The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

A collection of popular and custom mini mods in DLTX format

Preview
[DLTX REQUIRED] DLTX MiniMod Repository (UPDATE 52)
Post comment Comments  (150 - 200 of 377)
Rambito0
Rambito0 - - 165 comments

I am getting this error with Storylines:

FATAL ERROR

[error]Expression : no_assert
[error]Function : CXML_IdToIndex<class CSpecificCharacter>::GetById
[error]File : c:\anomaly_src\xray-monolith\src\xrserverentities\xml_str_id_loader.h
[error]Line : 114
[error]Description : item not found, id
[error]Arguments : sim_default_greh_npc_0_default_8

Any idea how to solved it?

I am kind of stuck now, this happen in army warehouse, but now i cant uninstall Storylines because the save wont load and cant load with the mod installed because the error.

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

no idea unfortunately, search for this id in your mods

Reply Good karma+1 vote
Rambito0
Rambito0 - - 165 comments

Yeah, i am trying but i don't know what is calling what.

It is a scrip calling something that isn't there?.

I am checking my mods,but I don't know what to look for, should I look for "sim_default_greh_npc_0_default_8" well as I understand the error is because something can't find that.

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

seems like its a certain npc which have this id, and it is in game but the game can't find the info about it. but storylines themselves doesn't have any place where this string is found. maybe you have some mods that changes npcs like dux models mod or some other quest mods that adds this

Reply Good karma+2 votes
Rambito0
Rambito0 - - 165 comments

It must be LTTZ:DC.

LTTZ added a NPC (SIN neutral squad) in Army Warehouse. When I installed storylines i got a similar error, at the time i was at Army Warehouse, but because i didn't started any quest for storylines I was able of uninstall it no problem.

Later I wanted to gave a try to "patch" the mod and make it playable, I try to tackle the conflicts as i explain before, but to test it i went to Cordon and to the swamp.

Started the quest there no problem (couldn't start AH, need a new game for that)and was pretty happy about it.

Them i went back to Army Warehouse and the error pop again.

Storylines don't like that sin squad at Army Warehouse and i don't know how to fix it, now I can't uninstall the mod neither because I have a runnig quest.

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

YOu have to check what files are conflicting between those two mods and merge the changes together

Reply Good karma+1 vote
Rambito0
Rambito0 - - 165 comments

I did that, the file in conflict are few:

-gamedata\configs\gameplay\character_desc_marsh.xml
-gamedata\configs\misc\simulation.ltx
-gamedata\configs\scripts\military\smart\mil_smart_terrain_2_4

I made a copy of each file form the working gamedata, put those copies in "text compare" app against the same files from storylines, and them added the new lines from the storylines to the copies and installed the copies as patch after installing storylines.

I have checked and compare the files at least twice already.

The LTTZ:DC mod have a "sim_default_greh_npc_0" in other file that is no in conflict. But the error is for "sim_default_greh_npc_0_default_8" that is nowhere in my pc.

This is the error log: Mediafire.com

Reply Good karma Bad karma+1 vote
SniperHellscream
SniperHellscream - - 985 comments

Greetings mate, now that the plugin has been updated, I have added the Buffed Ash -12 to my list and it is great! Now it really represents the damage that it should have according to the caliber and ammunition that the weapon has, but I have encountered a strange problem, apparently the AWAR plugin mutes the sound of the Ash-12 shot, I'm not sure if it only happens to me or if it is a general problem

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

i'm planning to redo whole awar_dltx from scratch, for now just disable it

Reply Good karma+2 votes
SniperHellscream
SniperHellscream - - 985 comments

excellent, then I'll be on the lookout

Reply Good karma Bad karma+1 vote
nb79
nb79 - - 341 comments

Hey, can you help me?, i'm in the last dawn storyline, i found the dead scout and reported back, what i am supposed to do next? i slept some days, went to do some sidequests but i don't receive an update or any of the important characters have new dialog...

Reply Good karma Bad karma+1 vote
nb79
nb79 - - 341 comments

so i waited some more and received a quest update...

Reply Good karma Bad karma+1 vote
StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Will the Storylines addon work if I also have Artefact Renovation?. I'm concerned it will cause the Artefact Hunters quest-line to crash. There is a patch but it does not work with the DLTX version it seems. So far I have recovered multiple artefacts and turned them in and and gotten dialogue and quest continuation with no crashes. But I'm assuming the second I try and return a questline artefact that is renovated it will crash?. Moddb.com

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

If you play and see no crashes then it's fine

Reply Good karma+1 vote
SniperHellscream
SniperHellscream - - 985 comments

Greetings mate, I got this error while installing Expanded Armor Pack DLTX plugin

FATAL ERROR

[error] Expression: m_pItemDataVector-> end () == t_it
[error] Function: CXML_IdToIndex <class CSpecificCharacter> :: InitInternal
[error] File: C: \ anomaly_src \ xray-monolith \ src \ xrServerEntities \ xml_str_id_loader.h
[error] Line: 185
[error] Description: duplicate item id
[error] Arguments: sim_default_stalker_2_default_76

stack trace:

I'm afraid I have some incompatibility with this other complement Moddb.com
would it be possible to make a compatibility patch? or maybe guide me on the right path to do it myself, or could you teach me how to fix it. :)

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

Please try this patch, unpack the XML files into expanded_armor_pack_dltx\gamedata\configs\gameplay

Drive.google.com

Reply Good karma+2 votes
SniperHellscream
SniperHellscream - - 985 comments

great thanks! works perfectly thank you very much

Reply Good karma Bad karma+1 vote
user3255
user3255 - - 84 comments

thank you for your work, I found it through DLTS and use it with a mod for weapons (weapon pack dlc and mass redux) I took a mod for new food from your pack, I like variety

Reply Good karma Bad karma+1 vote
user3255
user3255 - - 84 comments

спасибо вам за вашу работу, нашел его через DLTX и использую с модом на оружие (weapon pack dltx и mags redux) взял из вашего пака мод на новую еду, мне нравится разнообразие

Reply Good karma Bad karma+1 vote
mareksokolll2
mareksokolll2 - - 18 comments

I have this problem
Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 544
Description : fatal error
Arguments : Can't open section 'jar'. Please attach [*.ini_log] file to your bug report

Reply Good karma Bad karma+1 vote
SniperHellscream
SniperHellscream - - 985 comments

Greetings, is it necessary to use patches from other complements for AWAR? I mean those patches, like for example the patch for AWAR that comes with the EFT Re-position plugin, is it really necessary for the new AWAR DTLX version of this plugin?

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

no, patches are not needed

Reply Good karma+1 vote
mkultimos47
mkultimos47 - - 36 comments

For whatever reason, I was experiencing enemy stalkers being able to see me from extensive distances, through walls, and without my character making any sound. I was able to isolate it to the "quest items droppable" addon in the pack.

Now the question is "why on earth does it bug out NPC detection mechanics?"

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

You isolated wrong mod, that doesn't change anything to sounds

Reply Good karma+1 vote
kemelvorkorp
kemelvorkorp - - 92 comments

Hello.
I improved and completed Toolkit Remap to include missing weapons (alternative and modern versions, ppsh41, armsel protecta) and added BaS weapons into the list :
Drive.google.com

Reply Good karma Bad karma+1 vote
TacoWithChela
TacoWithChela - - 303 comments

can you make this mod Moddb.com into DLTX pretty please

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

there is already a mod for it in pack

Reply Good karma+1 vote
TacoWithChela
TacoWithChela - - 303 comments

i though was just this mod Moddb.com with some tweaks only

Reply Good karma Bad karma+1 vote
Vovka35
Vovka35 - - 97 comments

Does anyone have a video or screenshots of how to create dltx mods correctly?

Reply Good karma Bad karma+1 vote
supra107
supra107 - - 77 comments

I have come here to donate a tiny little thing. Cr3pis recently released brand new icons for essentially all consumables, so I've made textures for the Fillable Canteens patch to fit the new style. :)
Anonfiles.com

Reply Good karma Bad karma+3 votes
ZeD_MnizD
ZeD_MnizD - - 287 comments

Can you make a patch for Full upgrades DLTX and Extra Suits? (https://www.moddb.com/mods/stalker-anomaly/addons/extra-suits-10-enru)

Reply Good karma Bad karma+1 vote
alchx
alchx - - 15 comments

Add this please Moddb.com

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

i recommend you to use ARX mod for fixed resistances to damages

Reply Good karma+2 votes
TacoWithChela
TacoWithChela - - 303 comments

would be nice to have an DLTX version of Moddb.com

Reply Good karma Bad karma+1 vote
Marcelowz
Marcelowz - - 33 comments

number 23 required update. Makes crashes after Anomaly logo.

Reply Good karma Bad karma+1 vote
ZeD_MnizD
ZeD_MnizD - - 287 comments

Toolkit Remap DLTX Patch BaS Error:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'wpn_saiga20s', which doesn't exist. Ensure that a base section with the same name is loaded first.

stack trace:

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

Alright, seems like author of that patch included some other mods. I'll revise it later, don't use it for now

Reply Good karma+1 vote
jiji44
jiji44 - - 18 comments

hi i have this error but i dont know what is this

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_b431c14b0940f0989df5c67e88c40caf>::()::<lambda_aa6fa1f0224a3c4dd1888c2d935ef80f>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 330
[error]Description : fatal error
[error]Arguments : Duplicate section 'antibio_chlor' wasn't marked as an override. Override section by prefixing it with '!' (![antibio_chlor]) or give it a unique name.

Reply Good karma Bad karma+1 vote
SniperHellscream
SniperHellscream - - 985 comments

Greetings mate, I get this error when I try to update STORYLINES for some reason I can't load a save game anymore

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'stationary_squads', which doesn't exist. Ensure that a base section with the same name is loaded first.

stack trace:

I think it may be caused by a conflict between the plugins I'm using:

STORYLINES
LTTZ DC - 1.5.1
Improved Ranks Revisited

These plugins are the ones that conflict with this new version of STORYLINES but I'm really not sure of the installation order

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

alright, ill upload the fix later, meanwhile find mod_offline_combat_simulator_storylines_dltx.ltx file and replace everything in that file with this

![ignore_list]
ah_aes_skabinsky_final_squad
ah_aes_skabinsky_squad
ah_bol_kovalev_squad
ah_dark_pirogov_squad
ah_fail_skabinsky_squad
ah_mil_chernov_squad
ah_sarik_squad
ah_up_juk_squad
ah_yan_markov_squad
ah_zat_vorobushkin_squad
army_ambush_squad_1
army_assault_squad_1
army_assault_squad_2
army_gen_squad_1
brodyaga_squad
brodyaga_swita_squad
clearsky_cs_story_squad_1
clearsky_cs_story_squad_2
clearsky_cs_story_squad_3
dragun_squad
gamajun_squad
gamajun_swita_squad
kvartet_squad
monolith_assault_squad_pri
monolith_cs_story_squad_1
monolith_defense_squad_1
monolith_defense_squad_2
monolith_defense_squad_3
monolith_defense_squad_gen
monolith_pri_b36_smart_terrain_defense_squad
monolith_roger_defens
renegade_cs_story_squad_1
renegade_cs_story_squad_2
renegade_cs_story_squad_3

Reply Good karma+2 votes
SniperHellscream
SniperHellscream - - 985 comments

ok thank you very much for your help

Reply Good karma Bad karma+1 vote
Siberian_Undead
Siberian_Undead - - 2 comments

Hello,

I tried to install STORYLINE_DLTX from the last version of the pack and when I try to start new game it crashes with the next error:

---------------------

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CInifile::Load::<lambda_ec64b35e8aa0aeb0970bc80bf034f482>::()::<lambda_84ef1a8812c179d2b2d7097563ce696c>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 330
[error]Description : fatal error
[error]Arguments : Duplicate section 'exclusive' wasn't marked as an override. Override section by prefixing it with '!' (![exclusive]) or give it a unique name.

stack trace:

---------------------

It seems that another addon LTTZ DC causes this, because when one of STORYLINE_DLTX or LTTZ DC is disabled in MO2 the game works fine.

STORYLINE_DLTX goes after LTTZ DC in the launch order.

Is there any possibility to make them work correctly or they are totally incompatible?

Thank you in advance.

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

I'll see what is happening later.

AS a workaround you can find files:
mod_mil_smart_terrain_2_4_storylines_dltx.ltx
mod_aes2_monolith_snipers_1_storylines_dltx.ltx

And put exclamation mark (!) before "[exclusive]" string (so it would be ![exclusive])

Check the game after each changed file one by one, if it didnt crash - then its fine, no further actions required

Reply Good karma+1 vote
Siberian_Undead
Siberian_Undead - - 2 comments

Editing of mod_mil_smart_terrain_2_4_storylines_dltx.ltx fixed the issue.
Thank you for your help!

Reply Good karma Bad karma+1 vote
Kaiser_Powers
Kaiser_Powers - - 6 comments

Possible version compatible with Moddb.com ?

Reply Good karma Bad karma+1 vote
savychandrii
savychandrii - - 19 comments

Give the correct installation order for LTTZ DC
STORYLINE_DLTX
I have so
1.LTTZ DC
2.STORYLINE_DLTX
3.STORYLINES_DLTX_Patch_LTTZ_DC Is that right?
If you install LTTZ DC there in the system.ltx file there is this [dialogs]
files =......... , dialogs_lostzone_dp
[profiles]
files = ......., character_desc_lostzone_dp
Your STORYLINE_DLTX These sections do not have this
, dialogs_lostzone_dp
, character_desc_lostzone_dp
Will this affect the operation of LTTZ DC?
Could you immediately make LTTZ DC in DLTX format so that it fits your STORYLINE_DLTX for sure. Thanks.

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

So with UPDATE 36 and forwards the order is
LTTZ DC
Storylines
Storylines LTTZ Patch

The patch has been improved to add missing entries
I thought about noving LTTZ to DLTX format, but not yet done that. The patch would still be required in that case due to changes that mod does, so its not so simple

Reply Good karma+1 vote
Guest
Guest - - 700,193 comments

Patch for missing animations for FDDA is not working since new update anyone have same problem?

Reply Good karma Bad karma0 votes
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

update the patch from pack. its fixed

Reply Good karma+1 vote
ImmortalJörmund
ImmortalJörmund - - 3 comments

Ran into this issue at the CNPP. I have the current patch:

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CModelPool::Instance_Load
[error]File : ..\xrRender\ModelPool.cpp
[error]Line : 120
[error]Description : fatal error
[error]Arguments : Can't find model file 'actors\stalker_soldier\soldier_beret_5.ogf'.

stack trace:

Any idea for a fix? It is related to Operation Monolith.

Reply Good karma Bad karma+1 vote
RamseySparrow
RamseySparrow - - 831 comments

This is wonderful, many thanks Demonised.
I waited for somebody to remove the 20-minute epic poem that is the smoking animation, haha.

A question - do you know of a way to add binoculars to traders stock?
I'm using trader overhaul + curse of immortality which, while thrilling, allows me to loose binocs on death and I cannot seem to ever find a pair with traders to repurchase.

Are they not in standard stock?
Know which file to change and how to let that happen?

Thanks for your help.

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,053 comments

for trader overhaul, every major trader should have binoculars at the get go, so idk.

Reply Good karma+1 vote
RamseySparrow
RamseySparrow - - 831 comments

huh, not in my case. Maybe Trader destockifier that I used and switched off scrambled something. Thanks anyway!

Reply Good karma Bad karma+1 vote
Post a comment
Tags