- For the removed item, see .
Turbo Chemtank is a distributed item in
![League of Legends icon](https://static.wikia.nocookie.net/leagueoflegends/images/0/07/League_of_Legends_icon.png/revision/latest/scale-to-width-down/20?cb=20191018194326)
![Arena icon](https://static.wikia.nocookie.net/leagueoflegends/images/6/61/Arena_icon.png/revision/latest/scale-to-width-down/20?cb=20231130132616)
Cost Analysis
Gold Value
- 1100 health =
2933.33
- 15% movement speed =
809.25
- Total Gold Value =
3742.58
Similar items
Notes
- Supercharged is an auto-targeted effect.
- Supercharged's cast does not break
stealth.
- Supercharged has no cast time.
- Supercharged is not blocked by
spell shield.
Strategy
- active is best used for chasing enemies down and sticking to already close targets.
Trivia
- The search term 'catastrophe' may be referencing
1 Catastrophe.
- Turbo Chemtank was referenced with the appearance of the chemtank guards featured in Arcane Season 1 Episode 8. In Arcane, a chemtank is a Shimmer user wearing a weaponized mechanical suit. The helmet acts as a respirator for shimmer in gas form—which administers the drug to the user and grants them superhuman speed. The suit is durable enough to withstand gunfire and is also equipped with blade hands for close quarters combat.
Media
Sound Effects
- Activation
- Active Triggered
Patch History
- Supercharged bonus movement speed increased to 80% from 60%.
- V14.9 - Re-added
- Available on Arena on May 1st, 2024.
- Obtained from
- Sell:
2000.
- Ability haste reduced to 0 from 10.
- Health increased to 1100 from 500.
- Magic resistance reduced to 0 from 50.
- Movement speed increased to 15% from 0%.
- Supercharged bonus movement speed increased to 60% from 40%.
- Slow duration increased to 2 seconds from 1.5 seconds.
- Cooldown reduced to 30 seconds from 90.
- New Unique Passive - Charged: Gain 30%
slow resist.
.
- Sell:
- V14.1 - Removed
- Removed from the game.
- New Recipe: + + +
700 =
2800.
- Item type changed to Legendary from Mythic.
- Ability haste reduced to 10 from 20.
- Armor reduced to 0 from 25.
- Health increased to 500 from 450.
- Magic resistance increased to 50 from 25.
- Supercharged
slow reduced to 40% from 50%.
- Removed Unique Passive - Refuel: Moving and taking damage fills up the Chemtank, gaining stacks. Gain 5 stacks per instance of damage taken from champions and large monsters per cast instance and 1 stack for every 25 units travelled, capped at 10 stacks when travelling by dashes or blinks. At 100 stacks, your next basic attack deals 40 − 120 (based on level) (+ 1% maximum health) (+ 3% movement speed) magic damage to all nearby enemies, increased by 30% against minions and 200% against monsters.
- Removed: No longer has a Mythic passive granting 50 bonus health and 5 ability haste per Legendary item.
- Removed: item .
- Bug Fix: Cast SFX is no longer audible in the Fog of War when it shouldn't be.
- Combine cost increased to
1050 from
950.
- Total cost unchanged.
- Health increased to 450 from 350.
- health increased to 600 from 500.
- Removed: Dealing damage no longer grants Refuel stacks.
- New Effect: Taking damage now grants Refuel stacks.
- Distance per Refuel stack increased to 25 units from 15.
- Refuel bonus monster damage increased to 200% from 175%.
- Refuel bonus minion damage increased to 30% from 25%.
- Refuel stack gain now only works with damage against monsters or champions, instead of all targets.
- New Effect: Refuel movement stacks are now capped at 10 stacks per dash or blink.
- New Unique Passive - Refuel: Moving and dealing damage fills up the Chemtank, gaining stacks. Gain 5 stacks per instance of damage dealt per cast instance and 1 stack for every 15 units travelled. At 100 stacks, your next basic attack deals 40 − 120 (based on level) (+ 1% maximum health) (+ 3% movement speed) magic damage to all nearby enemies, increased by 25% against minions and 175% against monsters.
- Removed Passive - Immolate: Taking or dealing damage no longer activates this passive for 3 seconds. Deal 12 − 30 (based on level) (+ 1% bonus health) magic damage every second to enemies within
325 (+ 100% bonus size) units, increased by 25% against minions and 150% against monsters.
- New Effect: Mythic passive now also grants 50 bonus health.
- Supercharged bonus movement speed reduced to 40% from 60%.
- Supercharged bonus movement speed reduced to 60% from 75%.
- Supercharged slow increased to 50% from 40%.
- New Recipe: + + +
950 =
2800.
- Ability haste increased to 20 from 15.
- Magic resistance reduced to 25 from 50.
- Mythic passive changed to 5 ability haste from 5% tenacity and slow resistance.
- armor increased to 40 from 35.
- magic resistance reduced to 40 from 65.
- ability haste increased to 25 from 20.
- Slow duration reduced to 1.5 seconds from 2.
- Bug Fix: Immolate range indicator now properly increases in size with the champion.*
- Bug Fix: No longer grants bonus movement speed when moving towards a first-tier turret with plates and out-of-vision targets.
- V10.23 - November 16th Hotfix
- Immolate base damage reduced to 12 − 30 (based on level) from 20 − 40 (based on level).
- Bonus minion damage reduced to 25% from 50%.
- Bonus monster damage reduced to 150% from 200%.
- V10.23 - Added
- Replaces .
- Recipe: + + +
1000 =
3200.
- Stats: 350 health, 15 ability haste, 25 armor, 50 magic resistance.
- Unique Active - Supercharged: For 4 seconds, grants 75% bonus movement speed and
ghosting when moving towards a
turret or visible enemy
champion (2000 radius). After the duration or when an enemy champion is within 225 range, you emit a shockwave,
slowing enemy champions within
450 range by 40% for 2 seconds (90 second cooldown).
- Unique Passive - Immolate: Taking or dealing damage activates this passive for 3 seconds. Deal 20 − 40 (based on level) (+ 1% bonus health) magic damage per second to nearby enemies, increased by 50% against minions and 200% against monsters.
- Mythic Passive: Empowers your other Legendary items with 5% tenacity and slow resistance.
- Limited to 1 Mythic item.
- Stats: 500 health, 20 ability haste, 35 armor, 65 magic resistance.
item: .
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items