- For the Teamfight Tactics patch, see V13.8 (Teamfight Tactics).
New Cosmetics[]
The following Champion skins have been added to the store:
- ( )
- ( )
- ( )
- ( )
The following Chroma sets have been added to the store:
The following Summoner icons have been added to store:
The following Ward skins have been added to the store:
The following Emotes have been added to the store:
League of Legends V13.8[]
Client[]
- Behavioral Systems
- Reporting is now available in Match History. You can report another player by right clicking on their row when viewing past game summaries in your Match History.
- Challenges
- Added a visual update for the Challenges Page. Previously everything was sorted by individual challenges which could be a bit confusing, but now Challenges will be organized by Capstone and Groups which should make them easier to navigate.
- Clash
- Mt. Targon Cup Clash continues this weekend.
- Weekend 2 Registration Begins: April 17, 2023 (11:00 AM Local Time)
- Weekend 2 Tournament Dates: April 22 and 23, 2023 (~4-7 PM Local Time, varies by region)
- In observance of Ramadan and the Iftar meal, Clash lock-in times will be made earlier for these servers:
- TR1 – 1:00 PM - 3:00 PM Local Time
- SG2 – 1:00 PM - 3:00 PM Local Time
- Mythic Shop Rotation
- In:
- Nightbringer Mythic Chroma for
- Out:
- Post-game lobby
- Bug Fix: End-of-game scoreboard now properly counts monsters killed as income in gold.
Champions[]
- General
- Bug Fix: Restored some voice lines to play when he first learns .
- Stats
- Health growth reduced to 90 from 95.
- Armor growth reduced to 4 from 4.3.
- Bug Fix: Shockwave now properly deals damage at all times.
- Bug Fix: Missile range is no longer shorter or longer than intended if is used during the cast time.
- Bug Fix: Spell shields now properly block a hit of the ability.
- Bug Fix: Now properly executes enemy champions hit via the initial area check around the cast location.
- Stats
- Base attack damage increased to 62 from 60.
- Stats
- Base armor increased to 38 from 36.
- Base attack damage increased to 69 from 66.
- Base damage increased to 80 / 110 / 140 / 170 / 200 from 70 / 100 / 130 / 160 / 190.
- Damage AP ratio increased to 60% AP from 50% AP.
- Decay delay increased to 2.5 seconds from 1.25.
- Stats
- Attack damage growth reduced to 3 from 3.4.
- Base damage reduced to 80 / 120 / 160 / 200 / 240 from 90 / 130 / 170 / 210 / 250.
-
- Bug Fix: Now properly holds the spear during the ability's cast animation.
-
- Bug Fix: Now properly holds the spear during the ability's cast animation.
- Bug Fix: Left pauldron no longer rotates unnaturally after using the ability.
-
- Bug Fix: Animation of flag raising up and falling down has been restored.
- Bug Fix: Now properly respects the boundaries of .
- Shadow Assassin cooldown increased to 10 seconds from 8.
- Shadow Assassin bonus movement speed reduced to 70% from 80%.
- Base damage increased to 70 / 95 / 120 / 145 / 170 from 60 / 85 / 110 / 135 / 160.
- Undocumented: No longer counts as single target damage to non-champions hit.
- Now no longer kills Mist Walkers and Plants in one hit.
- Undocumented: No longer counts as single target damage to non-champions hit.
- Base damage increased to 140 − 650 (based on level) from 125 − 550 (based on level).
- New Effect: Now grants ghosting while active.
- Cooldown reduced to 7 seconds from 8.
- Mana cost reduced to 40 / 55 / 70 / 85 / 100 from 60 / 70 / 80 / 90 / 100.
- Slow changed to 30 / 35 / 40 / 45 / 50% from 20 / 28 / 36 / 44 / 52%.
- Base bonus resistances increased to 20 / 25 / 30 / 35 / 40 from 15 / 20 / 25 / 30 / 35.
- Base damage increased to 55 / 90 / 125 / 160 / 195 from 45 / 80 / 115 / 150 / 185.
- Damage cap against monsters increased to 70 − 150 (based on level) from 50 − 150 (based on level).
- Base heal against monsters changed to 39 − 54 (based on level) from 24 − 75 (based on level).
- Heal AP ratio against monsters increased to 15% AP from 5.4% AP.
- Base heal against champions reduced to 6 − 90 (based on level) from 6 − 120 (based on level).
- Heal AP ratio against champions increased to 30% AP from 18% AP.
- Attack base damage reduced to 30 / 40 / 50 / 60 / 70 from 30 / 45 / 60 / 75 / 90.
- Cleave armor ratio reduced to 15% armor from 20%.
- General
- Bug Fix: No longer sometimes causes the game to crash if the opposing team had , , or .
- Stats
- Base armor increased to 32 from 28.
- Armor growth increased to 5 from 4.7.
- Bug Fix: Cleansing the stun no longer causes the disable duration for the knock up to end early.
- Bug Fix: Cleansing the stun no longer causes the disable duration for the knock up to end early.
- Health ratio increased to 9% of target's maximum health from 8%.
- Increased resistances increased to 12% from 10%.
- Stats
- Base armor reduced to 30 from 32.
- Armor growth reduced to 4.9 from 5.1.
- Bug Fix: Clone no longer counts as a minion for killing .
- Bug Fix: Passive effect is no longer duplicated if specific cast inputs were made at the same time.
- Bug Fix: No longer deals damage to himself while affected by berserk.
- Bug Fix: Minimum recast delay increased to 1 second from 0.75 seconds into the channel.
- Bug Fix: Now properly recalculates the feather's move start delay based on attack speed if she sold an attack speed item while dead.
- Bug Fix: Now properly grants stacks from champion kills to the ally that is to.
- Bug Fix: Expiration SFX is no longer audible from the fog of war.
Items[]
- Ability power increased to 100 from 90.
- Unique Passive - Spelldance:
- New Effect: Damaging a champion generates a stack of 2.5% bonus movement speed every 1.5 seconds for the next 5 seconds, up to 10% at 4 stacks. At maximum stacks, gain an additional 10% bonus movement speed, for a total of 20%. Dealing damage refreshes this effect.
- Old Effect: After dealing 3 instances of damage from basic attacks or ability damage to champions within 3 seconds, gain 15% bonus movement speed, decaying to 5% over 2 seconds, and 40 ability power for 5 seconds, refreshing on damage dealt to champions though not resetting the effect.
- Maximum damage reduction on affected damage instances reduced to 20% of the total damage from 40%.
- Bug Fix: Shield duration is no longer reduced by heal and shield power increasing the decay values unnecessarily.
- Maximum damage reduction on affected damage instances reduced to 20% of the total damage from 40%.
- Bug Fix: Undo function in the shop while owning the item no longer reduces or increases maximum mana by an amount that was more than intended.
- Maximum damage reduction on affected damage instances reduced to 20% of the total damage from 40%.
- Bug Fix: Can no longer be copied in the inventory and repeatedly sold at the shop under certain circumstances.