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Release version[]

V14.9
  • Stats
    • Selection radius increased to 120 units from 75.
V14.2
  • Courage Courage
    • Damage reduction duration changed to 4 seconds at all ranks from 2 / 2.75 / 3.5 / 4.25 / 5.
  • Judgment Judgment
    • AD ratio per spin increased to 36 / 37 / 38 / 39 / 40% AD from 32 / 34 / 36 / 38 / 40% AD.
V13.8
  • Stats
    • Base armor increased to 38 from 36.
    • Base attack damage increased to 69 from 66.
V13.5
  • General
V13.4
V13.3
  • General
    • Bug Fix: Voice line for killing an enemy Darius Darius now properly triggered again.
  • Judgment Judgment
    • Bug Fix: Tooltip for its recast now displays updated information.
V12.19
  • Judgment Judgment
    • Critical strike damage increased to 175% from 158%.
V12.10
  • Stats
    • Base health increased to 690 from 620.
    • Health growth increased to 98 from 84.
    • Armor growth increased to 4.2 from 3.
    • Magic resistance growth increased to 1.55 from 0.75.
  • Courage Courage
    • Base shield reduced to 65 / 85 / 105 / 125 / 145 from 70 / 95 / 120 / 145 / 170.
    • Shield health ratio reduced to 18% bonus health from 20%.
V11.21
  • Decisive Strike Decisive Strike
    • New Effect: Now trigger spell effects when dealing damage.
V11.14
  • Decisive Strike Decisive Strike
    • Bonus movement speed increased to 35% from 30%.
  • Demacian Justice Demacian Justice
    • Target's health ratio increased to 25 / 30 / 35% of target's missing health from 20 / 25 / 30%.
V11.9
  • Courage Courage
    • Maximum stacks increased to 150 from 120.
    • Bonus resistances per stack reduced to 0.2 from 0.25.
      • Maximum bonus resistances unchanged.
V11.6
  • Judgment Judgment
    • Undocumented: Global crit damage interpretation reworked, Judgment crit bonus damage increased to +58% from +33%.(bug)
V11.2
  • Judgment Judgment
    • Bug Fix: Number of spins now properly accounts for the bonus attack speed gained from Trinity Force's Trinity Force's Mythic passive.
V11.1
  • Stats
    • Base magic resistance reduced to 32 from 32.1.
V10.23 - November 12th Hotfix
  • Judgment Judgment
    • Bug Fix: Fixed a bug where preseason's global crit damage reduction nerfed Judgment crits from +33% to +8%.
V10.18
  • Courage Courage
    • Bug Fix: No longer increases his base armor and magic resist.
V10.7
  • Perseverance Perseverance
    • Cooldown increased to 8 seconds from 7.
  • Decisive Strike Decisive Strike
    • Bonus movement speed duration changed to 1 / 1.65 / 2.3 / 2.95 / 3.6 seconds from 1.5 / 2 / 2.5 / 3 / 3.5.
V10.6
  • General
    • Recommended items updated.
  • Stats
    • Magic resistance growth reduced to 0.75 from 1.25.
  • Judgment Judgment
    • Critical strike damage reduced to 33% from 50%.
V10.4
  • Decisive Strike Decisive Strike
    • AD ratio increased to 50% AD from 40% AD.
  • Courage Courage
    • New Effect: Now passively gains an additional 10% bonus armor and 10% bonus magic resistance after reaching maximum stacks.
    • New Effect: Now has a base shield strength of 70 / 95 / 120 / 145 / 170.
    • Shield health ratio changed to 20% bonus health from 10% maximum health.
  • Judgment Judgment
    • New Effect: Now deals 150% damage against non-epic monsters.
V10.3
V10.2
  • Decisive Strike Decisive Strike
    • Bug Fix: Is no longer blocked by spell-shielded champions.
V9.24b
  • Judgment Judgment
    • Base damage per level increased to 0 − 8.2 (based on level) from 0 − 6.6 (based on level).
V9.24
  • Judgment Judgment
    • Additional spins per attack speed reduced to 1 spin per 25% bonus attack speed from 1 spin per 20% bonus attack speed.
    • Base damage per level reduced to 0 − 6.6 (based on level) from 0 − 8.2 (based on level).
V9.23
  • Decisive Strike Decisive Strike
    • Bug Fix: If the attack is canceled due to losing vision of his target, he's no longer locked out of casting Judgment Judgment until the empowered attack window ends.
V9.21
  • Judgment Judgment
    • Base damage per spin reduced to 4 / 8 / 12 / 16 / 20 from 8 / 12 / 16 / 20 / 24.
    • Bug Fix: Fixed a bug where he would sometimes get an extra spin.
V9.20
  • Stats
    • Attack speed growth increased to 3.65% from 2.9%
    • Base health increased to 620 from 616.28.
    • Health growth reduced to 84 from 84.25.
  • Perseverance Perseverance
    • Health regeneration changed to 1.5% − 10.1% (based on level) of his maximum health from 2 / 8% (based on level).
    • Removed: Regeneration no longer doubles while below 25 / 50% (based on level) of his maximum health.
    • Cooldown changed to 7 seconds at all levels from 9 / 4 (based on level).
    • Removed: Non-epic monsters no longer interrupt regeneration before level 11.
  • Decisive Strike Decisive Strike
    • New Effect: No longer has a static delay of 0.5 seconds. Now scales with his attack speed, behaving more similarly to a basic attack reset.
    • Bug Fix: Fixed a bug where when he is slowed, Decisive Strike's lockout time dramatically increased.
    • Undocumented: No longer triggers on-attack effects on jump (i.e Statikk Shiv Statikk Shiv).
    • Undocumented: Statikk Shiv Statikk Shiv can now critically strike when used with Decisive Strike.
  • Courage Courage
    • Resistances per stack reduced to 0.25 from 0.33.
    • Resistances cap reduced to 30 from 50.
      • Minion kills to max stacks reduced to 120 from 150.
    • New Active Effect: Grants a 10% of maximum health shield for the first 0.75 seconds.
    • Removed: No longer reduces damage by 60% for the first 0.75 seconds.
  • Judgment Judgment
    • Number of spins changed to 7 plus 1 per 20% bonus attack speed from 5 − 10 (based on level).
      • Only counts bonus attack speed from items and levels.
    • Base damage per spin reduced to 8 / 12 / 16 / 20 / 24 from 14 / 18 / 22 / 26 / 30.
    • New Effect: Now has an additional base damage per spin of 0 − 8.2 (based on level).
    • AD ratio per spin reduced to 32 / 34 / 36 / 38 / 40% AD from 36 / 37 / 38 / 39 / 40% AD.
    • Removed: No longer deals 33% bonus damage when hitting a single target.
    • New Effect: Now deals 25% bonus damage per tick to the nearest enemy.
    • Hits needed to shred armor increased to 6 from 4.
    • New Effect: Now grants stacks of Conqueror Conqueror on each spin.
  • Demacian Justice Demacian Justice
    • Removed: No longer marks the enemy with the most kills in the last 5 minutes as the Villain. Basic attacks and Judgment Judgment no longer deal 1% of the Villain's maximum health as bonus true damage. Demacian Justice's damage is no longer converted to true damage against the Villain.
    • New Effect: Now grants Sight icon vision of the target for 1 second.
    • Damage type changed to true from magic.
    • Base damage reduced to 150 / 300 / 450 from 175 / 350 / 525.
    • Health ratio reduced to 20 / 25 / 30% of the target's missing health from 28.6 / 34.3 / 40%.
V9.7
  • Courage Courage
    • Bonus resistances per kill increased to 0.33 from 0.25.
    • Maximum bonus resistances increased to 50 from 30.
      • Total unit kill required increased to 150 from 120.
    • Cooldown reduced to 23 / 21 / 19 / 17 / 15 seconds from 24 / 23 / 22 / 21 / 20.
    • Active duration reduced to 2 / 2.75 / 3.5 / 4.25 / 5 seconds from 2 / 3 / 4 / 5 / 6.
V9.1
  • Decisive Strike Decisive Strike
    • New Effect: Ability icon border now shows the remaining time for the empowered attack and movement speed.
V8.17
  • Decisive Strike Decisive Strike
    • Base damage reduced to 30 / 60 / 90 / 120 / 150 from 30 / 65 / 100 / 135 / 170.
V8.15
V8.13
V8.10
V8.9
  • Decisive Strike Decisive Strike
    • Base damage increased to 30 / 65 / 100 / 135 / 170 from 30 / 55 / 80 / 105 / 130.
  • Courage Courage
    • Maximum bonus resistances increased to 40 from 30.
      • Total unit kill required increased to 160 from 120.
V8.8
V8.3
  • Stats
    • Base health regeneration increased to 8 from 7.84.
V8.2
  • Demacian Justice Demacian Justice
    • New Effect: Now draws nearby minion aggro when targeting an enemy champion.
V7.22
  • Stats
    • Base attack damage increased to 66 from 57.88.
    • Base armor increased to 36 from 27.536.
V7.14
  • Perseverance Perseverance
    • Health regeneration increased to 2 / 8 (based on level)% maximum health from 2 / 4 / 10 (based on level)% maximum health.
    • Out-of-combat timer reduced to 9 / 4 (based on level) seconds from 9 / 6 / 4 (based on level).
    • New Effect: Health regeneration doubles to 4 / 16 (based on level)% maximum health while below 25 / 50 (based on level)% of his maximum health.
  • Courage Courage
    • New Effect: Now displays how much damage is mitigated.
    • New Effect: Damage reduction is doubled to 60% for the first 0.75 seconds. Drops to 30% thereafter.
    • New Effect: Grants 60% Tenacity for the first 0.75 seconds.
  • Judgment Judgment
    • AD ratio increased to 36 / 37 / 38 / 39 / 40% AD from 34 / 35 / 36 / 37 / 38%.
V6.24
  • Judgment Judgment
    • New Effect: Enemy champions hit by 4 spins lose 25% of their armor for 6 seconds. Hits after the 4th refresh the duration.
V6.20
  • Perseverance Perseverance
    • Bug Fix: Fixed a bug where Rift Herald Rift Herald couldn't disable Perseverance after it 'ranked up' at level 11.
V6.8
V6.7
V5.19
V5.18
  • Demacian Justice Demacian Justice
    • Kills against Garen will no longer be considered for determining the villain.
    • Killing champion clones will not longer be considered a kill for determining the villain.
V5.17
  • Stats
    • Movement speed reduced to 340 from 345.
  • Decisive Strike Decisive Strike
    • Bonus movement speed reduced to 30% from 35%.
    • Fixed a bug where the attack wasn't triggering against structures
  • Courage Courage (Crystal Scar, Howling Abyss and Twisted Treeline)
    • Resists per kill doubled to 0.25 from 0.125.
  • Judgment Judgment
    • Issuing attack commands while spinning will now make Garen path slightly closer to his target.
V5.16
  • General
    • Recommended items updated.
  • Stats
    • Health growth reduced to 84.25 from 96.
    • Attack damage growth increased to 4.5 from 3.5.
    • Armor growth increased to 3 from 2.7.
    • Attack range increased to 175 from 125.
  • Decisive Strike Decisive Strike
    • Silence icon Silence duration reduced to 1.5 seconds at all ranks from 1.5 / 1.75 / 2 / 2.25 / 2.5.
    • Movement speed duration reduced to 1.5 / 2 / 2.5 / 3 / 3.5 seconds from 1.5 / 2.25 / 3 / 3.75 / 4.5.
    • If the attack is used on champion, it will have a small dash attached to it, similar to Bear Stance Bear Stance, moving Garen 50 units closer to his target than his attack range.
  • Courage Courage
    • Removed: Passive bonus 20% of bonus armor and magic resist.
    • New Passive: Unit kills permanently grant 0.25 armor and magic resist, quadrupled to 1 on large and epic Monsters and champion kills. This bonus is capped at 30.
    • Active no longer grants Tenacity.
  • Judgment Judgment
    • New Effect: Damage ticks changed to 5 − 10 (based on level) based on level from 6 at all ranks.
      • Total duration unchanged.
    • Base damage changed to 14 / 18 / 22 / 26 / 30 from 10 / 22.5 / 35 / 47.5 / 60.
    • Attack damage ratio reduced to 34 / 35 / 36 / 37 / 38% AD from 35 / 40 / 45 / 50 / 55% AD.
    • New Effect: Judgment deals 33% bonus damage when striking only one target.
      • Single target damage: 18.67 / 24 / 29.33 / 34.67 / 40 (+45.33 / 46.67 / 48 / 49.33 / 50.67% AD).
    • Cooldown reduced to 9 seconds at all ranks from 13 / 12 / 11 / 10 / 9.
    • New Effect: Cancelling Judgment early will now refund cooldown equal to the remaining duration.
    • Removed: 25% reduced damage to minions.
  • Demacian Justice Demacian Justice
    • Updated ability icon.
    • New Passive: The enemy champion with the most recent kills is the Villain. Garen's basic attacks and ticks of Judgment Judgment deal 1% target's maximum health as bonus true damage versus Villains.
    • New Effect: Demacian Justice's Active deals true damage versus Villains.
V5.7
  • Demacian Justice Demacian Justice
    • Cooldown reduced to 120 / 100 / 80 seconds from 160 / 120 / 80.
V4.18
  • Demacian Justice Demacian Justice
    • Fixed a bug where Demacian Justice would cancel if Garen lost sight of his target.
V4.17
  • Perseverance Perseverance
    • Cooldown reduced to 9 / 6 / 4 (based on level) seconds from 9 at all levels.
    • Health regeneration reduced to 0.4 / 0.8 / 2 (based on level)% of max health per second from 0.4% at all levels.
    • At level 11, non-epic monsters will no longer interrupt the effect.
V4.13
V4.12
V4.5
  • Stats
    • Base armor increased to 23 from 19.
V3.15
  • Judgment Judgment
    • No longer deals reduced damage to monsters (still reduced against minions).
    • Fixed a bug where the first tick did not damage units.
V3.12
  • General
    • Visual Update.
    • New models and textures for all skins.
    • New splash artwork for Original Garen Original Garen.
    • New voice-over.
V3.03
  • Perseverance Perseverance
    • Heal amount reduced to 0.4% of maximum health per second from 0.5%.
  • Decisive Strike Decisive Strike
    • Fixed a bug where the cast time was faster than intended.
  • Courage Courage
    • Passive changed to increase bonus armor and magic resist (from items, runes, and/or masteries) by 20% instead of total armor and magic resist by 20%.
  • Demacian Justice Demacian Justice
    • Fixed a bug where the cast time was faster than intended.
V1.0.0.152
  • Stats
    • Movement speed increased to 345 from 320.
V1.0.0.145
  • Stats
    • Base health regen per 5 reduced to 8.25 from 9.85.
    • Health regen per 5 per level reduced to 0.75 from 0.85.
    • Base attack damage reduced to 56 from 60.1.
    • Attack damage per level increased to 3.5 from 3.
  • Perseverance Perseverance
    • Delay increased to 9 seconds from 7.
    • No longer deactivates when damaged by minions.
    • Now displays the health regen gained in the tooltip.
  • Decisive Strike Decisive Strike
    • Cooldown reduced to 8 seconds at all ranks from 12 / 11 / 10 / 9 / 8.
    • Movement speed increased to 35% at all ranks from 15 / 20 / 25 / 30 / 35%.
    • Movement speed duration adjusted to 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds from 4 at all ranks.
    • Base damage increased to 30 / 55 / 80 / 105 / 130 from 30 / 45 / 60 / 75 / 90.
    • Silence duration reduced to 1.5 / 1.75 / 2 / 2.25 / 2.5 seconds from 2.5 at all ranks.
    • Now removes slows on activation.
    • Can now critically strike again.
    • Buff duration reduced to 4.5 seconds from 6.
    • Fixed: Garen's next basic attack after Decisive Strike no longer occurs unusually quickly.
    • Fixed: Decisive Strike is no longer consumed if Garen fails to finish attacking.
    • While performing Decisive Strike, Garen now continues to follow his target if they are moving.
  • Courage Courage
    • Changed to passively increase armor and magic resist by 20% rather than 0 to 25 based on kills.
    • Active damage reduction changed to 30% at all ranks from 20 / 24 / 28 / 32 / 36%.
    • Active now additionally grants 30% crowd control reduction.
    • Duration changed to 2 / 3 / 4 / 5 / 6 seconds from 3 at all ranks.
    • Cooldown changed to 24 / 23 / 22 / 21 / 20 seconds from 30 / 27 / 24 / 21 / 18.
  • Judgment Judgment
    • Base damage reduced to 20 / 45 / 70 / 95 / 120 per second from 50 / 90 / 130 / 170 / 210.
    • AD scaling changed to 70 / 80 / 90 / 100 / 110% AD per second from 140% bonus AD.
    • Damage dealt to minions increased to 75% from 50%.
    • No longer removes slows on activation or reduces the duration of incoming slows while active.
    • Ignores unit collision during Judgment but takes a 20% movement speed penalty when spinning through minions.
    • Fixed: Judgment no longer locks out Garen from taking other actions longer than intended.
  • Demacian Justice Demacian Justice
    • Cooldown changed to 160 / 120 / 80 seconds from 140 / 120 / 100.
V1.0.0.143
  • Perseverance Perseverance
    • Added a buff timer to show when it will reactivate.
V1.0.0.136
  • Demacian Justice Demacian Justice
    • Fixed a bug where Demacian Justice would not finish casting if Garen lost vision of the target during the cast.
V1.0.0.125
  • Decisive Strike Decisive Strike
    • Attack damage ratio reduced to 40% AD from 50% AD.
  • Judgment Judgment
    • Base damage reduced to 50 / 90 / 130 / 170 / 210 per second from 60 / 100 / 140 / 180 / 220.
    • Bonus attack damage ratio increased to 140% bonus AD) per second from 120% bonus AD.
V1.0.0.123
  • Decisive Strike Decisive Strike
    • Movement speed boost duration increased to 4 seconds from 3.
  • Judgment Judgment:
    • Cooldown reduced to 13 / 12 / 11 / 10 / 9 seconds from 14 / 13 / 12 / 11 / 10.
  • Courage Courage:
    • Maximum armor and magic resistance increased to 25 at all ranks from 5 / 10 / 15 / 20 / 25.
V1.0.0.120
  • Perseverance Perseverance
    • Fixed a bug where Perseverance Perseverance could sometimes activate immediately after taking damage.
    • Now marks Garen as being in combat even if the damage is shielded.
    • Now shows the particle on Garen even if at 100% health.
V1.0.0.114
  • Stats
    • Movement speed increased to 320 from 315.
  • Courage Courage
    • Damage reduction increased to 20 / 24 / 28 / 32 / 36% from 10 / 15 / 20 / 25 / 30%.
V1.0.0.112
  • Decisive Strike Decisive Strike
    • Attack damage ratio increased to 50% AD from 20% AD.
    • Movement speed boost increased to 3 seconds from 2.
    • Duration reduced to 6 seconds from 7.
  • Judgment Judgment
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 15 / 14 / 13 / 12 / 11.
V1.0.0.109
  • Judgment Judgment
    • Bonus attack damage ratio increased to 120% bonus AD per second from 100% bonus AD.
V1.0.0.108
  • Judgment Judgment
    • Base damage increased to 60 / 100 / 140 / 180 / 220 per second from 60 / 90 / 120 / 150 / 180.
V1.0.0.107
  • Decisive Strike Decisive Strike
    • Base damage reduced to 30 / 45 / 60 / 75 / 90 from 40 / 60 / 80 / 100 / 120.
    • Attack damage ratio increased to 20% AD from 10% AD.
  • Judgment Judgment
    • Damage ticks reduced to one per second from two.
    • Total duration unchanged.
    • Base damage changed to 60 / 90 / 120 / 150 / 180 per second from 30 / 70 / 110 / 150 / 190.
    • Now scales off bonus attack damage rather than 70% of all attack damage.
V1.0.0.105
  • General
    • Reduced Garen's selection size.
V1.0.0.103
  • Judgment Judgment
    • Can no longer damage invisible minions or objects like wards.
V1.0.0.102
  • Stats
    • Base movement speed reduced to 315 from 320.
  • Courage Courage
    • Active damage reduction reduced to 10 / 15 / 20 / 25 / 30% from 30% at all ranks.
    • Active duration changed to 3 seconds at all ranks from 2 / 2.5 / 3 / 3.5 / 4.
V1.0.0.101
V1.0.0.100
  • Courage Courage:
    • Maximum armor and magic resistance reduced to 5 / 10 / 15 / 20 / 25 from 7 / 14 / 21 / 28 / 35.
V1.0.0.99
  • Judgment Judgment
    • Now reduces the duration of new slows by 50% rather than granting immunity to slowing effects. Judgment will still completely clear any existing slows when activated.
V1.0.0.98
V1.0.0.97
  • Judgment Judgment
    • Slightly increased the range of Judgment.
    • Garen can now cast all of his spells while using Judgment instead of just Courage Courage.
V1.0.0.96
  • Decisive Strike Decisive Strike
    • Fixed a bug with Decisive Strike that would cause the icon cooldown to display improperly.
V1.0.0.94
  • Fixed a bug where Garen will sometimes appear with a different skin after reconnecting.
V1.0.0.85
  • Perseverance Perseverance
    • Fixed the buff tooltip for Perseverance to show the correct value.
  • Decisive Strike Decisive Strike
    • Fixed a bug with Decisive Strike where it was silencing for the incorrect amount of time.
    • Fixed a bug with Decisive Strike so that it can no longer crit.
V1.0.0.83 Added.
  • Perseverance Perseverance (Innate)
    • Garen gains a large health regeneration boost when he stays out of combat for a few seconds.
  • Decisive Strike Decisive Strike (Q)
    • Garen gains a movement speed boost upon activating this ability, and his next melee attack deals increased damage and silences his opponent.
  • Courage Courage (W)
    • Garen permanently increases his armor and magic resistance every time he kills a minion, and he can activate this ability to take reduced damage from all sources for a few seconds.
  • Judgment Judgment (E)
    • Garen spins his sword rapidly around his body and moves with it, dealing large amounts of physical damage to all enemies within its radius.
  • Demacian Justice Demacian Justice (Ultimate)
    • Garen executes Demacian Justice upon an opponent, dealing a large amount of damage with bonus damage for health that an opponent is missing.

See also[]

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