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Akali
Release version[]
- Stats
- Armor growth increased from 4.3 to 5.
- Base damage increased from 28 − 140 (based on level) to 35 − 175 (based on level).
- AP ratio increased from 50% AP to 55%.
- Outward movement speed increased from 30% bonus movement speed to 30 / 40 / 50 / 60%.
- Movement speed toward enemy champions increased from 30% bonus movement speed to 30 / 40 / 50 / 60%.
- Energy cost reduced from 120 / 100 / 80 / 60 to 105 / 90 / 75 / 60.
- Stats
- Base armor increased from 30 to 34.
- Base damage increased from 30 / 65 / 100 / 135 to 35 / 70 / 105 / 140.
- Stats
- Base movement speed increased from 345 to 355.
- Stats
- Base health regeneration increased from 9 to 10.
- Health regeneration growth increased from 0.68 to 0.8.
- Stats
- Base health increased from 570 to 600.
- Bonus maximum energy increased from 80 to 100.
- Energy restore increased from 80 to 100.
- Cooldown reduced from 90 / 70 / 50 seconds to 85 / 65 / 45.
- Stats
- Energy regeneration per 5 seconds reduced from 75 to 50.
- Base damage increased from 25 / 60 / 95 / 130 to 30 / 65 / 100 / 135.
- Energy cost reduced from 130 / 110 / 90 / 70 to 120 / 100 / 80 / 60.
- First cast base damage changed from 85 / 150 / 215 to 80 / 200 / 320.
- Second cast minimum base damage reduced from 85 / 150 / 215 to 70 / 140 / 210.
- Second cast minimum AP ratio reduced from 40% AP to 30%.
- Bonus movement speed reduced from 50% to 30%.
- Base damage reduced from 40 − 180 (based on level) to 28 − 140 (based on level).
- Stats
- Base health reduced from 650 to 570.
- Health growth increased from 115 to 125.
- Base armor reduced from 35 to 30.
- Removed: No longer restores 15 energy.
- Energy cost changed from 95 / 90 / 85 / 80 to 130 / 110 / 90 / 70.
- New Effect: Now restores 80 energy on-cast and increases maximum energy by 80 while the shroud is active.
- Shuriken base damage reduced from 40 / 80 / 120 / 160 to 30 / 60 / 90 / 120.
- Shuriken AD ratio reduced from 35% AD to 25%.
- Shuriken AP ratio reduced from 50% AP to 30%.
- Dash base damage increased from 40 / 80 / 120 / 160 to 70 / 120 / 170 / 220.
- Dash AD ratio increased from 35% AD to 50%.
- Dash AP ratio increased from 50% AP to 80%.
- First cast damage type changed from physical to magic.
- New Effect: First cast now scales with 30% AP.
- Second cast AP ratio reduced from 50% AP to 40%.
- Stats
- Base armor increased from 30 to 35.
- Bonus movement speed increased from 40% to 50%.
- Cooldown reduced from 20 seconds to 18.
- Bonus movement speed increased from 25 / 30 / 35 / 40% to 30 / 35 / 40 / 45%.
- Missile range increased from 700 to 750.
- V1.0 - Added
- Available Oct 22–27 (PT).