League of Legends Wiki

Want to contribute to this wiki?
Sign up for an account, and get started!
You can even turn off ads in your preferences.

Come join the LoL Wiki community Discord server!

READ MORE

League of Legends Wiki
Advertisement

Release version[]

V14.14
  • Conflagration Conflagration
    • Base damage reduced to 55 / 80 / 105 / 130 / 155 from 60 / 85 / 110 / 135 / 160.
    • Cooldown increased to 13 / 12 / 11 / 10 / 9 seconds from 12 / 11 / 10 / 9 / 8.
V14.13
  • Blaze Blaze
    • Mana restore reduced to 20 − 40 (based on level) from 30 − 50 (based on level).
  • Conflagration Conflagration
    • Base damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.
V14.9
V14.8
V14.5
  • Blaze Blaze
    • Monster damage increased to 215% from 200%.
  • Pyroclasm Pyroclasm
    • Cooldown increased to 110 / 100 / 90 seconds from 105 / 90 / 75.
    • Base damage reduced to 100 / 175 / 250 from 100 / 200 / 300.
V14.4
  • Pillar of Flame Pillar of Flame
    • Bug Fix: Border ring VFX now properly displays on lower graphic settings when using specific skins.
V14.3
  • Blaze Blaze
    • Monster damage reduced to 200% from 220%.
    • Bug Fix: No longer deals one more tick of damage than intended with a single application of the burn.
  • Sear Sear
    • Base damage reduced to 70 / 100 / 130 / 160 / 190 from 80 / 110 / 140 / 170 / 200.
V14.2 - January 24th Hotfix
  • Blaze Blaze
    • Damage over time reduced to 2% of target's maximum health from 2.5%.
    • Monster damage reduced to 220% from 230%.
V14.2
V13.22
  • Blaze Blaze
    • Monster damage increased to 230% from 220%.
  • Conflagration Conflagration
    • Base damage changed to 60 / 90 / 120 / 150 / 180 from 65 / 90 / 115 / 140 / 165.
    • AP ratio increased to 60% AP from 50% AP.
V13.21
  • Stats
    • Base health reduced to 570 from 590.
    • Health growth increased to 105 from 102.
    • Base armor increased to 27 from 22.
    • Armor growth reduced to 4.2 from 4.7.
    • Base attack speed increased to 0.681 from 0.625.
    • Attack speed growth increased to 2% from 1.36%.
  • Blaze Blaze
    • Monster damage increased to 220% from 120%.
  • Conflagration Conflagration
    • Base damage reduced to 65 / 90 / 115 / 140 / 165 from 70 / 95 / 120 / 145 / 170.
    • AP ratio reduced to 50% AP from 55% AP.
V13.16
  • Blaze Blaze
    • Mana restored increased to 30 − 50 (based on level) from 20 − 40 (based on level).
  • Sear Sear
    • AP ratio increased to 65% AP from 55% AP.
  • Conflagration Conflagration
    • AP ratio increased to 55% AP from 45% AP.
V12.22
  • Stats
    • Base mana regeneration reduced to 10.65 from 10.67.
V12.11
  • Blaze Blaze
    • Damage over time reduced to 2.5% of target's maximum health from 3%.
    • Explosion base damage reduced to 9% − 13% (based on level) maximum health from 10% − 14% (based on level).
V12.10
  • Stats
    • Base health increased to 590 from 520.
    • Health growth increased to 102 from 88.
    • Armor growth increased to 4.7 from 3.5.
    • Magic resistance growth increased to 1.3 from 0.5.
V12.3
  • Blaze Blaze
    • New Effect: Mana restore now occurs if the ability kills the target.
  • Pyroclasm Pyroclasm
    • Now prioritizes bouncing to nearby targets before bouncing to Brand.
V11.7
V11.1
  • Stats
    • Base health increased to 520 from 519.68.
    • Base attack damage reduced to 57 from 57.04.
    • Base armor increased to 22 from 21.88.
  • Conflagration Conflagration
    • Bug Fix: Now properly cancels when the target dies during the cast time.
V10.23
  • Blaze Blaze
    • Explosion base damage reduced to 10% − 14% (based on level) maximum health from 10% − 14% (based on level).
  • Conflagration Conflagration
    • Cooldown increased to 12 / 11 / 10 / 9 / 8 seconds from 10 / 9 / 8 / 7 / 6.
V10.22
  • Blaze Blaze
    • Explosion base damage reduced to 10% − 14% (based on level) maximum health from 12% − 16% (based on level).
    • Explosion AP ratio increased to 2% per 100 AP from 1.5% per 100 AP.
  • Conflagration Conflagration
    • New Effect: Conflagration now always spreads to nearby targets.
    • Spread radius reduced to 300 units from 375.
    • New Effect: Blaze Blaze now increases Conflagration's spread radius to 600 units.
    • New Effect: Now displays a brief indicator for the spread range.
  • Pyroclasm Pyroclasm
    • New Effect: Can now bounce back to Brand. Bounces off Brand "sticks" to him slightly longer to temper 0-distance instant bursts.
    • Bounce priority is now enemy champions, then Brand, then any valid bounce target.
V10.12
  • Blaze Blaze
    • Mana restoration increased to 20 − 40 (based on level) from 6 − 18 (based on level).
V10.6
  • Blaze Blaze
    • New Effect: Ablaze now deals 120% damage against monsters.
V9.10
  • Conflagration Conflagration
    • Base damage increased to 70 / 95 / 120 / 145 / 170 from 70 / 90 / 110 / 130 / 150.
    • AP ratio increased to 45% AP from 35% AP.
V9.7
  • Zombie Brand Zombie Brand
    • Bug Fix: Buffs aura now properly follow the model during certain animations.
V9.5
  • Zombie Brand Zombie Brand
    • Bug Fix: VO no longer plays globally when Brand is in vision.
V9.2
  • General
    • Recommended items updated.
  • Blaze Blaze
    • Damage over time reduced to 3% of target's maximum health from 4%.
V9.1
V8.9
  • Stats
    • Base mana increased to 469 from 375.6.
    • Mana growth reduced to 21 from 42.
    • Base mana regeneration increased to 10.665 from 8.008.
V8.3
  • Stats
    • Base health regeneration increased to 5.5 from 5.424.
V8.2
  • Conflagration Conflagration
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
  • Pyroclasm Pyroclasm
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V8.1
  • Blaze Blaze
    • Damage per stack increased to 4% of target's maximum health from 2%.
V7.22
  • Stats
    • Base health increased to 520 from 507.68.
    • Health growth increased to 88 from 76.
V7.20
  • Blaze Blaze
    • New Effect: Whenever Brand kills an Ablaze unit, he restores 6 − 18 (based on level) mana.
V7.18
  • General
    • Bug Fix: Now correctly has recommended item pages for both mid and support.
V7.15
  • Spirit Fire Brand Spirit Fire Brand
    • Blaze Blaze
      • Bug Fix: No longer have higher volume levels compared to his classic skin.
    • Conflagration Conflagration
      • Bug Fix: No longer have higher volume levels compared to his classic skin.
    • Pyroclasm Pyroclasm
      • Bug Fix: No longer have higher volume levels compared to his classic skin.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.5
  • Zombie Brand Zombie Brand
    • Bug Fix: Fixed a bug where moving the camera away and back during his death animation would make his gravestone and earth particles to disappear.
V6.24
  • Conflagration Conflagration
    • Bug Fix: When spreading to nearby enemies after hitting an ablaze ablaze target, the spread damage no longer counts as a single-target spell.
V6.9
  • General
    • New ability icons
  • Blaze Blaze
    • Damage per second reduced to 0.5% of target's maximum health from 2%.
    • New Effect: Stacks up to 3 times (1.5% of target's maximum health per second)
    • New Effect: At 3 stacks, an area around the target is highlighted highlighted. After 2 seconds, all targets within the area take magic damage equal to 12 − 16 (based on level)% (+ 1% per 60 AP) of their maximum health.
      • The damage from this detonation will apply Blaze to secondary targets and refresh the current timer on the target.
        • Once a target has detonated, they will not generate Blaze stacks again for 4 seconds (until their current buff times out)
  • Sear Sear
    • Base damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240.
    • AP ratio reduced to (+ 55% AP) from (+ 65% AP)
    • Stun duration reduced to 1.5 seconds from 2.
  • Pillar of Flame Pillar of Flame
    • Cooldown reduced to 10 / 9.5 / 9 / 8.5 / 8 from 10 at all ranks.
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 70 / 80 / 90 / 100 / 110.
  • Conflagration Conflagration
    • Base damage reduced to 70 / 90 / 110 / 130 / 150 from 70 / 105 / 140 / 175 / 210.
    • AP ratio reduced to (+ 35% AP) from (+ 65% AP)
    • Cooldown reduced to 10 / 9 / 8 / 7 / 6 seconds from 12 / 11 / 10 / 9 / 8.
  • Pyroclasm Pyroclasm
    • Base damage reduced to 100 / 200 / 300 from 150 / 250 / 350.
    • AP ratio reduced to (+ 25% AP) from (+ 50% AP)
    • New Effect: Now prioritizes giving enemies 3 stacks of Blaze Blaze.
      1. Champions with 2 stacks of Blaze.
      2. Champions with 1 stacks of Blaze.
      3. Champions with no Blaze.
      4. Champions immune to Blaze.
      5. Other targets.
    • New Effect: If the target hit is ablaze ablaze they are briefly slowed by 30 / 45 / 60%.
V6.3
  • Pyroclasm Pyroclasm
    • Bug Fix: Didn't bounce to minions if cast on an ablaze ablaze champion when there were no other enemy champions around.
V6.1
  • Pyroclasm Pyroclasm
    • Bug Fix: Almost always prioritizing champions unless it killed its target.
V5.24
  • Pillar of Flame Pillar of Flame
    • Mana cost increased to 70 / 80 / 90 / 100 / 110 from 70 / 75 / 80 / 85 / 90.
V5.22
  • Stats
    • Base mana increased to 375.6 from 325.6.
    • Mana growth reduced to 42 from 45.
V5.20
V5.11
  • Pyroclasm Pyroclasm
    • New Effect: If Brand's initial target becomes untargetable while the inferno is in flight, the projectile will select a new target instead of fizzling.
V4.18
  • General
    • Texture update to Classic, Apocalyptic, Cryocore, and Vandal.
V4.16
  • Pyroclasm Pyroclasm
    • Now has a secondary targeting indicator that shows bounce radius.
V4.5
  • Stats
    • Base armor increased to 16 from 12.
V3.15
  • Conflagration Conflagration
    • Fixed a bug where the cast range was longer than intended.
      • Range reduced to 625 from 650.
V3.9
  • Pillar of Flame Pillar of Flame
    • Mana cost reduced to 70 / 75 / 80 / 85 / 90 from 70 / 80 / 90 / 100 / 110
  • Conflagration Conflagration
    • Mana cost increased to 70 / 75 / 80 / 85 / 90 from 60 / 65 / 70 / 75 / 80.
  • Pyroclasm Pyroclasm
    • Mana cost reduced to 100 at all ranks from 100 / 150 / 200.
V3.6
  • Pyroclasm Pyroclasm
    • Now properly bounces to other targets after hitting an ablaze ablaze enemy.
V1.0.0.152
  • General
  • Stats
    • Movement speed increased to 340 from 315.
V1.0.0.151
V1.0.0.144
  • Pyroclasm Pyroclasm
    • Removed: Increased missile speed when hitting ablaze ablaze targets.
    • New Effect: If it strikes an ablaze ablaze target the next bounce will prioritize champions.
    • Missile speed increased to 1000 from 800.
V1.0.0.125
  • Conflagration Conflagration
    • Range reduced to 625 from 675.
  • Pillar of Flame Pillar of Flame
    • Base damage reduced to 75 / 120 / 165 / 210 / 255 from 80 / 125 / 170 / 215 / 260.
V1.0.0.123
  • Pyroclasm Pyroclasm
    • Fixed a bug where it would sometimes disappear if Brand died.
V1.0.0.121
  • Pyroclasm Pyroclasm
    • Fixed a bug where it could instantly kill enemies under some circumstances.
V1.0.0.116
  • Pyroclasm Pyroclasm
    • It is no longer consumed by spell shields for the purposes of consistency with other chain missiles.
    • Fixed a bug where it could sometimes fizzle if there was a stealthed enemy nearby.
V1.0.0.115
  • Added
    • Blaze Blaze - I
      • Brand's spells light his targets ablaze, dealing 2% of their maximum health in magic damage over 4 seconds.
    • Sear Sear - Q
      • Brand launches a fireball forward dealing magic damage. If the target is ablaze ablaze, they will be stunned for 2 seconds.
    • Pillar of Flame Pillar of Flame - W
      • After a short delay, Brand creates a pillar of flame at a target area dealing magic damage to enemy units within. Units that are ablaze ablaze take an additional 25% damage.
    • Conflagration Conflagration - E
      • Brand conjures a powerful blast at his target dealing them magic damage. If the target is ablaze ablaze, the conflagration spreads to nearby enemies.
    • Pyroclasm Pyroclasm - R
      • Brand unleashes a devastating inferno dealing damage each bounce. If a target is ablaze ablaze, the inferno's speed increases.

See also[]

Advertisement