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Glacial Augment is a rune in League of Legends icon League of Legends.



Notes[]

  • On champions without immobilizing effects, Glacial Augment is exchanged with First Strike First Strike.

Map-Specific Differences[]

ProfileIcon0785 The Thinking Manatee Ultra Rapid Fire differences edit
  • Cooldown changed to 15 seconds.


Media[]

Sound Effects[]

Activation
Icy zone slow

Patch History[]

V14.2
  • Bug Fix: Ice ray missiles no longer are consumed by Spell Shield spell shields.
V13.15
  • Base slow reduced to 20% from 30%.
  • Bonus AD ratio increased to 7% per 100 bonus AD from 4%.
  • AP ratio increased to 6% per 100 AP from 3%.
V12.10
  • Bug Fix: Is now correctly replaced by First Strike First Strike on all champions that do not have any compatible form of crowd control.
V12.2 - January 21st Hotfix
  • Bug Fix: Fixed a bug where the slow would sometimes persist much longer than it was supposed to.
V12.2
  • Bug Fix: Fixed a bug where triggering it would incorrectly count toward triggering Eclipse's Eclipse's Ever Rising Moon.
V11.24 - December 15th Hotfix
  • Slow heal and shield power ratio increased to 9% per 10% from 7% per 10%.
V11.24
  • Base slow reduced to 30% from 35%.
  • Slow bonus AD ratio increased to 4% per 100 bonus AD from 2%.
  • Slow AP ratio increased to 3% per 100 AP from 2%.
  • Slow heal and shield power ratio increased to 7% per 10% from 5% per 10%.
V11.23
  • New Effect:
    • Stun icon Immobilizing an enemy champion will cause 3 glacial rays to emanate from them towards you and other nearby enemy champions, creating icy zones that Slow icon slow enemies within by 35% (+ 2% per 100 AP) (+ 2% per 100 bonus AD) (+ 5% per 10% heal and shield power) and reducing their damage by 15% against your allies, excluding yourself, for 3 (+ 100% of the immobilizing effect's duration) seconds.
    • Cooldown: 25 seconds.
  • Old Effect:
    • Glacial Augment: Basic attacks on-hit Slow icon slow enemy champions by (Melee role 45% − 55% / Ranged role 30% − 40%) (based on level) for 2 seconds, which increases in effectiveness over the duration. This effect cannot occur on the same target more than once every few seconds.
      • Cooldown: 7 / 6 / 5 / 4 (based on level) (per target) seconds.
    • Freeze Ray: Slow icon Slowing an enemy champion with an item active creates a 600-unit frozen line in their direction for 5 seconds, Slow icon slowing all enemies within by 60%. The Freeze Ray can fire upon any number of champions concurrently, and has no cooldown.
V10.13
  • Bug Fix: Tooltip no longer references targets hit by Kircheis Shard item Energized-empowered attacks.
V8.2
  • Ranged slow increased to 30% − 40% (based on level) from 20% − 40% (based on level).
  • Melee slow increased to 45% − 55% (based on level) from 40% − 50% (based on level).
  • Freeze ray slow increased to 60% from 50%.
V8.1
  • Bug Fix: Now has ally/enemy color differentiation.
V7.22 Added
  • Inspiration icon Inspiration Keystone rune.
    • Passive – Glacial Augment: Basic attacks Slow icon slow enemy champions for 2 seconds, which increases over the duration. This effect cannot occur on the same target more than once every few seconds.
    • Passive – Freeze Ray: Slowing an enemy champion with an item active triggers your Freeze Ray to fire a laser that cuts an X-unit line through the ground in their direction, creating a slowing field for 5 seconds that Slow icon slows units inside by 50%. The Freeze Ray can fire upon any number of champions concurrently, and has no cooldown.
    • Per-Target Cooldown: 7 / 6 / 5 / 4 (based on level) seconds.

References

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