I had been wondering how an airborne Tesla unit would look like, now I know...
I had been wondering how an airborne Tesla unit would look like, now I know...
I like this one most, I'd say Ruby92's
I've seen a lot in ZH, but nothing like this before...
How does it work?
All things except "Testers should have a good understanding of the anime Eureka Seven.", but that's why we have google :P
Other than that I'd be more than willing to help test this, at least till the end of summervacation.
I think you just chose a name, but the T35 does/did really exist as Soviet WW2 tank Tracks-n-troops.com , it was a heavy tank with 5 turrets.
One the reasons for me to make my own models.
That's exactly what I missed :)
Now we'll be capable of building a complete useless base, with useless defences :P
Wasn't the GAAT Gun A Heavy Laser Tower?, indeed firing Gattling style. However I thought it usually misses faster air targets.
the body now wobles a bit randomly when walking :)
I already expected that, I'll see if I can make it happen ;)
I agree with the animation need.
For code see the Chinook
when scaling keep an eye on wether it would still be capable of exiting the factory it comes from, just so they fit through the door.
Further, I'd say make an example screenshot, that's easier for people to choose or give feedback.
Well, I made a ramming thing for the Invasion Confirmed King Oni, the only problem I had was that the ability could only be used once.
However there might be a seccond possibility, it would have something to do with a battle drone, but I've never tried it.
Correct, however if the tower initially has archers you can use the Stingersite coding.
ok, still something to keep in mind.
I get your point, maybe for Allies an upgrade that would change the weapon of the Mirage Tank from it's RA2 version to it's RA3 version?
"Goes supernova when destroyed." as in your entire base is destroyed with it?, or everything on the map is destroyed?, or just a bit more powerfull than Superreactor blow?
When seeing this, than that might not be such a bad idea.
To much polys, as in how much?
I heard RA3 can handle 2000 with relative ease.
Sam Site is redone, now with eight holes, and having less polys.
can it also drop things on top of other stuff?
so you could use it to bombard a Soviet player with maybe even his own Apocalipse tanks XD
Stick to Generals or Zero Hour, that's easier, and there's far more people who know something about Generals code, than about cn3 or RA3 code. The enhanced visuals from cnc3/Ra3 can also slightly be tricked by external programs.
As for models, for Generals it can be done in GMAX(free program) with the RenX plugin, for CNC3/RA3 I believe you need 3dsmax to make models.
Or equip them with a target laser.
Interesting, does this mean that some factions will have more than 12 objects buildable at their production structures?
Very nice.
BTW it'll always be WIP, after the model is done and ingame it'll be working hard to build more tanks :P
Well, there's a fake backdoor: turn off ingame music, and play your own music with a mediaplayer on the background.
I seriously need to find my screenshot as proof of 60 particle cannons.
Only 20 Nukes, I had 60 particle Cannons with opponents to fire them on :P
The-Light
Nils-Erik joined
I am a dreamer, sometimes a coder/artist/designer/modeler/animator/gamer/listener/helper/student/thinker, and much more. I like to think of things that nothing is impossible, and I learned throughout time that there'll always be another day that'll be a better day. A nice quote I like to live to is: Death smiles at us all, all we can do is smile back. The only thing that I believe in is a persons will, If one really wants to do something he/she will be capable to do such a thing, that's how I learned most of the stuff that I know.