League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement


For the Teamfight Tactics icon Teamfight Tactics patch, see V14.11 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • Infernal Ashe Infernal Ashe
    Chromaskins Chromas: Amethyst, Aquamarine, Catseye, Emerald, Pearl, Rose Quartz, Ruby, Turquoise
  • Infernal Karma Infernal Karma
    Chromaskins Chromas: Amethyst, Aquamarine, Catseye, Pearl, Peridot, Rose Quartz, Ruby, Turquoise
  • Infernal Olaf Infernal Olaf
    Chromaskins Chromas: Amethyst, Aquamarine, Catseye, Emerald, Rainbow, Rose Quartz, Ruby, Turquoise

The following Summoner icons have been added to store:

The following Emotes have been added to the store:

League of Legends V14.11[]

Client[]

Blue Essence Emporium
  • The Emporium returns, from May 30th, 2024 (18:00 UTC) until June 19th, 2024 (18:00 UTC).
    • Due to technical issues we're still going to disable the ability to gift mystery wards and icons, we're still working on bringing it back but weren't able to do it for this Blue Essence Emporium.
Champion Mastery
  • Undocumented/Bug Fix: Restored Mastery emote sound effects for levels 4–9.
  • Bug Fix: Anivia's Anivia's granted profile title has been corrected to "The Cryophoenix" from "The Cryopheonix".
Name Input Fields
  • All Riot ID input fields now include two input boxes, one for the name and one for the tag, instead of one box combined for both.
Ranked
  • Apex MMR Duo Restriction will be turned back on in 14.11. Players who have Grandmaster+ MMR everywhere outside of CN and KR won't be able to duo. Players who have Master+ MMR in CN and KR won't be able to duo.
  • Visible Rank duo restriction remains unchanged across patches so this is more of a reminder. Players who have Grandmaster+ rank everywhere outside of CN and KR are not able to duo. Players who have Master+ rank in CN and KR are not able to duo.
Replays
  • Bug Fix: Replay files no longer download incomplete, which would previously cause them to display a "Replay Corrupted" error upon attempting to view them.
Reporting
  • Players can now report inappropriate or offensive Riot ID names through champion select.
Servers
  • This is an announcement for a future change. The Middle East (ME) shard will officially open and be available for free transfers (1 BE 1) on June 25, 2024, until September 2, 2024.
    • TFT Mobile server does not exist yet, but it is planned to arrive later in 2024.
Spectator
  • Bug Fix: 'Spectate Game' option in the context menu for players in the friends list is no longer sometimes greyed out, locking players out of spectating games.

Game[]

AI Bots
  • Intro Bot AI Update - AI Behavior improvements focused on helping new players.
Fistbumps
  • Fistbumping is now available in Arena.

Champions[]

Caitlyn Caitlyn
  • Stats
    • Attack speed ratio increased to 0.594 from 0.568.
  • Yordle Snap Trap Yordle Snap Trap
    • Headshot bonus AD ratio reduced to 40% bonus AD at all ranks from 40 / 50 / 60 / 70 / 80%.
  • Ace in the Hole Ace in the Hole
    • Bonus AD ratio reduced to 150% bonus AD from 170%.
Camille Camille
Corki Corki
  • Missile Barrage Missile Barrage
    • Bug Fix: After leveling up, the visual ammo count no longer desyncs from his actual ammo count.
    • Bug Fix: Upon learning the ability, the visual ammo count now properly displays the ammo Corki receives (two rockets).
Draven Draven
  • League of Draven League of Draven
    • Base gold increased to 25 Gold 25 from 10 Gold 10.
    • Stacks lost upon death reduced to 50% from 75%.
Elise Elise
Evelynn Evelynn
  • Hate Spike Hate Spike
    • Bug Fix: SFX once again properly plays for Evelynn upon hitting a target at max range with the first spike.
Gangplank Gangplank
  • Stats
    • Base health increased to 630 from 600.
    • Armor growth increased to 4.7 from 4.2.
Gnar Gnar
  • Stats
    • Attack damage growth increased to 3.2 from 3.
  • Boomerang Throw Boomerang Throw
    • AD ratio increased to 125% AD from 115% AD.
Heimerdinger Heimerdinger
  • H-28G Evolution Turret H-28G Evolution Turret
    • Bug Fix: Ability is no longer sometimes locked out even when charges were available, because of the recharge cooldown being desynced from the ability's charge count as they are used.
    • Undocumented: Heimerdinger no longer has a buff that tracks his charges and the recharge timer. This buff was also previously desynced from his actual charge count.
    • Bug Fix: The floating charge count on his VFX around his model is now synced with the actual amount of available charges on the ability.
Hwei Hwei
  • Devastating Fire Devastating Fire
    • Health ratio reduced to 3 / 4 / 5 / 6 / 7% of target's maximum health from 4 / 5 / 6 / 7 / 8%.
  • Molten Fissure Molten Fissure
    • Fissure AP ratio per tick reduced to 5% AP from 6.25% AP.
      • Fissure total AP ratio reduced to 50% AP from 62.5% AP.
Irelia Irelia
  • Stats
    • Health growth reduced to 115 from 124.
Jinx Jinx
  • Stats
    • Attack damage growth reduced to 2.9 from 3.15.
K'Sante K'Sante
  • Ntofo Strikes Ntofo Strikes
    • Mana cost reduced to 20 at all ranks from 28 / 26 / 24 / 22 / 20.
  • Path Maker Path Maker
    • Maximum charge time reduced to 1 second from 1.5 seconds.
    • Damage reduction reduced to 30% at all levels from 40% − 60% (based on level).
    • All Out All Out damage reduction changed to 60% at all levels from 50% − 75% (based on level).
  • All Out All Out
    • Healing increased to 15 / 20 / 25% of damage dealt from 10 / 15 / 20%.
Karthus Karthus
  • Lay Waste Lay Waste
    • Base damage reduced to 43 / 62 / 81 / 100 / 119 from 45 / 65 / 85 / 105 / 125.
      • Single-target damage reduced to 86 / 124 / 162 / 200 / 238 from 90 / 130 / 170 / 210 / 250.
Kha'Zix Kha'Zix
  • Taste Their Fear Taste Their Fear
    • Base damage increased to 80 / 105 / 130 / 155 / 180 from 70 / 95 / 120 / 145 / 170.
Lulu Lulu
  • Wild Growth Wild Growth
    • Cooldown reduced to 100 / 90 / 80 seconds from 120 / 100 / 80.
    • Knock up duration increased to 1 second from 0.75.
Master Yi Master Yi
  • Stats
    • Health growth increased to 105 from 100.
    • Attack speed growth increased to 2.5% from 2%.
    • Attack damage growth increased to 2.5 from 2.2.
    • Armor growth increased to 4.7 from 4.2.
Mordekaiser Mordekaiser
  • Darkness Rise Darkness Rise
    • Base damage per second reduced to 5 at all levels from 5 − 15.2 (based on level).
    • Damage cap against monsters increased to 40 − 200 (based on level) from 28 − 164 (based on level).
  • Obliterate Obliterate
    • Base damage increased to 80 / 110 / 140 / 170 / 200 from 75 / 95 / 115 / 135 / 155.
    • Base damage per level reduced to 0 − 45 (based on level) from 5 − 139 (based on level).
  • Realm of Death Realm of Death
Nami Nami
  • Stats
    • Base attack damage increased to 54 from 51.
  • Ebb and Flow Ebb and Flow
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
  • Tidal Wave Tidal Wave
    • Slow increased to 70% at all ranks from 50 / 60 / 70%.
Nasus Nasus
  • Stats
    • Attack damage growth increased to 4 from 3.5.
  • Spirit Fire Spirit Fire
    • Armor reduction increased to 30 / 35 / 40 / 45 / 50% from 25 / 30 / 35 / 40 / 45%.
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 85 / 100 / 115 / 130.
Ornn Ornn
Pantheon Pantheon
  • Comet Spear Comet Spear
    • New Effect: Throw damage now scales with 50% AP.
  • Shield Vault Shield Vault
    • Base damage changed to 5 / 5.5 / 6 / 6.5 / 7% of target's maximum health from 60 / 100 / 140 / 180 / 220.
      • New Effect: Now deals a minimum of 50 and a maximum of 200 damage against minions and monsters.
    • Removed: Damage no longer scales with 100% AP.
    • New Effect: Now scales with 0.4% per 100 user bonus health.
    • New Effect: Now scales with 1.5% per 100 AP.
  • Aegis Assault Aegis Assault
    • New Effect: Now grants 5 − 30 (based on level) (+ 2.5% bonus health) bonus armor and bonus magic resistance for 4 seconds after slamming his shield if empowered by Mortal Will Mortal Will.
  • Grand Starfall Grand Starfall
    • New Effect: Spear damage now scales with 50% AP.
Singed Singed
  • Poison Trail Poison Trail
    • AP ratio per tick increased to 10.625% AP from 10% AP.
  • Insanity Potion Insanity Potion
    • Cooldown reduced to 100 seconds at all ranks from 120 / 110 / 100.
Smolder Smolder
  • Stats
    • Base attack damage increased to 60 from 57.
  • Dragon Practice Dragon Practice
    • Super Scorcher Breath Super Scorcher Breath bonus damage increased to 40% − 70% (based on critical strike chance) of Dragon Practice stacks from 40% − 52%.
  • Super Scorcher Breath Super Scorcher Breath
    • Mana cost changed to 25 at all ranks from 23 / 26 / 29 / 32 / 35.
    • Critical strike chance ratio increased to 0% − 75% (based on critical strike chance) from 0% − 50%.
Taliyah Taliyah
  • Threaded Volley Threaded Volley
    • Base damage reduced to 56 / 74.5 / 93 / 111.5 / 130 from 60 / 78 / 96 / 114 / 132.
Tristana Tristana
  • Rocket Jump Rocket Jump
    • Bug Fix: Hitting an enemy with Rocket Jump while she has any amount of ability power and Explosive Charge Explosive Charge is active on them no longer instantly increases its stacks to the maximum, triggering the explosion improperly.
  • Buster Shot Buster Shot
    • Bug Fix: Hitting an enemy with Buster Shot while she has any amount of ability power and Explosive Charge Explosive Charge is active on them no longer instantly increases its stacks to the maximum, triggering the explosion improperly.
Viego Viego
Wukong Wukong
  • Warrior Trickster Warrior Trickster
    • Bug Fix: Statikk Shiv's Statikk Shiv's Electroshock no longer unintentionally triggers from the clone expiring if the enemy who owns the item hit it at any point during its active time.
Yasuo Yasuo
  • Steel Tempest Steel Tempest
    • Bug Fix: Using Recall Recall during a Sweeping Blade Sweeping Blade + Steel Tempest combo no longer incorrectly delays the knock-up until Recall's channel ends or is interrupted.

Items[]

Blackfire Torch Blackfire Torch
  • Now has the search keyword "burn".
  • Bug Fix: Baleful Blaze's damage is no longer able to incorrectly grant stacks of Spear of Shojin's Spear of Shojin's Focused Will, if both items are owned.
Celestial Opposition Celestial Opposition
  • Damage dealt to the user from Knight's Vow's Knight's Vow's Sacrifice damage redirect is now special-cased to no longer trigger Blessed.
Essence Reaver Essence Reaver
  • Total cost reduced to 3100 Gold 3100 from 3200 Gold 3200.
    • Combine cost reduced to 100 Gold 100 from 200 Gold 200.
Fated Ashes Fated Ashes
  • Bug Fix: Fixed an issue where the damage-over-time was able to stack Spear of Shojin's Spear of Shojin's Focused Will passive.
Hearthbound Axe Hearthbound Axe
Immortal Shieldbow Immortal Shieldbow
  • Lifeline shield increased to 320 − 720 (based on level) from 320 − 530 (based on level).
Infinity Edge Infinity Edge
  • Critical strike damage reduced to 40% from 50%.
Knight's Vow Knight's Vow
Malignance Malignance
  • Bug Fix: Hatefog no longer continues to deal its damage to epic monsters after a zone affecting them has expired.
Rectrix Rectrix
Serrated Dirk Serrated Dirk
  • Now limits the user to 1 Dirk item.
Statikk Shiv Statikk Shiv
  • New Recipe: Scout's Slingshot Scout's Slingshot + Rectrix Rectrix + 1000 Gold 1000 = 2800 Gold 2800.
  • Attack damage increased to 55 from 50.
  • Attack speed increased to 45% from 40%.
  • Movement speed increased to 7% from 0%.
  • Electrospark damage increased to 120 from 90.
    • Electroshock damage unchanged.
  • Bug Fix: Damage tracker now correctly tracks and displays any damage dealt to champions.
  • Bug Fix: Electroshock no longer triggers from killing Fiddlesticks' Fiddlesticks' Effigies Effigies.
  • Bug Fix: Electroshock no longer triggers from clones including the item user's own, upon the clone dying or expiring.
Stridebreaker Stridebreaker
  • Bug Fix: Cleave's description is no longer missing from the tooltip.
Synchronized Souls Synchronized Souls
  • Bug Fix: Attacking a ward no longer incorrectly removes the additional out-of-combat movement speed.
The Collector The Collector
  • Lethality reduced to 12 from 15.
The Brutalizer The Brutalizer
  • Bug Fix: Tooltip now correctly includes the lethality that the item grants (lethality was still being granted).
Yun Tal Wildarrows Yun Tal Wildarrows
  • Bug Fix: Damage tracker now correctly tracks only post-mitigation damage dealt to champions. Previously, it would count damage to non-champion units, as well as pre-mitigation damage dealt to all units including champions.
Zeal Zeal
  • Critical strike chance reduced to 15% from 20%.

Runes[]

Absorb Life Absorb Life
  • Heal increased to 2 − 20 (based on level) from 2 − 17 (based on level).
Cut Down Cut Down
  • Health threshold reduced to 50% of target's maximum health from 60%.
Jack of All Trades Jack of All Trades
  • Bug Fix: The rune is no longer missing its text in the HUD's player stat menu.
Legend: Alacrity Legend: Alacrity
  • Bug Fix: Killing Voidgrubs Voidgrubs and the Rift Herald Rift Herald no longer grants Legend stacks as if the user has slain both an epic and a large monster, for a total of 100+25 stacks, respectively, instead of the correct 100.
Legend: Bloodline Legend: Bloodline
  • Bug Fix: Killing Voidgrubs Voidgrubs and the Rift Herald Rift Herald no longer grants Legend stacks as if the user has slain both an epic and a large monster, for a total of 100+25 stacks, respectively, instead of the correct 100.
Legend: Haste Legend: Haste
  • Bug Fix: Killing Voidgrubs Voidgrubs and the Rift Herald Rift Herald no longer grants Legend stacks as if the user has slain both an epic and a large monster, for a total of 100+25 stacks, respectively, instead of the correct 100.

Turrets[]

  • First turret gold increased to 300 Gold 300 from 150 Gold 150. Announcement bugged to still display 150 Gold 150 until 14.12.
  • Outer turret damage reduction for first 5 minutes increased to 75% from 50%.
  • Bug Fix: Tooltip for the Reinforced Armor Reinforced Armor item in the turret's pseudo-inventory now uses the correct value for the backdoor damage reduction of 80%, rather than the pre-V14.1 value of 66.6%.

Howling Abyss[]

Map-specific balancing
  • Akshan Akshan
    • Going Rogue Going Rogue
      • Scoundrel duration reduced to 10 seconds from 25.
  • Corki Corki
    • Ability haste changed to +20 from +10.
  • Ezreal Ezreal
    • Outgoing damage modifier changed to 0% from -5%.
  • Hwei Hwei
    • Ability haste changed to 0 from +10.
  • Miss Fortune Miss Fortune
    • Incoming damage modifier changed to +10% from +15%.
  • Morgana Morgana
    • Incoming damage modifier changed to +10% from +5%.
  • Nautilus Nautilus
    • Incoming damage modifier changed to +10% from +5%.
  • Shen Shen
    • Outgoing damage modifier changed to -5% from 0%.
  • Skarner Skarner
    • Incoming damage modifier changed to +5% from 0%.
  • Veigar Veigar
    • Event Horizon Event Horizon
      • Cooldown changed to 23 / 21.5 / 20 / 18.5 / 17 seconds from 20 / 18.5 / 17 / 15.5 / 14.
  • Yasuo Yasuo
    • Attack speed modifier changed to +2.5% from 0%.
  • Yone Yone
    • Attack speed modifier changed to +2.5% from 0%.

Arena[]

General
  • Fistbumps are now available in Arena.
  • A button has been added below the augment/anvil display selection cards that can be clicked on to toggle selection screens on and off.
  • Generic global modifiers (for incoming/outgoing damage, incoming/outgoing healing, etc.) are not being utilized in Arena and will not be utilized for the foreseeable future, so the Champion Balance Buff for displaying these changes has been removed from the game mode.
  • Bug Fix: An open scoreboard now properly prevents clicking game elements under it.
  • Bug Fix: Combat overlay displays now properly show and hide when reconnecting during combat.
  • Bug Fix: The Add Friend button in the End-of-Game screen now functions properly.
Augments
  • Pools have been further updated to avoid selections that are not usable with the player's champion.
Items
  • Recommended items have been updated for all champions.
  • Items offered via Anvils now display their brief tag in addition to short descriptions of its effects.
Map-specific balancing
  • Aatrox Aatrox
    • Umbral Dash Umbral Dash
      • Healing reduced to 18 / 19.5 / 21 / 22.5 / 24% of damage dealt from 20 / 23 / 26 / 29 / 32%.
      • World Ender World Ender healing reduced to 20 / 24 / 28 / 32 / 36% of damage dealt from 24 / 29 / 34 / 39 / 44%.
    • World Ender World Ender
      • Increased healing reduced to 25 / 35 / 45% from 30 / 45 / 60%.
  • Akshan Akshan
    • Avengerang Avengerang
      • Bonus movement speed increased to 40% from 20%.
    • Heroic Swing Heroic Swing
      • Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 18 / 16.5 / 15 / 13.5 / 12.
    • Comeuppance Comeuppance
      • Cooldown reduced to 40 seconds at all ranks from 100 / 85 / 70.
  • Briar Briar
    • Crimson Curse Crimson Curse
      • Base healing amplifier reduced to 0% − 35% (based on missing health) from 0% − 40% (based on missing health).
    • Head Rush Head Rush
      • Resistances reduction reduced to 8 / 10 / 12 / 14 / 16% from 10 / 12.5 / 15 / 17.5 / 20%.
    • Blood Frenzy Blood Frenzy
      • Bonus attack speed reduced to 50 / 60 / 70 / 80 / 90% from 60 / 70 / 80 / 90 / 100%.
    • Snack Attack Snack Attack
      • Healing reduced to 24 / 28 / 32 / 36 / 40% of damage dealt from 36 / 39 / 42 / 45 / 48%.
  • Corki Corki
    • Valkyrie Valkyrie
      • Cooldown reduced to 20 / 18 / 16 / 14 / 12 seconds from 23 / 22 / 21 / 20 / 19.
    • Gatling Gun Gatling Gun
      • Cooldown reduced to 12 seconds from 20.
  • Darius Darius
    • Decimate Decimate
      • Heal per champion hit reduced to 10% of his missing health from 15%.
      • AD ratio reduced to 80 / 90 / 100 / 110 / 120% AD from 100 / 110 / 120 / 130 / 140% AD.
      • Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 9 / 8 / 7 / 6 / 5.
    • Crippling Strike Crippling Strike
      • Cooldown increased to 7 seconds from 5.
  • Ekko Ekko
    • Stats
      • Health growth increased to 121 from 99.
    • Timewinder Timewinder
      • Initial base damage increased to 90 / 105 / 120 / 135 / 150 from 70 / 85 / 100 / 115 / 130.
    • Parallel Convergence Parallel Convergence
      • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 22 / 20 / 18 / 16 / 14.
  • Fizz Fizz
    • Stats
      • Health growth increased to 121 from 106.
    • Seastone Trident Seastone Trident
      • Active base damage increased to 70 / 90 / 110 / 130 / 150 from 50 / 70 / 90 / 110 / 130.
    • Playful / Trickster Playful / Trickster
      • Cooldown reduced to 13 / 11.75 / 10.5 / 9.25 / 8 seconds from 16 / 14 / 12 / 10 / 8.
      • Slow strength increased to 50 / 55 / 60 / 65 / 70% from 40 / 45 / 50 / 55 / 60%.
    • Chum the Waters Chum the Waters
      • Cooldown reduced to 50 seconds at all ranks from 100 / 92.5 / 85 / 77.5 / 70.
  • Garen Garen
    • Courage Courage
      • Damage reduction reduced to 20% from 30%.
      • Damage reduction duration reduced to 3 seconds from 4.
    • Judgment Judgment
      • AD ratio per spin reduced to 33 / 34 / 35 / 36 / 37% AD from 36 / 37 / 38 / 39 / 40% AD.
  • Gragas Gragas
    • Happy Hour Happy Hour
      • Heal reduced to 3.5% maximum health from 6.5%.
  • Heimerdinger Heimerdinger
  • Kayn Kayn
  • LeBlanc LeBlanc
    • Stats
      • Health growth increased to 130 from 121.
    • Sigil of Malice Sigil of Malice
      • Base damage increased to 85 / 110 / 135 / 160 / 185 from 75 / 100 / 125 / 150 / 175.
    • Distortion Distortion
      • AP ratio increased to 80% AP from 70% AP.
      • Cooldown reduced to 12 / 11 / 10 / 9 / 8 seconds from 16 / 14 / 12 / 10 / 8.
  • Talon Talon
    • General
      • Bug Fix: Talon is now correctly offered Augments and Prismatic items that synergize with dashes and blinks.
  • Trundle Trundle
    • Chomp Chomp
      • AD ratio reduced to 5 / 15 / 25 / 35 / 45% AD from 15 / 25 / 35 / 45 / 55% AD.
    • Subjugate Subjugate
      • Total base damage reduced to 10 / 15 / 20% of target's maximum health from 20 / 25 / 30%.
  • Vi Vi
    • Relentless Force Relentless Force
      • AD ratio reduced to 100% AD from 120% AD.
    • Cease and Desist Cease and Desist
      • Base damage reduced to 150 / 200 / 250 from 150 / 275 / 400.
      • Bonus AD ratio reduced to 70% bonus AD from 90% bonus AD.
  • Viktor Viktor
    • Death Ray Death Ray
      • Base damage increased to 80 / 120 / 160 / 200 / 240 from 70 / 110 / 150 / 190 / 230.
      • AP ratio increased to 50% AP from 40% AP.
    • Chaos Storm Chaos Storm
      • Initial base damage increased to 100 / 175 / 250 from 75 / 125 / 175.
  • Vladimir Vladimir
    • Transfusion Transfusion
      • Cooldown increased to 10 / 9 / 8 / 7 / 6 seconds from 9 / 7.9 / 6.8 / 5.7 / 4.6.
      • Heal AP ratio reduced to 20% AP from 35% AP.
  • Ziggs Ziggs
    • Short Fuse Short Fuse
      • AP ratio increased to 75% AP from 65% AP.
    • Bouncing Bomb Bouncing Bomb
      • AP ratio increased to 80% AP from 75% AP.
    • Satchel Charge Satchel Charge
      • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 seconds from 12 / 11 / 10 / 9 / 8.
    • Mega Inferno Bomb Mega Inferno Bomb
      • Cooldown reduced to 30 seconds at all ranks from 120 / 107.5 / 95 / 82.5 / 70.
  • Abyssal Mask Abyssal Mask
    • Bug Fix: Unmake now properly applies its debuff to enemies.
  • Atma's Reckoning Atma's Reckoning
    • Critical strike chance increased to 20% from 15%.
  • Darksteel Talons Darksteel Talons
    • Attack speed reduced to 50% from 60%.
    • Armor reduced to 55 from 65.
  • Demonic Embrace Demonic Embrace
    • Ability power increased to 80 from 70.
  • Divine Sunderer Divine Sunderer
    • Heal AD ratio reduced to 64% base AD from 88% base AD.
    • Heal health ratio reduced to (Melee role 1.6% / Ranged role 0.8%) of target's maximum health) from (Melee role 2.2% / Ranged role 1.1%).
  • Eclipse Eclipse
    • Attack damage reduced to 50 from 60.
  • Eleisa's Miracle Eleisa's Miracle
    • Armor reduced to 65 from 70.
    • Magic resistance reduced to 65 from 70.
    • Maximum heal and shield power reduced to 35% from 40%.
  • Everfrost Everfrost
    • Ability haste increased to 25 from 20.
    • Base damage increased to 150 from 100.
    • AP ratio increased to 50% AP from 30% AP.
    • Slow strength increased to 70% from 65%.
  • Force of Entropy Force of Entropy
    • Critical strike chance reduced to 25% from 30%.
  • Hemomancer's Helm Hemomancer's Helm
    • Heal reduced to 10% of damage nearby enemies take from 12%.
  • Galeforce Galeforce
    • Attack damage increased to 65 from 60.
    • Critical strike chance increased to 25% from 20%.
    • Total bonus AD ratio increased to 80% bonus AD from 60% bonus AD.
  • Guardian's Amulet Guardian's Amulet
    • Heal and shield power reduced to 15% from 20%.
  • Guardian's Hammer Guardian's Hammer
    • Life steal reduced to 5% from 8%.
  • Hamstringer Hamstringer
    • Removed: Damage over time effects that critically strike no longer trigger Scour.
  • Hellfire Hatchet Hellfire Hatchet
    • Omnivamp reduced to 10% from 12%.
    • Heal reduced to 1.5% of target's current health from 2%.
  • Hextech Gunblade Hextech Gunblade
    • Cooldown reduced to 20 seconds from 30.
  • Hubris Hubris
    • Tooltip for Eminence has been tweaked to further clarify its modified effect in the game mode.
  • Immortal Shieldbow Immortal Shieldbow
    • Critical strike chance increased to 25% from 20%.
  • Liandry's Torment Liandry's Torment
    • Ability power reduced to 50 from 60.
    • Health changed to 250.
  • Luden's Companion Luden's Companion
    • Fire cooldown changed to 8 seconds.
  • Maw of Malmortius Maw of Malmortius
    • Bug Fix: Lifeline now correctly grants omnivamp rather than life steal.
  • Mirage Blade Mirage Blade
    • Adaptive force increased to 65 from 55.
    • Movement speed increased to 12% from 10%.
  • Radiant Virtue Radiant Virtue
    • Total heal reduced to 10% maximum health from 16%.
  • Reality Fracture Reality Fracture
    • Cooldown increased to 8 seconds from 5.
    • Voidmite base damage reduced to 6 from 8.
  • Riftmaker Riftmaker
    • Bug Fix: Void Corruption no longer grants more omnivamp than intended.
  • Spectral Cutlass Spectral Cutlass
    • Bug Fix: No longer displays debug text in one of its tooltips.
  • Statikk Shiv Statikk Shiv
    • Attack damage increased to 50 from 35.
    • Attack speed increased to 40% from 25%.
    • Bug Fix: No longer can be found under the critical strike menu of the shop, since it does not grant any critical strike stat or effect.
  • Stridebreaker Stridebreaker
  • Sundered Sky Sundered Sky
    • Base heal reduced to (Melee role 100% / Ranged role 50%) base AD from (Melee role 110% / Ranged role 55%) base AD.
  • Sword of the Divine Sword of the Divine
    • Adaptive force increased to 110 from 100.
  • Thornmail Thornmail
    • Bug Fix: Tracker for the healing reduced from Thorns now properly updates.
  • Turbo Chemtank Turbo Chemtank
    • Bug Fix: No longer displays debug text in one of its tooltips.
  • Voltaic Cyclosword Voltaic Cyclosword
    • Attack damage increased to 50 from 45.
    • Ability haste changed to 20.
  • Youmuu's Ghostblade Youmuu's Ghostblade
    • Wraith Step cooldown changed to 20 seconds.
  • Accelerating Sorcery
    • Bug Fix: Tooltip now properly states that the ability haste bonus resets each round.
  • All For You
    • Bonus healing and shielding on allies reduced to 30% from 40%.
  • Center of the Universe
    • Bug Fix: Stars now properly disable and no longer keep dealing their damage after a champion dies.
  • Courage of the Colossus
    • Base shield reduced to 100 − 300 (based on level) from 100 − 400 (based on level).
    • Shield health ratio reduced to 5% maximum health from 6%.
  • Critical Healing
    • Bonus healing and shielding reduced to 40% from 50%.
    • Critical strike chance increased to 25% from 20%.
  • Earthwake
    • Base damage reduced to 80 − 2000 (based on level) from 140 − 2000 (based on level).
    • Bonus AD ratio reduced to 135% bonus AD from 150% bonus AD.
    • AP ratio reduced to 40% AP from 80% AP.
    • Bug Fix: Base damage now properly scales per level and is no longer always 140.
  • First-Aid Kit
    • Heal and shield power reduced to 20% from 25%.
  • Guilty Pleasure
    • Base heal reduced to 10 − 150 (based on level) from 10 − 180 (based on level).
    • Heal health ratio reduced to 1.5% maximum health from 2%.
  • Holy Fire
    • Maximum damage health ratio per tick reduced to 0.8% of target's maximum health from 1%.
      • Total maximum damage health ratio reduced to 4% of target's maximum health from 5%.
  • Infernal Conduit
  • Jeweled Gauntlet
    • Bug Fix: Tooltip now properly displays the critical strike chance granted.
  • Minionmancer
    • Pet increased damage, health, and size reduced to 45% from 50%.
  • Ocean Soul
    • Total base heal reduced to 100 from 150.

References[]

Advertisement