Timeline
Apr 19, 2021:
- 11:32 PM FAQ edited by
- Revising the FAQ page so that it becomes the default link that new … (diff)
- 10:59 AM Ticket #6144 (Profiler 1 is broken) updated by
- Seems to be between r24988 / Phab:rP24988 and r25006 / Phab:rP25006, …
- 9:29 AM Changeset [25292] by
-
- ps/trunk/binaries/data/l10n/ru.engine.po
- ps/trunk/binaries/data/mods/mod/l10n/de.mod-selector.po
- ps/trunk/binaries/data/mods/mod/l10n/ru.mod-selector.po
- …
- 8:43 AM Changeset [25291] by
-
- ps/trunk/binaries/data/mods/public/simulation/ai/petra/entityExtend.js
- 7:56 AM Ticket #6154 (Game freezing for extended periods of time) updated by
- Hi and thanks for the report. Do you have a replay for this behaviour? …
- 7:23 AM Changeset [25290] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 18, 2021:
- 8:26 PM Localization/nl_NL edited by
- (diff)
- 6:23 PM Changeset [25289] by
-
- ps/trunk/binaries/data/mods/public/gui/session/session.js
- ps/trunk/binaries/data/mods/public/gui/session/session.xml
- ps/trunk/source/graphics/CinemaManager.cpp
- …
- 3:35 PM Ticket #6154 (Game freezing for extended periods of time) created by
- Version 0.0.24 Build 13 Apr 2021 (24937) At some point during the …
- 10:31 AM Changeset [25288] by
-
- ps/trunk/binaries/data/mods/public/globalscripts/FSM.js
- ps/trunk/binaries/data/mods/public/globalscripts/MultiKeyMap.js
- ps/trunk/binaries/data/mods/public/globalscripts/WeightedList.js
- …
- 10:14 AM Alpha25 edited by
- Phab:rP25287. (diff)
- 10:10 AM Ticket #5360 ('Find idle unit' feature doesn't deselect currently selected units if ...) updated by
- In 25287: […]
- 10:10 AM Changeset [25287] by
-
- ps/trunk/binaries/data/mods/public/audio/interface/alarm/alarm_no_idle_unit.xml
- ps/trunk/binaries/data/mods/public/audio/interface/alarm/alarm_no_idle_unit_01.ogg
- ps/trunk/binaries/data/mods/public/gui/credits/texts/programming.json
- …
- 7:24 AM Changeset [25286] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:22 AM Ticket #6152 (Dead hunt should be in FOW) closed by
- duplicate: Thanks for the ticket! But this is a duplicate of #3201. (And being …
- 7:20 AM Ticket #3201 (Information Leak - see animals being lured and gathered through fog of war) updated by
-
Patch, Milestone changed
- 1:08 AM Changeset [25285] by
-
- ps/trunk/binaries/data/mods/public/shaders/arb/model_common.vp
- ps/trunk/binaries/data/mods/public/shaders/arb/model_common.xml
- ps/trunk/binaries/data/mods/public/shaders/arb/model_solid.xml
- …
- 12:16 AM Changeset [25284] by
-
- ps/trunk/source/renderer/ShadowMap.cpp
- 12:07 AM Changeset [25283] by
-
- ps/trunk/binaries/data/mods/mod/shaders/effects/gui_add.xml
- ps/trunk/binaries/data/mods/mod/shaders/effects/gui_basic.xml
- ps/trunk/binaries/data/mods/mod/shaders/effects/gui_grayscale.xml
- …
Apr 17, 2021:
- 10:08 PM Ticket #6153 (Remove un-loked icon in lobby) created by
- The unlocked lobby icon makes knowing if games are locked a bit …
- 9:36 PM Ticket #6059 (Crash on Intel GPU with GLSL) updated by
- Thank you, it worked.
- 9:01 PM Ticket #6152 (Dead hunt should be in FOW) created by
- Dead hunt should be shown in the fog of war because it makes it hard …
- 9:47 AM Changeset [25282] by
-
- ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeyMetadata.js
- ps/trunk/binaries/data/mods/public/gui/hotkeys/HotkeysPage.js
- ps/trunk/binaries/data/mods/public/gui/hotkeys/spec/selection.json
- …
- 7:29 AM Changeset [25281] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Apr 16, 2021:
- 6:49 PM Changeset [25280] by
-
- ps/trunk/source/scriptinterface/ScriptContext.cpp
- 6:04 PM Changeset [25279] by
-
- ps/trunk/source/graphics/ObjectBase.cpp
- ps/trunk/source/ps/ConfigDB.cpp
- ps/trunk/source/ps/ConfigDB.h
- 6:01 PM Changeset [25278] by
-
- ps/trunk/source/graphics/Camera.cpp
- ps/trunk/source/graphics/Decal.cpp
- ps/trunk/source/graphics/SmoothedValue.h
- …
- 3:10 PM Ticket #6151 (Adding icons/ pixel shapes to the minimap) created by
- Add the possibility to change the coloured dot on the minimap into an …
- 2:19 PM Ticket #6150 (Increasing the maximum camera zoom in normal game mode) created by
- A nice additional feature would be to increase the normal zoom level a …
- 12:58 PM Ticket #6149 (AI is too strong on easy mode for new players) created by
- Some new users have reported that the AI is quite hard to beat and …
- 11:23 AM Ticket #6148 (Making the Game Lobby more accessible) created by
- In the last 3 months there have been 22 users on IRC 0ad who simply …
- 9:59 AM PortA24ToA25 edited by
- Also non-template changes. (diff)
- 9:28 AM Changeset [25277] by
-
- ps/trunk/binaries/data/l10n/ru.engine.po
- ps/trunk/binaries/data/l10n/th.engine.po
- ps/trunk/binaries/data/l10n/tt.engine.po
- …
- 9:13 AM Alpha25 edited by
- Phab:rP25274 (diff)
- 9:02 AM Changeset [25276] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/BuildingAI.js
- ps/trunk/binaries/data/mods/public/simulation/helpers/WeightedList.js
- 8:55 AM Changeset [25275] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- ps/trunk/binaries/data/mods/public/simulation/components/DeathDamage.js
- ps/trunk/binaries/data/mods/public/simulation/components/DelayedDamage.js
- …
- 8:26 AM Changeset [25274] by
-
- ps/trunk/binaries/data/mods/public/maps/random/fortress.js
- 8:23 AM Changeset [25273] by
-
- ps/trunk/binaries/data/mods/public/gui/text/quotes.txt
- 8:16 AM Ticket #6147 (Unable to select all "Injured" units while pressing the O key (Ubuntu)) created by
-
A user nicknamed
hun_
has reported on … - 7:31 AM Changeset [25272] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:24 AM Ticket #6146 (Make fish also noticable with lowest water settings) updated by
-
Type, Milestone, Component, Summary changed
Thanks for the report, I've rephrased the title to be more actionable … - 1:37 AM Ticket #6146 (Make fish also noticable with lowest water settings) created by
- English alert! Also I am not sure option "component" is right. …
- 12:51 AM Changeset [25271] by
-
- ps/trunk/binaries/data/mods/public/shaders/arb/debug_overlay.fp
- ps/trunk/binaries/data/mods/public/shaders/arb/debug_overlay.vp
- ps/trunk/binaries/data/mods/public/shaders/arb/debug_overlay.xml
- …
Apr 15, 2021:
- 10:21 PM Changeset [25270] by
-
- ps/trunk/binaries/data/mods/mod/gui/modmod/modmod.js
- 8:07 PM Changeset [25269] by
-
- ps/trunk/source/graphics/Camera.cpp
- ps/trunk/source/graphics/Camera.h
- ps/trunk/source/maths/BoundingBoxAligned.cpp
- …
- 7:19 PM Ticket #6119 (Incompatible replays can be viewed via 'Summary' screen) closed by
- fixed: In 25268: […]
- 7:19 PM Changeset [25268] by
-
- ps/trunk/binaries/data/mods/public/gui/replaymenu/replay_actions.js
- 7:15 PM Ticket #6141 (UnitMotionFlying error) closed by
- fixed: In 25267: […]
- 7:15 PM Changeset [25267] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitMotionFlying.js
- 3:01 PM Changeset [25266] by
-
- ps/trunk/source/graphics/Camera.cpp
- ps/trunk/source/graphics/Decal.cpp
- ps/trunk/source/graphics/HFTracer.cpp
- …
- 1:27 PM Ticket #6145 (Can't see unselectable civilizations names in Gamesetup.) created by
- Currently one can set civs to not be selectable in gamesetup, e.g a …
- 7:47 AM Changeset [25265] by
-
- ps/trunk/binaries/data/mods/public/globalscripts/DamageTypes.js
- ps/trunk/binaries/data/mods/public/l10n/messages.json
- 7:45 AM Tickets #5511,3484 batch updated by
- In 25264: […]
- 7:45 AM Changeset [25264] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 7:27 AM Changeset [25263] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:19 AM Ticket #5879 (Create animations for patrols waiting at waypoints.) updated by
- We could make them move randomly at the waypoints? Not sure how that …
- 7:17 AM Ticket #6141 (UnitMotionFlying error) updated by
-
Cc changed
- 12:14 AM Changeset [25262] by
-
- ps/trunk/source/renderer/TimeManager.cpp
- ps/trunk/source/renderer/TimeManager.h
Apr 14, 2021:
- 10:25 PM Changeset [25261] by
-
- ps/trunk/source/gui/ObjectTypes/CChart.cpp
- ps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
- ps/trunk/source/renderer/Renderer.cpp
- …
- 10:05 PM Changeset [25260] by
-
- ps/trunk/binaries/data/mods/public/gui/reference/common/TemplateLister.js
- ps/trunk/binaries/data/mods/public/gui/reference/common/TemplateLoader.js
- ps/trunk/binaries/data/mods/public/gui/reference/common/TemplateVariant.js
- …
- 8:11 PM Ticket #5879 (Create animations for patrols waiting at waypoints.) updated by
- Alexandermb told me the time was too short to make an anim :S
- 8:08 PM Ticket #5962 (UnitAI Gathering optimisations) updated by
-
Component changed
- 8:07 PM Ticket #5879 (Create animations for patrols waiting at waypoints.) updated by
-
Component changed
- 7:59 PM Ticket #6141 (UnitMotionFlying error) updated by
-
Owner, Patch changed
- 7:58 PM Ticket #6094 (Do not use let or const in global scope unless strictly necessary.) updated by
- Do you have any examples of stuff you'd like to access? I suppose …
- 6:55 PM Ticket #6075 (Make apple tree bounding box selection bigger.) closed by
- fixed: In 25259: […]
- 6:55 PM Changeset [25259] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fruit/apple.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fruit/banana.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fruit/date.xml
- …
- 6:12 PM Ticket #6144 (Profiler 1 is broken) created by
- Since a few revisions ago (writing this on Phab:rP25258) the Profiler1 …
- 3:16 PM Ticket #6126 (Metal mines strange appearance) updated by
- I tested the map you mentioned many times, but did not find this …
- 11:27 AM Ticket #6126 (Metal mines strange appearance) updated by
- this is kind of known issue, hard to reproduce, so almost …
- 11:22 AM Ticket #6059 (Crash on Intel GPU with GLSL) updated by
- hello, please disable glsl in game options in graphic section, then …
- 11:13 AM Ticket #6121 (Pressing Enter fast multiple times in the lobby login page causes errors.) closed by
- duplicate: #6042
- 11:11 AM Ticket #6121 (Pressing Enter fast multiple times in the lobby login page causes errors.) updated by
- kind of easy, I also discovered it in commit freeze, don't remember if …
- 9:39 AM Tickets #413,245 batch updated by
- In 25258: […]
- 9:39 AM Changeset [25258] by
-
- ps/trunk/binaries/data/mods/mod/art/textures/texture.rnc
- ps/trunk/binaries/data/mods/mod/art/textures/texture.rng
- ps/trunk/binaries/data/mods/mod/audio/sound_group.rnc
- …
- 9:30 AM Changeset [25257] by
-
- ps/trunk/binaries/data/mods/public/gui/gamesettings/attributes/Landscape.js
- ps/trunk/binaries/data/mods/public/gui/gamesettings/attributes/PlayerName.js
- ps/trunk/binaries/data/mods/public/gui/gamesetup/Controllers/GameSettingsController.js
- …
- 9:23 AM Changeset [25256] by
-
- ps/trunk/source/simulation2/Simulation2.cpp
- ps/trunk/source/simulation2/components/CCmpPathfinder.cpp
- ps/trunk/source/simulation2/components/CCmpPathfinder_Common.h
- …
- 9:20 AM Ticket #6140 (these replays make the game crash) closed by
- duplicate: Both of these are the healing infinite loop I've fixed in …
- 9:19 AM Ticket #6143 (Developer Overlay - Control all units (bug)) closed by
- invalid: After running "svn cleanup --remove-unversioned" and rebuilding the …
- 7:24 AM Changeset [25255] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 7:11 AM Ticket #6143 (Developer Overlay - Control all units (bug)) created by
-
When testing [25253]+ D3849, I noticed that the
Control all units
… - 1:16 AM Changeset [25254] by
-
- ps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
Apr 13, 2021:
- 10:40 PM Ticket #6116 (Minimap polygon bug on some maps) updated by
-
Description changed
added "Combat Demo (Huge)" map to the description. - 10:33 PM Ticket #6124 (No replays available) updated by
-
Another user with the nick
jontxu
reported the same problem via … - 10:16 PM Ticket #6126 (Metal mines strange appearance) updated by
-
Description changed
Added 2nd encounter to description - 9:05 PM Ticket #6136 (Add lobby password option alternative.) updated by
- Imho the best option would be to wait for the host reply, even if this …
- 8:20 PM Ticket #6113 (macOS BigSur - missing polygon on minimap) updated by
-
A user with the nick
clavz
reported via … - 7:59 PM Ticket #6136 (Add lobby password option alternative.) updated by
- hi, I have been already playing with idea to make option to not …
- 7:39 PM Ticket #6130 (Make elephants always go in front when in box formation.) closed by
- wontfix: well, that is not possible because box is filling from the inside out …
- 7:28 PM Changeset [25253] by
-
- ps/trunk/source/gui/Scripting/JSInterface_GUIProxy.h
- 7:15 PM Changeset [25252] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/leave-turret.png
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/occupy-turret.png
- 6:50 PM Ticket #6142 (Elephants keep getting stuck.) created by
- Elephants get stuck with 1 tree, with 1 unit in front, in middle of …
- 4:49 PM Ticket #6141 (UnitMotionFlying error) updated by
-
Description, Milestone changed
- 4:48 PM Ticket #6141 (UnitMotionFlying error) created by
- […] Steps to reproduce: - Make a plane kill a unit
- 3:47 PM Changeset [25251] by
-
- ps/trunk/source/simulation2/system/ComponentManager.cpp
- 3:46 PM Changeset [25250] by
-
- ps/trunk/source/simulation2/Simulation2.cpp
- 11:50 AM Ticket #6140 (these replays make the game crash) updated by
- log: […] […] Replaying C:\Users\dolci\Documents\My …
- 11:40 AM Ticket #6140 (these replays make the game crash) updated by
- For me it was: […]
- 8:48 AM Changeset [25249] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
- 7:32 AM Changeset [25248] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
- 6:33 AM Ticket #3484 (Notification stating being attacked by an ally after capturing) updated by
- In r25242: Fix entities being able to attack allied structures in rare …
- 6:32 AM Ticket #5511 (Units actually attacking an allied storehouse) updated by
- In r25242: Fix entities being able to attack allied structures in rare …
Apr 12, 2021:
- 7:00 PM BuildInstructions edited by
- MSVC Version (diff)
- 6:33 PM Changeset [25247] by
-
- ps/trunk/source/tools/entity/Entity.pm
- 6:23 PM Ticket #6140 (these replays make the game crash) updated by
-
Cc changed
Seems to be a graphical bug - 6:20 PM Ticket #6140 (these replays make the game crash) updated by
- If some were on windows, can they upload their crashlog.dmp files? …
- 6:16 PM Changeset [25246] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 6:08 PM Ticket #6139 (wrong welcome image) updated by
-
Description changed
Added provided screenshots to the description - 6:07 PM Ticket #6139 (wrong welcome image) updated by
- > My setting is a24 on macosx big sur. While you are here, are you …
- 4:54 PM Ticket #6140 (these replays make the game crash) created by
- these two matches were played on the lobby. 0ad crashed to all the …
- 4:53 PM Ticket #6139 (wrong welcome image) updated by
- nope, i will try to understand if it will re-happen.
- 4:51 PM Ticket #6139 (wrong welcome image) updated by
- Do you have a way to reproduce it consistently?
- 4:42 PM Ticket #6139 (wrong welcome image) updated by
- sure, sorry: MacBook Pro (15-inch, 2017). I am sorry I don't remember …
- 4:36 PM Ticket #6139 (wrong welcome image) updated by
- Can you give us your mac details? what year is it?
- 4:29 PM Ticket #6139 (wrong welcome image) created by
- After coming back to the welcome page, sometimes, the image is broken. …
- 4:07 PM Changeset [25245] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/mercenary.xml
- 3:51 PM Changeset [25244] by
-
- ps/trunk/binaries/data/mods/public/gui/session/trade/BarterButtonManager.js
- ps/trunk/binaries/data/mods/public/gui/session/trade/TradeDialogBarterPanel.js
- 2:50 PM Changeset [25243] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/ResourceGatherer.js
- ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js
initPos
was used wrong. … - 2:45 PM Alpha25 edited by
- Phab:rP25240. (diff)
- 2:44 PM Alpha25 edited by
- Phab:rP25242 (diff)
- 2:41 PM Changeset [25242] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- 2:39 PM Changeset [25241] by
-
- ps/trunk/binaries/data/mods/public/gui/session/minimap/MiniMap.xml
- ps/trunk/source/gui/ObjectTypes/CMiniMap.cpp
- ps/trunk/source/gui/ObjectTypes/CMiniMap.h
- 2:31 PM Changeset [25240] by
-
- ps/trunk/binaries/data/config/default.cfg
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-occupy-turret-disabled.png
- ps/trunk/binaries/data/mods/public/art/textures/cursors/action-occupy-turret-disabled.txt
- …
- 1:30 PM Changeset [25239] by
-
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/civ
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/civ/athen.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/units/athen/catafalque.xml
- …
- 1:28 PM Changeset [25238] by
-
- ps/trunk/binaries/data/mods/public/simulation/data/technologies/unit_mercenary.json
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/merc_cav.xml
- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/merc_ele.xml
- …
- 11:13 AM Changeset [25237] by
-
- ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/brit_hero_caratacos.png
- 10:39 AM GameDataPaths edited by
- added (config e.g. user.cfg, logs e.g. crashlog.txt, mods, replays, … (diff)
- 10:37 AM Ticket #837 (0ad benchmark mode) updated by
-
Patch, Description changed
- 10:15 AM Ticket #6138 (Multiple error when building project under MSVC) updated by
-
Milestone changed
- 9:27 AM Changeset [25236] by
-
- ps/trunk/binaries/data/mods/public/l10n/af.public-gui-other.po
- ps/trunk/binaries/data/mods/public/l10n/af.public-tutorials.po
- ps/trunk/binaries/data/mods/public/l10n/ar.public-gui-other.po
- …
- 9:00 AM Ticket #5511 (Units actually attacking an allied storehouse) updated by
-
Owner, Patch, Milestone changed
- 8:53 AM Ticket #5810 (For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI.) updated by
- In r25235: Attack using cmpAttack instead of UnitAI. Keep …
- 8:52 AM Ticket #5810 (For X in [Attack, Build, Gather, Heal]: Do X using cmpX instead of UnitAI.) closed by
- fixed: One could maybe argue equal measures for Patrol and/or Guard, but …
- 8:51 AM Changeset [25235] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- ps/trunk/binaries/data/mods/public/simulation/components/Builder.js
- ps/trunk/binaries/data/mods/public/simulation/components/Heal.js
- …
- 8:23 AM Changeset [25234] by
-
- ps/trunk/binaries/data/mods/public/simulation/helpers/Transform.js
- 8:21 AM PortA24ToA25 edited by
- Phab:D2002 (diff)
- 8:18 AM Alpha25 edited by
- Phab:rP25233 (diff)
- 8:17 AM Changeset [25233] by
-
- ps/trunk/binaries/data/mods/public/simulation/components/Attack.js
- ps/trunk/binaries/data/mods/public/simulation/components/DelayedDamage.js
- ps/trunk/binaries/data/mods/public/simulation/components/tests/test_Damage.js
- …
- 7:32 AM Changeset [25232] by
-
- ps/trunk/binaries/system/pyrogenesis.exe
- ps/trunk/binaries/system/pyrogenesis.pdb
Note:
See TracTimeline
for information about the timeline view.