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For the Teamfight Tactics icon Teamfight Tactics patch, see V13.18 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V13.18[]

Client[]

Arena
  • Ranked rewards for Arena will begin distribution on September 18th.
    • Rewards are granted to players who played at least one match of the mode and includes summoner icons of their highest tier and all tiers below that.
      • There is a summoner icon for each tier: Wood, Bronze, Silver, Gold, and Gladiator.
Clash
  • The Clash-Ixtal Cup begins.
    • Registration Begins: September 11 @ 11:00 AM (Local Time)
    • Tournament Days: September 16 and 17 (~4-7 PM Local, varies by region)
Mythic Shop Rotation

Champions[]

Aphelios Aphelios
  • General
    • Bug Fix: Model no longer twitches unexpectedly during his weapon's idle animations.
Bard Bard
  • Traveler's Call Traveler's Call
    • Movement speed duration increased to 20 seconds from 7.
    • Maximum number of stacks increased to 10 from 5.
  • Caretaker's Shrine Caretaker's Shrine
    • New Effect: Now stores 2 charges of the ability with an 18 second recharge timer.
    • Bonus movement speed reduced to 20 / 22.5 / 25 / 27.5 / 30% from 30% at all ranks.
    • New Effect: Bonus movement speed now scales with 5% per 100 AP.
    • Shrine charge timer reduced to 5 seconds from 10.
    • Cooldown reduced to 0 seconds from 14.
Blitzcrank Blitzcrank
  • General
    • Updated ability icons.
Briar Briar - New champion
  • Crimson Curse Crimson Curse - Innate
    • Innate: Briar's basic attacks and abilities inflict a bleed against enemies for 5 seconds, refreshing on subsequent applications, stacking up to 9 times and dealing 25% damage for stacks beyond the first. The bleed deals「 10 − 50 (based on level) (+ 50% bonus AD) total physical damage over the duration, up to a maximum of 30 − 150 (based on level) (+ 150% bonus AD). 」「 2 − 10 (based on level) (+ 10% bonus AD) physical damage per second, up to a maximum of 6 − 30 (based on level) (+ 30% bonus AD) per tick. 」Briar Heal power icon heals herself equal to 25% of the pre-mitigation damage dealt. If a target dies while bleeding, she will heal herself equal to 100% of the remaining bleed damage.
    • Briar has no Health regeneration icon base health regeneration, but she increases healing from all sources by 0% − 50% (based on missing health).
  • Head Rush Head Rush - Q
    • Active: Briar Dash leaps to the target unit. If the target is an enemy, she deals 60 / 100 / 140 / 180 / 220 (+ 80% bonus AD) physical damage, Stun icon stuns them for 0.85 seconds, and inflicts them with 10 / 14 / 18 / 22 / 26% Armor penetration icon armor reduction for 5 seconds.
    • Cost: 6% current health.
    • Cooldown: 13 / 12 / 11 / 10 / 9 seconds.
    • Cast Time: None, Target Range: Range center 450.
  • Blood Frenzy Blood Frenzy - W
    • Active: Briar Dash dashes to the target location. If there is a nearby enemy upon her arrival, she gains Blood Frenzy for 5 seconds, during which she can cast Snack Attack Snack Attack.
    • Blood Frenzy: Briar breaks free from her pillory, turning Berserk icon berserk against the nearest enemy. She Reveal icon reveals the target and gains Ghost ghosting, 60 / 75 / 90 / 105 / 120% Attack speed icon bonus attack speed and 24 / 33 / 42 / 51 / 60% Movement speed icon bonus movement speed, as well as empowering her basic attacks to deal 60 / 70 / 80 / 90 / 100% AD physical damage to enemies surrounding her target. This damage is affected by Critical strike icon critical strike modifiers.
    • Briar prioritizes attacking Champion icon champions, then large Monster icon monsters, and then Minion icon minions.
    • Blood Frenzy ends early if there are no longer any nearby valid targets or Chilling Scream Chilling Scream is cast. If Head Rush Head Rush is cast on a non-champion, Briar will stop prioritizing champions during the frenzy. Blood Frenzy Bladework resets Briar's basic attack timer. Head Rush Head Rush and Certain Death Certain Death can be cast during the dash.
    • Cost: 6% current health.
    • Cooldown: 14 / 13 / 12 / 11 / 10 seconds.
    • Cast Time: None, Target Range: 75 - 300 / 650, Effect Radius: Range center 1000 / 275, Speed: 1200.
    • Snack Attack Snack Attack - W
      • Active: Briar empowers her next basic attack within 5 seconds during Blood Frenzy Blood Frenzy to take a bite out of the target enemy, having an Relentless Force 2 uncancelable windup, gaining Range icon 50 bonus range, dealing 5 / 20 / 35 / 50 / 65 (+ 105% AD) (+ 10% (+ 4% per 100 bonus AD) of the target's missing health) bonus physical damage and Heal power icon healing for 35 / 42.5 / 50 / 57.5 / 65% of the post-mitigation damage dealt.
      • Snack Attack deals 120% damage against Minion icon minions and Monster icon monsters, with the damage based on the target's health ratio being capped at 500.
      • Snack Attack Bladework resets Briar's basic attack timer.
      • Cast Time: None.
  • Chilling Scream Chilling Scream - E
    • Active: Briar Channeling icon charges for up to 1 second, during which she increases Chilling Scream's damage and range, and gains 35% damage reduction and Heal power icon heals herself for 2.5 / 2.875 / 3.25 / 3.625 / 4% maximum health every 0.25 seconds.
    • Chilling Scream can be recast within the duration, and does so automatically afterwards. Chilling Scream's charge cannot be Silence icon interrupted by Stun icon crowd control.
    • Recast: Briar unleashes a scream in the target direction that deals 80 / 115 / 150 / 185 / 220 (+ 100% bonus AD) (+ 100% AP) magic damage to enemies hit and Slow icon slows them by 80% for 0.5 seconds.
    • If Chilling Scream was charged for its full duration, enemies hit are also Airborne icon knocked back 575 units. If they collide with terrain, they will rebound to take 140 / 215 / 290 / 365 / 440 (+ 240% bonus AD) (+ 240% AP) Successfully enhanced damage magic icon bonus magic damage and become Airborne icon knocked up for 0.5 seconds and Stun icon stunned for 1.5 seconds.
    • Cost: 6% current health.
    • Cooldown: 18 seconds.
    • Cast Time: None / 0.291 (at base attack speed), Range: Range model -100 / Range center 400 − 600 (based on charge time), Width: Range model 380, Speed: 1900 / 1800.
  • Certain Death Certain Death - R
    • Active: Briar kicks a hemolith in the target direction that briefly grants Sight icon sight of its surroundings as it travels and marks the first enemy champion hit as her prey, Silence icon disrupting their ongoing Channeling icon channels and True Sight icon revealing them.
    • If a target is hit, Briar Remove Scurvy cleanses herself from all Stun icon crowd control and destroys her pillory over a cast time, afterwards Dash dashing to them with Unstoppable icon displacement immunity. Upon arrival, she creates an explosion around the marked target that deals 150 / 325 / 500 (+ 110% bonus AD) (+ 110% AP) physical damage to them and nearby enemies and Flee icon fears all non-marked targets for 1.5 seconds. She then enters a state of Hematomania.
    • Hematomania: Briar gains all effects of Blood Frenzy Blood Frenzy against the marked target as well as Armor icon bonus armor and Magic resistance icon bonus magic resistance equal to 20% AD, 10 / 15 / 20% Life steal icon life steal, and 10 / 20 / 30% Movement speed icon additional bonus movement speed.
    • Hematomania lasts until the marked target dies. If the target becomes invalid, Briar will turn Berserk icon berserk against the nearest other enemy until her target becomes valid again.
    • Casting Chilling Scream Chilling Scream ends Hematomania early.
    • Cost: 6% current health.
    • Cooldown: 120 / 100 / 80 seconds.
    • Cast Time: 1 / 1.25, Range: Range center 10000, Effect Radius: Global / Range center 1500 / Range model 575, Width: Range model 320, Speed: 2000 / 2500 - 5000.
Caitlyn Caitlyn
  • Headshot Headshot
    • Critical strike ratio formula changed to (100% total crit damage x 81.25% total crit chance) from (62.5% total crit damage x 130% total crit chance).
      • Damage unchanged.
Ezreal Ezreal
  • Essence Flux Essence Flux
    • Bug Fix: Mark is now properly triggered when hitting a target with an ability that doesn't apply on-hit effects even if they are under the effect of a Jax Counter Strike old dodging ability.
Graves Graves
  • General
    • Updated ability icons.
Gwen Gwen
  • Stats
    • Health growth increased to 115 to 106.
  • Thousand Cuts Thousand Cuts
    • Maximum monster base damage increased to 10 from 6.
    • Maximum monster AP ratio increased to 15% AP from 10% AP.
Irelia Irelia
  • Vanguard's Edge Vanguard's Edge
    • Cooldown reduced to 125 / 105 / 85 seconds from 140 / 120 / 100.
Ivern Ivern
  • Friend of the Forest Friend of the Forest
    • Bug Fix: Now properly keeps aggro when fighting dragons.
      • Note: This documents a change that was hotfixed during patch 13.17.
Janna Janna
  • General
    • Updated ability icons.
Jarvan IV Jarvan IV
  • General
    • Updated ability icons.
  • Martial Cadence Martial Cadence
    • Health ratio reduced to 6% of target's current health from 8%.
  • Cataclysm Cataclysm
    • Bug Fix: Summoned terrain now counts as a knockback and applies Airborne icon airborne to enemies knocked by being within the perimeter interval.
Jayce Jayce
  • General
    • Updated ability icons.
K'Sante K'Sante
  • All Out All Out
    • Bug Fix: Now properly converts percent bonus resistances into bonus attack damage.
Kassadin Kassadin
  • Riftwalk Riftwalk
    • AP ratio increased to 60% AP from 40% AP.
      • This was changed in V13.15, but is only documented in this patch.
Kayn Kayn
  • The Darkin Scythe The Darkin Scythe
    • Darkin healing changed to 25% of damage dealt at all levels from 20% − 30% (based on level).
  • Umbral Trespass Umbral Trespass
    • Darkin damage bonus AD ratio reduced to 10% per bonus AD from 13%.
    • Darkin heal bonus AD ratio reduced to 6.5% per 100 bonus AD from 8.45%.
Kennen Kennen
  • Lightning Rush Lightning Rush
    • Energy cost reduced to 80 at all ranks from 100 / 95 / 90 / 85 / 80.
  • Slicing Maelstrom Slicing Maelstrom
    • Cooldown reduced to 120 / 100 / 80 seconds from 120 at all ranks.
Kog'Maw Kog'Maw
  • Icathian Surprise Icathian Surprise
    • Bug Fix: Character swap to the exploded Kog'Maw model is no longer partially overriding his champion statistics.
      • No longer shows as having the maximum amount of attack speed while a corpse.
Lee Sin Lee Sin
  • General
    • Updated ability icons.
Leona Leona
  • General
    • Updated ability icons.
Lucian Lucian
Malphite Malphite
  • General
    • Updated ability icons.
Naafiri Naafiri
  • Hounds' Pursuit Hounds' Pursuit
    • Bug Fix: No longer able to target Little Legend units on ARAM.
Neeko Neeko
  • Inherent Glamour Inherent Glamour
    • Bug Fix: KDA score no longer changes based on unit she is disguised as.
Nami Nami
  • General
    • Updated ability icons.
Olaf Olaf
  • General
    • Updated ability icons.
Orianna Orianna
  • General
    • Updated ability icons.
    • Bug Fix: Basic attacks no longer improperly cancel when the ball returns to her location.
Rell Rell
  • Full Tilt Full Tilt
    • Bonus movement speed reduced to 12 / 14 / 16 / 18 / 20% from 15 / 17.5 / 20 / 22.5 / 25%.
      • Increased bonus movement speed reduced to 24 / 28 / 32 / 36 / 40% from 30 / 35 / 40 / 45 / 50%.
Senna Senna
  • Basic Attack Basic Attack
    • Critical strike damage increased to 100% from 91.5%.
  • Last Embrace Last Embrace
    • New Effect: Area of effect spread now applies a stack of Mist Mist to champions hit.
Thresh Thresh
  • Dark Passage Dark Passage
    • Shield strength per soul increased to 2 from 1.5.
Tryndamere Tryndamere
  • Stats
    • Base attack damage reduced to 66 from 68.
    • Health growth reduced to 108 from 115.
Udyr Udyr
Varus Varus
  • General
    • Updated ability icons.
Vayne Vayne
  • General
    • Updated ability icons.
Xayah Xayah
  • Stats
    • Base health reduced to 630 from 660.
    • Health growth increased to 107 from 102.
  • Bladecaller Bladecaller
    • Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 11 / 10.5 / 10 / 9.5 / 9.
Zed Zed
  • General
    • Updated ability icons.
Zoe Zoe

Items[]

Catalyst of Aeons Catalyst of Aeons
  • Bug Fix: Now is properly counted as a Mythic component in the shop.
Crown of the Shattered Queen Crown of the Shattered Queen
  • Ability power increased to 85 from 70.
  • Champion damage reduction reduced to 40% from 75%.
  • Safeguard linger duration increased to 2.5 seconds from 1.5.
  • Removed Unique Passive - Poise: While Safeguarded, gain 10 − 40 (based on level) ability power, lingering for 3 seconds after Safeguard is deactivated.
  • Caesura Caesura ability power increased to 105 from 90.
Spear of Shojin Spear of Shojin
  • Attack damage reduced to 55 from 60.
Statikk Shiv Statikk Shiv
  • Attack damage increased to 50 from 45.
  • Minion damage reduced to 200 at all levels from 250 − 350 (based on level).
Stormrazor Stormrazor
  • Attack damage increased to 55 from 50.

Monsters[]

Dragons
  • Bug Fix: "Taking flight" spell's knock back source is once again Dragon itself, and no longer attributed to whoever triggered the spell by triggering aggro.
Chemtech Drake Chemtech Drake
  • Bug Fix: Sound effects are no longer audible through Fog of War.
Hextech Drake Hextech Drake
  • Bug Fix: Sound effects are no longer audible through Fog of War.
Rift Herald Rift Herald
  • Bug Fix: No longer has a longer leash range than intended.

Neutral buffs[]

Hextech Dragon Soul Hextech Dragon Soul
  • Bug Fix: Sound effects are no longer audible through Fog of War.

Hotfixes[]

September 13th Hotfix[]

ARAM-specific balancing
  • Hecarim Hecarim
    • Ability haste changed to +10 from 0.
  • Naafiri Naafiri
    • Outgoing damage modifier changed to +5% from 0%.
  • Sylas Sylas
    • Incoming damage modifier changed to 0% from -5%.
  • Tryndamere Tryndamere
    • Incoming damage modifier changed to -10% from -15%.

September 14th Hotfix[]

Bard Bard
  • Caretaker's Shrine Caretaker's Shrine
    • Bug Fix: No longer loses a charge if he casts it outside of range and cancels the ability.
Briar Briar
  • Stats
    • Base health increased to 610 from 590.
  • Chilling Scream Chilling Scream
    • Damage reduction increased to 40% from 35%.
    • Cooldown reduced to 16 seconds from 18.

References[]

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