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Nilah
Nilah is a champion in League of Legends.[1]
Abilities[]
- Nilah will gain a portion of all healing and all shielding from nearby allies that activate either of the effects on themselves while she is within range of them.
- The same applies to allies that grant Nilah a heal or shield; they gain a portion of the heal or shield given to her by them, even if the heal or shield affects both units.
- Heal and shields granted by items, runes, and summoner spells will not trigger the increased amount.
- The heal and shield increases do not trigger from their own heal or shield.
- Nilah may still gain a shield from her allies' shields even if they are longer than 4 seconds, but the buff of the shield will only last for up to 4 seconds.
- Nilah can receive a normal shield from nearby allies that gain physical or magic shields.
- This ability will cast from wherever the caster is at the end of the cast time.
- Formless Blade's active cast triggers call for help for dealing damage despite not being a targeted spell.(bug)
- Applies
area damage on the empowered attacks.
Spell shield will not block Formless Blade's empowered basic attacks.
- Parrying effects (
dodge,
block,
blind) will negate Formless Blade's empowered attacks only as the primary target.
- Formless Blade's damage to the primary target of the enhanced attacks is affected by
basic damage.
and classified as
- Slipstream has a very brief cast time before the start of the dash.(bug)
- Formless Blade used during Slipstream might not register, rendering it on cooldown without being casted.(bug)
- Slipstream has a chance of visually not using charge, causing it to showing one available charge without possibility of using it.(bug)
- Dashing to target through a wall within casting range will cancel the dash if wall is longer than dash range.(bug)
- Apotheosis can pull enemies through walls and can knock them across Nilah's location.
Spell shield will only block the burst damage.
- Apotheosis shielding reuses indicators from .
- The following table refers for interactions while Nilah is performing Apotheosis:
Attacking | Disabled | |
---|---|---|
Abilities | Disabled | |
Movement | Allowed | |
Items | Usable | All the other item-actives are usable |
Disabled | ||
Interrupted by | N/A | |
Consumables | Usable | |
Spells | Usable | |
Disabled | ||
Interrupted by | N/A | |
Interrupted by |
Champion skins[]
- This article section only contains champion skins. For all associated collection items, see Nilah (Collection).
Nilah is an ascetic warrior from a distant land, seeking the world's deadliest, most titanic opponents so that she might challenge and destroy them. Having won her power through an encounter with the long-imprisoned demon of joy, she has no emotions other than unceasing jubilation—a small price to pay for the vast strength she now possesses. Channeling the demon's liquid form into a blade of unparalleled might, she stands defiant against ancient threats long forgotten.
![Separator](https://static.wikia.nocookie.net/leagueoflegends/images/1/10/Separator.png/revision/latest/scale-to-width-down/400?cb=20180110165522)
![Actor](https://static.wikia.nocookie.net/leagueoflegends/images/a/a9/Actor.png/revision/latest/scale-to-width-down/20?cb=20180529054842)
![Artist](https://static.wikia.nocookie.net/leagueoflegends/images/a/a5/Artist.png/revision/latest/scale-to-width-down/20?cb=20180528201217)
![Loot eligible](https://static.wikia.nocookie.net/leagueoflegends/images/e/ed/Loot_eligible.png/revision/latest/scale-to-width-down/20?cb=20190905165101)
Patch history[]
- For the expanded patch notes, see here.
- Stats
- Base health regeneration increased to 6 from 4.
- Armor growth increased to 4.5 from 4.2.
- Stats
- Selection radius increased to 120 units from 75.
- AD ratio reduced to 90 / 95 / 100 / 105 / 110% AD from 90 / 97.5 / 105 / 112.5 / 120% AD.
- Damage critical strike chance ratio reduced to 0% − 100% (based on critical strike chance) from 0% − 120% (based on critical strike chance).
- Bonus attack speed increased to 10% − 60% (based on level) from 10% − 50% (based on level).
- New Effect: Cast can now be buffered during the lockout of other abilities.
- New Effect: Can now be cast during the windup of other spells.
- Adjusted the casting of it in combination with to be more consistent.
- Bonus attack speed reduced to 10% − 50% (based on level) from 10% − 60% (based on level).
- Bonus AD ratio per tick reduced to 20% bonus AD from 28%.
-
- Bug Fix: VFX when cast during adjusted to not look similar to the VFX of .
- V12.23 - December 14th Hotfix
- AD ratio reduced to 90 / 97.5 / 105 / 112.5 / 120% AD from 90 / 100 / 110 / 120 / 130% AD.
- Damage critical strike chance ratio increased to 0% − 120% (based on critical strike chance) from 0% − 100% (based on critical strike chance).
- Healing increased to 0% − 20% (based on critical strike chance) of damage dealt from 0% − 15% (based on critical strike chance).
- Bonus AD ratio per tick reduced to 28% bonus AD from 35%.
- Healing changed to 20% − 50% (based on critical strike chance) of damage dealt from 30% − 45% (based on critical strike chance).
- Stats
- Base mana regeneration increased to 8.2 from 8.18.
- Bug Fix: Passive shield duration now properly matches the ability tooltip.
- Bug Fix: Fixed a bug that caused it to be audible from the Fog of War.
- Bug Fix: Fixed a bug that caused it to trigger with .
- General
- Bug Fix: SFX from locking in the champion while in champion select is no longer louder than intended.
- Bug Fix: No longer unintentionally triggers Everlasting.
- Bug Fix: Empowered attack now does not last for a longer duration if used during .
- Bug Fix: Empowered attacks no longer deal damage to the caster themself while they are affected by
berserk.
- Bug Fix: VFX for the empowered attacks are now properly shown.
- Bug Fix: Now is properly grayed out in the HUD while is being casted.
- V12.13 - July 14th Hotfix
- Stats
- Base health reduced to 570 from 590.
- Base armor reduced to 27 from 30.
- Increased healing modifier reduced to 7.5% from 10%.
- Increased shielding modifier reduced to 15% from 20%.
- Empowered attack AD ratio reduced to 100% AD from 110% AD.
- Secondary minion AD ratio reduced to 33% AD from 36.3% AD.
- Secondary monster AD ratio reduced to 10% AD from 11% AD.
- Bonus attack speed reduced to 10% − 60% (based on level) from 15% − 65% (based on level).
- Empowered attack AD ratio reduced to 100% AD from 110% AD.
- Recharge cooldown increased to 26 / 22.5 / 19 / 15.5 / 12 seconds from 24 / 21 / 18 / 15 / 12.
- V12.13 - Added
- Innate: Whenever Nilah kills a
minion, she and the nearest allied
champion gain 50% of the experience they would have lost due to sharing, in addition to the normal amount of shared experience.
- Innate: Nilah receives 10% increased
healing and 20% bonus
shield strength from allied champions' abilities. Allies that grant a heal or shield to themselves or Nilah gain the increased amount as well. If the ally granted it to themself only, Nilah gains the amount too.
- This effect only triggers if Nilah or the ally are near each other, with the increased amount triggering after 0.5 seconds of the heal or shield being granted. Shields granted last the same duration as the shield that triggered the effect, up to a maximum duration of 4 seconds.
- Effect Radius:
1000.
(Innate)
- Innate: Whenever Nilah kills a
- Passive: Nilah gains 0% − 33% (based on critical strike chance) armor penetration. Her basic attacks and Formless Blade
heal her for 0% − 15% (based on critical strike chance) of the post-mitigation damage dealt to champions, with healing in excess of her maximum health being converted to a
shield. Each instance of shield gained by this effect lasts for 6 seconds.
- Active: Nilah cracks her whip-blade in a line in the target direction, dealing 5 / 10 / 15 / 20 / 25 (+ 90 / 100 / 110 / 120 / 130% AD) physical damage to all enemies struck, increased by 0% − 100% (based on critical strike chance). Formless Blade can hit structures.
- Casting Formless Blade during causes a wave to be sent towards Nilah's location at the end of the dash, dealing the same damage to all enemies hit.
- If Formless Blade hits an enemy, Nilah's whip-blade becomes enhanced for the next 4 seconds, granting her 125 bonus attack range and 15% − 65% (based on level) bonus attack speed and causing her basic attacks to strike in a cone, dealing 110% AD physical damage to enemies hit. Against secondary non-champion targets, this is reduced to 36.3% AD for
minions and 11% AD for
monsters.
On-hit effects are only applied to the primary target.
- Mana Cost: 30.
- Cooldown: 4 seconds.
- Range:
0 - 600 /
-150 - 500, Width:
150, Cast Time: 0.25 seconds.
(Q)
- Passive: Nilah gains 0% − 33% (based on critical strike chance) armor penetration. Her basic attacks and Formless Blade
- Active: Nilah envelops herself in mist for 2.25 seconds, during which she becomes
ghosted, gains 15 / 17.5 / 20 / 22.5 / 25% bonus movement speed,
dodges all non-
turret basic attacks, and reduces all incoming magic damage taken by 25%.
- While active, touching allied
champions also envelops them in the mist, granting them the same effects for 1.5 seconds.
- Mana Cost: 60 / 45 / 30 / 15 / 0.
- Cooldown: 26 / 25 / 24 / 23 / 22 seconds.
- Cast Time: None.
(W)
- Active: Nilah envelops herself in mist for 2.25 seconds, during which she becomes
- Active: Nilah
dashes a fixed distance towards or through the target unit, dealing 65 / 90 / 115 / 140 / 165 (+ 20% AD) physical damage to enemies she passes through.
- Nilah periodically stocks a Slipstream charge, up to a maximum of 2.
- Slipstream
resets Nilah's basic attack timer. and can be cast during the dash.
- Cost: 30 mana + 1 charge.
- Static Cooldown: 0.5 seconds.
- Recharge: 22 / 19.5 / 17 / 14.5 / 12 seconds.
- Target Range:
550, Range: 450, Collision Radius:
150, Speed: 2200, Cast Time: None.
(E)
- Active: Nilah
- Active: Nilah whirls her whip-blade over 1 second, dealing 15 / 30 / 45 (+ 35% bonus AD) physical damage to nearby enemies every 0.25 seconds. Afterwards, she bursts to deal them 125 / 225 / 325 (+ 120% bonus AD) physical damage and
pull them 250 units towards her. Each hit
slows the targets by 10% for 3 seconds, refreshing on subsequent hits.
- Nilah
heals herself and nearby allied champions for 30% − 45% (based on critical strike chance) of the post-mitigation damage dealt to champions, reduced to 10% against non-champions, with healing in excess of maximum health being converted to a
shield. Each instance of shield gained by this effect lasts for 6 seconds.
- Nilah is unable to basic attack and cast her other abilities during Apotheosis, but she is still able to move.
- Mana Cost: 80.
- Cooldown: 110 / 95 / 80 seconds.
- Effect Radius:
450 / 1500, Cast Time: None.
(R)
- Active: Nilah whirls her whip-blade over 1 second, dealing 15 / 30 / 45 (+ 35% bonus AD) physical damage to nearby enemies every 0.25 seconds. Afterwards, she bursts to deal them 125 / 225 / 325 (+ 120% bonus AD) physical damage and
Trivia[]
- Nilah is one of 20 champions without a single
ability power ratio on any ability: , , , , , , , , , , , , , , , , , , and .