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Wrong Enemy Links In Drop Tables

  • Module:DropTables's _buildDropTableSourceStrings is generating wrong enemy links for enemies with ambiguous names. The module already contains the function linkEnemy which should be able to fix the issue. LoneLunatic 01:33, 03 August 2022 (UTC)
    • Blocked by Module:Enemies/data. Need to finish seeding that database before this issue can be properly fixed. Specifically, we need to map enemy names to their respective article name. -Cephalon Scientia (talk) 05:35, 3 August 2022 (UTC)

Reported Bugs

  • Missing Arch-Melee weapons in Template:WeaponNav. - Cephalon Scientia (talk) 02:30, 11 December 2021 (UTC)
    • Issue determined to be caused by how we label Exalted Archwing weapons in Module:Weapons/data and logic in Module:Weapons.ppData() (now moved to Module:Weapons/ppdata/seeder). We are setting a Weapons table of Arch-Melees to Ironbride + a hardcoded addition of Arquebex in the last iteration through some loop, overriding the actual Arch-Melee data set in the previous loop iteration. Cephalon Scientia (talk) 04:17, 24 December 2021 (UTC)
      In Melee/Arch-Gun branch of p.ppData()
      table#1 {
      }
      In Melee/Arch-Gun branch of p.ppData()
      table#1 {
        table#2 {
          ["Family"] = "Knux",
          ["Image"] = "GrnArchHand.png",
          ["Name"] = "Knux",
        },
        table#3 {
          ["Family"] = "Kaszas",
          ["Image"] = "ArchScythe.png",
          ["Name"] = "Kaszas",
        },
        table#4 {
          ["Family"] = "Onorix",
          ["Image"] = "Archaxe.png",
          ["Name"] = "Onorix",
        },
        table#5 {
          ["Family"] = "Rathbone",
          ["Image"] = "ArchHammer.png",
          ["Name"] = "Rathbone",
        },
        table#6 {
          ["Family"] = "Veritux",
          ["Image"] = "ArchSword.png",
          ["Name"] = "Veritux",
        },
        table#7 {
          ["Family"] = "Centaur",
          ["Image"] = "Archswordandshield.png",
          ["Name"] = "Centaur",
        },
        table#8 {
          ["Family"] = "Agkuza",
          ["Image"] = "ArchHookSword.png",
          ["Name"] = "Agkuza",
        },
        table#9 {
          ["Family"] = "Veritux",
          ["Image"] = "PrismaVerituxFix.png",
          ["Name"] = "Prisma Veritux",
        },
      }
      In Melee/Arch-Gun branch of p.ppData()
      table#1 {
        table#2 {
          ["Family"] = "Ironbride",
          ["Image"] = "Ironbride.png",
          ["Name"] = "Ironbride",
        },
      }
    • Issue may now be a non-issue ever since we split Module:Weapons/data into horizontal partitions and updated weapon data imports in modules accordingly. Cephalon Scientia (talk) 17:42, 23 January 2022 (UTC)

Visual/UI/UX Issues

Feature Requests


Horizontally partition Conclave weapon data store to match PvE data stores

Conclave weapon articles have their infoboxes currently broken because of some issue with indexing the Conclave data store. A long-term fix would be to horizontally partition Module:Weapons/Conclave/data to match Module:Weapons/data and to simplify the logic when indexing Conclave data in M:Weapons/data (which will also come with minor performance improvements). Cephalon Scientia (talk) 19:59, 30 November 2022 (UTC)

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