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League of Legends Wiki
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Image
Brand OriginalSkin WR HD
Brand
Brand (Universe)Brand (Universe)
Brand (League of Legends)Brand (League of Legends)
Brand (Esports)Brand (Esports)
Brand (Teamfight Tactics)Brand (Teamfight Tactics)
Brand (Wild Rift)Brand (Wild Rift)
Brand (Development)Brand (Development)
Brand (Trivia)Brand (Trivia)


Abilities[]

Blaze

Blaze

Innate: Brand's abilities set enemies Ablaze, dealing 3% of their maximum health as magic damage over 4 seconds.

Blaze 2

Stacking Ablaze 3 times on champions and large monsters causes them to detonate after 2 seconds, dealing 10% − 14.2% (based on level) of target's maximum health as magic damage to each nearby enemy.

Enemies that detonate cannot stack Ablaze within 4 seconds.

Info
  • No additional details.

Sear

Sear

Active: Brand launches a fireball that deals magic damage to the first enemy it hits.

Magic Damage:
80 / 120 / 160 / 200 (+ 55% AP)

Blaze Blaze: The target is also Stun icon WR stunned for 1.5 seconds.

Info
  • No additional details.

Pillar of Flame

Pillar of Flame

Active: After a short delay, Brand erupts the target area in flames, dealing magic damage to enemies hit.

Magic Damage:
70 / 125 / 180 / 235 (+ 55% AP)

Blaze Blaze: Pillar of Flame deals 30% bonus damage.

Info
  • No additional details.

Conflagration

Conflagration

Active: Brand sets the target aflame which also spreads to all enemies near them, dealing magic damage to all targets.

Magic Damage:
60 / 90 / 120 / 150 (+ 40% AP)

Blaze Blaze: Conflagration's spread radius is increased.

Info
  • No additional details.

Pyroclasm

Pyroclasm

Active: Brand releases a torrent of flame that bounces up to 5 times between enemies or himself, each bounce dealing magic damage.

Magic Damage:
100 / 200 / 300 (+ 25% AP)

Blaze Blaze: Pyroclasm briefly Slow icon slows enemies hit.

Slow:
30 / 40 / 50%

Bounces attempt to max stack Blaze on champions.

Info
  • No additional details.

Patch history[]

V3.3
V3.2c
  • Sear Sear
    • Stun duration increased from 1.5 seconds to 1.75.
  • Blood Rush Blood Rush
    • Cooldown reduced from 12 seconds to 10.
V2.5
  • Original Brand Original Brand
    • Undocumented: Splash artwork has been updated to the correct visual design.
V2.4b - September 22 Hotfix
  • Stats
    • Health growth reduced from 115 to 95.
    • Armor growth reduced from 4.7 to 3.9.
  • Pillar of Flame Pillar of Flame
    • Base damage reduced from 75 / 135 / 195 / 255 to 70 / 125 / 180 / 235.
    • AP ratio reduced from 60% AP to 55% / AP.
    • Blaze Blaze bonus damage reduced from 30% to 25%.
  • Conflagration Conflagration
    • Base damage reduced from 70 / 100 / 130 / 160 to 60 / 90 / 120 / 150.
    • AP ratio reduced from 45% AP to 40%.
  • Pyroclasm Pyroclasm
    • Missile speed reduced from 1600 to 600.
    • Missile speed acceleration increased from 0 to 500.
V2.4b - Added
  • Released September 9, 2021 (0:01 UTC).

Patch history[]

For the expanded patch notes, see here.
V5.1d
V5.1b
V4.4a
V4.4
V4.2
  • Stats
    • Base movement speed increased from 340 to 350.
V3.3
V3.2c
  • Sear Sear
    • Stun duration increased from 1.5 seconds to 1.75.
  • Blood Rush Blood Rush
    • Cooldown reduced from 12 seconds to 10.
V2.5
  • Original Brand Original Brand
    • Undocumented: Splash artwork has been updated to the correct visual design.
V2.4b - September 22 Hotfix
  • Stats
    • Health growth reduced from 115 to 95.
    • Armor growth reduced from 4.7 to 3.9.
  • Pillar of Flame Pillar of Flame
    • Base damage reduced from 75 / 135 / 195 / 255 to 70 / 125 / 180 / 235.
    • AP ratio reduced from 60% AP to 55% / AP.
    • Blaze Blaze bonus damage reduced from 30% to 25%.
  • Conflagration Conflagration
    • Base damage reduced from 70 / 100 / 130 / 160 to 60 / 90 / 120 / 150.
    • AP ratio reduced from 45% AP to 40%.
  • Pyroclasm Pyroclasm
    • Missile speed reduced from 1600 to 600.
    • Missile speed acceleration increased from 0 to 500.
V2.4b - Added
  • Released September 9, 2021 (0:01 UTC).

See also[]

References[]

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