Insanity's Requiem thrusts you into the ass-kicking combat boots of UAC Blackwatch Specialist, Ryan Wolfe.

Ryan is a 29 year old Marine who happens to be better than any and all of his most physically fit peers... His secret?

He's 1/2 Demon.

His reflexes are unmatched, He can run faster, hit harder, and fight longer than even the most battle hardened human.

But the quirks from his Demonic Blood arent anything to underestimate either.


Abilities:

Sprinting: As a Half Demon, Ryan can run faster and longer than the most physically fit Space Marines with little to no effort on his part.

Air-Hike: Did you underestimate your jump? No problem, Ryan can air-hike to save himself from an embarrassing death from falling.

Dashing: While he is unable to use sonic footsteps like his Father, Ryan can channel thin layers of Argent Energy on the soles of his boots to lower his movement friction, this small feat allows him to quickly dash around his opponents, and crush them with ease.

Crouch Slide: While sprinting, Ryan can duck into a forward slide if you crouch. This allows you to get the jump on enemies that haven't yet spotted you, as well as slip closing doors or falling crushers.

Features:

- Control an array of specialized weapons ranging from Pistols, Shotguns, Assault Weapons, all the way to a portable Gauss Cannon, and Heavy Auto Cannon.

- Take control of a snarky 29 year old Marine Badass voiced by George Exley, known for his work in Day of Infamy, Jump Stars, Critical Ops, even the lovably annoying TassBot in Give Up 2 to name just a few!

- Integrated Gore System by Nash Muhandes ensures this mod will be plenty violent for those who want to lay waste to anything in their path!

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Final Release Trailer

Feature

And my little tiny mod that started out as nothing more than "Skulltag Noob's First Mod" has grown into a popular mod, its niche compared to powerhouses like The Trailblazer, Russian Overkill, Guncaster, Brutal Doom, and even Complex Doom, but I couldn't be happier with this project in the end. I'm gonna shut up now and let this final release trailer do the rest of the talking!

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Insanity's Requiem Mk.2 | 2.0 | May 2023 Release

Insanity's Requiem Mk.2 | 2.0 | May 2023 Release

Full Version 17 comments

I'm going to make this short and sweet, lots of stuff was changed, but I'm only going over the highlights. See the description for more details.

Insanity's Requiem Mk.2 Version 2.0 Beta Test June 21st 2022

Insanity's Requiem Mk.2 Version 2.0 Beta Test June 21st 2022

Full Version 25 comments

Two years, holy fuck. Anyway... I fixed some shit here and there... and tweaked a few values... see the description for details.

Insanity's Requiem Mk.2 Version 1.9e Revision 1a

Insanity's Requiem Mk.2 Version 1.9e Revision 1a

Full Version 13 comments

If you want a proper summary go read the description, I don't like the formatting here, its ass.

Insanity's Requiem Mk.2 Version 1.9d Revision 3a

Insanity's Requiem Mk.2 Version 1.9d Revision 3a

Full Version 3 comments

We're So Close to the end! Two more releases! Not much has been changed this time around, but I did add some things this release, New Enemy, Enhanced...

Insanity's Requiem Mk.2 Version 1.9c Revision 4

Insanity's Requiem Mk.2 Version 1.9c Revision 4

Full Version

Revision 4 everyone! Not a fuckup per se... I just wanted to be nice and give you guys the new updated Punisher Model instead of making you wait another...

Insanity's Requiem Mk.2 Version 1.9b Revision 3

Insanity's Requiem Mk.2 Version 1.9b Revision 3

Full Version 7 comments

I hope you're ready for a bloodbath! This revision redesigns the Malefactor Pump Shotgun, showing which shell type is loaded into the tube when racking...

Post comment Comments  (50 - 60 of 60)
ToastSimulator
ToastSimulator - - 2 comments

Fantastic mod, but is there anyway to turn off the double tap dodge? I really want to play, but the dodge keeps throwing me off so badly that i can only play for about 5 minutes before giving up.

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TiberiumSoul Creator
TiberiumSoul - - 46 comments

Yes, As of 1.8e you'll be able to enforce having to hold down the shift key to enable double tapping for the dash to be registered in the "Mod Options" submenu

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Tesculpture
Tesculpture - - 6 comments

Open the console, type "set tb_dashframes 0". To turn dodge back on use "set tb_dashframes 16".

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ToastSimulator
ToastSimulator - - 2 comments

That Guest was me. Just wanted to clear that up and say thanks again!

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Guest
Guest - - 699,799 comments

Thanks!

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Kfoolu
Kfoolu - - 30 comments

Having a blast with the mod, but that double-tap dodge is really screwing me. Is there any way to turn that off?
Also, not sure if this is the mod's fault, but the menu text is dark gray and incredibly hard to read unless highlighted.

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Alexandr21(rus)
Alexandr21(rus) - - 238 comments

What kind of Blood mod i can use whit this mod ? in youre mod not so many gore and blood :(

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scaryred24
scaryred24 - - 6 comments

It uses bolognese which is a customizable blood and gore mutator. You can always increase the amount.

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Alexandr21(rus)
Alexandr21(rus) - - 238 comments

This is realy Nice Mod !!!

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Moa_Dixon™
Moa_Dixon™ - - 18 comments

haha finally man!

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TiberiumSoul Creator
TiberiumSoul - - 46 comments

yeah maybe now ill get more traffic and Mr. Icarus will finally revisit the mod!

Reply Good karma+3 votes
Dragonhearted18
Dragonhearted18 - - 34 comments

As quoted by Duke Nukem: What, did you think I was going to be gone forever?

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TiberiumSoul Creator
TiberiumSoul - - 46 comments

we dont talk about that other game, duke 3d was amazing... that other game... not so much. :V

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Mechanical-Sanity
Mechanical-Sanity - - 517 comments

its back...

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