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Combat status affects abilities, runes, items and buffs. A champion is in-combat upon damaging or taking damage from an enemy unit (minions, champions, or neutral monsters), otherwise they're out-of-combat. Most out-of-combat effects trigger 5 seconds after being in-combat, resetting each time you're in-combat.

Champion abilities[]

Triggering combat effects[]

The following abilities trigger in-combat effects for the units hit at times where they do not visibly deal damage:

Others[]

Items[]

Runes[]

Neutral buffs[]

Others[]

  • Rift Herald Rift Herald opens its eye after being in-combat for a few seconds.
  • Super minions Super minions in ARAMs grant nearby allied champions a 20% movement speed boost while they are out-of-combat.

Special cases[]

The following effects do not trigger in-combat effects even if they do deal damage.

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