Team Fortress 2 Vintage is a Source 2013 modification based off of Team Fortress 2 Classic as a re-imagining of retail TF2, focusing on being a museum to the game.
From Eshy,
So it seems that I have forgotten about posting on this Moddb page. First of all I apologize to people who only know of the mod from here, I have unfortunately left you in the dark. However to make it up I will explain the content being featured in the next update. First of all weapons, as of 3.5R there are around 20 or so weapons. But if you want to know how many weapons will be in the 1.0 update, here's a link to the weapons section of the next update patch notes: Pastebin.com
Yes your eyes aren't tricking you, TF2V will now have OVER 100 weapons in it! Classic items like the Dead Ringer, Force-a-Nature and newer ones like the Thermal Thruster and Panic Attack. This is why the update has taken so long, the weapon list has just gotten longer and longer as development had continued. Thankfully weapon development has ended and now we can focus on finalizing the update to make it playable and fun. Please comment or post in our discord balance ideas you'd like to see to some weapons, and improvements we can make to the game so you can all enjoy it more. We now are aiming for a release at the end of the month (actually this time) and hope to get everyone playing the game as soon as possible. Thank you for your continued support and I hope you'll enjoy the 1.0 Update!
A guide to setting up TF2V as well as a FAQ that originally was it's own article.
A revised edition of TF2V approved for distribution. Full version only.
Sometimes you just need a little less gun. This is one of those times.
The patch variant for the long awaited TF2V 3.4, adding many new features and fixing old glitches for the most ambitious TF2V update ever. Now bundled...
A quick and tiny hotfix addressing some oversights with the release of 3.3 version.
This is a big one, so make sure to check the description for patch notes.
This is a big one, so make sure to check the description for patch notes.
You should create an official torrent for the download, regular servers are very slow for 4.8 GB
One of these days, but you're right the downloads are slow
Hello,
I'm wondering if your still working on bots since i feel it would be a HUGE pulse since not a lot of people play
focus is on bug fixes and getting up to snuff. We wanted to incorporated Siegseive's reverse engineer of the TF2 bots but he made it private
A bit of an update if people are bothering to read this, in lieu of ANOTHER article I'll leave this note here:
grab the 3.4.1 patch if you didn't already have it,That should end the 3.4 issues. for those new you'll notice we've gone and hidden 3.4, or more accurately just stuck 3.4.1 over the 3.4 link
As of this post the latest hotfix SHOULD fix all issues experienced at launch of 3.4
Please update to that if you haven't BEFORE this post went up. If you have JUST downloaded the full version grab the hotfix we will be silently patching FULL later but we're scrambling here
if your game CTDs, set HL2.exe to high priority in task manager or equal program
Very awesome that your bringing the old style Team Fortress back!
Just 1 quick question will it be possible to have "ultra textures" Mat_picmip -10
to be exact because that adds a whole lot of depth to the textures and view models.
Devanon has told me he's working on it. and will eventually get patched in
Does this mod have bot support?
Very limited at the moment. Refining bots is on the to do list but more tangible elements like the weapons and bug fixes take precedence at the moment.