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FM 2021 FLUT skin dark - Version 16.0

A "dark" skin for the regular career mode of Football Manager 2021 - Version 16.0, released on 10 july 2021. To be used in 1920x1080 and 4k (windows display settings 200%; game 100%)

By Updated on Jul 10, 2021   474849 views   868 comments
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Downloads: 112881 / Size: 142.6 MB / Added: 2020-11-30
Football Manager 2021 Skins - FM 2021 FLUT skin dark - Version 16.0

FM 2021 FLUT skin dark - Version 16.0


Dear all

This FLUTSKIN version 16 is the final version of FLUTSKIN for FM21!!

A great thank you to all FM fans who choose to play with FLUTSKIN and always keep me motivated to still improving the skin and gave me new ideas!!!

A special thank you to all of players who decided to distinguish my work with a donation!! Although just a small part of FM Players who use the skin made a donation (I edited the skin as a hobby and, as you know, completely free), I always feel honoured and happy when people recognize the work done and decide to contribute. So, I reinforce, I have to give a special thank you to that friends of FlutsKin!!!!!!

Also a recognized thank you to those one who help me answering the questions and requests and adapted the FlutSkin (namely and specially Rosek for the adapted version for 2560x1440, and Richbell, for the adapted version with hidden attributes!!!!! ).
And, of course I don't forget the skinners community who also indirectly contributed to FlutSkin with their creativity.

Also a special thank you to PATRES10, from fmslovakia for the 2D default kits (especially tailor-made for FlutSkin) anf to Michael Murray since I started editing the match inbetween highlights panel based on his amazing work!!

Now is time to stop editing the skin for this season. I wish to return for FM22. Lets wait and see since no one is able to predict the future.

MAIN CHANGES IN v16.0
- Following the great idea of majesticeternity, Tyburn and a31632 (from Sports Interactive community) I included in several xmls a code for personalize the background in specific panels, namely club overview, player overview, board room, human profile and team training. These codes are not “activated” by default but if you want to have a different (customized) background in each one of that panels you just have to activate the codes. In the read me file I explain how you can do it.
- Nation overall panel
- Nation overview panel
- Human profile panel
- Player profile stadium option in player overview panel
- News panel


The Skin pack also includes:
1. “Round country flags”, “round continents logos” and default logos specially made in metallic style by BRIAN-Q from sourtitoutsi. Those graphics will be displayed in the title bar.
2. Background maps for confederations, also made by brian-q. Thank you brian by your great work and for your collaboration!!!

You can download the 2D packs prepared for Flutskin (titlebar and player overview panel). For that you should search for that kits pack elsewhere since the download link in FMScout is down due copyright issues.
However, if you prefer edit your own kits, I also included in the pack a .pdf file explaining how you can edit the kits for Flutskin.

You also can download the stadiums megapack and the citypics released by DAZS8 (thank you, my friend)
HERE, HERE and HERE


For those who want to make the game more difficult, now you also can download an adapted version of the skin (v. 15) with the attributes values hidden. This adapted version was an idea of richbell and, although with my help, it was richbell who also did the majority of the changes. Thank you my friend!
PLEASE NOE THAT FOR THIS VERSION WITH HIDDEN ATTRIBUTES WORKING WELL YOU SHOULD REMOVE THE ORIGINAL VERSION OF THE SKIN


Here is the link: DOWNLOAD THE V15 WITH HIDDEN ATTRIBUTES

Important note regarding TV LOGOS:
Although the default tv logo is the one I use, of course you can easily change it; for that you just have to go to skin/graphics/icons/tv logos. In that folder there is a alt folder with many TV logos. You just have to replace the tv logo.png and the tv [email protected] for that one you want. Of course you should rename the new logos as tv logo and tv logo@2x. You also can use other logos made by you. The procedure to use them is exactly the same. However, I should remember that yo should use logos with the right height. For tv logo you should use 25px and for the @2x you should use 50px.


As always FlutSkin is completely free to download and I hope you enjoy it. However, if you want, you can reward my work donating whatever amount you wish. Any small amount is really appreciated.

You can do so by clicking the button down below:


Resolution requirements:
This skin was made to work properly in 3840x2160 (4K with windows display settings 200%) and also 1920x1080 (1080p) full screen mode, sidebar icons only. As a result, some panels won’t work properly in other resolutions..


How to add Flut Skin in FM21

Download and extract the .rar file (using either 7-Zip for Windows or The Unarchiver for Mac).

Place the "fm2021flutskin_dark" folder here:
Documents\Sports Interactive\Football Manager 2021\skins

  1. Create the folder "skins" if it doesn't exist.
  2. Start FM21 and go to Preferences screen and then into the Interface tab.
  3. You should see FM 2021 Flut Skin dark - Version 16.0 as an option in the skin drop down of the Overview box.
  4. Hit the Confirm button.

Please note this skin is provided as is. It has nothing to do with Sports Interactive or SEGA and won't be supported by them.

Download Now
Downloads: 112881 / Size: 142.6 MB / Added: 2020-11-30
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Discussion: FM 2021 FLUT skin dark - Version 16.0

868 comments have been posted so far.

  • moudishatila's avatar
    Hi Flut
    I wonder if you will make for fm22 light skin because many people miss this skin in 2021 thanks bro
  • Ozzy Jesus's avatar
    It worked thank you very much for the help :)
  • vonreichsm's avatar
    Thanks Flut. Now it works fine.
  • Flut's avatar
    Hi Ozzy: your config is wrong. That config is for the "normal" 2D kits. For the adapted 2D kits for FlutSkin (to be displayed in those places where are missing) you should use:

    <record from="steam_1" to="graphics/pictures/club/2000085014/logo/background/left"/>
    <record from="steam_2" to="graphics/pictures/club/2000085014"/>
    <record from="steam_3" to="graphics/pictures/club/2000085014"/>

    cheers
  • Ozzy Jesus's avatar
    Thank you Again for the help.
    Muito Obrigado mesmo :)
  • Ozzy Jesus's avatar
  • Ozzy Jesus's avatar
    My Team Name is Steam FC
    [img]https://ibb.co/jkz9QxB[/img]

    Command is :
    <record from="steam_1" to="graphics/pictures/team/2000085014/kits/home"/>
    <record from="steam_2" to="graphics/pictures/team/2000085014/kits/away"/>
    <record from="steam_3" to="graphics/pictures/team/2000085014/kits/third"/>
    </list>
    </record>

    https://steamcommunity.com/sharedfiles/filedetails/?id=2549175089
    Has you can see here the kit does work but in this image it doesn't show.
    the kit on the player screen.
    https://steamuserimages-a.akamaihd.net/ugc/1689397375473012776/95E2A886539F2C12A4F458CB234EC5F19A477E1B/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
  • Flut's avatar
    Hi vonreichsm: I included now a piece of code and is working well. Here is the file.
    DOWNLOAD
  • vonreichsm's avatar
    @Flut:

    sorry for my bad english. Have a look at the yellow circle "ALLE" and if i change it to "fortlaufend" it will be back to "ALLE" if i come back to club board.
  • Flut's avatar
    Hi Ozzy: could you please show me your config and also tell me what is the ID of your team and the name you put in the kit (and be sure that the kit is .png and not .PNG)?

    Hi vonreicshm: sorry but I didn't understand. I tried in my game the following: 1. go to club board panel using the sidebar; 2. go to other panel, for example, "performance"; 3. go back to the club board panel, and I didn't noticed any bug. What is precisely the bug?
  • vonreichsm's avatar
    Hi Flut:
    I think i´ve found a little bug at the club visions. Have a look at the yellow cycle. If i go out and come back to the club visions:





    And if i go back:

  • Ozzy Jesus's avatar
    They are on the folder already, I basically only added a line on the conf. with the team name and ID, basically copy and paste of what is there already.
    I can see the kits on the game when you have the club view. on the game as well i can but on the player profile and on the tactics it doesn't show. the others show but not mine which i though it was strange.
    I even created a 3D kit and that is working well duting the game as well.
  • Flut's avatar
    Hi Ozzy: thanks!! You should use the created 2D "normal" kits (in the folder of 2D kits, a, I believe you already have it), but you also should not forget to include them (the kits you created) in the folder containing the 2D kits adapted for flutskin, adding a line of code in the config (the code for the kits you created).
  • Ozzy Jesus's avatar
    Hi @Flut first of all thank you very much for the amazing skins that you made for us have been using it on my game and they look great.
    My question is on the 2d kits that i downloaded they show up on the tactics, payer profile and player of the Week, but I'm playing with a created club where i made the logo, 2D kits, 3D etc but on the tactics doesn't show my kits or even on the player profile doesn't show the 2D.
    Can you tell me where i can change that and make it work?
  • kfnielsen's avatar
    @Flut
    Big thanks M8 and thanks for fast answer
  • Flut's avatar
    Hi kfnielsen: you want to remosve the boxes. Ok. Now I understood. You can do it removing the inbox content with training focus panel.xml and reloading the game.
    1
  • kfnielsen's avatar
    @flut
    I mean that can I get the numbers on the screenie without the boxes?
    Posted a Screenie in the post below
  • Flut's avatar
    Hi kfnielsen: when you say "like old times" how exactly were the boxes in old times? Can you please explain a little bit more or put a screenshot of those boxes?
  • kfnielsen's avatar
    Hi Flut
    How can I get the boxes around the value to be like old times?
    SCREENIE
  • Flut's avatar
    Thanks vonreichsm!!

    @carlos_spicyweiner: thanks!!! REgarding your question you can edit the size and place of the logo in kit icon18.xml in the following code, changing the values of vertical inset (increasing the value will reduce the size of the logo) and top and left. However, if you want, you can remove the logo (the logo is there only for the default kits which don't have the logos; however, if you use the "D kits adapted for FlutSkin you don't need that logo). For remove the logo you just have to delete this code.

    <widget class="picture" id="pict" scale_picture="true">
    <boolean id="keep_aspect_ratio" value="true" />
    <flags id="image_alignment" value="centre" />
    <layout class="stick_to_sides_attachment" alignment="top" inset="19"/>
    <layout class="stick_to_sides_attachment" alignment="left" inset="10"/>
    <layout class="stick_to_sides_attachment" alignment="vertical" inset="37" />
    <layout class="stick_to_sides_attachment" alignment="all" inset="0" />
    <record id="object_property">
    <integer id="get_property" value="mnpc" />
    </record>
    </widget>
  • carlos_spicyweiner's avatar
    @Flut absolutely love this skin. I'm using 1440x900 and it's still my favourite even though you havent optimised it for that resolution. One thing that's bugging me is this here. Is there a way I can change the resolution settings in notepad to make the logo fit properly? Thanks!
  • vonreichsm's avatar
    Thanks again for this nice Skin Flut. We see your hard work for this.
  • Flut's avatar
    bruninh07: sorry but I didn't understand what you want to edit.
  • bruninh07's avatar
    i've downloaded, but i didn't like it, i already use hidden atributes, I prefer to edit the overview panel, where do I go? can you please only show me the way?
  • Flut's avatar
    @bruninho7: the link is in the skin presentation, below the explanation about the main changes in v15.

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