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This page is about the Season Two Summoner Mastery. For other uses, see Grasp of the Undying (disambiguation).
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This article or section may contain obsolete information, but exists here for historical purposes.

Resolve Tree
Recovery: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2 hp5.Unyielding: Increases bonus armor and bonus magic resistance by 1 / 2 / 3 / 4 / 5 %.Explorer: Grants 15 movement speed in Brush and River.Tough Skin: Reduced damage from Champion and Monster basic attacks by 2.Siegemaster: Grants 8 armor and 8 magic resistance when near to an allied tower.Runic Armor: Incoming health restoring effects and shields are increased by 1.6 / 3.2 / 4.8 / 6.4 / 8 %.Veteran's Scars: Grants 10 / 20 / 30 / 40 / 50 health.Insight: Reduces the cooldown of your summoner spells by 15%.Perseverance: Grants +50% base health regeneration. This is increased to +200% base health regeneration while below 25% of your maximum health.Fearless: Grants 10% (+ 1.5 per level flat) bonus armor and magic resistance for 2 seconds when damaged by an enemy champion.Swiftness: Grants 3 / 6 / 9 / 12 / 15 % Tenacity and Slow Resist.Legendary Guardian: Grants 0.6 / 1.2 / 1.8 / 2.4 / 3 armor and magic resistance for each nearby enemy champion.Grasp of the Undying: After every 4 seconds in combat, your next basic attack against a champion deals bonus magic damage equal to 3% of your maximum health and restores 1.5% of your maximum health (both halved for ranged attacks).Courage of the Colossus: Gain a shield for 3 - 54 (based on level) (+ 5% maximum health) for each nearby enemy champion for 3 seconds after hitting an enemy champion with hard crowd control (45 - 30 (based on level) second cooldown).Stoneborn Pact: Grants 5% maximum health as bonus health. Your crowd control effects brand enemy champions with an Earthen Rune for 4 seconds. Other allied champions who attack branded enemies heal for 5 (+ 2.5% of your maximum health) over 2 seconds (halved to 2.5 (+ 1.25% of your maximum health) if you are ranged).Season 7 Resolve
Other Mastery Trees:
Daggers profileicon Ferocity • Fully Stacked Mejai's profileicon Cunning
Grasp of the Undying is a tier 6 Resolve Keystone mastery. [1]

Trivia[]

  • This was the first instance of the name Grasp of the Undying in Riot Games' media. It was reused many times, along with the LoR Non-Champion Non-Spell Indicator3 being that may be the source of this power being revealed.

Patch History[]

V7.22
V6.16
  • Bug Fix: Cooldown no longer refreshes when Yasuo Yasuo attempts (and fails) to cast Sweeping Blade Sweeping Blade on a target he recently dashed through.
V6.12
  • Damage increased to 3% maximum health from 2.5%. Melee role Melee / Ranged role Ranged adjustments unchanged.
  • Healing reduced to 1.5% maximum health from 2.5%. Melee role Melee / Ranged role Ranged adjustments unchanged.
V6.8
  • Damage reduced to 2.5% maximum health from 3%. Melee role Melee / Ranged role Ranged adjustments unchanged.
  • Healing reduced to 2.5% maximum health from 3%. Melee role Melee / Ranged role Ranged adjustments unchanged.
V5.22
  • Added
  • Tier 6 Resolve Keystone mastery with 1 rank.
  • After being in combat for 4 seconds, your next basic attack against an enemy champion deals (3% maximum health) bonus magic damage and heals you for the same amount (reduced to 1.5% maximum health for ranged champions)


References[]

  1. ↑ Masteries on leagueoflegends.com
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