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Morgana OriginalCentered
Morgana
Morgana (Universe)Morgana (Universe)
Morgana (League of Legends)Morgana (League of Legends)
Morgana (Esports)Morgana (Esports)
Morgana (Teamfight Tactics)Morgana (Teamfight Tactics)
Morgana (Legends of Runeterra)Morgana (Legends of Runeterra)
Morgana (Wild Rift)Morgana (Wild Rift)
Morgana (Development)Morgana (Development)
Morgana (Trivia)Morgana (Trivia)

Morgana is a champion in Wild Rift.[1]

Loadouts

Abilities[]

Soul Siphon

Soul Siphon

Innate: Morgana Heal power icon heals herself for 20% of the post-mitigation damage dealt by her abilities against Champion icon champions, large Minion icon minions, and medium and large Monster icon monsters.

Info
  • No additional details.

Dark Binding

Dark Binding

Active: Morgana throws an energy bolt in the target direction that deals magic damage to the first enemy hit and Root icon WR roots them for a duration.

Magic Damage:
80 / 160 / 240 / 320 (+ 90% AP)
Root Duration:
2 / 2.25 / 2.5 / 2.75

Info
  • The cast time scales down with Cooldown reduction icon ability haste.
  • This ability will cast from wherever the caster is at the start of the cast time.

Tormented Shadow

Passive: For each instance that Soul Siphon Soul Siphon triggers, Tormented Shadow's Cooldown icon remaining cooldown is Cooldown reduction icon reduced by 5% total cooldown.

Tormented Shadow

Active: Morgana desecrates the target location for 5 seconds. Enemies within take magic damage on-cast and every 0.5 seconds, increased by 0% − 170% (based on target's missing health). Tormented Shadow deals 195% damage against Monster icon monsters.

Minimum Damage Per Tick:
5 / 10 / 15 / 20 (+ 7% AP)
Maximum Damage Per Tick:
13.5 / 27 / 40.5 / 54 (+ 18.9% AP)
Minimum Total Damage:
50 / 100 / 150 / 200 (+ 70% AP)
Maximum Total Damage:
135 / 270 / 405 / 540 (+ 189% AP)

Info
  • Damage from multiple Tormented Shadows does not stack.
  • The cast time scales down with Cooldown reduction icon ability haste.

Tips & Tricks
  • The interaction with Soul Siphon Soul Siphon does not exclude Tormented Shadow's damage, which means it can effectively reduce its own cooldown.

Black Shield

Black Shield

Active: Morgana grants a Hybrid resistances icon shield to the target allied champion or herself for 5 seconds, which absorbs incoming magic damage and grants Cc-immune icon crowd control immunity while it holds.

Magic Shield Strength:
70 / 150 / 230 / 310 (+ 50% AP)

Info
  • Black Shield will not resist self nor allied Stun icon crowd control.
  • Black Shield will not resist Nearsight icon nearsight.
  • Black Shield negates Stun icon crowd control effects before any magic damage is absorbed. This means that any disables paired with incoming damage will not apply even when the shield breaks concurrently, except in the case of shield-breaking effects such as Ruthless Predator Ruthless Predator.
  • Black Shield takes precedence over other sources of Cc-immune icon crowd control immunity and those that grant immunity to specific types of crowd control (Unstoppable icon displacement immunity and Slow immune 2 slow immunity).
    • Spell Shield Spell shield will take priority over Black Shield.
  • Black Shield will always take priority over regular Hybrid resistances icon shields. If used in conjunction with Template:WRnie, the most recently-applied one will do so however.

Soul Shackles

Soul Shackles

Active: Morgana shackles to nearby enemy champions over the cast time, dealing magic damage and Focused Resolve tethering to each of them for 3 seconds, during which she gains Movement speed icon 15% bonus movement speed while the targets are True Sight icon revealed and Slow icon slowed by 15%.

Magic Damage:
14 / 16 / 18% target's maximum health (+ 1.5% per 100 AP)

Afterwards, the tethered targets take the same magic damage and become Stun icon WR stunned for 1.5 seconds, during which they are True Sight icon revealed.

A nearby enemy champion is required to cast this ability. The target does not have to be Sight icon visible to be targeted by this ability.

   "I will take on everything!"

Info
  • The cast time does not lock out movement.
  • Spell Shield Spell shield will block the tether's application and initial damage but not the aftereffects of one already applied.
  • Morgana will turn to face south upon casting Soul Shackles.

Patch history[]

For the expanded patch notes, see here.
V5.0c
V4.4
  • Stats
    • Base movement speed increased from 345 to 350.
  • Dark Binding Dark Binding
    • New effect: Cast time now scales with ability haste.
  • Tormented Shadow Tormented Shadow
    • New effect: Cast time now scales with ability haste.
  • Soul Shackles Soul Shackles
    • New effect: Cast time no longer locks movement.
    • Bugfix: Fixed a bug that caused Morgana's movement to be frozen after using Soul Shackles against Spell Shield spell shield.
V4.3c
  • Tormented Shadow Tormented Shadow
    • Base damage per tick increased from 5 / 10 / 15 / 20 to 7 / 12 / 17 / 22.
  • Black Shield Black Shield
    • Cooldown reduced from 16 / 14 / 12 / 10 seconds to 13 / 12 / 11 / 10.
V4.2
  • Stats
    • Base movement speed increased from 335 to 345.
V4.0b
  • Black Shield Black Shield
    • Base shield changed from 80 / 150 / 220 / 290 to 70 / 150 / 230 / 310.
    • Shield AP ratio reduced from 60% AP to 50%.
    • Shield duration reduced from 5 seconds to 4.
    • Cooldown reduced from 18 to 12 4 seconds to 16 / 14 / 12 / 10.
V3.3
  • Soul Shackles Soul Shackles
    • Cooldown reduced from 90 / 75 / 60 seconds to 75 / 65 / 55.
V3.2b
  • Dark Binding Dark Binding
    • Cooldown reduced from 10 seconds to 9.
  • Black Shield Black Shield
    • Base shield increased from 80 / 140 / 200 / 260 to 80 / 150 / 220 / 290.
    • AP ratio reduced from 70% to 60% AP.
V3.2
  • Dark Binding Dark Binding
    • Base damage increased from 80 / 150 / 220 / 290 to 80 / 160 / 240 / 320.
  • Tormented Shadow Tormented Shadow
    • Base damage reduced from 6 / 12 / 18 / 24 to 5 / 10 / 15 / 20.
    • Damage against monsters increased from 200% to 225%.
    • Mana cost increased from 70 / 85 / 100 / 115 to 70 / 90 / 110 / 130.
V3.0a
  • Stats
    • Base armor increased from 30 to 35.
  • Tormented Shadow Tormented Shadow
    • Base damage increased from 8 / 14 / 20 / 26 to 6 / 12 / 18 / 24.
  • Soul Shackles Soul Shackles
    • AP health ratio reduced from 2% target's maximum health per 100 AP to 1.5%.
V3.0
  • Dark Binding Dark Binding
    • Bug Fix: Fixed a bug where the root duration was not reduced by tenacity.
  • Tormented Shadow Tormented Shadow
    • Damage against monsters increased from 150% to 200%.
V2.6 - Added
  • Released December 3, 2021 (00:01 UTC).

See also[]

References[]

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