Team Fortress 2 Vintage is a Source 2013 modification based off of Team Fortress 2 Classic as a re-imagining of retail TF2, focusing on being a museum to the game.

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Update Progress

News

From Eshy,

So it seems that I have forgotten about posting on this Moddb page. First of all I apologize to people who only know of the mod from here, I have unfortunately left you in the dark. However to make it up I will explain the content being featured in the next update. First of all weapons, as of 3.5R there are around 20 or so weapons. But if you want to know how many weapons will be in the 1.0 update, here's a link to the weapons section of the next update patch notes: Pastebin.com

Yes your eyes aren't tricking you, TF2V will now have OVER 100 weapons in it! Classic items like the Dead Ringer, Force-a-Nature and newer ones like the Thermal Thruster and Panic Attack. This is why the update has taken so long, the weapon list has just gotten longer and longer as development had continued. Thankfully weapon development has ended and now we can focus on finalizing the update to make it playable and fun. Please comment or post in our discord balance ideas you'd like to see to some weapons, and improvements we can make to the game so you can all enjoy it more. We now are aiming for a release at the end of the month (actually this time) and hope to get everyone playing the game as soon as possible. Thank you for your continued support and I hope you'll enjoy the 1.0 Update!

Vintage News

Vintage News

News 15 comments

A guide to setting up TF2V as well as a FAQ that originally was it's own article.

Long time no see

Long time no see

News

Explanation on why 3.6 has taken so long.

Some news about our future content

Some news about our future content

News 1 comment

The hype train is in the station.

Spooky news

Spooky news

News 1 comment

Halloween is soon and we need to haul our butts out to talk about it.

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Team Fortress 2 Vintage 3.5R (FULL)

Team Fortress 2 Vintage 3.5R (FULL)

Full Version 7 comments

A revised edition of TF2V approved for distribution. Full version only.

Team Fortress 2 Vintage v3.4 to v3.4.1 Hotfix

Team Fortress 2 Vintage v3.4 to v3.4.1 Hotfix

Patch

Sometimes you just need a little less gun. This is one of those times.

Team Fortress 2 Vintage v3.X to v3.4.1 (PATCH)

Team Fortress 2 Vintage v3.X to v3.4.1 (PATCH)

Patch

The patch variant for the long awaited TF2V 3.4, adding many new features and fixing old glitches for the most ambitious TF2V update ever. Now bundled...

TF2V 3.3 to 3.3.01 Hotfix

TF2V 3.3 to 3.3.01 Hotfix

Patch

A quick and tiny hotfix addressing some oversights with the release of 3.3 version.

Team Fortress 2 Vintage v3.X to v3.3.01 (PATCH)

Team Fortress 2 Vintage v3.X to v3.3.01 (PATCH)

Patch

This is a big one, so make sure to check the description for patch notes.

Team Fortress 2 Vintage v3.1.xx to v3.2

Team Fortress 2 Vintage v3.1.xx to v3.2

Patch

This is a big one, so make sure to check the description for patch notes.

Post comment Comments  (50 - 60 of 131)
Dune_Jumper
Dune_Jumper - - 1,586 comments

Man, this feels so much better than current day TF2. It's crazy how much Valve completely messed up the game over the span of 10 years.

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QBacus
QBacus - - 3 comments

My thoughts exactly. 2010 TF2 is best TF2

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TF2Vintage Creator
TF2Vintage - - 86 comments

We've got a game going right now if people wanna hop in

Reply Good karma+2 votes
TF2Vintage Creator
TF2Vintage - - 86 comments

it is a bit refreshing. especially with how the classes are all a defined role. it's been fun playing with people on and off because for me it reminds me of the days you'd have that one server or so you'd join and there would be people of all skill levels playing. some of the regulars in vintage are former 6s so it's fun seeing the range of skill from pro to beginner

Reply Good karma+5 votes
Guest
Guest - - 700,077 comments

I really enjoy all the menus and loading screens in this. Anyway to get them working with modern tf2?

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TF2Vintage Creator
TF2Vintage - - 86 comments

No clue. This mod is not meant to be adapted to retail TF2.

Reply Good karma+2 votes
TF2Vintage Creator
TF2Vintage - - 86 comments

Nope the menu not only is different but there are buttons that retail has. But why would you play retail? It's hot trash

Reply Good karma+3 votes
SemVision
SemVision - - 508 comments

I would still like some of the incomparable unlockable items like the Wrangler and Crusader's Crossbow.

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TF2Vintage Creator
TF2Vintage - - 86 comments

Crossbow was post mannconomy, not even that but wrangler is a crutch weapon that encouraged engineers to plop sentries down not in good spots to ambush players but plop them down in a fight and wrangle them since they took reduced damage. weapons aren't even on the road map yet as the game is still unpolished. Even then There has been talk of avoiding demoman's demoknight crap and instead violating the no "post mannconomy" rule just for demo and giving him caber and loch-n-load

Reply Good karma+3 votes
Guest
Guest - - 700,077 comments

I'd honestly prefer it if the wrangler and even the demoknight (at least the stuff before Mannconomy) was in the game. I'd rather you guys try to recreate TF2 in it's entirety before Mannconomy, even if it means having a few cheap weps/strats in.

~14grunt

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TF2Vintage Creator
TF2Vintage - - 86 comments

well wrangler is on the table. I personally consider it a crutch. right now the only real thing holding back the addition of pre-mannconomy weapons is aformentioned lack of coders. once we get at least 1 person we can fix things and the more people on hand the better since we can then delegate tasks to individuals.

An issue is the weapons in question need coding and whatnot to function. Right now there isn't even coded functionality for the sandman's stun. As for demoknight it's pretty much agreed on that it may not happen and while it's something not totally in line with pre-mannconomy going for loch+caber keeps demoman, well a demoman

Reply Good karma+2 votes
SemVision
SemVision - - 508 comments

I don't see the point of the loch n load, it is worse than the nade launcher in most situations and you cant even do shelling with it. As for the caper, it's a gimmick weapon and nothing more. Just make the bottle actually break and I'm all good. I get what you mean about the wrangler despite everything.

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TF2Vintage Creator
TF2Vintage - - 86 comments

"Caber is a gimmick"
Only in the sense that it has that initial bang and it's good for killing scouts who think you're an easy pick for meatshots.

Loch-n-load is an alternative playstyle choice in the regards that you need to make connections with your target to get that extra damage it totes.

Bottle does break, but like it originally was before they broke it (no pun intended), the bottle only breaks on critical hits. Sadly most of the servers in operation for vintage have random crits disabled making it go unused for now. One of the experimental ideas is to instead tie the bottle's breaking to a chance and since you can specify material types it might even be possible to tie break chances to different materials. Butthat's really overcomplicated so it most likely will be relegated to a flat % for making the broken model happen and even then it's most likely going to be like 70% chance of breaking.

Reply Good karma+3 votes
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