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Release version[]

V14.14
  • Pounce Pounce
    • Base damage reduced to 55 / 100 / 145 / 190 from 60 / 110 / 160 / 210.
    • New Effect: Damage now scales with 50% bonus AD.
  • Swipe Swipe
    • Base damage reduced to 70 / 130 / 190 / 250 from 80 / 140 / 200 / 260.
    • Bonus AD ratio increased to 70% bonus AD from 40% bonus AD.
    • AP ratio reduced to 40% AP from 45% AP.
V14.10
  • General
    • Updated visual effects.
  • Javelin Toss Javelin Toss
    • Added particles and coloring that increase in intensity by the missile's traveled distance.
  • Pounce Pounce
    • Added ground VFX for the damage area of effect.
V14.5
  • Stats
    • Base movement speed reduced to 335 from 340.
  • Takedown Takedown
    • Hunted Hunted bonus damage reduced to 30% from 40%.
V14.3
  • Stats
    • Magic resistance growth increased to 1.45 from 1.3.
  • Primal Surge Primal Surge
    • Minimum base heal increased to 50 / 75 / 100 / 125 / 150 from 35 / 50 / 65 / 80 / 95.
    • Minimum heal AP ratio increased to 35% AP from 27.5% AP.
    • Bonus attack speed increased to 30 / 40 / 50 / 60 / 70% from 20 / 30 / 40 / 50 / 60%.
V14.2
  • General
    • Updated recommended items in shop.
V13.16
  • General
    • Bug Fix: Several issues with voice line playback have been resolved.
  • Swipe Swipe
    • New Effect: Now scales with 40% bonus AD.
V13.13
  • Stats
    • Base movement speed increased to 340 from 335.
V13.8
  • Stats
    • Base armor increased to 32 from 28.
    • Armor growth increased to 5 from 4.7.
V13.7
V13.5
  • General
    • Updated voice over.
V13.3
V12.12
V12.11
  • Primal Surge Primal Surge
    • Bug Fix: Once again grants attack speed to allied targets.
V12.10
  • Stats
    • Base health increased to 610 from 540.
    • Health growth increased to 109 from 95.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 1.3 from 0.5.
  • Primal Surge Primal Surge
    • Minimum base heal reduced to 35 / 50 / 65 / 80 / 95 from 35 / 55 / 75 / 95 / 115.
    • Minimum heal AP ratio reduced to 27.5% AP from 32.5% AP.
V12.9
  • Stats
    • Base health reduced to 540 from 570.
V12.6
  • Bushwhack Bushwhack
    • Mana cost reduced to 30 / 35 / 40 / 45 / 50 from 40 / 45 / 50 / 55 / 60.
  • Pounce Pounce
    • Base cast effect radius increased to 200 units from 175.
    • Empowered cast effect radius increased to 250 units from 225.
  • Primal Surge Primal Surge
    • Target range increased to 900 units from 600.
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
V11.15
  • Stats
    • Base health increased to 570 from 545.
    • Health growth increased to 95 from 85.
V10.25
  • Javelin Toss Javelin Toss
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 50 / 60 / 70 / 80 / 90.
    • Minimum base damage increased to 70 / 90 / 110 / 130 / 150 from 70 / 85 / 100 / 115 / 130.
    • Maximum base damage increased to 210 / 270 / 330 / 390 / 450 from 210 / 255 / 300 / 345 / 390.
  • Primal Surge Primal Surge
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
V10.23
  • Stats
    • Base mana reduced 295 from 295.6.
V10.21
  • Stats
    • Base attack damage reduced to 58 from 61.
V10.18
V10.16
V10.15
  • Prowl Prowl
    • Bug Fix: Loop SFX is now restored to base and all skins.
  • Aspect of the Cougar Aspect of the Cougar
    • Bug Fix: Vocalization when transforming from Cougar to Human is now restored.
V10.12
V10.10
  • Javelin Toss Javelin Toss
    • Minimum AP ratio increased to 50% AP from 40% AP.
      • Maximum AP ratio increased to 150% AP from 120% AP.
V10.3
V10.2
V9.22
  • Takedown Takedown
    • Bug Fix: Empowered basic attacks now properly deals damage to traps.
V9.14
  • Swipe Swipe
    • Base damage increased to 80 / 140 / 200 / 260 from 70 / 130 / 190 / 250.
V9.12
V9.2
  • Prowl Prowl
    • Bug Fix: Basic attack no longer cancels if a Hunt activates mid-attack animation.
V8.3
  • Stats
    • Base health regeneration reduced to 6 from 6.008.
V8.1
  • Takedown Takedown
    • Bug Fix: No longer damages enemies if its empowered attack is dodged.
  • Bewitching Nidalee Bewitching Nidalee
    • Takedown Takedown
      • Bug Fix: Bat VFX have been restored when jumping towards hunted targets.
V7.23
V7.22
  • Stats
    • Base attack damage increased to 61 from 53.
    • Base armor increased to 28 from 22.88.
    • Base health increased to 545 from 540.
    • Health growth increased to 85 from 80.
  • Snow Bunny Nidalee Snow Bunny Nidalee
    • Bug Fix: Legacy border has been restored.
V7.18
  • Primal Surge Primal Surge
    • Minimum heal AP ratio increased to 32.5% AP from 27.5% AP.
      • Maximum heal AP ratio increased to 65% AP from 55% AP.
V7.17
V7.11
  • Bewitching Nidalee Bewitching Nidalee
    • Bug Fix: Restored her Vintage loading screen border for original owners.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.7
  • Bushwhack Bushwhack
    • Bug Fix: Lifesteal no longer applies when hitting traps.
V7.4
  • Bushwhack Bushwhack
    • New Effect: Targetable hitbox increased to 50 units from 25.
V7.2
  • Stats
    • Base health increased to 540 from 511.2.
  • Bushwhack Bushwhack
    • New Effect: Traps are now True Sight icon invisible, they can be revealed and destroyed.
      • Traps have 6 health and receive modified damage.
      • Melee hits do 3 damage, and ranged do 2 damage.
      • Traps grants 10 Gold 10 to its killer.
    • New Effect: Now only 4 / 6 / 8 / 10 (based on level) traps may be active at once.
    • Removed: True Sight icon True Sight.
  • Primal Surge Primal Surge
    • Base heal increased to 35 / 55 / 75 / 95 / 115 from 25 / 45 / 65 / 85 / 105.
      • Maximum base heal increased to 70 / 110 / 150 / 190 / 230 from 50 / 90 / 130 / 170 / 210.
V7.1
V6.24
  • Stats
    • Base attack damage increased to 53 from 47.88.
V6.21
  • Takedown Takedown
    • Cooldown increased to 6 seconds at all ranks from 5.
  • Pounce Pounce
    • Cooldown increased to 6 seconds at all ranks from 5.
  • Primal Surge Primal Surge
    • Heal reduced to 25 / 45 / 65 / 85 / 105 (+ 27.5% AP) from 45 / 85 / 125 / 165 / 205 (+ 50% AP).
    • New Effect: Increases heal by 1% for 1% of the target's missing health, for a maximum of 50 / 90 / 130 / 170 / 210 (+ 55% AP).
  • Swipe Swipe
    • Cooldown increased to 6 seconds at all ranks from 5.
V6.15
  • Warring Kingdoms Nidalee Warring Kingdoms Nidalee
    • Bug Fix: Some skins stealing cougar Recall Recall visual effects when in the same game together.
  • Javelin Toss Javelin Toss
    • Minimum damage increased to 70 / 85 / 100 / 115 / 130 from 60 / 77.5 / 95 / 112.5 / 130.
    • Maximum damage increased to 210 / 255 / 300 / 345 / 390 from 180 / 232.5 / 285 / 337.5 / 390.
  • Takedown Takedown
    • Minimum damage changed to 5 / 30 / 55 / 80 from 4 / 20 / 50 / 90.
    • Maximum damage changed to 10 / 67.5 / 137.5 / 220 from 8 / 45 / 125 / 248.
    • AP ratio increased to (+ 40% AP) from (+ 36% AP).
    • Bonus damage against Hunted Hunted targets increased to 40% from 33.
  • Pounce Pounce
    • Removed: Minimap intercepting cursor when casting.
    • Bug Fix: Nidalee dashing in a random direction if cursor is hovering over minimap.
  • Aspect of the Cougar Aspect of the Cougar
    • Removed: Resetting basic attack timer on-cast.
V6.13
V6.11
V6.9
  • Takedown Takedown
    • Bonus damage per 1% of target's missing health changed to 1 / 1.25 / 1.5 / 1.75% from 1.5 at all ranks.
    • Maximum damage changed to to 8 / 45 / 125 / 247.5 from 10 / 50 / 125 / 225.
    • Maximum AD ratio changed to (+ 150 / 168.75 / 187.5 / 206.25% AD) from (+ 187.5% AD) at all ranks.
    • Maximum AP ratio changed to (+ 72 / 81 / 90 / 99% AP) from (+ 90% AP) at all ranks.
V6.7
  • Pounce Pounce
    • Base damage changed to 60 / 110 / 160 / 210 from 65 / 110 / 155 / 200.
V6.6
  • Prowl Prowl
    • Removed: Rooting Hunted neutral monsters.
  • Pounce Pounce
    • Base damage increased to 65 / 110 / 155 / 200 from 50 / 100 / 150 / 200.
    • Removed: Resetting basic attack timer on-cast.
V6.4
  • Challenger Nidalee Challenger Nidalee
    • Bug Fix: Framerate drop when becoming visible in a champion's sight range.
V5.24
  • Javelin Toss Javelin Toss
    • Base damage increased to 60 / 77.5 / 95 / 112.5 / 130 from 50 / 70 / 90 / 110 / 130.
    • Maximum damage increased to 180 / 232.5 / 285 / 337.5 / 390 from 150 / 210 / 270 / 330 / 390.
V5.15
  • Javelin Toss Javelin Toss
    • Cast time increased to 0.25 seconds from 0.125.
    • Minimum damage reduced to 50 / 70 / 90 / 110 / 130 from 50 / 75 / 100 / 125 / 150.
    • Maximum damage reduced to 150 / 210 / 270 / 330 / 390 from 150 / 225 / 300 / 375 / 450.
  • Bushwhack Bushwhack
    • On-cast sight radius reduced to 400 from 1200.
V5.7
  • General
    • Base health reduced to 511 from 541.
    • Health growth reduced to 80 from 90.
V5.5
  • Bushwhack Bushwhack
    • Damage changed to 40 / 80 / 120 / 160 / 200 (+ 20% AP) from 20 / 40 / 60 / 80 / 100 (+ 10 / 12 / 14 / 16 / 18% (+ 2% per 100 AP) of target's current health).
V5.3
  • Aspect of the Cougar Aspect of the Cougar
    • Bug Fix: Ability cooldowns incorrectly set when switching from human form to cougar one.
V5.2
  • General
    • Attack frame sped up slightly.
  • Prowl Prowl
    • New Effect: Can mark neutral monsters as Hunted, rooting them for 2 seconds.
V4.17
  • General
    • Attack damage reduced to 44 from 49.
    • Attack speed reduced to 0.638 from 0.670.
  • Takedown Takedown
    • Minimum AD ratio reduced to (+ 75% AD) from (+ 100% AD).
    • Maximum AD ratio reduced to (+ 187.5% AD) from (+ 250% AD).
    • Hunt Hunt Maximum AD ratio reduced to (+ 250% AD) from (+ 333% AD).
    • Minimum AP ratio increased to (+ 36% AP) from (+ 24% AP).
    • Maximum AP ratio increased to (+ 90% AP) from (+ 60% AP).
    • Hunt Hunt Maximum AP ratio increased to (+ 120% AP) from (+ 80% AP).
  • Pounce Pounce
    • On-kill cooldown reduction increased to 1.5 seconds (affected by cooldown reduction) from 1 (static).
    • New Effect: Hitting Hunted Hunted targets reduces current cooldown to 1.5 seconds (affected by cooldown reduction) if higher than that when doing so.
  • Swipe Swipe
    • Removed: Reducing Pounce Pounce's cooldown when hitting a Hunted Hunted target.
V4.13
V4.11
  • General
    • Health increased to 390 from 370.
    • Armor increased to 17 from 15.
  • Prowl Prowl
    • New Effect: Active Hunted targets grant Nidalee 10% bonus movement speed when moving in all directions, increased to 30 when moving towards them.
    • New Effect: Combined bonus movement speed from in-brush and Hunt cannot exceed 30%.
  • Javelin Toss Javelin Toss
    • Projectile width increased to 40 from 30.
  • Bushwhack Bushwhack
    • Health ratio reduced to (+ 10 / 12 / 14 / 16 / 18% of target's current health) from 12 / 14 / 16 / 18 / 20.
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 17 / 15 / 13 / 11 / 9.
  • Primal Surge Primal Surge
    • Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 60 / 80 / 100 / 120 / 140.
  • Pounce Pounce
    • Hunted Pounce Hunted Pounce activation range increased to 750 from 700.
    • Hunted Pounce Hunted Pounce landing changed to 75 units in the direction target is facing from 150 units opposite target's side.
  • Aspect of the Cougar Aspect of the Cougar
    • New Effect: Marking an enemy as Hunted Hunted while in human form instantly resets cooldown.
V4.10
  • Gameplay Update
    • General
      • Basic attack timing updated.
      • New ability icons.
      • New Effect: Death Recap differentiates between human and cougar abilities.
    • Prowl Prowl
      • In-brush bonus movement speed reduced to 10% from 15.
      • New Effect: In-brush bonus movement speed increases to 30% while moving toward a visible enemy champion within 5500 range.
      • New Effect - Hunt: Damaging enemy champions with Javelin Toss Javelin Toss and Bushwhack Bushwhack marks them as Hunted for 4 seconds, granting Nidalee sight of them. Nidalee ignores unit collision and gains 30% bonus movement speed while moving toward marked targets, and her next cougar ability against them consumes the mark for an enhanced effect.
      • New Hunted particle.
    • Javelin Toss Javelin Toss
      • Visuals updated to be more readable (lowered height on Z-Axis).
      • Removed: Visually extending way far beyond actual hit range.
      • Maximum bonus damage range reduced to 1300 from 1500 (maximum travel distance unchanged).
      • Minimum damage reduced to 50 / 75 / 100 / 125 / 150 (+ 40% AP) from 55 / 95 / 140 / 185 / 230 (+ 65% AP).
      • Maximum damage 「 increased to 300% from 250 」「 changed to 150 / 225 / 300 / 375 / 450 (+ 120% AP) from 137 / 237 / 350 / 462 / 575 (+ 162.5% AP) 」.
      • Projectile width reduced to 30 from 60.
    • Bushwhack Bushwhack
      • New Effect: Team color indicators.
      • Ground visual indicator updated to be more noticeable.
      • Trap targeting changed to single from area-of-effect.
      • Damage changed to 20 / 40 / 60 / 80 / 100 (+ 12 / 14 / 16 / 18 / 20% (+ 2% per 100 AP) of target's current health) from 80 / 125 / 170 / 215 / 260 (+ 40% AP).
      • Damage over time duration increased to 4 seconds from 2.
      • Duration reduced to 2 minutes from 4.
      • Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 75 / 90 / 105 / 120.
      • Cooldown reduced to 17 / 15 / 13 / 11 / 9 seconds from 18 at all ranks.
      • Sight duration reduced to 4 seconds from 8.
      • Removed: Reducing target's resistances.
      • Removed: Revealing stealthed units.
    • Primal Surge Primal Surge
      • Heal changed to 45 / 85 / 125 / 165 / 205 (+ 50% AP) from 50 / 85 / 120 / 155 / 190 (+ 70% AP).
      • Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 60 / 80 / 100 / 120 / 140.
      • Cooldown increased to 12 seconds from 10.
    • Takedown Takedown
      • Enhanced attack damage changed to magic from physical.
      • New Effect: Enhanced attack gains 75 bonus range.
      • New Effect: Hunted Hunted targets take 33% bonus damage.
      • Minimum damage changed to 4 / 20 / 50 / 90 (+ 100% AD) (+ 24% AP) from 40 / 70 / 100 (+ 100% AD).
      • Maximum damage 「 reduced to 250% from 300 」「 changed to 10 / 50 / 125 / 225 (+ 250% AD) (+ 60% AP) from 120 / 210 / 300 (+ 300% AD) 」.
    • Pounce Pounce
      • Targeting changed to cursor direction from where Nidalee is facing.
      • New Effect: Targeting changes to single if cursor is near a Hunted Hunted target within 700 range.
      • New Effect: Visual and audio cues when Hunted Pounce Hunted Pounce is available on a target.
      • New Effect: Killing a unit in cougar form reduces current cooldown to 1 second if higher than that when unit dies.
      • Damage changed to 50 / 100 / 150 / 200 (+ 30% AP) from 125 / 175 / 225 (+ 40% AP).
    • Swipe Swipe
      • Targeting changed to cursor direction from where Nidalee is facing.
      • New Effect: Hitting Hunted Hunted targets reduces Pounce Pounce's current cooldown to 1 second if higher than that when doing so.
      • Damage changed to 70 / 130 / 190 / 250 (+ 45% AP) from 150 / 225 / 300 (+ 60% AP).
      • Cooldown reduced to 5 seconds from 6.
    • Aspect of the Cougar Aspect of the Cougar
      • New Effect: Available at level 1 (can be ranked up 3 times).
      • New Effect: Cougar abilities scale with rank-up.
      • New Effect: Vision is granted as standard.
      • Removed: Granting 20 bonus movement speed while in cougar form.
      • Cooldown reduced to 3 seconds at all ranks from 4.
V4.5
  • Stats
    • Armor increased to 15 from 11.
V4.1
  • Bushwhack Bushwhack
    • New Effect: Casting inside walls will place the traps in the nearest available ground.
V3.14
  • Javelin Toss Javelin Toss
    • Bonus damage calculation start changed to projectile's cast point from Nidalee's location when target is hit.
    • Bonus damage gain start changed to after exceeding Nidalee's human form basic attack range from Nidalee herself (maximum damage unchanged).
  • Bushwhack Bushwhack
    • Sight duration reduced to 8 seconds from 12.
    • Resistances reductions duration reduced to 8 seconds from 12.
V3.12
  • Takedown Takedown
    • Bug Fix: Sometimes becoming a ranged ability.
V3.11
  • Twisted Treeline
    • Bushwhack Bushwhack
      • Duration reduced to 2 minutes from 4.
      • Sight duration reduced to 6 seconds from 12.
      • Resistances reductions duration reduced to 6 seconds from 12.
  • Dominion
    • Bushwhack Bushwhack
      • Duration reduced to 2 minutes from 4.
      • Sight duration reduced to 6 seconds from 12.
      • Resistances reductions duration reduced to 6 seconds from 12.
V3.03
  • Stats
    • Magic resistance per level reduced to 0 from 0.75.
  • Swipe Swipe
    • AP ratio increased to (+ 60% AP) from (+ 40% AP).
  • Aspect of the Cougar Aspect of the Cougar
    • Removed: Granting 10 / 20 / 30 bonus resistances while in cougar form.
V1.0.0.153
  • Visual Update
V1.0.0.152
  • Stats
    • Movement speed increased to 335 from 310.
V1.0.0.147b
V1.0.0.141
  • Pounce Pounce
    • New Effect: Movement commands issued within dash distance are canceled.
    • Removed: Nidalee walking backwards after dashing.
V1.0.0.130
  • Bushwhack Bushwhack
    • Bug Fix: Not damaging targets.
    • Bug Fix: Not revealing targets.
    • New Effect: Reveals stealthed units.
    • Bug Fix: Reducing resistances from units not meant to be affected by the traps.
V1.0.0.125
  • Bushwhack Bushwhack
    • New Effect: Shows triggering area of effect when cast.
  • Pounce Pounce
    • Cooldown reduced to 3.5 seconds from 4.
  • Aspect of the Cougar Aspect of the Cougar.
    • Bonus resistances increased to 10 / 20 / 30 from 10 / 15 / 20.
V1.0.0.124
  • General
    • Ability tooltips updated.
  • Javelin Toss Javelin Toss
    • Cooldown reduced to 6 seconds from 7.
    • Mana cost reduced to 50 / 60 / 70 / 80 / 90 from 60 / 75 / 90 / 105 / 120.
  • Takedown Takedown
    • Maximum bonus damage increased to 300% from 200.
  • Pounce Pounce
    • Cooldown increased to 4 seconds from 3.
    • New Effect: Is affected by cooldown reduction.
  • Primal Surge Primal Surge
    • Mana cost increased to 60 / 80 / 100 / 120 / 140 from 65 / 70 / 75 / 80 / 85.
    • Heal changed to 50 / 85 / 120 / 155 / 190 from 60 / 90 / 120 / 150 / 180.
    • AP ratio reduced to (+ 70% AP) from (+ 125% AP).
  • Swipe Swipe
    • AP ratio increased to (+ 40% AP) from (+ 20% AP).
  • Aspect of the Cougar Aspect of the Cougar
    • Removed: Granting 10% bonus dodge chance while in cougar form.
    • New Effect: Grants 10 / 15 / 20 bonus resistances while in cougar form.
V1.0.0.123
  • Bushwhack Bushwhack
    • Reveal particle effect updated.
    • Bug Fix: Reducing target's base resistances instead of the intended total ones.
V1.0.0.120
  • Javelin Toss Javelin Toss
    • Bug Fix: Not targeting specified location when cast immediately after swapping to human form.
  • Bushwhack Bushwhack
    • Bug Fix: Not targeting specified location when cast immediately after swapping to human form.
V1.0.0.107
  • General
    • Bug Fix: Cougar form having lower attack damage than human one.
V1.0.0.106
  • Pounce Pounce
    • Removed: Dealing damage when dash is interrupted by displacements.
V1.0.0.105
  • Javelin Toss Javelin Toss
    • New Effect: Projectile travels in target direction if targeting outside maximum cast range.
    • Bug Fix: Not hitting stealthed champions.
V1.0.0.103
  • Stats
    • Attack damage increased to 49 from 46.
V1.0.0.100
V1.0.0.99
V1.0.0.98
  • Swipe Swipe
    • Bug Fix: Damage calculation occasionally not including AP ratio.
  • Takedown Takedown
    • Removed: Interaction with dodge chance.
    • New Effect: Resets Nidalee's basic attack timer on-cast.
V1.0.0.87
  • Javelin Toss Javelin Toss
    • AP ratio increased to (+ 65% AP) from (+ 55% AP).
  • Primal Surge Primal Surge
    • Heal reduced to 60 / 90 / 120 / 150 / 180 from 75 / 120 / 165 / 210 / 255.
    • AP ratio increased to (+ 125% AP) from (+ 80% AP).
V1.0.0.85
  • Pounce Pounce
    • Removed: Interaction with cooldown reduction.
    • Cooldown changed to static (3 seconds).
V1.0.0.79
  • Prowl Prowl
    • Bonus movement speed reduced to 15% from 25.
  • Javelin Toss Javelin Toss
    • AP ratio increased to (+ 55% AP) from (+ 40% AP).
  • Primal Surge Primal Surge
    • Mana cost increased to 55 / 60 / 65 / 70 / 75 from 50 at all ranks.
V1.0.0.75
  • Pounce Pounce
    • Bug Fix: Casting while rooted.
V1.0.0.74
  • Bushwhack Bushwhack
    • Bug Fix: Units hit flickering if they are stealthed.
V1.0.0.72
V1.0.0.63
  • Added

See also[]

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