New Skins in the Store[]
The following skins were released along with this patch.
The following skins were released with this patch, but were not available for purchase until November 21, 2011.
PVP.net v1.48[]
- Added a filter to search skins by Champion.
- Added a filter to search only Legendary skins.
- Added the ability to search multiple items at once by using “+” to separate search terms.
- Made performance enhancements.
League of Legends V1.0.0.129[]
Champions[]
- Fizz's dexterity allows him to ignore unit collision and take less damage from basic attacks.
(Innate)
- Fizz dashes through his target, dealing normal attack damage plus additional magic damage.
(Q)
- Passive: Fizz's attacks rend his target, applying a damage over time effect that strengthens if the opponent is low on life.
- Active: Fizz's attacks are empowered, dealing additional magic damage and causing grievous wounds to his opponents.
(W)
- Fizz hops onto his staff, becoming untargetable. He may then choose to slam the ground or to another location
(E)
- Fizz flings a fish that can bind itself onto enemy champions - After a brief delay, a Shark emerges from the earth to eat the fish, dealing damage and knocking back all enemy champions.
(Ultimate)
- Initial spell vamp gained upon obtaining 10 bonus attack damage reduced to 8% from 10%.
- Additional spell vamp reduced to 1% per 6 attack damage from 1% per 5 attack damage.
- Initial magic damage bonus upon obtaining 20 ability power reduced to 8% from 10%.
- Additional magic damage bonus reduced to 1% per 6 ability power from 1% per 5 ability power.
- Projectile based damage and proc based damage reduced to 45 / 70 / 95 / 120 / 145 from 50 / 75 / 100 / 125 / 150.
- Stats
- Movement speed reduced to 300 from 305.
- Base damage increased to 80 / 130 / 180 / 230 / 280 from 70 / 120 / 170 / 220 / 270
- Now reveals non-stealthed champions for 6 seconds in addition to revealing the area for 6 seconds.
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as when stacked with other disable duration reductions (ex. Tenacity).
- Now correctly flagged as an area effect spell.
- General
- Fixed a few small tooltip errors.
- Stats
- Base mana lowered to 255 from 302.
- Range reduced to 525 from 550.
- Damage per additional missile reduced to 25% from 30%.
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as when stacked with other disable duration reductions (ex. Tenacity).
- Cast range reduced to 650 from 700.
- Damage increased to 80 / 130 / 180 / 230 / 280 from 60 / 115 / 170 / 225 / 280.
- Now moves Katarina in front of the target.
- When is active, Katarina moves behind the target.
- Bonus range reduced to 130 / 150 / 170 / 190 / 210 from 130 / 160 / 190 / 220 / 250.
- Stats
- Base armor increased to 18 from 13.
- Cooldown reduced to 14 seconds from 16.
- Cooldown reduced to 7 seconds from 8.
- Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 80 / 90 / 100 / 110 / 120.
- Mana cost reduced to 100 from 120.
- Attack damage ratio increased to 0.45 from 0.4.
- Cast range reduced to 425 from 500.
- Leash range reduced to 465 from 525.
- Olaf is now immune to blinds and silences for the duration.
- Stats
- Base mana regeneration per 5 seconds increased to 7.0 from 4.54.
- Mana regeneration per 5 seconds per level increased to 0.5 from 0.45.
- Cast range increased to 825 from 800.
- Now works with smart cast. Hold down the smart cast hotkey to mark the beginning of the line, and release the hotkey to cast.
- Ability power ratio reduced to 0.9 from 1.0.
- Ability power ratio reduced to 0.9 from 1.0.
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as when stacked with other disable duration reductions (ex. Tenacity).
- Mana cost adjusted to 60 / 65 / 70 / 75 / 80 from 65 at all ranks.
- Passive aura reduced to 7 / 9 / 11 / 13 / 15 armor and magic resist from 8 / 11 / 14 / 17 / 20.
- Now has an ammo stack and cooldown timer on the buff bar.
- Stats
- Base attack damage increased to 46.5 from 44.5.
- Tristana will now automatically attack the target of Explosive Shot.
- Knockback radius increased to 200 from 175.
- Now has an indicator around the target to show knockback radius (similar to .
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as when stacked with other disable duration reductions (ex. Tenacity).
- Fixed a bug where the display range was much shorter than the actual range.
Items[]
- No longer triggers spell cast effects like , , or .
- No longer purchasable in the Dominion game mode.
- No longer purchasable in the Dominion game mode.
- Life steal reduced to 15% from 18%.
General[]
- Added small amounts of experience to various jungle monsters in order to maintain current jungling paths without the necessity of the Awareness mastery (which increases experience gained).
- Death Recap:
- Improved Death Recap to show more accurate damage over a longer period of time.
- Fixed numerous bugs with the display of ability damage.
- Masteries have been remade.
- Improved Summoner Spells are now condensed into 3 masteries, each at the first tier of their respective trees.
- Summoner's Wrath improves Offense tree Summoner Spells.
- Summoner's Resolve improves Defense tree Summoner Spells.
- Summoner's Insight improves Utility tree Summoner Spells.
- All summoner spell icons have been updated.
- "Welcome to the Crystal Scar" announcement will now play at the start of a Dominion game.
- Fixed a bug where Allied Player Portraits would not update unless they were on screen.
- Fixed a bug that caused an error to appear in chat on Dominion.
Summoner Spells[]
- New
- Empowers your champion, increasing ability power by 10 − 78 (based on level) (depending on level) and attack speed by 35% for 12 seconds. 220 second cooldown.
- Improved Surge increases the attack speed bonus to 40% and ability power gained by 10%
- Usable at summoner level 1.
- - Cooldown increased to 70 seconds from 55.
- Improved Clairvoyance increases duration by 2 seconds, down from 4 and no longer reduces the cooldown.
- Now cleanses summoner spell debuffs such as movement speed and damage reduction and damage over time.
- Improved Cleanse no longer reduces cooldown, but now extends the secondary disable reduction buff by 1 second.
- Duration reduced to 2.5 seconds from 3.
- Improved Exhaust no longer increases the duration.
- Cooldown increased to 265 from 255.
- Range reduced to 400 from 450.
- Removed -
- Now usable at Summoner Level 1, down from Summoner Level 4.
- Now improved in the Offense Mastery tree instead of Utility.
- Heal amount per level increased to 25 from 20.
- Improved Heal no longer reduces the cooldown but now increases the amount healed by 15%.
- Added to Summoner's Rift.
- Promotes the nearest allied siege minion, increasing its attack range, health, armor, and magic resist. 180 second cooldown.
- Improved in the Utility tree - Improved Promote increases the defensive bonus stats of promoted minions by 15%.
- Now usable at Summoner Level 8 (on both the Crystal Scar and Summoner's Rift), up from Summoner Level 1.
- Removed -
- Health bonus upon reviving is now innate to the spell (as opposed to requiring Improved Revive).
- Improved Revive now grants a 125% movement speed increase upon revival down from 225% without any mastery.
- Now improved in the Defense tree instead of Offense.
- Improved Smite no longer reduces cooldown but the gold gained on cast is increased to 10 from 5.
- Cooldown reduced to 70 seconds from 75 seconds.
- Summoner's Insight no longer reduces cooldown.
Undocumented Changes[]
Summoner Spells[]
- Improved Clarity increases the total mana restored by 20% and no longer restores the same amount of mana to allies as the caster.
Champions[]
- Now has a new death particle and sound.
Rune Pages[]
- The Rune page cap is 20 now from 10.
Draft Mode[]
- Six bans now available in draft mode from 4.
Ranked Teams[]
- Ranked Teams now available.
Hotfix[]
- Jungle experience increased by 5% to compensate for new mastery trees.
- Fixed a bug where spectators would crash if a champion stealths not in the vision of the spectator.
- Fixed a bug where Shift + enter did not work in multiple languages.
- Fixed a bug where did not proc .