Hello there, Humanoid Viewer. This project is in regards to one of many planned submods for STA3. To put it simply, it's a large scale fan-expansion of Final Edition, also utilizing elements from prior iterations of Armada 3 and SOA2. It is a major content Addon + QOL mod, seeking to make it so the game runs optimally in both a PVP and PVE setting, while also bringing abandoned ideas from Final Edition to life, and filling in game elements that I thought were lacking. It's primary changes are reworks of abilities, but more importantly ships and stations, along with adding a plethora of new ships and stations to all factions(not including borg), even throwing in some more NPC assets to make the game more interesting and lively. There is a new and expanded soundtrack added to the mix to give it a more energetic feel, with some easter eggs thrown if you should happen to have any DLC. Many assets are from every iteration of STA3 and others from SOA2. Changelogs will have exact credits. Lex
So, I've been taking the time to rework the mod entirely, effectively starting from scratch to try and locate and fix errors where I see them. I just recently put out a bare-bones beta release on my discord server, of which I've decided to translate over here shortly. There is a heavy array of changes and updates already but nowhere near completed or that well polished as I'd like. I wanna let you know that this project and the Dominion Blitzkrieg counterpart are not dead, progress is just taking time. Furthermore, with the assistance of the DS9R Dev/STA1 Remaster dev, whom of which is a friend of mine, we'll be able to expand the rosters of all factions that we deem fit, as you can see with the recent inclusion of the Orion Class, so you may see brand new stations and ships pop up from time to time. If you wish to see these changes with the game and catch earlier releases sooner, you may check out the discord where we are being more active on. Take care, viewer.
Discord.gg
Well hello there, humanoid viewer. Welcome to this first installation of a series of STA3 submods from this author.
EOW mod is currently in a position where at least it should be optimally playable, I wanted to get a new playable version out to y'all as quick as possible...
Fixed a critical error regarding cardassian faction that crashes them. All changelog and other changes remain the same.
Latest release of EOW, consisting of a mixed bag of changes, spanning from QoL and major changes to factions and gameplay, and also containing fixes from...
Newest release of Echoes of War, primarily containing QoL changes, but does possess additional textures, enhanced Neutral Spawns, some readjusted maps...
Update. So there was a bugged ability that lead to a crash with the Fed FleetYard. It's been fixed now, here's the hotfix. If you downloaded the old file...
Alright so I've figured out my issues for the most part with the random crashes, but now my game is soft locked at a point where I can't attack a single ship without a minidump. I've even turned my graphics settings down to the lowest with no luck. No idea if you can find a fix for this but it's sad to see I can't even finish my match.
Strange
Alright, let's take this from the top
So how long does the game run until then?
I got about 2 hours in with multiple minidumps mind you, but was always able to power through it eventually until this time.
Edit: I tested out another save and was able to make it 2 and a half hours in this time without getting soft locked but it seems toward the end game minidumps become more frequent
Hmmm...
Well, I'm working on an update of which I will have eliminated additional possible bugs that cause this.
Can you come to discord so we can try to analyze this further or would you rather continue here?
My apologies for a late reply, joining the discord would be fine with me. Just been busy of late so trying to find the time. I appreciate your help so far and definitely looking forward to that update.
Sounds good, what's your username there?
Same as on here. Jarilheni
I am getting an error and then minidump. What can i do to fix this? Is it due to the recent 1.98 update?
Oh darn.. I forgot to upload instructions. Okay, you'll need to run this and the final edition together, have both enabled in enabled mods. Have mine positioned above final edition, that should do it.