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Ahri
Ahri is a champion in Wild Rift.[1]
Abilities[]
- Orb of Deception will hit additional units around the return point in a small circle when the orb turns around.
- This applies both to the initial and return missile's damage, but the initial missile only deals damage if the unit was not hit by it already.
- Each pass of the projectile can only damage an enemy once.
- If Ahri dies while the orb is out, the orb will visually disappear but continue to deal damage and return to Ahri.(bug)
- This ability will cast from wherever the caster is at the end of the cast time.
- Each cast counts as an ability activation for the purposes of on-cast effects such as Spellblade and triggering Template:WRas passive.
- There's a slight delay before a champion gains vision of the fog of war once inside it. Because of this, if Ahri dashes into it, it is possible that Spirit Rush will not target any enemy in range.
- The bolts do not fire if Ahri dies while dashing, unless she was saved by resurrection.
Patch history[]
- For the expanded patch notes, see here.
- General
- : New voice-over.
- Stats
- Base movement speed increased from 340 to 345.
- New effect: Cast time now scales with ability haste.
- Champion takedown base heal increased from 70 / 110 / 150 / 190 (based on level) to 80 / 120 / 160 / 200 (based on level).
- Champion takedown heal AP ratio increased from 30% AP to 35%.
- Bonus movement speed increased from 40% to 45%.
- Stats
- Base movement speed increased from 330 to 340.
- Champion base heal reduced from 80 / 120 / 160 / 200 (based on level) to 70 / 110 / 150 / 190 (based on level).
- Champion AP ratio reduced from 40% AP to 30%.
- Base heal increased from 30 / 60 / 90 / 120 (based on level) to 40 / 60 / 80 / 100 (based on level) seconds.
- Heal AP ratio reduced from 45% AP to 20%.
- New Effect: Whenever Ahri scores a champion takedown within 3 seconds of damaging them, she consumes their essence to heal herself for 80 / 120 / 160 / 200 (based on level) + 40% AP.
- Improved the logic of the fox-fire missile.
- Removed: Enemies hit by Charm take 20% more damage from Ahri's abilities for 5 seconds.
- Cooldown reduced from 90 / 75 / 60 seconds to 75 / 65 / 55.
- Recast duration increased from 10 seconds to 12.
- New Effect: Cooldown start changed from post-effect to on-cast.
- New Effect: Consuming a champion's essence with while active extends the ability's recast duration by and up to 10 seconds and grants an additional recast, storing up to 3 recasts.
- Recast duration now persists after using all recasts.
- Stats
- Health growth reduced from 115 to 105.
- Stats
- Base health reduced from 570 to 530.
- Mana growth reduced from 57 to 49.
- Base damage reduced from 40 / 75 / 110 / 145 to 35 / 70 / 105 / 140.
- Bug Fix: Movement speed now properly decays over time.
- Stats
- Base armor reduced from 35 to 30.
- Stats
- Base mana regeneration reduced to 18 from 21.
- New Innate Effect: Ahri generates a stack of Essence Theft whenever she hits an enemy with her abilities, stacking up to 3 times. At 3 stacks, her next ability will heal her for 30 / 60 / 90 / 120 (based on level) (+ 45% AP).
- Old Innate Effect: Ahri's gains 30% spell vamp against immobilized enemies.
- Removed: Ahri no longer gains 30% bonus movement speed while the orb is in flight.
- New Effect: Ahri gains 40% bonus movement speed decaying over 1.5 seconds.