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Renata Glasc
Renata Glasc is a champion in League of Legends.[1]
Abilities[]
- Spell shield will not block the mark's application.
- PENDING FOR TEST:: Interaction with mark consumption
- The mark's consumption by an ally respects enchantment redirection.
- Applies spell damage to the primary target and area damage to secondary targets.
- Handshake's interaction between its tether and root:
- If the root is not applied, neither is the tether.
- The tether's duration lasts the same as the root duration, even if it is modified by tenacity.
- If the root is removed, the tether is as well, but not vice versa.
- Spell shield will block the hook but not the recast's effects as the primary target.
- As a secondary target, the recast's effects will be blocked.
- Renata may still move while the hook is in flight.
- Her facing direction is locked towards the target direction of the hook.
- While the target is hooked, Renata's facing direction is considered to be in their direction and not in the one she is moving.
- The movement speed reduction stacks additively with other movement speed bonuses.
- It is a negative bonus, not a slow, and is thus not reduced by slow resist.
- This ability will cast from wherever the caster is at the start of the cast time.
- Damage taken in excess of the fatal damage taken does not apply to the target's health after it was restored.
- The self-damage taken is considered raw damage and is calculated based on the target's maximum health at the time of taking lethal damage.
- Bailout's bonuses will not reset in effectiveness if its duration is refreshed.
- Bailout takes priority over all resurrection and zombie state effects.
- Bailout will stop refreshing its duration while the target is burning after 250 seconds have elapsed.
- Bailout cannot be used on clones nor zombie state units.
- If the target takes fatal damage during Bailout, upon destroying a turret while being targeted by it, they will receive their own bonus shut-down bounty (ignoring the base kill reward of 300 gold) instead of being executed.(bug)
- Spell shield will block either the rockets while they are in-flight or their explosion.
- This ability will cast from wherever the caster is at the start of the cast time.
- See Types of Crowd Control#Berserk for specific details on Berserk.
- This ability will cast from wherever the caster is at the end of the cast time.
- Typically, any enemies killed that directly result from Berserk are credited to Renata Glasc.
- Berserked enemies that use to execute monsters will gain kill credit, not Renata.
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Renata Glasc (Collection).
Renata Glasc rose from the ashes of her childhood home with nothing but her name and her parents’ alchemical research. In the decades since, she has become Zaun’s wealthiest chem-baron, a business magnate who built her power by tying everyone’s interests to her own. Work with her, and be rewarded beyond measure. Work against her, and live to regret it. But everyone comes to her side, eventually.
Debra Wilson
Jeremy 'Jermu' Anninos
Loot eligible
Patch history[]
- For the expanded patch notes, see here.
- Bug Fix: Champions within that are affected by Bailout and reach the threshold after scoring a champion takedown while still inside its area of effect no longer sometimes forcibly die.
- Tether now innately checks every 0.05 seconds for valid range conditions, and no longer waits for every 8th server tick.
- Bug Fix: No longer instantly kills an enemy if her ally attacked one of his that was marked with the debuff.
- Damage now triggers Renata Glasc's own damage effects but still grants kill credit to the ally applying it.
- Bug Fix: Casting it after her running animation no longer causes her model to have visual issues.
- Bug Fix: Berserk effect no longer causes an enemy to gain kill credit for allies she kills after it interrupted her channel.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- Stats
- Base health reduced to 545 from 595.
- Base attack damage reduced to 49 from 51.
- Stats
- Base health increased to 595 from 525.
- Health growth increased to 94 from 80.
- Armor growth increased to 4.7 from 3.5.
- Magic resistance growth increased to 1.3 from 0.5.
- Base shield reduced to 50 / 65 / 80 / 95 / 110 from 50 / 70 / 90 / 110 / 130.
- Stats
- Base armor reduced to 27 from 29.
- Initial base damage reduced to 1% − 2% (based on level) of target's maximum health from 1% − 3.5% (based on level).
- Initial AP ratio increased to 2% per 100 AP from 1% per 100 AP.
- Ally base damage reduced to 1% − 2% (based on level) of target's maximum health from 1% − 3.5% (based on level).
- Ally AP ratio increased to 2% per 100 AP from 1% per 100 AP.
- Bug Fix: empowered basic attack is now properly consumed and applied when used against allied units while Berserked.
- Bug Fix: now properly triggers and deals its damage for Berserked champions.
- Bug Fix: Caster of no longer becomes locked out of their basic abilities they are performing the ability while Berserked and their target dies in the process.
- Bug Fix: Several issues have been fixed where champions with certain items and runes would incorrectly receive kill credit and gold for killing their allies while Berserked.
- V12.4 - February 22nd Hotfix
- Stats
- Armor growth reduced to 3.5 from 4.
- Initial base damage reduced to 1% − 3.5% (based on level) of target's maximum health from 1% − 5.25% (based on level).
- Ally base damage reduced to 1% − 3.5% (based on level) of target's maximum health from 1% − 5.25% (based on level).
- Cooldown increased to 28 / 27 / 26 / 25 / 24 seconds from 28 / 26 / 24 / 22 / 20.
- Bleed out timer reduced to 2.5 seconds from 3.
- Burn true damage per 0.25 seconds increased to 10% of target's maximum health from 8.3%.
- Revive health reduced to 20% maximum health from 35%.
- V12.4 - Added
- Innate: Renata's basic attacks mark enemies for 6 seconds, dealing 1% − 5.25% (based on level) (+ 1% per 100 AP) of the target's maximum health bonus magic damage if they were unmarked.
- Allied champions' damaging attacks and abilities against marked targets consume the mark to deal 1% − 5.25% (based on level) (+ 1% per 100 AP) of their maximum health as additional bonus magic damage.
- Attacking a marked enemy will only refresh their mark's duration. Marking a different enemy will remove the mark from the previous target. Leverage's damage is capped at 150 against monsters.
(Innate)
- Active: Renata fires a hook out from her robotic arm in the target direction, dealing 80 / 125 / 170 / 215 / 260 (+ 80% AP) magic damage to the first enemy hit and rooting them for 1 second, during which they are revealed and Renata is unable to declare attacks and has her movement speed reduced by 30%. Handshake can be recast while the target is rooted.
- Recast: Renata knocks the target in the target direction, though not through terrain, dealing the same damage to enemies they pass through and stunning them for 0.5 seconds if the thrown target is a champion.
- Mana Cost: 80.
- Cooldown: 16 seconds.
- Range: 900 / 275, Width: 140, Speed: 1450 / X, Cast Time: 0.25 seconds.
(Q)
- Active: Renata enhances herself or the target allied champion for 5 seconds, granting the target 10 / 15 / 20 / 25 / 30% (+ 1% per 100 AP) bonus attack speed in addition to 10 / 12.5 / 15 / 17.5 / 20% (+ 1% per 100 AP) bonus movement speed while they are moving toward nearby visible enemy champions and minions, both increasing in effectiveness by 100% over the duration. Bailout's duration resets whenever the target scores a takedown against an enemy champion within 6 seconds of damaging them.
- If the target takes fatal damage while Bailout is active, they are restored to 100% of their maximum health but begin burning to take true damage equal to 8.3% of their maximum health every 0.264 seconds until they die from reaching 0 health. If they score a takedown against an enemy champion within 6 seconds of damaging them while suffering from the burn, it is stopped prematurely and they are set to 35% of their maximum health. This effect may only occur once per application of Bailout while not already active on the target.
- Mana Cost: 80.
- Cooldown: 28 / 26 / 24 / 22 / 20 seconds.
- Target Range: 800, Effect Radius: 1300, Cast Time: None.
(W)
- Renata sends out a chemtech rocket from either side of her that instantly strike targets around her. After 0.429 seconds they converge and travel to the target location as a single missile, striking targets along its path and exploding upon reaching its target location.
- Renata and allies struck are granted a 50 / 70 / 90 / 110 / 130 (+ 50% AP) shield for 3 seconds and enemies struck are dealt 65 / 95 / 125 / 155 / 185 (+ 55% AP) magic damage and are slowed by 30% for 2 seconds.
- Mana Cost: 70 / 80 / 90 / 100 / 110.
- Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
- Target Range: 800, Effect Radius: 325 / 225, Width: 220, Speed: 1450, Cast Time: 0.25 seconds.
(E)
- Active: Renata launches a cloud of potent chemicals that spreads out in the target direction, which grants sight of its surroundings and turns all enemy champions and minions it passes over berserk for 1.25 / 1.75 / 2.25 seconds.
- Berserk causes afflicted targets to go insane, granting them 100% bonus attack speed and increased size, and forcing them to basic attack the nearest unit, regardless of being allied, enemy, or neutral. They prioritize attacking their own allies, then neutral units, then Renata's allies, then Renata herself.
- Renata gains kill credit of enemies killed by their berserked allies through their basic attacks. Berserked units can be forced to attack all units except structures.
- Mana Cost: 100.
- Cooldown: 150 / 130 / 110 seconds.
- Range: 2000, Effect Radius: 750, Width: 500, Angle: 14°, Speed: 650 - 1000, Cast Time: 0.75 seconds.
(R)
Trivia[]
- All of Renata's abilities are references to real-world financial terms.
- finance is the use of an above-normal amount of debt, as opposed to equity or cash, to finance the purchase of investment assets.
- is the famous accordance social act between two negotiators.
- is when a business, an individual, or a government provides money and/or resources (also known as a capital injection) to a failing company.
- is a marketing strategy designed to encourage customers to continue to shop at or use the services of a business associated with the program.
- occurs when an acquiring company attempts to take over a target company against the wishes of the target company's management.
- Renata orders her device to shoot for marking targets with basic attacks, otherwise shooting with her pistol.