage are increased by 30% − 78% (based on level). The bonus damage dealt by consuming a mark is converted to Hybrid penetration icon true damage.

Info
  • Spell Shield Spell shield will block the mark's application, but not the mark's consumption from an attack.
  • The empowered attack can be Jax Counter Strike old dodged, Spirit's Refuge blocked, and missed while Blind icon blinded but the mark will not be consumed.
  • Starting the empowered attack while the mark is about to time out will not extend the mark duration, but still complete the attack and apply the bonus damage.

Map-Specific Differences
ProfileIcon0785 The Thinking Manatee Ultra Rapid Fire differences edit
  • Health ratio changed to 1% − 2.66% (based on level) maximum health.
    • All Out All Out health ratio changed to 1.8 / 2.24 / 2.7 / 3.15 / 3.59% (based on level) maximum health.

Edit

Ntofo Strikes

K'Sante Ntofo Strikes

Active: K'Sante slams his ntofo down in the target direction that deals physical damage to enemies hit and Slow icon slows them by 80% for 0.5 seconds.

Physical Damage:
30 / 55 / 80 / 105 / 130 (+ 40% AD) (+ 30% bonus armor) (+ 30% bonus magic resistance)
K'Sante Ntofo Strikes 2

If this hits at least one enemy, K'Sante generates a stack for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Ntofo Strikes consumes them all to become empowered with a new effect.

K'Sante Ntofo Strikes 3

Empowered Active: K'Sante fires a shockwave in the target direction that applies the same effects to enemies hit, but also Airborne icon pulls them towards him over 0.65 seconds and Stun icon stuns them for 0.8 seconds.

All Out All Out Bonus: Ntofo Strikes no longer applies its Slow icon slow, but its Cooldown icon cooldown is reduced by 25%, with a minimum total cooldown of 1.33 seconds, and its cast time is reduced by 0.08 seconds. Upon entering All Out, Ntofo Strikes' stacks are reset and its cooldown is refreshed.

Ntofo Strikes Bladework resets K'Sante's basic attack timer.

Info
  • This ability will cast from wherever the caster is at the end of the cast time.
  • If Ntofo Strikes hits no more than one enemy champion, K'Sante will be ordered an attack command against them.
  • The basic attack reset is not considered one for Hail of Blades Hail of Blades.
  • Temporary increases/decreases in bonus resistances will count for reducing/increasing Ntofo Strikes' cooldown.
  • Only the empowered active is a Projectile projectile.
  • The following table refers for interactions while K'Sante is in the cast time of the third cast:
Type Cast time
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Tips & Tricks
    • Using Footwork Footwork on top of an enemy immediately followed by an empowered Ntofo Strikes allows K'Sante to fling enemies behind him, including through walls.

    Map-Specific Differences
    Arena icon Arena differences edit
    • Base damage changed to 40 / 80 / 120 / 160 / 200.
    • Base cooldown changed to 2.75 seconds.

    Edit

    Path Maker

    Path Maker

    Active: K'Sante Channeling icon charges for a minimum of 0.66 seconds and up to 1 second, during which he increases Path Maker's range over the first 0.66 seconds of the channel. During this time, he gains Unstoppable icon displacement immunity and 30% damage reduction.

    Path Maker can be recast within the duration, and does so automatically afterwards. While charging Path Maker cannot be Silence icon interrupted by Stun icon crowd control.

    Recast: K'Sante Dash dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through, Airborne icon carrying them alongside him, and Stun icon stunning them for 1.25 seconds. This damage is capped at 50 − 475 (based on level) against Monster icon monsters.

    Physical Damage:
    20 / 40 / 60 / 80 / 100 (+ 50% AD) (+ 85% bonus armor) (+ 85% bonus magic resistance) (+ 6 / 7 / 8 / 9 / 10% of target's maximum health)

    All Out All Out Bonus: Path Maker no longer applies its Airborne icon knock back and Stun icon stun, but its damage reduction is increased to 60%, and the dash speed is increased by 20%. Upon entering All Out, Path Maker's Cooldown icon cooldown is refreshed.

    Ntofo Strikes Ntofo Strikes and All Out All Out can be cast during the dash. Path Maker's recast can be used while affected by Silence icon cast-inhibiting crowd control.

    Info
    • All Out's All Out's duration is increased by 2 seconds if it were to expire during Path Maker's charge.
    • Path Maker cancels any existing movement or attack commands. However, new inputs given during the charge will be retained once the dash ends, except when the dash hits only one enemy champion. If Path Maker hits only one enemy champion K'Sante will be ordered to basic attack them afterwards.
    • K'Sante cannot use Flash Flash during Path Maker's dash.
    • Path Maker's damage is not capped against monsters while empowered by All Out.(bug)
    • Path Maker's recast can be used even while Grounded icon grounded or Root icon rooted, but the initial cast cannot.
    • Path Maker can be recast by issuing an attack move command (or LMB) but not a targeted attack command.
    • The following table refers for interactions while K'Sante is Channeling icon channeling:
      • If the charge is cancelled, he will not automatically use the recast.
    Type Charge channel
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable N/A
    Disabled All items are disabled
    Interrupted by N/A
    Consumables Disabled, but allows trinkets
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall
    Interrupted by Hexflash Hexflash
    Interrupted by
  • Death
  • Edit

    Footwork

    Footwork

    Active: K'Sante Dash dashes to the target location, though not through terrain, and grants himself a Hybrid resistances icon shield for 2 seconds.

    Shield Strength:
    50 / 100 / 150 / 200 / 250 (+ 10% bonus health)

    When cast on allies, Footwork has increased range and speed, and can Dash dash through terrain. If the target ally is a Champion icon champion, they receive the Hybrid resistances icon shield as well.

    All Out All Out Bonus: Footwork's dash speed and location dash range are increased, and it can dash through terrain.

    Footwork Bladework resets K'Sante's basic attack timer. K'Sante can cast any of his abilities during the dash. Footwork will cast at max range if cast beyond that.

    Info
    • The basic attack reset is not considered one for Hail of Blades Hail of Blades.
    • Dashing to the side or behind will cancel current move or attack orders. Exception when attack order was given at melee range from target.
    • The shield is granted instantly on cast for both K'Sante and the potential allied champion.

    Map-Specific Differences
    Arena icon Arena differences edit
    • Cooldown changed to 9 / 8.5 / 8 / 7.5 / 7 seconds.

    Edit

    All Out

    All Out

    Active: K'Sante Root icon roots the target enemy Champion icon champion for 0.5 seconds and gains Unstoppable icon displacement immunity over the cast time, then shatters his ntofos to Airborne icon knock them back 300 units, during which they are Reveal icon revealed, and Flash blinks to the displacement's end location. The target is dealt magic damage near the end of the displacement and is Stun icon stunned for 0.3 seconds afterwards.

    Magic Damage:
    70 / 110 / 150 (+ 65% AP)

    If the target hits terrain during the displacement, they are knocked back through the terrain and dealt the magic damage once they emerge. At the end of the displacement, they remain Airborne icon airborne for 0.675 seconds and, after 0.4 seconds into the duration, K'Sante strikes them to deal additional magic damage. The target is also Stun icon stunned for 0.5 seconds after 0.425 seconds into the airborne duration.

    Additional Damage:
    70 / 110 / 150 (+ 65% AP)
    Total Magic Damage:
    140 / 220 / 300 (+ 130% AP)

    After K'Sante Flash blinks, he enters All Out for 20 seconds, and the ability can be recast after 1.5 seconds within the duration.

    All Out: K'Sante gains a health threshold equal to Health icon 65% maximum health which cannot be modified nor exceeded by any means. Upon entering All Out, his current health is reduced to this threshold. Additionally, his Armor icon base armor and Magic resistance icon base magic resistance are reduced by 85% bonus armor and 85% bonus magic resistance, respectively. In return, he gains Attack damage icon bonus attack damage and Attack speed icon bonus attack speed, Heal power icon heals for a percentage of the post-mitigation damage dealt to enemy champions, and modifies his basic abilities which can be cast at no cost.

    Bonus Attack Damage:
    10 / 25 / 40 (+ 25% bonus armor) (+ 25% bonus magic resistance)
    Bonus Attack Speed:
    25 / 35 / 45%
    Healing Percentage:
    15 / 20 / 25%
    All Out 2

    Recast: K'Sante ends All Out early.

    K'Sante retains his maximum health and bonus resistances during All Out. Health lost from gaining the health threshold is not restored after the effect ends. Upon entering All Out, K'Sante is restored to 100% maximum mana which rapidly decays over the duration. His mana percentage prior to All Out is preserved and is gained back after the effect ends. If the target is knocked over terrain that is longer than 2000 units, K'Sante will Hallucinate vanish during their displacement and reappear near the end of it.

    ▶️   "I will not yield!"

    Info
    • K'Sante will Flash blink 175 units beyond the target's hitbox's edge at the end location.
    • Going All Out does not override K'Sante's attack or movement commands if the target does not collide with terrain.
      • If the target is however knocked back through terrain then K'Sante will be ordered to attack the target after appearing at the target's location.
    • In addition to being knocked back, the target is also You and Me! attached to a missile that travels in the same trajectory as the displacement.
      • Removing the Airborne icon airborne does not cause the target to detach from the missile.
    • The additional strike at the end of the displacement when the target is knocked through terrain does not apply Dauntless Instinct's Dauntless Instinct's mark.
    • All Out's knock back does not interact with player-generated terrain.
    • Since K'Sante retains the stats he "lost", any effects that scale based on those stats will calculate based on the value prior to him going All Out.
      • His base resistances can be reduced below 0 by his bonus resistances.
    • K'Sante places the enemy 450 units away from the terrain, while he positions himself 550 units away.
    • Gaining bonus health during All Out causes the health threshold to be briefly increased then reset back to its original value.
      • The bonus health is still applied to his current health.
    • The bonus attack damage will be dynamically updated over the duration by any changes in resistances.
    • If the target resists the knock back, K'Sante will still blink behind the target's endpoint as if they were displaced.
    • All Out's remaining duration is tracked in his secondary resource bar.
      • His current mana will decay over the duration in order to indicate this.
        • Once the effect ends, he will restore the mana he had prior to going All Out.
    • K'Sante will blink closer to his target if there is no valid space at the end of the target's displacement.
    • All Out's granted Untargetable icon untargetability from the Hallucinate vanish during the target's knock back of over 2000 units does not Bullet strikethrough destroy in-flight Projectile projectiles.
    • If the target becomes Untargetable icon untargetable, Death dies, or is too far away or no longer in Sight icon sight during the cast time, this ability will cancel but does not go on Cooldown icon cooldown nor pay its cost (if applicable).
    • The following table refers for interactions while K'Sante is in cast time:
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Battlesong Shurelya's Battlesong Youmuu's Ghostblade Youmuu's Ghostblade Randuin's Omen Randuin's Omen
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon Resurrection
    • The following table refers for interactions while K'Sante is performing All Out's cast:
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable N/A
    Disabled All items are disabled
    Interrupted by N/A
    Consumables Disabled
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death
  • Map-Specific Differences
    Arena icon Arena differences edit
    • Maximum knock back distance changed to 2000.
    • Cooldown changed to 90 / 75 / 60 seconds.

    Champion skins[]

    This article section only contains champion skins. For all associated collection items, see K'Sante (Collection).
    K'Sante OriginalSkin
    Original
    RP 975
    03.11.2022
    Defiant and courageous, K'Sante battles colossal beasts and ruthless Ascended to protect his home of Nazumah, a coveted oasis amid the sands of Shurima. But after a falling-out with his former partner, K'Sante realizes that in order to become a warrior worthy of leading his city, he must temper his single-minded drive for success. Only then can he avoid falling prey to his own pride and find the wisdom he needs to defeat the vicious monsters threatening his people.
    Separator
    ActorDeObia Oparei
    ArtistBo 'chenbowow' Chen
    Loot eligible Loot eligible

    Patch history[]

    For the expanded patch notes, see here.
    V14.11
    • Ntofo Strikes Ntofo Strikes
      • Mana cost reduced to 20 at all ranks from 28 / 26 / 24 / 22 / 20.
    • Path Maker Path Maker
      • Maximum charge time reduced to 1 second from 1.5 seconds.
      • Damage reduction reduced to 30% at all levels from 40% − 60% (based on level).
      • All Out All Out damage reduction changed to 60% at all levels from 50% − 75% (based on level).
    • All Out All Out
      • Healing increased to 15 / 20 / 25% of damage dealt from 10 / 15 / 20%.
    V14.10
    • Stats
      • Health growth increased to 120 from 115.
      • Health regeneration growth increased to 1 from 0.85.
    • Footwork Footwork
      • Base shield increased to 50 / 100 / 150 / 200 / 250 from 50 / 90 / 130 / 170 / 210.
    V14.9
    • Stats
      • Gameplay radius increased to 80 units from 65.
      • Pathing radius increased to 50 units from 35.
      • Selection radius increased to 140 units from 102.77780151367188.
    V14.4
    • Stats
      • Base health increased to 625 from 570.
      • Base mana increased to 320 from 290.
    • Ntofo Strikes Ntofo Strikes
    • Path Maker Path Maker
      • Bonus armor ratio increased to 85% bonus armor from 50%.
      • Bonus magic resistance ratio increased to 85% bonus magic resistance from 50%.
      • Removed: Cooldown is no longer reduced to 18 / 16.5 / 15 / 13.5 / 12 seconds during All Out All Out.
      • Removed: All Out All Out no longer reduces the minimum channel to 0.5 seconds.
    • Footwork Footwork
      • Location-targeted dash speed reduced to 900 from 1700.
      • Ally-targeted dash speed reduced to 1100 from 1800.
      • New Effect: Ally-targeted dash speed now scales with 100% movement speed.
      • All Out All Out dash speed reduced to 1450 from 2100.
    V13.24
    • Path Maker Path Maker
      • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 65 / 70 / 75 / 80.
      • Armor ratio increased to 50% bonus armor from 30%.
      • Magic resistance ratio increased to 50% bonus magic resistance from 30%.
    V13.23
    • Dauntless Instinct Dauntless Instinct
      • All Out All Out bonus mark damage changed to 30% − 78% (based on level) from 45 / 60 / 75% (based on level).
    • Ntofo Strikes Ntofo Strikes
      • Base damage reduced to 30 / 55 / 80 / 105 / 130 from 30 / 60 / 90 / 120 / 150.
      • Mana cost increased to 28 / 26 / 24 / 22 / 20 from 15 at all ranks.
    • Path Maker Path Maker
      • Maximum range charge duration reduced to 0.66 seconds from 0.75.
      • All Out All Out maximum range charge duration reduced to 0.45 seconds from 0.5.
      • Removed: No longer automatically recasts the ability if the charge is cancelled.
      • Bug Fix: Charge is no longer cancelled if the recast was used at the same time as Hexflash Hexflash.
    • Footwork Footwork
      • Base shield increased to 50 / 90 / 130 / 170 / 210 from 45 / 65 / 85 / 105 / 125.
      • Shield health ratio reduced to 10% bonus health from 15%.
    • All Out All Out
      • Bonus attack damage reduced to 10 / 25 / 40 from 15 / 30 / 45.
      • Bug Fix: No longer appears to behave improperly after performing certain ability combos during the buff.
    V13.21 - October 26th Hotfix
    • Ntofo Strikes Ntofo Strikes
      • Cast time increased to 0.45 − 0.25 (based on bonus health) from 0.45 − 0.25 (based on bonus health). Formula changed.
    V13.21
    • Dauntless Instinct Dauntless Instinct
      • All Out All Out bonus mark damage increased to 45 / 60 / 75% (based on level) from 35% all levels.
    • Ntofo Strikes Ntofo Strikes
      • Cast time reduced to 0.45 − 0.25 (based on bonus health) from 0.45 − 0.25 (based on bonus health). Formula changed.
      • Tooltip now always shows resists and health needed for cooldown and cast time reductions. All Out All Out tooltip has been simplified and updated.
      • Bug Fix: Flash Flash is now properly locked out during the third cast at all times.
    • Path Maker Path Maker
      • Maximum channel duration increased to 1.5 seconds from 1.
      • All Out All Out tooltip has been simplified and updated.
      • Bug Fix: No longer interrupts Footwork's Footwork's dash upon cast.
      • Bug Fix: Forced action effects no longer improperly interrupt the channel.
      • Bug Fix: Channel during All Out All Out is no longer cancelable by left click.
      • Bug Fix: Can no longer be cast twice under certain conditions.
    • All Out All Out
      • New Effect: Healing based on damage to champions now affects magic damage dealt.
      • New Effect: Now resets his basic attack timer instantly after Ntofo Strikes Ntofo Strikes or Footwork Footwork is cast instead of only after 0.1 seconds.
      • Bug Fix: Attack damage and resistances scaling now properly update dynamically during the buff.
      • Bug Fix: Healing based on damage dealt now properly applies even if the damage was mitigated by shields.
    V13.20
    • Stats
      • Base health reduced to 570 from 610.
      • Health growth increased to 115 from 108.
      • Armor growth increased to 5.2 from 4.7.
    • Dauntless Instinct Dauntless Instinct
      • Removed: Mark damage during All Out All Out is no longer increased by 20% per 100 bonus armor and 20% per 100 bonus magic resistance.
    • Ntofo Strikes Ntofo Strikes
      • Base damage reduced to 30 / 60 / 90 / 120 / 150 from 50 / 75 / 100 / 125 / 150.
      • New Effect: Extended tooltip now shows its current and maximum cast time and cooldown.
      • New Effect: Now also applies its Slow icon slow during All Out All Out.
      • New Effect: Stacks are now reset after All Out All Out is cast.
      • New Effect: Cooldown is now refreshed after All Out All Out is cast if he had two stacks.
      • Removed: Can no longer cast Flash Flash during the cast time of the third cast.
      • Removed: Casting it during All Out All Out no longer fully resets the basic attack timer.
      • Undocumented: Cooldown reduction during All Out All Out changed to 25% from 1 second.
      • Undocumented: Cast time is now reduced by 0.08 seconds during All Out All Out.
    • Path Maker Path Maker
      • Damage health ratio increased to 6 / 7 / 8 / 9 / 10% of target's maximum health from 2 / 2.25 / 2.5 / 2.75 / 3%.
      • Damage reduction increased to 40% − 65% (based on level) from 25% at all levels.
      • All Out All Out damage reduction increased to 50% − 75% (based on level) from 30% at all levels.
      • Stun duration increased to 1.25 seconds at all ranks from 0.3 / 0.35 / 0.4 / 0.45 / 0.5.
      • Charge time for maximum dash range reduced to 0.65 seconds from 0.85 seconds.
        • Charge time for maximum dash range during All Out All Out increased to 0.5 seconds from 0.425 seconds.
      • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 75 / 80 / 85 / 90 / 95.
      • New Effect: Now has a base damage of 20 / 40 / 60 / 80 / 100.
      • New Effect: Damage now scales with 50% AD, 30% bonus armor, and 30% bonus magic resistance.
      • New Effect: Channel now has a minimum charge time of 0.65 seconds, reduced to 0.5 seconds during All Out All Out.
      • New Effect: All Out All Out now reduces the total cooldown of the ability to 18 / 16.5 / 15 / 13.5 / 12 seconds from 24 / 22 / 20 / 18 / 16 at all times.
      • Removed: Damage health ratio no longer increases to up to 7 / 7.25 / 7.5 / 7.75 / 8% of the target's maximum health based on charge time.
      • Removed: No longer deals 25 / 35 / 45 / 55 / 65 (+ 50% AD) to 110 / 170 / 230 / 290 / 350 (+ 50% AD) bonus damage based on charge time during All Out All Out.
      • Removed: Damage reduction no longer scales with 10% per 100 bonus armor, 10% per 100 bonus magic resistance, and 1% per 100 bonus health, increased to 12% per 100 bonus armor, 12% per 100 bonus magic resistance, and 1.2% per 100 bonus health during All Out All Out.
      • Removed: Stun duration no longer increases to up to 0.85 / 0.95 / 1.05 / 1.15 / 1.25 seconds based on charge time.
    • Footwork Footwork
      • Removed: Casting it during All Out All Out no longer fully resets the basic attack timer.
    • All Out All Out
      • Damage type changed to magic from physical.
      • Base damage increased to 70 / 110 / 150 from 35 / 70 / 105.
      • Wall base damage reduced to 70 / 110 / 150 from 150 / 250 / 350.
        • Total base damage reduced to 140 / 220 / 300 from 185 / 320 / 455.
      • Health threshold increased to 65% maximum health from 55%.
      • Bonus attack damage increased to 15 / 30 / 45 from 5 at all ranks.
      • Bonus attack damage armor ratio reduced to 25% from 32.5%.
      • Bonus attack damage magic resistance ratio reduced to 25% from 32.5%.
      • Minimum knock back distance reduced to 300 units from 350.
      • New Effect: Initial damage and wall damage now scale with 65% AP.
      • New Effect: Now grants 25 / 35 / 45% bonus attack speed throughout its duration.
      • New Effect: Now grants healing based on 10 / 15 / 20% of damage dealt to enemy champions during the effect.
      • Removed: Initial damage and wall damage no longer scale with 20% AD.
      • Removed: No longer grants 10% (+ 0.75% per 100 bonus health) omnivamp.
    V13.19
    • All Out All Out
      • Bug Fix: No longer locks the player's camera in place if the target became invalid during the cast time.
    V13.18
    • All Out All Out
      • Bug Fix: Now properly converts percent bonus resistances into bonus attack damage.
    V13.12
    • Footwork Footwork
      • Cooldown increased to 10.5 / 10 / 9.5 / 9 / 8.5 seconds from 9 / 8.5 / 8 / 7.5 / 7.
    V13.6
    • Ntofo Strikes Ntofo Strikes
      • Bug Fix: No longer causes the next basic attack after using the empowered cast to be an empowered mark mark attack.
    • Path Maker Path Maker
      • Bug Fix: Now is properly disabled during Dash Dash.
    V13.5
    • All Out All Out
      • Bug Fix: No longer goes on cooldown if the target dies at the exact same time as the cast time ended.
    V13.4
    V13.3
    • Ntofo Strikes Ntofo Strikes
      • Knock up duration reduced to 0.65 seconds from 1.
      • Stun duration reduced to 1 second from varying between 1 to 1.25.
    • Path Maker Path Maker
      • Minimum stun duration reduced to 0.3 / 0.35 / 0.4 / 0.45 / 0.5 seconds from 0.35 / 0.45 / 0.55 / 0.65 / 0.75.
    • All Out All Out
      • Resistance reduction increased to 85% bonus resistances from 65%.
    V13.1
    • Stats
      • Base movement speed reduced to 330 from 335.
    • Dauntless Instinct Dauntless Instinct
      • Base damage reduced to 5 − 20 (based on level) from 10 − 25 (based on level).
    • Path Maker Path Maker
      • Minimum damage health ratio reduced to 2 / 2.25 / 2.5 / 2.75 / 3% maximum health from 4.25 / 4.5 / 4.75 / 5 / 5.25%.
      • Maximum damage health ratio reduced to 7 / 7.25 / 7.5 / 7.75 / 8% maximum health from 8.25 / 8.5 / 8.75 / 9 / 9.25%.
    • All Out All Out
      • Bug Fix: Animations are now properly played when cast against a champion performing Cease and Desist Cease and Desist.
      • Bug Fix: Target player's screen after being zoomed out now properly zooms back in after being knocked through terrain at a very long distance.
    V12.23
    • Stats
      • Base health regeneration increased to 9.5 from 8.5.
      • Health growth increased to 108 from 104.
    • Ntofo Strikes Ntofo Strikes
      • Bug Fix: Cooldown now properly scales down by the increased resistances from sources such as Hullbreaker's Hullbreaker's Boarding Party.
    • Footwork Footwork
      • New Effect: Now partially resets basic attacks in base form, and will be a full attack reset while in his All Out form.
      • Adjusted so that if he is very close to dashing through a wall he will now go through the wall.
    • All Out All Out
      • Bug Fix: Can no longer be used to knock back targets outside of the boundaries of Mordekaiser's Mordekaiser's Realm of Death Realm of Death.
      • Bug Fix: Casting it no longer causes the increased resistances from Hullbreaker's Hullbreaker's Boarding Party to be temporarily lost.
    V12.22
    • Path Maker Path Maker
      • Removed: K'Sante can no longer use Flash Flash during the dash.
    • Footwork Footwork
      • Dash speed towards allies increased to 1800 from 1600.
      • Bug Fix: Casting it now properly cancels the channel for Recall Recall.
      • Bug Fix: Casting it now properly triggers Sheen items.
    • All Out All Out
      • Bug Fix: Bonus attack damage now properly scales with temporary armor and magic resistance bonuses from items and runes.
      • Bug Fix: Gaining bonus health within the duration no longer increases the health threshold.
      • Bug Fix: Now properly removes the immunity of Dr Dr. Mundo's Goes Where He Pleases Goes Where He Pleases after being resisted by it.
    V12.21 - Added
    • Dauntless Instinct Dauntless Instinct (Innate)
      • Innate: K'Sante's abilities mark enemies hit for 4 seconds. His basic attacks against marked enemies are empowered to consume the mark to gain Range icon 25 bonus range and deal 10 − 25 (based on level) (+ 1 / 1.33 / 1.66 / 2% (based on level) of target's maximum health) bonus physical damage.
      • All Out All Out Bonus: Bonus damage dealt by consuming a mark is converted to Hybrid penetration icon true damage. Both the attack's damage and the mark damage are increased by 35% (+ 20% per 100 bonus armor) (+ 20% per 100 bonus magic resistance).
    • Ntofo Strikes Ntofo Strikes (Q)
      • Active: K'Sante slams his tonfa down in the target direction that deals 50 / 75 / 100 / 125 / 150 (+ 40% AD) (+ 30% bonus armor) (+ 30% bonus magic resistance) physical damage to enemies hit and Slow icon slows them by 80% for 0.5 seconds.
      • If this hits at least one enemy, K'Sante generates a stack for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Ntofo Strikes consumes them all to become empowered with a new effect.
      • Empowered Active: K'Sante fires a shockwave in the target direction that applies the same effects to enemies hit, but also Airborne icon pulls them towards him over 1 second and Stun icon stuns them for the same duration.
      • All Out All Out Bonus: Ntofo Strikes's Cooldown icon cooldown is reduced by 1 second and it no longer Slow icon slows targets hit.
      • Ntofo Strikes partially Bladework resets K'Sante's basic attack timer. While All Out All Out, it fully resets the timer.
      • Mana Cost: 15.
      • Static Cooldown: 3.5 − 1.75 (based on bonus resistances) seconds.
      • Cast Time: 0.45 − 0.25 (based on bonus health) seconds, Range: Range model 465, Width: Range model 150 / 140.
    • Path Maker Path Maker (W)
      • Active: K'Sante Channeling icon charges for up to 1 second, during which he increases Path Maker's range, damage, and Stun icon stun duration over the first 0.85 seconds of the channel and gains Unstoppable icon displacement immunity and 25% (+ 10% per 100 bonus armor) (+ 10% per 100 bonus magic resistance) (+ 1% per 100 bonus health) damage reduction.
      • Path Maker can be recast within the duration, and does so automatically afterwards. Path Maker's charge cannot be Silence icon interrupted by Stun icon crowd control.
      • Recast: K'Sante Dash dashes in the target direction, though not through terrain, dealing 4.25 / 4.5 / 4.75 / 5 / 5.25% of target's maximum health physical damage to enemies he passes through, Airborne icon carrying them alongside him, and Stun icon stunning them for 0.35 / 0.45 / 0.55 / 0.65 / 0.75 seconds. When charged, the damage goes up to 8.25 / 8.5 / 8.75 / 9 / 9.25% of target's maximum health and the stun goes up to 0.85 / 0.95 / 1.05 / 1.15 / 1.25 seconds. This damage is capped at 50 − 475 (based on level) against Monster icon monsters.
      • All Out All Out Bonus: Path Maker no longer applies its Airborne icon knock back and Stun icon stun, but it deals 25 / 35 / 45 / 55 / 65 (+ 50% AD) bonus physical damage and its damage reduction is increased to 30% (+ 12% per 100 bonus armor) (+ 12% per 100 bonus magic resistance) (+ 1.2% per 100 bonus health), as well as has doubled charge duration and dash speed. Upon going All Out, Path Maker's cooldown is refreshed. When charged, this bonus damage goes up to 110 / 170 / 230 / 290 / 350 (+ 50% AD).
      • Ntofo Strikes Ntofo Strikes and All Out All Out can be cast during the dash. Path Maker's recast can be used while affected by Silence icon cast-inhibiting crowd control.
      • Mana Cost: 75 / 80 / 85 / 90 / 95.
      • Cooldown: 24 / 22 / 20 / 18 / 16 seconds.
      • Cast Time: None, Range: 100 / 450, Speed: 800 / 1000 / 1800.
    • Footwork Footwork (E)
      • Active: K'Sante Dash dashes to the target location, though not through terrain, and grants himself a Hybrid resistances icon shield for 45 / 65 / 85 / 105 / 125 (+ 15% bonus health) for 2 seconds. Footwork can be cast on allies to dash to them at an increased range. If the ally is a Champion icon champion upon arrival, they receive the Hybrid resistances icon shield as well.
      • All Out All Out Bonus: Footwork's dash speed and location range are increased, and it can dash through terrain.
      • K'Sante can cast any of his abilities during the dash. Footwork will cast at max range if cast beyond that.
      • Mana Cost: 45 / 50 / 55 / 60 / 65.
      • Cooldown: 9 / 8.5 / 8 / 7.5 / 7 seconds.
      • Cast Time: None, Range: 250 / 400 / 550, Speed: 1500 / 2100.
    • All Out All Out (R)
      • Active: K'Sante Root icon roots the target enemy Champion icon champion for 0.5 seconds and gains Unstoppable icon displacement immunity over the cast time, then shatters his tonfas to Airborne icon knock them back and Flash blink 175 units beyond their hitbox's edge at the end location. The target is dealt 35 / 70 / 105 (+ 20% AD) physical damage near the end of the displacement and is Stun icon stunned for 0.25 seconds afterwards.
      • If the target collides with terrain during the displacement, they are knocked back through the terrain and are dealt the physical damage once they have gone past it. At the end of the displacement, K'Sante strikes the target to deal 150 / 200 / 250 / 300 / 350 (+ 20% AD) additional physical damage and they remain Airborne icon airborne for 0.5 seconds, after which they are Stun icon stunned for 0.25 seconds.
      • After K'Sante Flash blinks, he goes All Out for 20 seconds, and the ability can be recast after 1.5 seconds within the duration.
      • All Out: K'Sante's Health icon current health is reduced to 55% maximum health and he cannot exceed this threshold through Heal power icon healing nor Health regeneration icon health regeneration. Additionally, his Armor icon base armor and Magic resistance icon base magic resistance are reduced by 65% bonus armor and 65% bonus magic resistance, respectively. In return, he gains Attack damage icon 5 (+ 32.5% bonus armor) (+ 32.5% bonus magic resistance) bonus attack damage and Omnivamp icon 10% (+ 0.75% per 100 bonus health) omnivamp and empowers his basic abilities, which can be cast at no cost.
      • Recast: K'Sante ends All Out early.
      • K'Sante retains his maximum health and bonus resistances during All Out. Health lost from All Out is not restored after the effect ends. Upon going All Out, K'Sante is restored to 100% maximum mana which rapidly decays over the duration. His mana percentage prior to All Out is preserved and is gained back after the effect ends. If the target is knocked over terrain that is longer than 2000 units, K'Sante will Hallucinate vanish during their displacement and reappear near the end of it.
      • Mana Cost: 100.
      • Cooldown: 120 / 100 / 80 seconds.
      • Cast Time: 0.4 seconds, Target Range: Range center 350, Effect Radius: 5000, Speed: 2000.

    See also[]

    References[]

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