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==Passive== |
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==Passive== |
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{{WF|Frost}}'s abilities have their {{D|Cold}} status effect duration increased by <u>'''100%'''</u> and gains <u>'''50'''</u> [[Armor]] per enemy afflicted by a {{D|Cold}} status effect within <u>'''15'''</u> meters. |
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{{WF|Frost}}'s abilities have their {{D|Cold}} status effect duration increased by <u>'''100%'''</u> gains <u>''''''</u> afflicted by a {{D|Cold}} status effect <u>''''''</u> . |
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Latest revision as of 21:32, 8 July 2024
Passive
Frost's abilities have their Cold status effect duration increased by 100%. Frost gains Fortifying Freeze whenever enemies within 15 meters of him are afflicted by a Cold status effect, increasing his Armor by 50 per enemy.
Abilities
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Augment
- Main article: Freeze Force
Freeze Force is a Warframe Augment Mod for Frost that allows Freeze to be held on cast, creating a wave of energy traveling outward from the user that temporarily grants the caster and nearby allies additional Cold damage to all attacks.
Freeze ForceTips & Tricks
- Freeze can be used to set up an effective kill-combo on an enemy with a burst-damage attack.
- Arbitration Shield Drones won't dispel the freeze effect from frozen enemies.
Augment
- Main article: Ice Wave Impedance
Ice Wave Impedance is a Warframe Augment Mod usable in both PvE and Conclave for Frost's Ice Wave that makes it leave a trail of frozen ground after casting, applying Cold status effect per second.
Ice Wave ImpedanceTips & Tricks
- As a damage and crowd control ability, it can be dependent on the situation; it only affects those in front you rather than all around you. It works effectively against a large group of enemies rather than a single enemy like a boss.
- Even though the wave moves along the floor, it is able to hit enemies that are slightly above or below it, such as Shield Ospreys.
- Ice Wave is best used against enemies in a tightly-packed line. Loses effectiveness on Infested as Ancients resist much of the damage.
- Since it passes through Snow Globe, Ice Wave can be used to clear the globe of enemies if Frost is somehow forced out of it.
Info
- Frost expends 50 Energy to create a protective globe of ice with a radius of 5 meters, a base health of 1500 / 2500 / 3000 / 3500, and additional health equal to 500% of Frost's base armor bonuses. Upon activation, the globe is invulnerable for 1 / 2 / 3 / 4 seconds. Incoming damage that is absorbed during the invulnerability period is converted into health and added to the globe's health.
- Snow Globe's health uses the following expression when accounting for Ability Strength:
Modified Health = { Base Health + Armor Multiplier × [ Frost's Base Armor × (1 + Base Armor Bonus) + Additional Armor) ] } × (1 + Ability Strength) + Absorbed Damage
- For example, with a maxed Steel Fiber and Intensify, rank-3 Snow Globe will have an initial health of
{ 3500 + 5 × [ 300 × (1 + 1.1) ] } × (1 + 0.3) = 8,645 before converting absorbed damage.
- While active, a health counter becomes visible on the ability icon that tracks the health percentage of the most recently placed Snow Globe from 100% to 0%.
- Frost and his allies do not contribute to Snow Globe's health gain by shooting the globe during the invulnerability period.
- Most enemy gunfire is blocked from entering the globe. Ally gunfire is able to enter and exit the globe normally.
- Upon activation, enemies within range are inflicted with 10 Cold Status Effects to freeze enemies for ? / ? / ? / 10 seconds and are violently pushed outwards. If the enemies hit obstacles, they can be dealt as much as 50% of their maximum health as True damage.
- Enemies that enter a formed Snow Globe receive a Cold status effect at a rate of 0.33 seconds.
- Snow Globe visually cracks as it receives damage. Upon breaking, it inflicts ? / ? / ? / 150 Cold damage and 3 Cold status effects to enemies inside the globe.
- Snow Globe can be recast multiple times, but there are restrictions on the number of globes that can be created in the environment.
- A maximum of 4 separate Snow Globes can be cast at any given time. Casting Snow Globe after reaching the maximum will remove the oldest globe.
- Casting Snow Globe while inside an existing globe will remove the older globe and combine the total remaining health values of both globes for the newer one. The invulnerability period is reactivated for each cast.
- Snow Globes created inside existing globes do not count toward the maximum number of instances, and Snow Globe's health can stack with repeated casts until reaching a maximum combined health of 1,000,000.
- Ability Synergy:
Augment
- Main article: Chilling Globe
Chilling Globe is a Warframe Augment Mod for Frost that gives Snow Globe a chance to inflict 10 Cold status effects and freeze enemies solid that enter its range.
Chilling GlobeTips & Tricks
- Maximized Ability Strength along with Steel Fiber and Armored Agility will add up to a total health of 26,386.75 (using Arcane Squall Helmet and Arcane Guardian is recommended, because they increase Snow Globe's health even further).
- Place over a cryopod in defense missions to shield it from all incoming fire.
- Since allied fire can now both enter and exit Snow Globe, using mods to affect the size of the globe (Ability Range) can now be done for strategy or preference, without worrying about interfering with your allies loadouts.
- When a teammate is downed, place a Snow Globe over them to protect you while reviving.
- When facing a boss with ranged attacks, do not place a Snow Globe on it. Instead, place it where your team is to protect them from incoming damage.
- The particle effect inside the globe can distract players' vision. Having a black energy color will remove this particle effect entirely, allowing better vision inside the globe.
- Recasting the ability after 4 seconds while remaining inside the Snow Globe will allow to sustain an impenetrable Snow Globe, that will grow stronger and stronger. This is due to the fact that it absorbs the enemy fire into its health and adds this health to the next Globe, as long as it is cast inside the first one.
- Particularly useful in T4 Defense, since the enemies will quickly reach a level where it does not matter how much base health your Snow Globe has.
- Snow Globe's ability to temporarily freeze and push away enemies can be an effective way to rapidly clear a large safe area to revive teammates or remove enemies attacking a defense objective.
- Using Freeze to detonate a Snow Globe can also be done while inside another globe. This will not affect the globe you are in. If multiple globes overlap, it is possible to shatter a globe which protrudes into another globe by aiming at the part inside your globe.
- It is possible to detonate the Snow Globe that you are in in some Corpus or Void missions by bouncing Freeze off the Bubble of a Nullifier Crewman.(Results May be unpleasant)
Bugs
- While using Helios, the Deconstructor projectile can be caught outside the globe and will not return to Helios unless Helios exits the globe.
- The globe can sometimes push enemies through walls and could soft-lock the game if the target is required. This has a higher chance of happening if the enemy is touching a wall.
Augment
- Main article: Icy Avalanche
Icy Avalanche is a Warframe Augment Mod for Frost's Avalanche that grants allies within the Affinity Range Overguard for each enemy hit. A percentage of Frost's armor is also added to the Overguard once per enemy.
Icy AvalancheTips & Tricks
- With one player using Corrosive Projection, 100% armor strip can be achieved at 137% Ability Strength.
- Avalanche can be used to immobilize large groups of enemies, as even if it does not kill enemies outright it lowers their armor, allowing players to finish off any survivors.
- Avalanche staggers enemies back a small distance when cast, this may result in them being out of range for the freeze and subsequent damage when at the edge of the area of effect, so it is important to make sure you group enemies effectively before casting.
- This ability can damage enemies through walls. Using Avalanche while pressed against a wall can clear a room without even entering.
- Avalanche can hit enemies who are above or below Frost's position.
- Scales well against Corpus as freeze does 50% more damage against shields, useful for destroying Corpus being protected by Shield Ospreys.
- Arbitration Shield Drones won't dispel the freeze effect from frozen enemies.
- Avalanche can still serve as crowd control even with low Ability Duration, as the Cold status effects are not affected by mods and will stay on the target even when unfreezing (if the freeze duration is shorter than 6 seconds, that is).