Usage
Prefixes the subject with the corresponding icon and makes a link to the relevant page. Mouse-over will generate a tooltip.
Syntax
Name | Accepted parameters | Notes |
---|---|---|
{{{1}}} | custom input | Indicates the subject. |
{{{2}}} | custom input | Changes display name. |
size | # px
|
Adjusts the size of the icon. |
noimg | true | Omits icon. |
nolink | true | Omits hyperlink. |
icononly | true | Omits text. |
newline | true | Line breaks the text below the icon. |
edit | true | Makes a superscript hyperlink to the edit page of the tooltip. |
- Example
{{tip|Dash}}
{{tip|Dash|Recoil}}
{{tip|Dash|noimg = true}}
{{tip|Dash|icononly = true}}
See also
- Template:Tip
- Template:TipLoR
Types
Buzzwords
- General
Acquisition radius e
Adaptive damage e
Adaptive force e
Attached e
- Attack ratio e
- Attack windup e
Bandit e
- Basic attack e
Basic attack reset e
Blink e
Block e
Brittle e
Cc-immune e
Centered range e (or cr)
Champion e
Channel e
Cleanse e
Complete crowd control e
Critical Strike e
Crowd Control e
Dash e
Death e
Disarming crowd control e
Dispel e
Dodge e
Drain e
Edge range e (or er)
Enchantment redirection e
Energized e
Energy e
Execute e
Forced action e
Fury e
Gameplay radius e
Ghosted e
Grievous Wounds e
Health resource e
Immobilize e (or Impaired)
Interrupt e
Invulnerability e
Lockout e
Lunge e
Manaless e
Mutilator e
Omnivamp e
Pathing radius e
Poison e
Projectile e
Resurrection e
Selection radius e
Spell shield e
Stasis e
Takedown e
Tenacity e
Displacement immunity e
Uncancellable windup e
Untargetable e
Vanish e
Dragon locked e
Zombie state e
- Vision and Wards
Brush e (or Bush)
Sight e
Unobstructed vision e
True Sight e
Exposed e (or Expose)
Disabled Ward e
Control Ward e
Farsight Ward e
Siege Ward e
Stealth Ward e
Sweeper Drone e
Totem Ward e
Zombie Ward e
Ghost Poro e
Ward rubble e
Stealth e
Camouflage e
Invisibility e
Obscured vision e
Stealthed trap e
- Targeting paradigms
- Jungle & Minions
- Pets and other unit types
- Turret
- Teamfight Tactics
- Keywords
TFT Spell power e (or TFT AP)
TFT Airborne e
TFT Banish e
TFT Chill e
TFT Critical strike e (or TFT Crit)
TFT Disarm e
TFT Dodge e
TFT Fear e
TFT Grievous Wounds e (or TFT Wound)
TFT Item Disable e
TFT Invisible e
TFT Jammed e
TFT Mana-lock e
TFT Melee e
TFT Miss e
TFT Range e
TFT Ranged e
TFT Root e
TFT Shred e
TFT Shrink e
TFT Silence e
TFT Slow e
TFT Stun e
TFT Sunder e
TFT Taunt e
TFT Cloud Hex e
TFT Inferno Hex e
TFT Ocean Hex e
TFT Mountain Hex e
- Sets
- Legends of Runeterra
- Regions
LoR Region e
LoR Bandle City e
LoR Bilgewater e
LoR Demacia e
LoR Freljord e
LoR Ionia e
LoR Noxus e
LoR Piltover & Zaun e or Piltover or Zaun
LoR Shadow Isles e
LoR Targon e
LoR Runeterra e
- Sets
- Rules
- Keywords and Mechanics
LoR Allegiance e
LoR Attack e
LoR Attack Token e
LoR Barrier e
LoR Block e
LoR Burst e
LoR Can't Attack e
LoR Can't Block e
LoR Capture e
LoR Challenger e
LoR Champion e
- LoR Collectible e (or Collectable, but Collectible is the spelling decided on by the community)
- LoR Copy e
LoR Death e
LoR Double Attack e
LoR Drain e
LoR Draw e
LoR Discard e
LoR Elusive e
LoR Enlightened e
LoR Ephemeral e
- LoR Everywhere e
- LoR Exact Copy e
LoR Fast e
LoR Fearsome e
LoR Fleeting e
LoR Follower e
LoR Frostbite e
LoR Health e
LoR Imbue e
LoR Immobile e
LoR Last Breath e
LoR Lifesteal e
LoR Mana e
LoR Nab e
LoR Nexus e
LoR Nexus Strike e
LoR Obliterate e
LoR Overwhelm e
- LoR Play e
LoR Play Order Token e
LoR Power e
LoR Quick Attack e
LoR Random e
LoR Recall e
LoR Regeneration e
LoR Revive e
- LoR Round Start e
- LoR Round End e
LoR Scout e
LoR See e
LoR Silence e
LoR Spell e
LoR SpellShield e
LoR Skill e
LoR Slow e
LoR Stack e
LoR Strike e
LoR Stun e
LoR Strongest e
LoR Summon e
LoR Support e
LoR Toss e
LoR Tough e
LoR Trap e
LoR Trigger e
LoR Unit e
LoR Vulnerable e
LoR Weakest e
Crowd control
Champion attributes
Classes
Legacy Classes
- Overview
- Classes
Assassin (Legacy) e
Fighter (Legacy) e
Marksman (Legacy) e
Mage (Legacy) e
Support (Legacy) e
Tank (Legacy) e
Positions
Attributes
Ability attributes
- Redirects (old system)
Single target e -> Spell
Damage over time e -> Persistent
AOE DOT e - Persistent area
Area of effect e -> Area
Multi-hit e -> Area
Pet e -> N/A (Repurposed)
On-hit e -> N/A (Repurposed)
Splash damage e -> Default
Games, Media, Maps and Modes
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Ascension e
Black Market Brawlers e
Dark Star: Singularity e (or Dark Star, or Singularity)
Definitely Not Dominion e (or Dominion)
Doom Bots e (or Doom Bots of Doom)
Hexakill e
Hunt of the Blood Moon e
Invasion e
Legend of the Poro King e
Nemesis Draft e
Nexus Blitz e
Nexus Siege e
Odyssey: Extraction e
One For All e
Overcharge e
Swarm e
Ultra Rapid Fire e (or URF)
Fan Submissions
The above documentation is transcluded from Template:Tip/doc. (edit | history) Please add categories to the /doc subpage. Subpages of this template. |
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