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For the Teamfight Tactics icon Teamfight Tactics patch, see V11.15 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Cyber Pop Akshan Cyber Pop Akshan
    Chromaskins Chromas: Catseye, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire, Tanzanite
  • Sentinel Graves Sentinel Graves
    Chromaskins Chromas: Emerald, Pearl, Resolute, Rose Quartz, Ruby, Tanzanite
  • Ruined Miss Fortune Ruined Miss Fortune
    Chromaskins Chromas: Amethyst, Catseye, Cursed, Emerald, Obsidian, Pearl, Rose Quartz, Ruby, Sapphire
  • Sentinel Pyke Sentinel Pyke
    Chromaskins Chromas: Aquamarine, Citrine, Emerald, Pearl, Resolute, Ruby, Sapphire, Tanzanite, Turquoise
  • Sentinel Rengar Sentinel Rengar
    Chromaskins Chromas: Aquamarine, Citrine, Emerald, Pearl, Resolute, Rose Quartz, Ruby, Sapphire, Tanzanite

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V11.15[]

Client[]

  • Rotating Game Mode: Ultimate Spellbook is still on live servers from July 8, 2021 (1:00 AM PT) to August 9, 2021 (11:59 PM PT).
    • Starting on Week 3 (July 22nd), a new mission is added. This mission can be repeated infinitely. It won't appear in missions log. Completing it grants 600 Sentinel points.
      • Play 1 PvP matchmade game of Summoner's Rift, ARAM, Ultimate Spellbook, or Teamfight Tactics (excluding Hyper Roll).
Clash
  • Mount Targon Clash: The second weekend of the Mount Targon-themed Clash will be July 24th and 25th. Team formation for the second weekend will be open starting on July 19th.
  • Bandle City Clash: The first weekend of the Bandle City-themed Clash will be August 7th and 8th. Team formation for the first weekend will be open starting on August 2nd. The second weekend will be during patch 11.16.
Ranked Split 3
  • Split 3 of ranked starts on Sunday, August 8 (11:59 PM local time for your region). Gain exclusive rewards: an Akshan summoner icon, Akshan emotes, and a Series 1 Eternals Capsule.
Your Shop
  • Your Shop returns from July 22, 2021 to August 30, 2021 (6:00 PM CEST).

Champions[]

Akshan Akshan - New champion
  • Dirty Fighting Dirty Fighting (Innate)
    • Innate: Whenever Akshan uses a basic attack, he fires an additional shot, which deals 50% AD physical damage, increased to 100% AD against Minion icon minions. If Akshan cancels the second shot, he gains 35 − 75 (based on level) (+ 100% bonus attack speed) bonus movement speed decaying over 1 second.
    • Akshan's basic attacks and abilities apply a stack to affected enemies for 5 seconds, stacking up to 3 times and refreshing on subsequent applications. The third stack consumes them all to deal 20 − 175 (based on level) bonus magic damage and, if the target is a Champion icon champion, Akshan is granted a 40 − 300 (based on level) (+ 40% bonus AD) Hybrid resistances icon shield for 2 seconds. The shield may only be gained once every few seconds.
    • Static Cooldown: 16 / 12 / 8 / 4 (based on level) seconds.
  • Avengerang Avengerang (Q)
    • Active: Akshan hurls a boomerang in the target direction, dealing 5 / 25 / 45 / 65 / 85 (+ 80% AD) physical damage to enemies hit and Reveal icon revealing them for 1 second, granting Sight icon sight of the area along its path, as well as extending its range every time it hits an enemy. If the boomerang hits an enemy champion, Akshan gains 40% bonus movement speed decaying over 1 second.
    • Upon reaching maximum range, the boomerang returns to Akshan. Enemies can be hit once per pass.
    • Avengerang's deals 40 / 47.5 / 55 / 62.5 / 70% damage against non-champions.
    • Mana Cost: 60 / 65 / 70 / 75 / 80.
    • Cooldown: 8 / 7.5 / 7 / 6.5 / 6 seconds.
    • Range: Range model 850, Effect Radius: Sight icon 400, Width: Range model 120, Speed: 1500 / 2400, Cast time: 0.25 seconds.
  • Going Rogue Going Rogue (W)
    • Passive: Enemy Champion icon champions that kill allied champions are marked as a Scoundrel for 60 seconds. Upon scoring a Damage rating takedown against a Scoundrel within 3 seconds of damaging them, Akshan receives an additional 100 Gold 100 and revives all Death dead allied champions that were slain by that enemy champion after 1 second at their summoning platform, and removes the marks from all other enemies.
    • Active: Akshan enters Ambush 2 camouflage, which lasts for 2 seconds or indefinitely while he is near terrain or inside Brushmaker brush. Going Rogue can be recast after 1 second, and does so automatically at the end of its duration.
      • Attacking or casting abilities ends Going Rogue immediately.
    • While Going Rogue and moving towards nearby Scoundrels, Akshan gains 80 / 90 / 100 / 110 / 120 bonus movement speed and bonus mana regeneration equal to 12% of his missing mana. He can also see trails leading towards Scoundrels.
    • Recast: Akshan ends Going Rogue.
    • Mana Cost: 40 / 30 / 20 / 10 / 0.
    • Cooldown: 18 / 14 / 10 / 6 / 2 seconds.
    • Detection Radius: 800, Cast time: 0.5 seconds.
    • ARAM: Scoundrel duration reduced to 25 seconds.
  • Heroic Swing Heroic Swing (E)
    • Active: Akshan can activate Heroic Swing three times before the ability goes on cooldown, and can use the third cast only after 0.5 seconds of the second cast. Akshan may input a movement command to use the second and third casts.
    • First Cast: Akshan fires a hook in the target direction, which grapples to the first instance of terrain hit for 1.5 seconds. Heroic Swing's second cast can be used while the hook is attached.
      • If Akshan becomes Stun icon immobilized or Grounded icon grounded during this time, the hook will detach, ending Heroic Swing prematurely.
    • Second Cast: Akshan Dash swings around the terrain, rapidly firing at the nearest Sight icon visible enemy to deal them 30 / 55 / 80 / 105 / 130 (+ 10% bonus AD) (+ 30% bonus attack speed) physical damage per shot and apply On-hit icon on-hit and on-attack effects at 25% effectiveness per shot. He stops the swing upon colliding with an enemy champion or terrain, or after 3 seconds.
    • Third Cast: Akshan Dash jumps off of the rope to the target location and fires one last shot at a nearby Sight icon visible enemy.
    • Heroic Swing's cooldown resets upon scoring a Damage rating takedown against an enemy champion. The shots benefit from Critical strike icon critical strike modifiers at 90% effectiveness and apply life steal at 100% effectiveness. Akshan prioritizes firing at enemy champions with stacks of Dirty Fighting Dirty Fighting, will not fire if he is channeling Comeuppance Comeuppance, and Sight icon reveals himself during Heroic Swing.
    • Mana Cost: 70.
    • Cooldown: 18 / 16.5 / 15 / 13.5 / 12 seconds.
    • Speed: 2500 / 1200, Cast time: None.
  • Comeuppance Comeuppance (R)
    • Active: Akshan Channeling icon channels for 2.5 seconds, locking onto the target enemy champion, True Sight icon revealing them, and storing 5 / 6 / 7 bullets into his weapon, as well as Sight icon revealing himself. Comeuppance can be recast after 0.5 seconds during the channel, and does so automatically at the end of its duration.
      • Comeuppance is placed on a 15-second cooldown if its channel is canceled.
    • Recast: Akshan fires all stored bullets at the target, each dealing 20 / 25 / 30 (+ 10% AD) physical damage to the first enemy hit, including structures and increased by 0% − 300% (based on target's missing health).
      • Each bullet's damage is also increased by 0.5% per Critical strike chance icon 1% critical strike chance and Critical strike damage icon critical damage bonuses at 50% effectiveness, applies Life steal icon life steal at 80% effectiveness, and executes Minion icon minions.
    • Akshan may still move and cast Heroic Swing Heroic Swing while channeling Comeuppance.
    • Mana Cost: 100.
    • Cooldown: 100 / 85 / 70 seconds.
    • Target Range: Range center 2500, Width: Range model 120, Speed: 3200, Cast time: None.
Annie Annie
Aurelion Sol Aurelion Sol
  • Starsurge Starsurge
    • Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 11 / 10 / 9 / 8 / 7.
Blitzcrank Blitzcrank
  • Stats
    • Base armor increased to 40 from 37.
  • Rocket Grab Rocket Grab
    • Base damage increased to 90 / 140 / 190 / 240 / 290 from 70 / 120 / 170 / 220 / 270.
    • AP ratio increased to 120% AP from 100% AP.
Caitlyn Caitlyn
  • Piltover Peacemaker Piltover Peacemaker
    • AD ratio increased to 130 / 145 / 160 / 175 / 190% AD from 130 / 140 / 150 / 160 / 170% AD.
Cassiopeia Cassiopeia
  • Twin Fang Twin Fang
    • Bonus base damage increased to 20 / 40 / 60 / 80 / 100 from 10 / 30 / 50 / 70 / 90.
Gwen Gwen
  • Skip 'n Slash Skip 'n Slash
    • Bonus attack speed reduced to 20 / 35 / 50 / 65 / 80% from 40 / 50 / 60 / 70 / 80%.
Illaoi Illaoi
  • Tentacle Smash Tentacle Smash
    • Bug Fix: Animation no longer locks if she inputs another command right after casting the ability.
Irelia Irelia
  • Defiant Dance Defiant Dance
    • Minimum AD ratio reduced to 40% AD from 50% AD.
      • Maximum AD ratio reduced to 120% AD from 150% AD.
    • Base physical damage reduction reduced to 40% − 70% (based on level) from 40% − 80% (based on level).
    • Base magic damage reduction reduced to 20% − 35% (based on level) from 20% − 40% (based on level).
Kayle Kayle
  • Stats
    • Base magic resistance reduced to 26 from 30.
Kayn Kayn
  • The Darkin Scythe The Darkin Scythe
    • Bug Fix: Global transformation SFX now plays for both allies and enemies.
    • Bug Fix: Transformation SFX is now stereo for the local player.
  • Blade's Reach Blade's Reach
    • Bug Fix: On-hit SFX is now form-specific.
  • Shadow Step Shadow Step
    • Bug Fix: Fixed a bug where the SFX made a popping noise when it looped.
  • Original Kayn Original Kayn
    • Bug Fix: Recall SFX is now form-specific.
  • Odyssey Kayn Odyssey Kayn
    • Bug Fix: Dance music is now form specific.
Kennen Kennen
  • Thundering Shuriken Thundering Shuriken
    • Base damage increased to 85 / 130 / 175 / 220 / 265 from 75 / 115 / 155 / 195 / 235.
    • AP ratio increased to 80% AP from 75% AP.
Kled Kled
  • Violent Tendencies Violent Tendencies
    • Bug Fix: A missing voiceline has been restored.
  • Marauder Kled Marauder Kled
    • Bug Fix: Unmounted voice lines and attack lines now play properly instead of the mounted ones.
    • Bug Fix: Violent Tendencies Violent Tendencies voice lines have been restored to trigger properly.
Lillia Lillia
  • Blooming Blows Blooming Blows
    • Bug Fix: Fixed a bug where the movement speed did not scale off of AP from runes.
Mordekaiser Mordekaiser
  • Indestructible Indestructible
    • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 14 / 13 / 12 / 11 / 10.
    • Damage dealt stored increased to 45% from 35%.
      • Damage dealt stored to non-champions increased to 11.25% from 8.75%.
Nautilus Nautilus
Nidalee Nidalee
  • Stats
    • Base health increased to 570 from 545.
    • Health growth increased to 95 from 85.
Nocturne Nocturne
  • Umbra Blades Umbra Blades
    • Bug Fix: Now correctly heals for the full amount against pets.
Rell Rell
Rumble Rumble
  • Junkyard Titan Junkyard Titan
    • Bug Fix: Heat resource Heat is now checked more consistently:
      • Delay until Heat decays is now much more consistent.
      • Overheated duration is now consistently 5.25 seconds from only averaging this value.
    • Heat resource Heat no longer gets returned to a previous value when using the Undo function in the shop, which allowed generating high values of heat at the start of the game easily.
  • Electro Harpoon Electro Harpoon
    • Bug Fix: When targeting very far away, no longer tries to walk "in range", overriding Rumble's orders.
      • (This was already fixed in V11.14, but documented in this patch instead).
Senna Senna
Shaco Shaco
  • Deceive Deceive
    • Bug Fix: Orange smoke VFX now correctly appears from the enemy's point of view when cast through fog of war.
Shyvana Shyvana
  • Twin Bite Twin Bite
    • Cooldown reduced to 7 / 6.5 / 6 / 5.5 / 5 seconds from 9 / 8 / 7 / 6 / 5.
    • First attack AP ratio increased to 35% AP from 25% AP.
    • Second attack AP ratio increased to 25% AP from 15% AP.
Sylas Sylas
  • Chain Lash Chain Lash
    • Detonation base damage increased to 70 / 125 / 180 / 235 / 290 from 60 / 115 / 170 / 225 / 280.
    • Detonation AP ratio increased to 90% AP from 80% AP.
  • Kingslayer Kingslayer
    • Base heal reduced to 25 / 50 / 75 / 100 / 125 from 30 / 60 / 90 / 120 / 150.
      • Maximum base heal reduced to 50 / 100 / 150 / 200 / 250 from 60 / 120 / 180 / 240 / 300.
    • Heal AP ratio reduced to 40% AP from 45% AP.
      • Maximum heal AP ratio reduced to 80% AP from 90% AP.
Syndra Syndra
  • Dark Sphere Dark Sphere
    • Mana cost reduced to 40 / 50 / 60 / 70 / 80 from 60 / 65 / 70 / 75 / 80.
Thresh Thresh
  • Flay Flay
    • Cooldown increased to 13 / 12.25 / 11.5 / 10.75 / 10 seconds from 11 / 10.5 / 10 / 9.5 / 9.
Viego Viego
  • General
    • Bug Fix: Now responds to Shadow Isles voice interactions rather than Demacian.
  • Sovereign's Domination Sovereign's Domination
  • Blade of the Ruined King Blade of the Ruined King
    • Base damage reduced to 15 / 30 / 45 / 60 / 75 from 25 / 40 / 55 / 70 / 85.
    • Bonus monster damage increased to 20 from 10.
    • Healing against minions reduced to 10% from 50%.
Wukong Wukong
  • Stats
    • Base health regeneration reduced to 2.5 from 4.
Xayah Xayah
  • Featherstorm Featherstorm
    • Cooldown reduced to 140 / 120 / 100 seconds from 160 / 145 / 130.
Zoe Zoe
  • General
    • Bug Fix: Taunt voice lines for Ezreal Ezreal and Lux Lux have been restored.

Items[]

Hullbreaker Hullbreaker
  • Boarding Party bonus resistances increased to 20 − 60 (based on level) from 20 − 45 (based on level).
    • Boarding Party minion bonus resistances increased to 60 − 180 (based on level) from 60 − 135 (based on level).

Ultimate Spellbook[]

  • Bard Bard
    • Outgoing damage modifier changed to +5% from 0%.
    • Incoming damage modifier changed to -5% from 0%.
  • Jax Jax
    • Incoming damage modifier changed to +5% from 0%.
  • Trundle Trundle
    • Incoming damage modifier changed to +5% from 0%.
  • Yuumi Yuumi
    • Healing modifier changed to -25% from -20%.
    • Shielding modifier changed to -25% from -20%.
  • Ulternate Summoner Spells
  • Stealth champions can now get stealth Ulternate Summoners offered to them.
  • Dragon Soul's revive now triggers after champion revives.
  • Bug Fix: Clones now properly copy health bar icons, including the Ulternate Summoner icon. This fix applies more broadly as well, e.g. Prototype: Omnistone Prototype: Omnistone now properly copy its icon over.
  • Bug Fix: First Blood gold now correctly matches the classic Summoner's Rift value (100 instead of 150).
  • Bug Fix: Announcement text for stealing a Ruined Dragon now correctly informs you it was the Ruined Dragon you stole.
  • Bug Fix: Volibear Volibear no longer sometimes spits out missiles from his Ulternate Summoner when trying to bite.
  • Matchmaking for the Ultimate Spellbook queue has been reseeded. Matches should now be with players of a more equal skill level. This change happened halfway through 11.14.

Hotfixes[]

July 23rd Hotfix[]

Akshan Akshan
  • Stats
    • Base attack damage increased to 52 from 50.
    • Base health increased to 560 from 530.
  • Avengerang Avengerang
    • Cooldown reduced to 8 / 7.25 / 6.5 / 5.75 / 5 seconds from 8 / 7.5 / 7 / 6.5 / 6.

July 26th Hotfix[]

Ultimate Spellbook
  • Dragon Soul
    • Bug Fix: Revive now works more consistently with other death defying effects.

July 28th Hotfix[]

Akshan Akshan
  • Stats
    • Attack speed growth increased to 4% from 2.5%.
  • Avengerang Avengerang
    • Damage against non-champions increased to 40 / 52.5 / 65 / 77.5 / 90% from 40 / 47.5 / 55 / 62.5 / 70%.

References[]

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