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Master Yi OriginalCentered
Master Yi
Master Yi (Universe)Master Yi (Universe)
Master Yi (League of Legends)Master Yi (League of Legends)
Master Yi (Esports)Master Yi (Esports)
Master Yi (Teamfight Tactics)Master Yi (Teamfight Tactics)
Master Yi (Legends of Runeterra)Master Yi (Legends of Runeterra)
Master Yi (Wild Rift)Master Yi (Wild Rift)
Master Yi (Development)Master Yi (Development)
Master Yi (Trivia)Master Yi (Trivia)

Abilities[]

Double Strike

Double Strike

Innate: Every 4th consecutive basic attack strikes twice for 150% AD physical damage.

Info
  • No additional details.

Alpha Strike

Alpha Strike

Active: Master Yi becomes untargetable and strikes up to 4 enemies near his target, dealing physical damage.

Physical Damage:
30 / 70 / 110 / 150 (+ 60% AD)

If there are no other targets, Alpha Strike can strike the same enemy unit repeatedly, dealing 25% damage with each subsequent strike.

Basic attacks reduce the cooldown of Alpha Strike by 1 second. Alpha Strike can Critical strike icon WR critically strike for 60% bonus damage.

Alpha Strike deals bonus damage to monsters.

Bonus Damage:
80 / 110 / 140 / 170

Info
  • No additional details.

Meditate

Meditate

Active: Master Yi channels for up to 4 seconds, gaining damage reduction and healing each second.

Heal Per Second:
40 / 60 / 80 / 100 (+ 25% AP)
Damage Reduction:
55 / 60 / 65 / 70%

Meditate's heal is increased by 0% − 100% (based on missing health).

Info
  • No additional details.

Wuju Style

Wuju Style

Passive: Master Yi gains 10% AD while Wuju Style is off cooldown.

Active: Master Yi's basic attacks deal bonus true damage for 5 seconds.

True Damage:
22 / 34 / 46 / 58 (+ 25% bonus AD)

Info
  • No additional details.

Highlander

Highlander

Passive: Takedowns reduce Master Yi's basic ability cooldowns by 70%.

Active: Master Yi becomes immune to Slow icon slows, gains bonus movement speed and bonus attack speed for 7 seconds. Takedowns extend the duration of this ability by 7 seconds.

Movement Speed:
35 / 45 / 55%
Attack Speed:
30 / 50 / 70%

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.1b
  • Meditate Meditate
    • New effect: Incoming damage reduction for the first 0.5 seconds will linger even when the channel is interrupted.
  • Wuju Style Wuju Style
    • Base bonus true damage increased from 35 / 45 / 55 / 65 to 40 / 45 / 50 / 55.
    • AD ratio reduced from 30% bonus AD to 25%.
V5.1
V4.4c
  • Wuju Style Wuju Style
    • Base bonus true damage increased from 30 / 40 / 50 / 60 to 35 / 45 / 55 / 65.
    • Bonus true damage AD ratio increased from 25% AD to 30%.
V4.2a
  • Stats
    • Base attack damage increased from 52 to 54.
  • Alpha Strike Alpha Strike
    • Cooldown reduced from 17 / 16 / 15 / 14 seconds to 16 / 15 / 14 / 13.
V4.2
  • Stats
    • Base movement speed increased from 345 to 355.
V4.0c
V3.3
V3.1b
  • Alpha Strike Alpha Strike
    • Base damage changed from 25 / 70 / 115 / 160 to 30 / 70 / 110 / 150.
    • AD ratio reduced from 100% AD to 60%.
V3.1a
  • Alpha Strike Alpha Strike
    • Bonus damage against monsters reduced from 90 / 125 / 160 / 195 to 80 / 110 / 140 / 170.
    • Subsequent damage against non-champions reduced from 100% to 25%.
V3.1
  • Alpha Strike Alpha Strike
    • New Effect: If there are no other targets, Alpha Strike can attack the same target again for 25% damage.
V2.4b
  • Stats
    • Health growth reduced from 115 to 105.
  • Wuju Style Wuju Style
    • Bonus true damage reduced from 25 / 40 / 55 / 70 to 22 / 34 / 46 / 58.
  • Highlander Highlander
    • Cooldown increased from 75 / 60 / 45 seconds to 80 / 70 / 60.
V2.4a
  • Stats
    • Armor growth increased from 3.5 to 3.9.
  • Alpha Strike Alpha Strike
    • Bonus damage against monsters increased from 75 / 110 / 145 / 180 to 90 / 125 / 160 / 195.
  • Wuju Style Wuju Style
    • Bonus true damage increased from 18 / 30 / 42 / 54 to 25 / 40 / 55 / 70.
  • Highlander Highlander
    • Cooldown reduced from 85 / 75 / 65 seconds to 75 / 60 / 45.
    • Bonus movement speed to from 25 / 35 / 45% seconds 35 / 45 / 55%.
V2.0
V1.1
  • Stats
    • Base mana regeneration reduced from 15 to 12.
Alpha
  • Stats
    • Attack damage growth reduced from 4.55 to 3.6.
  • Wuju Style Wuju Style
    • Active bonus AD ratio reduced from 35% bonus AD to 25%.

See also[]

References[]

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