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Kai'Sa OriginalCentered
Kai'Sa
Kai'Sa (Universe)Kai'Sa (Universe)
Kai'Sa (League of Legends)Kai'Sa (League of Legends)
Kai'Sa (Esports)Kai'Sa (Esports)
Kai'Sa (Teamfight Tactics)Kai'Sa (Teamfight Tactics)
Kai'Sa (Legends of Runeterra)Kai'Sa (Legends of Runeterra)
Kai'Sa (Wild Rift)Kai'Sa (Wild Rift)
Kai'Sa (Development)Kai'Sa (Development)
Kai'Sa (Trivia)Kai'Sa (Trivia)

Kai'Sa is a champion in Wild Rift.[1]

Loadouts

Abilities[]

Second Skin

Kai'Sa Second Skin WR

Innate - Living Weapon: Kai'Sa can evolve each of her basic abilities by obtaining a finished item. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the item is sold.

Kai'Sa Plasma

Innate - Caustic Wounds: Kai'Sa's basic attacks On-hit icon on-hit and Void Seeker Void Seeker inflict stacks of Plasma to enemies for 4 seconds, refreshing on subsequent hits and stacking up to 5 times. Her and nearby allies' Stun icon WR immobilizing effects and Polymorph icon WR polymorphs against enemy Champion icon champions will also apply a stack of Plasma.

Plasma stacks inflicted by Kai'Sa will deal 5 − 12 (based on level) (+ 15% AP) bonus magic damage. The fifth stack consumes them all to deal additional bonus magic damage equal to 15% (+ 2.5% per 100 AP) target's missing health, capped at 400 against Monster icon monsters.

Info
  • Kai'Sa receives the evolution immediately in cast time.
  • Kai'Sa can evolve an ability even without learning it.
  • Plasma stacks inflicted that exceed the consumption are reapplied normally.
  • Spell Shield Spell shield will block the Plasma application from Void Seeker Void Seeker only.

Icathian Rain

Kai'Sa Icathian Rain WR

Active: Kai'Sa shoots a swarm of 6 missiles that evenly distributes among nearby Sight icon visible enemies, each one hitting their target after 0.4 seconds to deal physical damage.
Minion icon Minions below 35% health take 150% damage. Monster icon Monsters take 50% damage. Non-minions take 25% damage from missiles beyond their first.

Physical Damage Per Missile:
40 / 60 / 80 / 100 (+ 50% bonus AD) (+ 30% AP)
Reduced Damage Per Missile:
10 / 15 / 20 / 25 (+ 12.5% bonus AD) (+ 7.5% AP)
Total Single-Target Damage:
90 / 135 / 180 / 225 (+ 112.5% bonus AD) (+ 67.5% AP)
Kai'Sa Icathian Rain 2 WR

Living Weapon Living Weapon Bonus: Icathian Rain instead fires 12 missiles.

Total Evolved Single-Target Damage:
150 / 225 / 300 / 375 (+ 187.5% bonus AD) (+ 112.5% AP)

A nearby enemy is required to cast this ability.

Info
  • The first missile on a target applies Death Lotus area damage, while the rest on the same target apply Poison Trail persistent area damage.
  • Spell Shield Spell shield blocks only a single missile.
  • Icathian Rain acquires the targets upon cast.
  • It takes 1 second for all missiles to fire at a single target.

Void Seeker

Kai'Sa Void Seeker WR

Active: Kai'Sa shoots a void bolt in the target direction that deals magic damage to the first enemy hit, inflicts 2 Plasma, and True Sight icon reveals them for 4 seconds.

Magic Damage:
30 / 60 / 90 / 120 (+ 110% AD) (+ 60% AP)
Kai'Sa Void Seeker 2 WR

Living Weapon Living Weapon Bonus: Void Seeker inflicts 3 Plasma instead. If it hits an enemy Champion icon champion, the cooldown is Cooldown reduction icon reduced by 70% total cooldown.

Info
  • The missile briefly grants Sight icon sight during travel.
  • This ability will cast from wherever the caster is at the end of the cast time.

Supercharge

Kai'Sa Supercharge WR

Active: Kai'Sa charges up over the cast time, during which she is still allowed to move and gains Movement speed icon bonus movement speed, increased by 0% − 80% (based on bonus attack speed). Afterwards, she gains Attack speed icon bonus attack speed for 4 seconds.

Minimum Movement Speed:
50 / 55 / 60 / 65%
Maximum Movement Speed:
90 / 99 / 108 / 117%
Bonus Attack Speed:
40 / 50 / 60 / 70%

Supercharge's remaining cooldown is Cooldown reduction icon reduced by 0.5 seconds on-attack.

Kai'Sa Supercharge 2 WR

Living Weapon Living Weapon Bonus: During the charge, Kai'Sa turns Twilight Shroud old2 invisible for 0.7 seconds.

Info
  • No additional details.

Killer Instinct

Kai'Sa Killer Instinct WR

Active: Kai'Sa Hybrid resistances icon shields herself for 2 seconds and Dash dashes to a target location near a Sight icon visible enemy champion that was affected by Plasma within the last 4 seconds. The shield's duration is then refreshed.

Shield Strength:
75 / 100 / 125 (+ 100 / 150 / 200% AD) (+ 75% AP)

An enemy champion within range affected by Plasma is required to cast this ability. Killer Instinct Bladework resets Kai'Sa's basic attack timer. Kai'Sa can cast abilities during the dash.

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.1d
  • Supercharge Supercharge
    • Bonus movement speed reduced from 60 / 65 / 70 / 75% to 50 / 55 / 60 / 65%.
    • Movement speed amplification reduced from 0% − 100% (based on bonus attack speed) to 0% − 80% (based on bonus attack speed)
    • Bonus attack speed 45 / 55 / 65 / 75% to 40 / 50 / 60 / 70%.
V4.2a
  • Stats
    • Base attack speed bonus reduced from 30% to 20%.
  • Icathian Rain Icathian Rain
    • Damage against monsters reduced from 100% to 50%.
  • Void Seeker Void Seeker
    • AD ratio reduced from 130% AD to 110%.
    • AP ratio reduced from 70% AP to 60%.
V4.2
  • Stats
    • Base attack range increased from 550 to 575.
    • Base attack speed bonus increased from 20% to 30%.
    • Base movement speed increased from 330 to 340.
    • Attack speed growth increased from 2.2% to 3.2%.
    • Attack damage growth increased from 3 to 3.5.
  • Second Skin Second Skin
    • Innate - Living Weapon
      • New Passive: Kai'Sa can evolve each of her basic abilities by obtaining a finished item. Evolving an ability causes her to enter a 2-second cast time. The upgrade is lost if the item is sold.
      • Old Passive: Kai'Sa's abilities evolve based upon the permanent stats she gains from items and levels.
        • Icathian Rain: Requires 70 attack damage.
        • Void Seeker: Requires 80 ability power.
        • Supercharge: Requires 65% attack speed.
V4.0
  • Stats
    • Base attack damage increased from 58 to 62.
    • Attack damage growth increased from 2.65 to 3.
  • Icathian Rain Icathian Rain
    • AD ratio increased from 45% AD to 50%.
  • Void Seeker Void Seeker
    • Cast time reduced from 0.34 seconds to 0.34-0.227 (based on attack speed).
V3.4b
  • Icathian Rain Icathian Rain
    • AD ratio increased from 40% AD to 45%.
    • AP ratio increased from 25% AP to 30%.
V3.3
  • Killer Instinct Killer Instinct
    • Cooldown reduced from 100 / 80 / 60 seconds to 80 / 70 / 60.
V3.1b
  • Supercharge Supercharge
    • Cooldown reduced from 16 / 15 / 14 / 13 seconds to 16 / 14 / 12 / 10.
V2.6a
  • Icathian Rain Icathian Rain
    • Bonus AD ratio increased from 35% bonus AD to 40%.
  • Supercharge Supercharge
    • Bonus attack speed increased from 45 / 50 / 55 / 60% to 45 / 55 / 65 / 75%.
V2.5a
  • Icathian Rain Icathian Rain
    • Base damage per missile reduced from 50 / 70 / 90 / 110 to 40 / 60 / 80 / 100.
V2.2c
Kai'Sa Kai'Sa
  • Icathian Rain Icathian Rain
    • Damage amplification against low-health minions reduced from 200% to 150%.
  • Killer Instinct Killer Instinct
    • Cooldown increased from 80 / 70 / 60 seconds to 100 / 80 / 60.
V2.1
V1.1
  • Stats
    • Base mana regeneration reduced from 18 to 15.
V1.0 - Added
  • Available Oct 22–27 (PT).

See also[]

References[]

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