- For the Teamfight Tactics patch, see V10.24 (Teamfight Tactics).
New Cosmetics[]
The following Champion skins have been added to the store:
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Emote have been added to the store:
League of Legends V10.24[]
Client[]
- Essence Emporium returns from November 30th to December 14th, 2020.
- League Client Updates
- Improvements to the Champion Select grid, providing a smoother and more reliable experience. It'll take less time to ban and lock in champions, and animations will feel smoother.
- The Reconnect button should no longer display after a match has completed. Players should now experience the appropriate end-of-game process.
- The player chat has been updated to the new UI tech we’re using in the shop.
- Bug Fix: When the minimum resolution for the client is selected, Summoner Spell descriptions should not longer be blocked.
- Bug Fix: Skin chromas no longer show the incorrect champion.
- Bug Fix: The "This skin is currently not available to purchase" tooltip should no longer appear when entering Champion Select.
- Leaver Buster
- If there is an AFK player detected on your team after the 10-minute mark, a surrender vote can occur. For now, this change will only apply to Summoner's Rift and the vote must be unanimous. If the vote isn’t unanimous, at the 15-minute mark the team can vote again, now only needing a majority vote.
- Ranked
- If a player on your team leaves during a ranked match or is detected as AFK, your LP loss may be reduced. Premades with a disconnect/AFK, provisional players, and players in promotion series will not receive this loss reduction.
Game[]
- Item Shop
- The font size of the shop’s gold display has been embiggened.
- Recommended item card titles are now bolder.
- When there is only one or two actual recommendations, no empty item cards will appear in the shop.
- Player chat will now display behind the item shop until you decide to open it.
- Selected items in the shop will now have some magic surrounding them.
- Darkened the borders of items you can’t afford to better differentiate them from the ones you can.
- Made it easier to determine when a recommended item is not affordable.
- While the shop is opened, you can now open the extended stats panel.
- Bug Fix: Multiple fixes to items appearing or not appearing in the correct tabs and filter groups.
- Bug Fix: Fixed a bug where the tags in recommended item cards had too much padding.
- Bug Fix: Fixed a bug with purchase button hover and clicked states.
Champions[]
-
- ring visual effect has been updated to match her helmet.
- Base damage per tick reduced to 4 / 6 / 8 / 10 / 12 from 5 / 7.5 / 10 / 12.5 / 15.
- AP ratio per tick reduced to 0.25% per 100 AP from 0.5% per 100 AP.
- Bug Fix: Damage no longer occasionally fires at a slightly increased pace.
- New Effect: No longer auto acquires basic attack targets after landing while is active.
- Bug Fix: Can no longer trigger mana charge twice.
- Bug Fix: Now properly scales with ability haste.
- Movement speed conversion reduced to 12% − 24% (based on level) from 15% − 30%.
- Bonus movement speed reduced to 25% − 75% (based on time active) from 25% − 85%.
- Bug Fix: No longer gains more than 25% movement speed immediately after immediately casting.
- Bug Fix: Fixed a bug where killing a target with Pierce did not transfer all of that target's stacks to the next target it hits.
- Bug Fix: Initial damage now properly scales with 60% AD and subsequent spear damage now properly scales with 19.8 / 23.748 / 27.498 / 31.248 / 34.988% AD.
- Bug Fix: No longer stacks Grievous Wounds effects.
- Attack speed AP ratio per stack reduced to 1% per 100 AP from 2% per 100 AP.
- Maximum attack speed AP ratio reduced to 5% per 100 AP from 10% per 100 AP.
- Attack speed AP ratio per stack reduced to 1% per 100 AP from 2% per 100 AP.
- General
- Updated visual effects.
- Updated basic attack swipes and new hit visual effects.
- Blade VFX are more glowy; target effects better fit into the Void color scheme.
- Updated isolated target indicator; reduced noise on target VFX.
- New missile trail effects. Updated Explosion area of effect to match the hitbox.
- Reduced noise on landing effect. Updated area of effect to match the hitbox.
- Updated cloaking effect. Improved decloaking effect.
-
- rockets stay closer to the missile hitbox.
- Updated W and E area of effects.
-
- Updated W and E area of effects.
-
- Updated W and E area of effects.
-
- Updated W and E area of effects.
- Error: Skin Championship for Kha'Zix is not specified in Module:SkinData/data.
- Updated W and E area of effects.
- Bug Fix: No longer gains an increased amount of healing if cast after using .
- Bug Fix: Now properly triggers bonus damage.
- Bug Fix: No longer slows more then intended if she has or .
- General
- Bug Fix: No longer causes crashes when picked in Intro Co-Op vs. AI games.
- Bug Fix: Fixed a bug where buying and selling would retain it's increased size passive.
- AD ratio reduced to 7.5% AD from 10% AD.
- Dash range reduced to 650 / 727.5 / 805 / 882.5 / 960 (based on level) units from 800 / 850 / 900 / 950 / 1000.
- A select number of voiceover lines removed.
- Bug Fix: Now properly breaks shield when cast with .
- Base bonus attack damage increased to 10 / 15 / 20 / 25 / 30 from 5 / 10 / 15 / 20 / 25.
- Bonus attack damage per missing health increased to 0.15 / 0.25 / 0.35 / 0.45 / 0.55 from 0.15 / 0.2 / 0.25 / 0.3 / 0.35.
- Maximum bonus attack damage increased to 25 / 40 / 55 / 70 / 85 from 20 / 30 / 40 / 50 / 60.
- Removed: Consuming Blight with Piercing Arrow no longer reduces its cooldown by 3 seconds.
- New Effect: Blight consumed by Piercing Arrow now increases the detonation damage by 0% − 50% (based on Piercing Arrow's charge time).
- New Effect: When Piercing Arrow is fully charged, all damaging effects triggered by it will now display critical strike impact text.
- On-hit base damage reduced to 7 / 8 / 9 / 10 / 11 from 7 / 10.5 / 14 / 17.5 / 21.
- New Effect: Detonating Blight against champions and epic monsters now reduces his basic ability cooldowns by 12% per stack, up to 36% at 3 stacks detonated. This is further increased by 0% − 50% (based on Piercing Arrow's charge time), for a combined possible cooldown reduction of 36% − 54%.
- New Effect: Now snaps to face the target direction at the start of cast.
- Missile speed reduced to 1500 from 1950.
- Bug Fix: Now properly triggers .
- Hit sound no longer plays twice when the spell hits an enemy for the first time before splitting on base and all skins.
-
- Bug Fix: Dance sound effects now loop correctly.
- Bug Fix: Restored the sound that plays while plasma bolt travels after splitting has been restored.
-
- Bug Fix: Dance sound effects now loop correctly.
- Bug Fix: Restored the sound that plays when an enemy has been hit by detonate.
-
- Now plays metal sounds when hit instead of flesh sounds.
- Bug Fix: Restored respawn sound effects.
- Bug Fix: Restored the sound that plays when a second stack of his passive is applied to enemy champions.
- New Effect: Way of the Wanderer's critical strike-related effects now wait to activate until any other effects that care about critical strikes have been taken care of.
- New Effect: Way of the Hunter's critical strike-related effects now wait to activate until any other effects that care about critical strikes have been taken care of.
- Bug Fix: Can no longer critically strike with if the dash is cast in melee range.
-
- Bug Fix: No longer automatically moves above him when he recalls.
- Bug Fix: Picking up a summoner spell shard while casting no longer duplicates the Teleport shard.
- Bug Fix: Now properly triggers .
Items[]
- Updated icon.
- Mana increased to 500 from 400.
- Mana Charge maximum mana reduced to 360 from 450.
- ARAM increased mana generated reduced to 50% from 100%.
- Bug Fix: Mana charge no longer triggers off abilities used on .
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Ability power increased to 75 from 70.
- Updated icon.
- Updated icon.
- Damage per second reduced to 1.2% maximum health from 1.5%.
- Removed: Maximum health damage no longer applies against turrets.
- Updated icon.
- Updated icon.
- Updated icon.
- Omnivamp reduced to 10% from 12%.
- New Effect: Monster omnivamp is no longer reduced by AoE damage.
- Attack damage increased to 50 from 40.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Bug Fix: Tooltip now mentions dash cannot go through terrain.
- Removed: No longer deals bonus damage against turrets.
- Bug Fix: Now properly triggers at all ranges when the holder also has .
- Bug Fix: Now properly triggers bonus damage on every third attack.
- Updated icon.
- Omnivamp reduced to 10% from 12%.
- New Effect: Monster omnivamp is no longer reduced by AoE damage.
- Updated icon.
- Updated icon.
- Updated icon.
- Base damage reduced to 175 − 250 (based on level) from 200 − 300.
- Supersonic bonus movement speed reduced to 50% from 75%.
- Bug Fix: Projectiles no longer goes through champion-created terrain.
- Bug Fix: Tooltip now mentions dash cannot go through terrain.
- Updated icon.
- Bug Fix: Will now properly trigger from .
- Updated icon.
- Updated icon.
- Updated icon.
- Attack damage increased to 65 from 60.
- Bonus AD ratio increased to 45% bonus AD from 30%.
- attack damage increased to 85 from 80.
- Bug Fix: No longer interacts with Phantom Hit for melee champions.
- Updated icon.
- AP ratio per second reduced to 1.5% AP from 2.5% AP.
- Updated icon.
- AP ratio reduced to 40% AP from 50% AP.
- Updated icon.
- Echo AP ratio reduced to 10% AP from 15% AP.
- Echo bonus movement speed reduced to 15% from 30%.
- Mana increased to 500 from 400.
- Mana Charge maximum mana reduced to 360 from 450.
- ARAM increased mana generated reduced to 50% from 100%.
- Bug Fix: Mana charge no longer triggers off abilities used on .
- Base heal increased to 60 − 90 (based on target's level) from 30 − 60.
- Healing amplifier reduced to 25% from 37.5%.
- Maximum healing amplification reduced to 100% from 150%.
- Maximum heal increased to 120 − 180 (based on target's level) from 75 − 150.
- Bug Fix: Heal now properly triggers if you're out of combat and cast an ability on an ally who is in combat.
- Mana increased to 860 from 850.
- AP ratio reduced to 20% AP from 25% AP.
- Updated icon.
- Updated icon.
- Base damage reduced to 125 − 200 (based on level) from 175 − 250.
- Updated icon.
- Updated icon.
- Updated icon.
- Attack damage increased to 60 from 55.
- attack damage increased to 80 from 75.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Void Corruption bonus damage per stack reduced to 2% from 3%.
- Void Corruption maximum bonus damage reduced to 10% from 15%.
- Updated icon.
- Mana increased to 860 from 850.
- Shield Reaver base damage increased to 70 from 50.
- Updated icon.
- Updated icon.
- Bug Fix: The user now properly receives assist credits from allies who were buffed.
- Bug Fix: No longer increases movement speed and its tooltip now reflects as such.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Bug Fix: Moving it to a new item box location no longer refreshes its cooldown.
- Bug Fix: Tooltip now mentions dash cannot go through terrain.
- Updated icon.
- Mana increased to 240 from 150.
- Mana Charge maximum mana reduced to 360 from 450.
- ARAM increased mana generated reduced to 50% from 100%.
- Bug Fix: Mana charge no longer triggers off abilities used on .
- Updated icon.
- Bug Fix: No longer grants bonus movement speed when moving towards a first-tier turret with plates and out-of-vision targets.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
- Updated icon.
Runes[]
- New Effect: Now displays your debt limit in the shop.
- Bug Fix: Now properly regenerates resource while in combat.
- Bug Fix: Now properly increases heals and shields you cast onto or receive from allies.
Summoner Spells[]
- Bug Fix: Can no longer one-hit kill jungle monsters through a series of steps involving Smite.
Howling Abyss[]
- Now provides 70 summoner spell haste instead of 40% summoner spell cooldown reduction.
- Minions
- New Effect: Now take 75% damage from AoE attacks and abilities.
- Map-specific balancing
- Bonus damage dealt changed to -3% from -5%.
Hotfixes[]
November 24th Hotfix[]
- Bug Fix: Fixed a bug where the health regeneration wasn't working.
- Bug Fix: Now properly deals damage again.
- Bug Fix: No longer deals max damage when uncharged.
November 25th Hotfix[]
- Stats
- Mana growth reduced to 40 from 60.
- Base damage reduced to 75 / 95 / 115 / 135 / 155 from 75 / 100 / 125 / 150 / 175.
- Stun duration reduced to 1.5 / 1.75 / 2 seconds from 2 at all ranks.