Historical Project Mod Plus 9.2 Patch
PatchFixes the decision the Germans get to trade other French cores they own to remove French cores from Alsace–Lorraine. Also Fixes the Germany/Austrian...
Historical Project Mod Plus (HPMP) is a stand-alone update built on HPM 0.4.6.3, building upon it with both bug fixes, and an Expansion of several HPM mechanics I really liked, but felt underdeveloped.
Discord server is here Discord.gg
Github page is here MarshawnBM/Historical-Project-Mod-Plus--HPMP-
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Fixes the decision the Germans get to trade other French cores they own to remove French cores from Alsace–Lorraine. Also Fixes the Germany/Austrian...
Patch to fix a bug I've seen a lot of people mention
New update, this one has quite a bit in it, mostly bugfixes, but also some cool new features.
New Version that I wanted to rush out because of some issues with 7.0 I became aware of thanks to comments here and on the mods discord, thanks for letting...
Finally I'm back with a new version. Life became busy for me these last few months, so sorry, but I finally had the time/willpower to make a new update...
Version 6 came out a little early, but I wanted people to see the new features, and I made a github, so decided to push this out with the first github...
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I downloaded the mod but I can't play it help
What’s happening? It’s installed the same way as any other mod. Unzip the mod from the file you download, and place it within your Victoria 2 mods folder
This is what I did, but when I enter V2 and choose this HPMP, the game loads in the vanilla version, and I perform the same procedure as any other mod, I did not do anything differently
Did you download the full 9.0 version? Or only the latest patch?
I found a bug that whenever you click on a province in the naval map mode, the game crashes. Cool mod though.
That's strange, what version are you playing with? I'm trying to recreate that crash but i seem to be able to click on provinces with the naval map mode on. Any other details would be appreciated!
So, some of my friends are having an issue where we get different checksums when we have the same files. Most of us are having RILA but two of us have RYNG instead. Do you have any idea why this could be happening and how to fix it?
I like to play small and odd nations so I tried a run where I release Guyana from the Dutch and play as them, and for some reason I get a bugged "acquire core for puppet" CB on every other country, which makes it borderline impossible to make any allies. Is this a bug? I tried an unpuppeted Transcaucasia run and had the same issue pop up.
that is definitely a bug, ill look to fix that on the github version and release a patch on here asap