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Zed OriginalCentered
Zed
Zed (Universe)Zed (Universe)
Zed (League of Legends)Zed (League of Legends)
Zed (Esports)Zed (Esports)
Zed (Teamfight Tactics)Zed (Teamfight Tactics)
Zed (Legends of Runeterra)Zed (Legends of Runeterra)
Zed (Wild Rift)Zed (Wild Rift)
Zed (Development)Zed (Development)
Zed (Trivia)Zed (Trivia)

Abilities[]

Contempt for the Weak

Contempt for the Weak

Innate: Zed's basic attacks against enemies below 50% health deal 7 / 8 / 9 / 10 / 11% (based on level) of target's maximum health bonus magic damage.

Info
  • No additional details.

Razor Shuriken

Razor Shuriken

Active: Zed and his shadows throw their shurikens, each dealing physical damage to the first enemy they hit and 60% of the damage to other enemies in their path.

Physical Damage:
70 / 120 / 170 / 220 (+ 50 / 55 / 60 / 65% bonus AD)

Info
  • No additional details.

Living Shadow

Living Shadow

Passive: Zed gains energy whenever an ability strikes the same enemy twice. Energy can only be gained once per cast ability.

Energy Restored:
35 / 40 / 45 / 50
Living Shadow 2

Active: Zed's shadow Dash dashes forward, remaining in place for 4.5 seconds. Reactivating Living Shadow Living Shadow will cause Zed to swap positions with his shadow.

Info
  • No additional details.

Shadow Slash

Shadow Slash

Active: Zed and his shadows slash, each dealing physical damage to nearby enemies and Slow icon slowing them for 1.5 seconds. If enemies are hit by both slashes, the Slow icon slow is increased by 50%.

Physical Damage:
70 / 100 / 130 / 160 (+ 70% bonus AD)
Slow:
25 / 30 / 35 / 40%

Damage from subsequent slashes only deal 60% damage.

Each enemy champion hit by Zed's slash reduces Living Shadow's Living Shadow's cooldown by 2 seconds.

Info
  • No additional details.


Death Mark

Death Mark

Active: Zed becomes Untargetable icon untargetable and Dash dashes to target enemy champion, marking them. After 3.5 seconds, the mark triggers, dealing physical damage to the target.

Physical Damage:
100% AD (+ 25 / 40 / 55% of damage dealt)
Death Mark 2

The Dash dash leaves a shadow behind for 6 second. Zed can reactivate Death Mark Death Mark to switch positions with this shadow.

Info
  • No additional details.

Patch history[]

For the expanded patch notes, see here.
V5.1c
  • Death Mark Death Mark
    • Stored damage increased from 25 / 40 / 55% to 30 / 42.5 / 55%.
V4.3b
  • Living Shadow Living Shadow
    • Cooldown reduced from 20 / 18 / 16 / 14 seconds to 17 / 16 / 15 / 14.
V4.2
  • Stats
    • Base movement speed increased from 345 to 355.
V4.0b
  • Shadow Slash Shadow Slash
    • Damage against monsters reduced from 100% to 60%.
V3.3
  • Death Mark Death Mark
    • Cooldown reduced from 90 / 70 / 50 seconds to 85 / 65 / 45.
V3.1
  • Shadow Slash Shadow Slash
    • Damage dealt by subsequent slashes reduced from 100% to 60%.
V2.6
  • Stats
    • Base armor reduced from 40 to 35.
  • Razor Shuriken Razor Shuriken
    • Base damage reduced from 80 / 130 / 180 / 230 to 70 / 120 / 170 / 220.
V2.4d
  • Shadow Slash Shadow Slash
    • Base damage reduced from 70 / 105 / 140 / 175 to 70 / 100 / 130 / 160.
    • Bonus AD ratio reduced from 80% bonus AD to 70%.
V2.0
Regional Closed Beta
  • Death Mark Death Mark
    • AD ratio reduced from 125% AD to 100%.
    • Bug Fix: Mark damage now factors pre-mitigation damage instead of post-mitigation damage.

See also[]

References[]

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