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For the Teamfight Tactics icon Teamfight Tactics patch, see V13.22 (Teamfight Tactics).

New Cosmetics[]

The following Champion skins have been added to the store:

The following Chroma sets have been added to the store:

  • HEARTSTEEL Aphelios HEARTSTEEL Aphelios
    Chromaskins Chromas: Citrine, Emerald, Pearl, Rockstar, Rose Quartz, Ruby, Sapphire, Tanzanite, Turquoise
  • HEARTSTEEL Ezreal HEARTSTEEL Ezreal
    Chromaskins Chromas: Catseye, Citrine, Emerald, Pearl, Rockstar, Rose Quartz, Ruby, Sapphire, Tanzanite
  • HEARTSTEEL Kayn HEARTSTEEL Kayn
    Chromaskins Chromas: Citrine, Pearl, Rockstar, Rose Quartz, Ruby
  • HEARTSTEEL K'Sante HEARTSTEEL K'Sante
    Chromaskins Chromas: Citrine, Emerald, Pearl, Rockstar, Rose Quartz, Ruby, Sapphire, Tanzanite, Turquoise
  • HEARTSTEEL Sett HEARTSTEEL Sett
    Chromaskins Chromas: Amethyst, Catseye, Citrine, Emerald, Pearl, Rockstar, Rose Quartz, Ruby, Sapphire
  • HEARTSTEEL Yone HEARTSTEEL Yone
    Chromaskins Chromas: Citrine, Emerald, Obsidian, Pearl, Rockstar, Rose Quartz, Ruby, Sapphire, Tanzanite

The following Summoner icons have been added to store:

The following Ward skins have been added to the store:

The following Emotes have been added to the store:

League of Legends V13.22[]

Client[]

Queues
  • Quickplay replaces Blind Pick for Summoner's Rift icon Summoner's Rift.[1]
    • Quickplay will be released to live region by region in patch 13.22. Blind Pick queue will be disabled along with Quickplay release.
    • Added new client GUI for the purposes of Quickplay queueing.
    • The player may select a Primary and a Secondary position, one champion for each role, their respective cosmetics loadouts, one set of summoner spells per selected champion, and one rune page per selected champion. Champion Select is entirely absent from this queue; successful AFK checks immediately start the game.
      • Selection restrictions for parties of one (solo): 2 unique champions, 2 unique positions (1 Priority position minimum).
      • Selection restrictions for parties of two to four: All solo restrictions apply, 1 unique champion per player minimum, mutually exclusive Primary positions per player.
      • Selection restrictions for parties of five (full team): No Secondary position selection, mutually exclusive positions and champions per player.
    • New player available champion rotation expanded to: Amumu Amumu, Caitlyn Caitlyn, Diana Diana, Jinx Jinx, Kai'Sa Kai'Sa, Leona Leona, Malphite Malphite, Mordekaiser Mordekaiser, Pantheon Pantheon, Rammus Rammus, Sett Sett, Sona Sona, Syndra Syndra, Talon Talon, Teemo Teemo, Tristana Tristana, Vi Vi, Viktor Viktor, Yuumi Yuumi, Ziggs Ziggs.
    • Surrendering is first available at 10 minutes instead of 15, and succeeds as normal with a 4/5 or 70% vote.
    • Surrendering at 20 minutes succeeds with a 3/5 vote.
Localization
  • Global language selection is now available.
    • Players will now have the ability to select their preferred game language in the LoL settings menu of Riot Client. Our goal in this update is to ensure that players can experience the core game in their preferred language, regardless of where they live in the world. Note that there will be some language inconsistencies with publishing content in the client since we do not localize all of our regional publishing content.
    • Available global languages:
      • cs-CZ: Czech
      • de-DE: German
      • el-GR: Greek
      • en-AU: English (Australia)
      • en-GB: English (United Kingdom)
      • en-PH: English (Philippines)
      • en-SG: English (Singapore)
      • en-US: English (United States)
      • es-ES: Spanish (Spain)
      • es-MX: Spanish (Latin America)
      • fr-FR: French
      • hu-HU: Hungarian
      • it-IT: Italian
      • ja-JP: Japanese
      • ko-KR: Korean
      • pl-PL: Polish
      • pt-BR: Portuguese (Brazil)
      • ro-RO: Romanian
      • ru-RU: Russian
      • th-TH: Thai
      • tr-TR: Turkish
      • vn-VN: Vietnamese
      • zh-CN: Chinese Simplified
      • zh-TW: Chinese Traditional
Mythic Shop Rotation

Game[]

Pings
  • For 10 seconds after scoring an epic monster takedown, all allied scoreboard pings directed at the player's champion are visible to their team.
  • "Generic", "Alert", and "Enemy Missing" pings may now only be used 3 times within 6 seconds without restriction.
  • Bug Fix: Restriction timer changed to 6/12/16/20/24 seconds from 5/15/30/60/120.
Vision
  • Fog of War attacker reveal duration reduced to 2 seconds from 4.5.
  • Fog of War attacker reveal radius reduced to 300 units from 400.

Champions[]

Ahri Ahri
  • Stats
    • Attack speed ratio reduced to 0.625 from 0.668.
    • Attack speed growth increased to 2.2% from 2%.
    • Attack windup reduced to 20% from 20.0535%.
Anivia Anivia
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
Annie Annie
  • Stats
    • Base attack speed increased to 0.61 from 0.579.
    • Attack speed ratio increased to 0.625 from 0.579.
    • Basic attack missile speed increased to 1500 from 1200.
Brand Brand
  • Blaze Blaze
    • Monster damage increased to 230% from 220%.
  • Conflagration Conflagration
    • Base damage changed to 60 / 90 / 120 / 150 / 180 from 65 / 90 / 115 / 140 / 165.
    • AP ratio increased to 60% AP from 50% AP.
Braum Braum
Briar Briar
  • Head Rush Head Rush
    • Base damage reduced to 60 / 95 / 130 / 165 / 200 from 60 / 100 / 140 / 180 / 220.
    • Armor reduction reduced to 10 / 12.5 / 15 / 17.5 / 20% from 10 / 14 / 18 / 22 / 26%.
  • Blood Frenzy Blood Frenzy
    • Bug Fix: No longer counts as a crowd control ability for the purposes of death recap and crowd control score in the post-game statistics.
    • Bug Fix: Basic attack animations no longer sometimes appear to be slower against champions.
    • Bug Fix: No longer triggers the loss of control screen effect upon becoming berserk.
  • Snack Attack Snack Attack
    • Bug Fix: Using it to score the killing blow against Baron Nashor Baron Nashor no longer causes her to then gain kill credit of all minions empowered by the Hand of Baron Hand of Baron.
  • Certain Death Certain Death
    • Base damage reduced to 150 / 300 / 450 from 150 / 325 / 500.
    • Bonus AD ratio reduced to 75% bonus AD from 110%.
    • Bug Fix: No longer causes players to disconnect from the game if her dash finishes while the target is untargetable.
    • Bug Fix: Basic attacks no longer become disabled against almost any target for a period after the frenzy ended if she had Duskblade of Draktharr Duskblade of Draktharr.
    • Bug Fix: No longer is able to attack allies during the berserk under certain conditions.
Cassiopeia Cassiopeia
  • Stats
    • Basic attack missile speed increased to 1500 from 1200.
Dr Dr. Mundo
  • Blunt Force Trauma Blunt Force Trauma
    • Bonus attack damage increased to 2 / 2.35 / 2.7 / 3.05 / 3.4% maximum health from 2 / 2.25 / 2.5 / 2.75 / 3%.
Gragas Gragas
  • Body Slam Body Slam
    • Cooldown refund changed to 40% of total cooldown from 3 seconds.
  • Explosive Cask Explosive Cask
    • Travel time reduced to 0.5 seconds from 0.55.
Graves Graves
  • Quickdraw Quickdraw
    • Bonus armor per stack reduced to 2 / 5 / 8 / 11 / 14 from 4 / 7 / 10 / 13 / 16.
Heimerdinger Heimerdinger
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
    • Attack windup reduced to 20% from 20.078125%.
Ivern Ivern
  • General
    • Restored an alternate basic attack animation that has a 25% chance to play on normal attacks and 100% chance to play on critical strike attacks.
  • Stats
    • Attack windup reduced to 20% from 23%.
Janna Janna
  • Stats
    • Health growth increased to 90 from 84.
    • Base mana increased to 360 from 350.
    • Mana growth reduced to 50 from 64.
    • Base attack damage reduced to 47 from 52.
    • Attack damage growth reduced to 2.5 from 3.
    • Armor growth reduced to 4.5 from 5.
    • Attack range increased to 550 units from 500.
    • Attack windup reduced to 20% from 22%.
  • Tailwind Tailwind
    • Removed: Janna no longer gains 6% bonus movement while moving towards allies.
      • Allied bonus movement speed unchanged.
    • New Effect: Her basic attacks and Zephyr Zephyr now deal bonus magic damage equal to 20 / 25 / 30 / 35% (based on level) of her bonus movement speed.
  • Howling Gale Howling Gale
    • Minimum base damage changed to 55 / 90 / 125 / 160 / 195 from 60 / 85 / 110 / 135 / 160.
    • Base damage per second reduced to 10 / 15 / 20 / 25 / 30 from 15 / 20 / 25 / 30 / 35.
    • Minimum AP ratio increased to 50% AP from 35% AP.
    • Cooldown increased to 14 seconds from 12.
    • Mana cost increased to 90 / 95 / 100 / 105 / 110 from 60 / 70 / 80 / 90 / 100.
    • New Effect: Minimum range of the missile is now shown in the indicator.
  • Zephyr Zephyr
    • Removed: Bonus movement speed is no longer lost while the ability is on cooldown.
    • Base damage reduced to 55 / 90 / 125 / 160 / 195 from 80 / 110 / 140 / 170 / 200.
    • Cooldown reduced to 9 / 8.5 / 8 / 7.5 / 7 seconds from 12 at all ranks.
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
    • Slow duration reduced to 2 seconds from 3.
    • Bug Fix: Tooltip no longer displays incorrect information.
  • Eye of the Storm Eye of the Storm
    • Removed: Slow icon Slowing or Airborne icon knocking up an enemy champion with an ability no longer grants her 15% heal and shield power for 4 seconds.
    • New Effect: Slow icon Slowing or Airborne icon knocking up an enemy champion with an ability now refunds 20% of Eye of the Storm's cooldown.
    • Base shield increased to 80 / 115 / 150 / 185 / 220 from 75 / 100 / 125 / 150 / 175.
    • Shield duration reduced to 4 seconds from 5.
    • Removed: Shield strength no longer decays after 2.5 seconds.
    • Cooldown increased to 16 / 15 / 14 / 13 / 12 seconds from 15 / 13.5 / 12 / 10.5 / 9.
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110.
Jax Jax
  • Empower Empower
    • Bug Fix: Now uses the correct animation for the attack rather than the default one when he has any passive stacks.
  • Empyrean Jax Empyrean Jax
    • Bug Fix: Flame VFX is no longer misplaced during his Recall Recall animation.
Kai'Sa Kai'Sa
Karthus Karthus
  • Stats
    • Basic attack missile speed increased to 1500 from 1200.
Kassadin Kassadin
  • Force Pulse Force Pulse
    • AP ratio reduced to 80% AP from 85% AP.
  • Riftwalk Riftwalk
    • AP ratio reduced to 50% AP from 60% AP.
LeBlanc LeBlanc
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
    • Attack speed ratio increased to 0.625 from 0.4.
    • Attack speed growth reduced to 1.5% from 2.2%.
Lissandra Lissandra
  • Stats
    • Attack speed growth increased to 1.5% from 1.36%.
Lulu Lulu
  • Help, Pix! Help, Pix!
    • Bug Fix: No longer attributes kill credit to a non-player unit on either team from the missiles killing a unit, which occurred if it did not default back to Lulu as intended in those circumstances.
Neeko Neeko
  • Stats
    • Attack windup reduced to 20% from 21.48387%.
  • Shapesplitter Shapesplitter
    • Bug Fix: Clone's Recall Recall now properly displays the VFX for Honor 5 or Challenger recall.
Nilah Nilah
  • Formless Blade Formless Blade
    • Bonus attack speed reduced to 10% − 50% (based on level) from 10% − 60% (based on level).
  • Apotheosis Apotheosis
    • Bonus AD ratio per tick reduced to 20% bonus AD from 28%.
Orianna Orianna
  • Stats
    • Basic attack missile speed increased to 1500 from 1450.
Rammus Rammus
Renata Glasc Renata Glasc
  • Leverage Leverage
    • Bug Fix: No longer instantly kills an enemy Zac Zac if her ally attacked one of his Bloblets Bloblets that was marked with the debuff.
Riven Riven
Rumble Rumble
  • Stats
    • Attack windup reduced to 20% from 22.916667%.
      • Attack windup of non-critical attacks was increased to 29% in data by accident, but micropatched by patch release to its proper 20% value.
Ryze Ryze
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
Senna Senna
  • Piercing Darkness Piercing Darkness
    • Base damage reduced to 30 / 60 / 90 / 120 / 150 from 30 / 65 / 100 / 135 / 170.
    • Base heal reduced to 40 / 50 / 60 / 70 / 80 from 40 / 55 / 70 / 85 / 100.
Seraphine Seraphine
  • Stage Presence Stage Presence
    • Base damage per note increased to 5 / 10 / 18 / 30 (based on level) from 4 / 8 / 14 / 24 (based on level).
    • AP ratio per note reduced to 5% AP from 7% AP.
  • High Note High Note
    • Cooldown increased to 10 / 8.75 / 7.5 / 6.25 / 5 seconds from 9 / 8 / 7 / 6 / 5.
  • Surround Sound Surround Sound
    • Shield AP ratio reduced to 20% AP from 25% AP.
Singed Singed
  • Stats
    • Base attack speed increased to 0.625 from 0.613.
    • Attack speed ratio increased to 0.625 from 0.613.
    • Attack windup reduced to 20% from 23.614873%.
Sylas Sylas
  • Hijack Hijack
    • Bug Fix: Champion portrait UI for hijacked ultimates now displays the correct character icon to indicated the copied ultimate even if the target was a different champion at the time.
Syndra Syndra
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
Tahm Kench Tahm Kench
Taliyah Taliyah
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
Teemo Teemo
  • Stats
    • Attack windup reduced to 20% from 21.57434%.
    • Basic attack missile speed increased to 1500 from 1300.
Twisted Fate Twisted Fate
  • Stats
    • Attack windup reduced to 20% from 24.403562%.
Varus Varus
  • Piercing Arrow Piercing Arrow
    • Bug Fix: Cast indicator no longer always displays the line indicator even if the setting was disabled.
Veigar Veigar
  • Stats
    • Basic attack missile speed increased to 1500 from 1100.
Vel'Koz Vel'Koz
  • Stats
    • Base attack speed increased to 0.643 from 0.625.
    • Attack speed growth increased to 1.59% from 1.36%.
Xerath Xerath
  • General
    • The two basic attack animations now have a 50% chance to play instead of 75% for the first and 25% for the second.
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
    • Attack windup reduced to 20% from 25.074%.
Ziggs Ziggs
  • Stats
    • Base armor reduced to 18 from 22.
    • Attack windup reduced to 20% from 20.833333%.
Zilean Zilean
  • Stats
    • Base attack speed increased to 0.658 from 0.625.
    • Basic attack missile speed increased to 1500 from 1200.
Zoe Zoe
  • Stats
    • Base attack speed increased to 0.658 from 0.625.

Items[]

Jungle pet
  • Bug Fix: Pet's VFX for leaving vision is no longer visible to enemies even if the pet itself was hidden due to the owner not being in vision.
Gustwalker Hatchling Gustwalker Hatchling
  • Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.
Mosstomper Seedling Mosstomper Seedling
  • Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.
Recurve Bow Recurve Bow
  • Bug Fix: Tooltip is no longer missing a line break for information on the on-hit damage.
Scorchclaw Pup Scorchclaw Pup
  • Bug Fix: Jungle item can now be properly re-added to the inventory after transformation even if the undo feature was used in the shop.

Summoner Spells[]

Smite Smite
  • Summoner level requirement reduced to 3 from 9.

Howling Abyss[]

Map-specific balancing
  • Aphelios Aphelios
    • Incoming damage modifier changed to -5% from 0%.
  • Lillia Lillia
    • Incoming damage modifier changed to +5% from +10%.
  • K'Sante K'Sante
    • Incoming damage modifier changed to -5% from -10%.
  • Tryndamere Tryndamere
    • Healing modifier changed to +35% from +40%.

Nexus Blitz[]

Mode-specific balancing
  • Bard Bard
    • Traveler's Call Traveler's Call
      • First chime now spawns at 30 seconds, and spawns 2 new ones every 20 seconds.
  • Blitzcrank Blitzcrank
    • Outgoing damage modifier changed to +5% from 0%.
  • Brand Brand
    • Incoming damage modifier changed to +8% from +5%.
  • Ivern Ivern
    • Triggerseed Triggerseed
      • New Effect: Detonation now damages jungle monsters when cast on himself or Daisy Daisy.
  • Morgana Morgana
    • Outgoing damage modifier changed to -5% from 0%.
  • Rek'Sai Rek'Sai
    • Outgoing damage modifier changed to +5% from 0%.
    • Incoming damage modifier changed to -10% from 0%.
  • Sion Sion
    • Incoming damage modifier changed to +5% from 0%.
  • Teemo Teemo
    • Outgoing damage modifier changed to -5% from 0%.
    • Incoming damage modifier changed to +5% from 0%.
  • Thresh Thresh
    • Outgoing damage modifier changed to 0% from +10%.
    • Incoming damage modifier changed to 0% from -10%.
    • Damnation Damnation
      • Each collected soul counts as 2 from 1.
  • Zyra Zyra
    • Incoming damage modifier changed to +8% from +5%.
  • Rod of Ages Rod of Ages
    • Stack interval reduced to 30 seconds from 60.
Rewards
  • Aspect of the Dragon
    • New Effect: Now is granted if a team wins three consecutive events.
    • Removed: No longer is part of the general reward pool for winning an event.
Bug Fixes
  • Rift Herald Rift Herald
    • Bug Fix: Objective timer now shows when you bring up the scoreboard.
  • Protect the Soraka event
    • Bug Fix: Event no longer always plays its sound effects at max volume regardless of sound settings.
    • Bug Fix: Event no longer has lingering UI elements on screen when it is the first event.
  • King of the Hill event
    • Bug Fix: Event now has a maximum time limit of 5 minutes.
  • URF Deathmatch and Prize Fight events
    • Bug Fix: Landing Certain Death Certain Death on an enemy right as the event starts now properly resets Briar's Briar's state so she is not berserk during the event.

References[]

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