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For its successor, see Corrupting Potion Corrupting Potion.
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This article or section may contain obsolete information, but exists here for historical purposes.

  • This item has been removed on patch V5.22.

Crystalline Flask was a consumable item in League of Legends icon League of Legends.

Notes

  • The active cannot be used simultaneously with Health Potion Health Potion and Mana Potion Mana Potion.
  • The sell value of this item is 40% of the total cost.
  • Compared to potions each charge is worth 49 gold (28 for health and 21 for mana) or 53.9 gold (30.8 for health and 23.1 for mana) when using the Alchemist mastery 2014 Alchemist mastery.
  • Assuming you eventually sell it, Crystalline Flask Crystalline Flask breaks even with regular potions once a champion consumes 4.22 charges. When only considering health, it pays off at 7.375 charges. When only considering mana it takes 9.86 charges. When using the Alchemist mastery 2014 Alchemist mastery the flask pays of at 3.84 charges considering both health and mana, or at 6.72 charges considering only health. Finally considering only mana the flask pays of at 8.96 charges.
  • Health regeneration speed is the same as a potion (10 health/s) while mana regeneration speed is a bit lower (5 MP/s vs. 6.7 MP/s)
  • Although many people might not compare this item to a combination of Faerie Charm Faerie Charm and Rejuvenation Bead Rejuvenation Bead, it would take five minutes (180/.6) to get the same mana regen, and six minutes to get the same health regen (360/1) per set of 3 charges. Furthermore, unlike Faerie Charm and Rejuvenation Bead, which are absolutely useless while you have full or no health/mana, you can choose to use charges as long as you have them.

Trivia

  • Crystalline Flask Crystalline Flask closely resembles DotA's Bottle.
  • You are unable to use flask charges at the spawning pool when you are at full health. If you return to the spawning pool with stacks still ticking they are removed upon entering.

Patch History

V5.22 - Removed
V1.0.0.154
  • Cost increased to 345 Gold 345 from 225 Gold 225.
  • Now restores 120 health and 60 mana over 12 seconds from 100 health and 40 mana over 10 seconds per charge.
V1.0.0.152 Added
  • Cost: 225 Gold 225
  • Unique Active: Consumes a charge to restore 100 health and 40 mana over 10 seconds.
  • Unique Passive: Starts with 3 charges and refills each time you stop by your shop.


References

List of Items

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