Blade Waltz is a unit and auto-targeted summoner spell that causes your champion to become untargetable and blink to an enemy champion and blink many more times between nearby enemy champions, dealing physical damage and applying on-hit effects each time. It is exclusive to Arena and replaces the spell when acquiring the
Blade Waltz augment.
Notes[]
- Blade Waltz causes the user to blink to a random location around the target for each blink.
- Blade Waltz will be cancelled if nearby targets become
untargetable themselves or move out of range of the spell.
- While Blade Waltz is active, the user is locked out of all actions.
- Any persistent effects will continue to occur while the spell is active.
- Blade Waltz can be used during the cast time of other spells and abilities. The ability or spell can complete its cast while Blade Waltz is in effect.
Trivia[]
- The spell is based on
Blade Waltz.
Patch History[]
- V14.9 - Re-added
- Available on Arena on May 1st, 2024.
- V14.1 - Removed
- Removed from the game on January 8th, 2024 since Arena is no longer available.
- V13.24 - Re-added
- Available on Arena on December 7th, 2023.
- V13.16 - Removed
- Removed from the game on August 28th, 2023 (11:59 PM PST) since Arena is no longer available.
- V13.14 - Added
- Available on Arena on July 20th, 2023 (1 PM PST).
- Effect:
Blink to the target enemy champion. After 0.25 seconds, you then blink to the nearest
visible enemy champion every 0.25 seconds over the next 1.75 seconds, blinking up to 7 additional times. Each time you blink to a target, deal 30 − 150 (based on level) (+ 10% bonus AD) (+ 6% AP) physical damage to them and apply on-hit effects at 50% effectiveness, up to a total of 240 − 1200 (based on level) (+ 80% bonus AD) (+ 48% AP).
- While active, you are
untargetable and
unable to act.
- While active, you are
- Breaks stealth.