League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement
Image
Amumu OriginalCentered
Amumu
Amumu (Universe)Amumu (Universe)
Amumu (League of Legends)Amumu (League of Legends)
Amumu (Esports)Amumu (Esports)
Amumu (Teamfight Tactics)Amumu (Teamfight Tactics)
Amumu (Wild Rift)Amumu (Wild Rift)
Amumu (Development)Amumu (Development)
Amumu (Trivia)Amumu (Trivia)

Amumu is a champion in League of Legends.[1]

Abilities[]

Edit

Cursed Touch

Cursed Touch

Innate: Amumu's basic attacks and Curse of the Sad Mummy Curse of the Sad Mummy are empowered to mark enemies with Curse for 3 seconds, refreshing on subsequent applications and Despair's Despair's per-tick damage.

Cursed targets receive Hybrid penetration icon 10% bonus true damage from all incoming pre-mitigation magic damage.

Info
  • If the triggering basic attack from Amumu applies magic damage On-hit icon on-hit, Curse will be applied before the magic damage.
  • The Curse application from Curse of the Sad Mummy Curse of the Sad Mummy happens after the magic damage is dealt by it, therefore amplifying the damage only if the target was also already marked before the hit.
  • Neutral units / enemies affected by the Curse can receive bonus damage from the opposing team of Amumu / neutral units, but the damage will be credited to Amumu.
  • The application of Curse on Curse of the Sad Mummy Curse of the Sad Mummy is negated if the ability is blocked by a Spell Shield spell shield.

Edit

Bandage Toss

Bandage Toss

Active: Amumu throws a bandage in the target direction that deals magic damage to the first enemy hit, Stun icon stunning them for 1 second and Dash pulling him to them, during which they are Reveal icon revealed.

Magic Damage:
70 / 95 / 120 / 145 / 170 (+ 85% AP)

Amumu periodically stocks a Bandage Toss charge, up to a maximum of 2.

Despair Despair can be cast during the dash.

Info
  • Amumu will track the target if they change locations.
    • He will dash to the target's previous location if the target is 2000 or more units away or moves beyond 2000 units.
  • Bandage Toss will always be directed towards the target's location even if Amumu moves while it is in flight.
  • Stun icon Immobilizing effects will not prevent Amumu from commencing the Dash dash.
  • Bandage Toss does not fizzle on Amumu's Death death, and can still stun and damage enemies.
  • Amumu is still able to Dash dash even if Bandage Toss is blocked by Spell Shield spell shield.
  • Amumu will be ordered to basic attack the target upon completion of the dash.
  • This ability will cast from wherever the caster is at the end of the cast time.

Edit

Despair

Despair

Toggle: Amumu cries a continuous pool of tears, dealing magic damage every 0.5 seconds to nearby enemies.

Magic Damage Per Tick:
7 (+ 0.5 / 0.625 / 0.75 / 0.875 / 1% (+ 0.25% per 100 AP) of target's maximum health)

Info
  • Toggle abilities do not count as ability activations for the purposes of on-cast effects such as Sheen item Spellblade and triggering Force Pulse's Force Pulse's passive.
  • Despite the rounding in Despair's tooltip, it will deal increased damage for every point of ability power.

Edit

Tantrum

Passive: Amumu reduces every instance of pre-mitigation physical damage taken, capped at 50% of the damage instance.

Physical Damage Reduction:
5 / 7 / 9 / 11 / 13 (+ 3% bonus armor) (+ 3% bonus magic resistance)
Tantrum

Active: Amumu releases his anger, dealing magic damage to nearby enemies.

Magic Damage:
65 / 100 / 135 / 170 / 205 (+ 50% AP)

Tantrum's Cooldown icon current cooldown is reduced by 0.75 seconds whenever Amumu is hit by a basic attack.

Info
  • A basic attack's Basic Attack basic damage and each on-hit effect are all separate damage instances, and may be reduced each if they deal physical damage.
  • Tantrum's cooldown reduction will trigger multiple times for effects such as Double Strike Double Strike and Guinsoo's Rageblade's Guinsoo's Rageblade's Phantom Hit.
    • The cooldown will be reduced, even if the incoming attack is Spirit's Refuge blocked.
    • The cooldown will not be reduced, if the incoming attack misses due to the enemy being Blind icon blinded.
  • This ability will cast from wherever the caster is at the end of the cast time.

Edit

Curse of the Sad Mummy

Curse of the Sad Mummy

Active: Amumu entangles nearby enemies in bandages, dealing magic damage as well as Knockdown icon knocking down and Stun icon stunning them for 1.5 seconds.

Magic Damage:
200 / 300 / 400 (+ 80% AP)

Info
  • This ability will cast from wherever the caster is at the end of the cast time.

Champion skins[]

This article section only contains champion skins. For all associated collection items, see Amumu (Collection).
Amumu OriginalSkin
Original
RP 260
25.06.2009
Legend claims that Amumu is a lonely and melancholy soul from ancient Shurima, roaming the world in search of a friend. Doomed by an ancient curse to remain alone forever, his touch is death, his affection ruin. Those who claim to have seen him describe a living cadaver, small in stature and wrapped in creeping bandages. Amumu has inspired myths, songs, and folklore told and retold for generations—such that it is impossible to separate truth from fiction.
Separator
ActorCristina Milizia
ArtistUnknown artist
Loot eligible Loot eligible

Patch history[]

For the expanded patch notes, see here.
V14.9
  • Stats
    • Attack damage increased to 57 from 53.
    • Base armor increased to 33 from 30.
V13.11
  • Despair Despair
    • Base damage per tick reduced to 7 from 10.
V13.9
  • Despair Despair
    • Base damage per tick changed to 10 at all ranks from 6 / 8 / 10 / 12 / 14.
    • Health ratio per tick increased to 0.5 / 0.625 / 0.75 / 0.875 / 1% of target's maximum health from 0.5 / 0.575 / 0.65 / 0.725 / 0.8%.
V13.4
  • Stats
    • Health growth reduced to 94 from 100.
    • Armor growth reduced to 4 from 4.2.
  • Despair Despair
    • Health ratio per tick reduced to 0.5 / 0.575 / 0.65 / 0.725 / 0.8% of target's maximum health from 0.5 / 0.625 / 0.75 / 0.875 / 1%.
V13.3
  • Bandage Toss Bandage Toss
    • Mana cost increased to 45 / 50 / 55 / 60 / 65 from 40 / 45 / 50 / 55 / 60.
  • Tantrum Tantrum
    • Base damage changed to 65 / 100 / 135 / 170 / 205 from 80 / 110 / 140 / 170 / 200.
V13.1
  • Tantrum Tantrum
    • Bug Fix: Now properly displays in the death recap the amount the cooldown is reduced by from enemy basic attacks.
V12.23
  • Stats
    • Health growth increased to 100 from 89.
  • Bandage Toss Bandage Toss
    • Mana cost increased to 40 / 45 / 50 / 55 / 60 from 30 / 35 / 40 / 45 / 50.
  • Despair Despair
    • Health ratio per tick increased to 0.5 / 0.625 / 0.75 / 0.875 / 1% maximum health from 0.5 / 0.575 / 0.65 / 0.725 / 0.8%.
  • Tantrum Tantrum
    • Base damage increased to 80 / 110 / 140 / 170 / 200 from 85 / 110 / 135 / 160 / 185.
V12.22 - November 17th Hotfix
  • Tantrum Tantrum
    • Base damage increased to 85 / 110 / 135 / 160 / 185 from 75 / 100 / 125 / 150 / 175.
    • Cooldown reduction from attacks increased to 0.75 seconds from 0.5.
V12.22
  • Stats
    • Base mana regeneration increased to 7.4 from 7.38.
    • Mana regeneration growth increased to 0.55 from 0.53.
V12.16
V12.12
V12.10
  • Stats
    • Base health increased to 685 from 615.
    • Health growth increased to 89 from 75.
    • Armor growth increased to 4.2 from 3.
    • Magic resistance growth increased to 2.05 from 1.25.
V12.4
  • Tantrum Tantrum
    • Base damage reduction increased to 5 / 7 / 9 / 11 / 13 from 2 / 4 / 6 / 8 / 10.
V12.3
  • General
    • Base voice lines have been remastered to sound clearer, cleaner, and smoother.
  • Stats
    • Armor growth reduced to 3 from 3.5.
  • Tantrum Tantrum
    • New Effect: Damage reduction is now capped at 50% of the damage instance.
V11.20
  • Bandage Toss Bandage Toss
    • Base damage reduced to 70 / 95 / 120 / 145 / 170 from 70 / 100 / 130 / 160 / 190.
    • Mana cost increased to 70 at all ranks from 30 / 35 / 40 / 45 / 50.
V11.17
  • Stats
    • Health growth reduced to 75 from 80.
    • Armor growth reduced to 3.5 from 3.8.
  • Bandage Toss Bandage Toss
    • New Effect: Now uses a 2 charge system with a recharge time of 16 / 15.5 / 15 / 14.5 / 14 seconds, affected by ability haste.
    • Cooldown reduced to 3 seconds between casts at all ranks, from 10 / 9.5 / 9 / 8.5 / 8.
      • Cooldown between casts is unaffected by ability haste.
    • Base damage reduced to 70 / 100 / 130 / 160 / 190 from 80 / 130 / 180 / 230 / 280.
    • AP ratio increased to 85% AP from 70% AP.
  • Despair Despair
    • Base damage per tick increased to 6 / 8 / 10 / 12 / 14 from 4 / 6 / 8 / 10 / 12.
    • Health ratio per tick reduced to 0.5 / 0.575 / 0.65 / 0.725 / 0.8% of target's maximum health from 0.5 / 0.625 / 0.75 / 0.875 / 1%.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Stun duration reduced to 1.5 seconds at all ranks from 1.5 / 1.75 / 2.
V11.7
  • Bandage Toss Bandage Toss
    • Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 50 / 55 / 60 / 65 / 70.
  • Tantrum Tantrum
    • Cooldown reduced to 9 / 8 / 7 / 6 / 5 seconds from 10 / 9 / 8 / 7 / 6.
V11.4
  • Stats
    • Base health increased to 615 from 613.
  • Tantrum Tantrum
    • Base damage increased to 75 / 100 / 125 / 150 / 175 from 75 / 95 / 115 / 135 / 155.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
    • Base attack damage reduced to 53 from 53.38.
    • Base health reduced to 613 from 615.
V10.24 - November 25th Hotfix
  • Stats
    • Mana growth reduced to 40 from 60.
  • Tantrum Tantrum
    • Base damage reduced to 75 / 95 / 115 / 135 / 155 from 75 / 100 / 125 / 150 / 175.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Stun duration reduced to 1.5 / 1.75 / 2 seconds from 2 at all ranks.
V10.24
  • Despair Despair
    • Base damage per tick reduced to 4 / 6 / 8 / 10 / 12 from 5 / 7.5 / 10 / 12.5 / 15.
    • AP ratio per tick reduced to 0.25% per 100 AP from 0.5% per 100 AP.
    • Bug Fix: Damage no longer occasionally fires at a slightly increased pace.
V10.23
  • Stats
    • Base health increased to 615 from 613.12.
    • Health growth reduced to 80 from 84.
    • Base armor reduced 30 from 33.
    • Base mana reduced to 285 from 287.2.
    • Mana growth increased to 60 from 40.
V10.22
V10.21
  • Cursed Touch Cursed Touch
    • Bug Fix: Fixed a bug where it would not apply through AoE damage abilities.
V10.16
V10.5
V10.4
  • Bandage Toss Bandage Toss
    • Dash speed increased to 1800 from 1350.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Cooldown reduced to 130 / 115 / 100 seconds from 150 / 130 / 110.
    • New Effect: Now stops enemies in the middle of their dashes.
V9.24
  • Bandage Toss Bandage Toss
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
V9.12
  • General
    • New visual effects.
    • New basic attack hit effects.
    • All skins cleaned up to match the new effects on the base skin.
  • Cursed Touch Cursed Touch
    • Cleaned up existing effects.
  • Bandage Toss Bandage Toss
    • Added a subtle effect to show the width of his missile and brightened the tip of it.
  • Despair Despair
    • Now displays a reflection and has a better representation of the hitbox.
    • New, more condensed impact effect.
  • Tantrum Tantrum
    • New AoE, now with sand, and a better representation of the hitbox.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • More sand and actual Shuriman runes.
  • Sad Robot Amumu Sad Robot Amumu
    • New, robot-y effects across all his abilities.
V9.11
V9.8
  • Cursed Touch Cursed Touch
    • Bonus true damage increased to 13% from 10%.
  • Bandage Toss Bandage Toss
    • Cooldown to reduced to 12 / 11 / 10 / 9 / 8 seconds from 16 / 14 / 12 / 10 / 8.
    • New Effect: Now follows his target for up to 2000 units from where he cast Bandage Toss, in case targets get out of the stun before he arrives.
V8.24
  • Infernal Amumu Infernal Amumu
    • Bug Fix: Ruby Chroma's head flame VFX are now much more visible on all graphics settings.
  • Sad Robot Amumu Sad Robot Amumu
    • Despair Despair
      • Bug Fix: Particles no longer separate and clip through elevated terrain.
V8.16
  • Tantrum Tantrum
    • New Effect: Reduced physical damage now scales with 3% bonus armor and 3% bonus magic resistance.
V8.9
  • Bandage Toss Bandage Toss
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 80 / 90 / 100 / 110 / 120.
V8.4
  • Despair Despair
    • Bug Fix: Now correctly deactivates when he runs out of mana.
V8.3
  • Stats
    • Base health regeneration increased to 9 from 8.878.
V7.24
  • General
    • New ability icons.
V7.22
V7.14
  • Bandage Toss Bandage Toss
    • Changed several interactions where it overwrote any spell queuing commands, instead forcing the caster to immediately begin basic-attacking once the ability completed.
V7.9
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Bug Fix: VFX no longer appear in the wrong place if he flashes during its cast time.
    • Bug Fix: VFX no longer stay on the map forever if he dies while casting it.
V7.8
  • Cursed Touch Cursed Touch
    • Bonus true damage reduced to 10% from 15%.
    • New Effect: Bonus true damage is no longer reduced by magic resistance.
  • Despair Despair
    • Health ratio per tick reduced to 0.5 / 0.625 / 0.75 / 0.875 / 1% of target's maximum health from 0.5 / 0.75 / 1 / 1.25 / 1.5%.
V7.7
  • Cursed Touch Cursed Touch
    • Removed: Basic attacks reduces target's magic resistance by 15 / 20 / 25 (based on level) for 3 seconds.
    • New Effect: Basic attacks apply Curse on target for 3 seconds. Cursed target receive 15% bonus true damage from all incoming magic damage.
  • Despair Despair
    • Base damage per second increased to 10 / 15 / 20 / 25 / 30 from 8 / 12 / 16 / 20 / 24.
    • New Effect: Damage now applies every half second instead of every second.
    • New Effect: Now refreshes Curse on targets.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • New Effect: Now applies Curse on targets.
V7.2
  • Despair Despair
    • Bug Fix: Sad Robot Amumu's Despair puddle no longer spins around as Amumu changes which way he's facing.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Bug Fix: Emumu's bandage particles during Curse of the Sad Mummy are once again appropriately emo.
V6.7
V5.16
  • Stats
    • Armor growth increased to 3.8 from 3.3
V5.6
  • Despair Despair
    • Fixed a bug where Despair would not toggle off when Amumu ran out of mana.
V4.20
  • General
    • Base armor reduced to 23.544 from 27.544
  • Despair Despair
    • Damage changed to 1 / 1.5 / 2 / 2.5 / 3% of enemies' maximum health from 1.5 / 1.8 / 2.1 / 2.4 / 2.7% of enemies' maximum health.
V4.16
  • General
    • New lore
V4.5
  • Stats
    • Base armor increased to 22 from 18.
V3.03
V1.0.0.154
  • Cursed Touch Cursed Touch
    • Magic resistance reduction reduced to 15 / 20 / 25 from 15 / 25 / 35.
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310.
V1.0.0.144
V1.0.0.143
  • Despair Despair
    • Now displays a range indicator when hovered over.
V1.0.0.141
V1.0.0.140b
  • Fixed a bug that caused players to hear Sad Robot Amumu Sad Robot Amumu's voice across the map.
V1.0.0.139
  • Stats
    • Magic resistance per level increased to 1.25 from 0.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Cooldown reduced to 150 / 130 / 110 seconds from 170 / 150 / 120.
V1.0.0.133
  • Despair Despair
    • Fixed a bug where it was gaining less damage from ability power than intended.
V1.0.0.128
  • Stats
    • Range increased to 125 from 100.
V1.0.0.123
  • Bandage Toss Bandage Toss
    • Amumu will now attempt to attack the target after successfully pulling himself to an enemy champion.
V1.0.0.111
  • Stats
    • Base attack damage increased to 47 from 45.
    • Base armor increased to 18 from 15.
  • Tantrum Tantrum
    • Passive physical damage reduction increased to 2 / 4 / 6 / 8 / 10 from 1 / 2 / 3 / 4 / 5.
  • Despair Despair
    • Mana cost per second reduced to 8 from 10 at all ranks.
    • Now has a new particle to match the area of effect.
V1.0.0.105
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Base damage reduced to 150 / 250 / 350 from 150 / 300 / 450.
    • Damage is now dealt immediately instead of over time.
    • It is now consistent with other similar skills (Dark Binding Dark Binding, Crescendo Crescendo) and will deal damage to Black Shield Black Shield.
    • Fixed a bug where it was disabling enemies for too long.
V1.0.0.103
V1.0.0.102
V1.0.0.100
  • Cursed Touch Cursed Touch
    • Magic resistance reduction reduced to 15 / 25 / 35 from 20 / 30 / 40.
  • Bandage Toss Bandage Toss
    • Can no longer be cast while rooted.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Tooltip corrected to state that enemies are rooted and cannot attack or move.
V1.0.0.96
  • General
    • Fixed an issue where Amumu's attack timing was too slow.
V1.0.0.87
  • Cursed Touch Cursed Touch
    • Updated the tooltip to include the duration of the magic resistance debuff.
V1.0.0.85
  • Stats
    • Health per level increased to 84 from 76.
    • Base damage increased to 45 from 40.
    • Damage per level decreased to 3.6 from 3.8.
    • Mana regen per level increased to 0.065 from 0.06.
  • Tantrum Tantrum
    • Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 21 / 18 / 15 / 12 / 9.
    • Cooldown reduction upon being hit reduced to 0.5 seconds from 1.
  • Despair Despair
    • Increased the aura range to 350 at all ranks from 250 / 275 / 300 / 325 / 350.
    • Added a base damage of 8 / 12 / 16 / 20 / 24 to the damage dealt based on the target's maximum health.
    • Enemy health scaling decreased to 1.5 / 1.8 / 2.1 / 2.4 / 2.7% from 2.3 / 2.6 / 2.9 / 3.2 / 3.5%.
V1.0.0.79
  • Bandage Toss Bandage Toss
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.
V1.0.0.72
  • Bandage Toss Bandage Toss
    • Mana cost reduced to 90 / 100 / 110 / 120 / 130 from 130 at all ranks.
    • New animation.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Cooldown reduced to 170 / 150 / 130 seconds from 180 / 160 / 140.
V1.0.0.63
  • Despair Despair
    • Fixed a bug where damage was incorrectly being calculated from Amumu's health instead of each nearby enemy's.
    • Fixed an inconsistency in damage where the first tick was dealing a different amount than subsequent ticks.
V1.0.0.61
  • Bandage Toss Bandage Toss
    • Fixed a bug which caused it to deal too much damage.
  • Tantrum Tantrum
    • Base damage reduced to 75 / 100 / 125 / 150 / 175 from 100 / 120 / 140 / 160 / 180.
V1.0.0.52
  • Tantrum Tantrum
    • Damage changed to 100 / 120 / 140 / 160 / 180 from 115 / 130 / 145 / 160 / 175.
  • Curse of the Sad Mummy Curse of the Sad Mummy
    • Duration reduced to 2.5 seconds from 3.
V0.9.25.34
  • Tantrum Tantrum
    • Mana cost increased to 50 at all ranks from 50 / 45 / 40 / 35 / 30.
    • Base damage changed to 115 / 130 / 145 / 160 / 175 from 155 at all ranks.
V0.9.25.21
  • Stats
    • Base armor reduced to 18 from 21.
  • Bandage Toss Bandage Toss
    • Base damage reduced to 80 / 140 / 200 / 260 / 320 from 75 / 140 / 205 / 275 / 350.
  • Tantrum Tantrum
    • Cooldown changed to 21 / 18 / 15 / 12 / 9 seconds from 20 / 18 / 16 / 14 / 12.
    • Cooldown reduction on being hit reduced to 1 second from 2.
V0.9.22.16
  • Bandage Toss Bandage Toss
    • Improved skillshot speed and ease of use.
  • Despair Despair
    • Health drain increased to 2.3 / 2.6 / 2.9 / 3.2 / 3.5 from 2 / 2.25 / 2.5 / 2.75 / 3.
V0.9.22.15
  • Bandage Toss Bandage Toss
    • Base damage increased to 75 / 140 / 205 / 275 / 350 from 50 / 125 / 200 / 275 / 350.
V0.8.22.115
June 26, 2009 Patch
  • Added
    • Cursed Touch Cursed Touch - I
      • Amumu's physical attacks reduce his target's magic resistance.
    • Bandage Toss Bandage Toss - Q
      • Amumu sends out a sticky bandage, if it encounters an enemy unit it will damage and stun them while Amumu pulls himself to them.
    • Despair Despair - W
      • Toggle: Enemies within a short range of Amumu lose x% of their life each second.
    • Tantrum Tantrum - E
      • Passive: Permanently reduces physical damage dealt to Amumu.
      • Active: Upon being hit a number of times he can unleash his rage to deal magic damage to surrounding units.
    • Curse of the Sad Mummy Curse of the Sad Mummy - R
      • Amumu entangles surrounding units, dealing damage and causing them to be unable to move for a short duration.

Trivia[]

  • Amumu's original icon for Bandage Toss Bandage Toss shows him in a pose that references Spider-Man's web shooting from Marvel Comics.
  • Amumu is seen on a caution sign in the game's Mac Version trailer.
  • Amumu was the third champion to attain 7 skins.
  • Amumu's dance references the Goth kids' dance in South Park.
    • A side-by-side comparison can be seen here.
    • Both are in turn parodying classic 'Peanut's Dance', a bizarre shuffling dance performed by the characters from the Peanuts comic and animated films.
  • When Amumu dies, his pose is that of an Egyptian mummy with his arms crossed right over left.
    • This is a nod to him being a Shuriman boy prince in life.
  • Amumu's price range was lowered from 1350 IP 1350 to 450 IP 450 in accordance with the release of his The Curse of the Sad Mummy music video.
  • Amumu and Blitzcrank Blitzcrank were planned to have Sewn Sewn Chaos Chaos skins, but both were cancelled for failing to meet Riot's quality standards.
    • They may return in the future.
  • The ward skin Sad Mummy Ward Sad Mummy Ward references him.
  • He has a base size of 50 which is considered medium.


See also[]

References[]

Advertisement