Insanity's Requiem thrusts you into the ass-kicking combat boots of UAC Blackwatch Specialist, Ryan Wolfe.
Ryan is a 29 year old Marine who happens to be better than any and all of his most physically fit peers... His secret?
He's 1/2 Demon.
His reflexes are unmatched, He can run faster, hit harder, and fight longer than even the most battle hardened human.
But the quirks from his Demonic Blood arent anything to underestimate either.
Abilities:
Sprinting: As a Half Demon, Ryan can run faster and longer than the most physically fit Space Marines with little to no effort on his part.
Air-Hike: Did you underestimate your jump? No problem, Ryan can air-hike to save himself from an embarrassing death from falling.
Dashing: While he is unable to use sonic footsteps like his Father, Ryan can channel thin layers of Argent Energy on the soles of his boots to lower his movement friction, this small feat allows him to quickly dash around his opponents, and crush them with ease.
Crouch Slide: While sprinting, Ryan can duck into a forward slide if you crouch. This allows you to get the jump on enemies that haven't yet spotted you, as well as slip closing doors or falling crushers.
Features:
- Control an array of specialized weapons ranging from Pistols, Shotguns, Assault Weapons, all the way to a portable Gauss Cannon, and Heavy Auto Cannon.
- Take control of a snarky 29 year old Marine Badass voiced by George Exley, known for his work in Day of Infamy, Jump Stars, Critical Ops, even the lovably annoying TassBot in Give Up 2 to name just a few!
- Integrated Gore System by Nash Muhandes ensures this mod will be plenty violent for those who want to lay waste to anything in their path!
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And my little tiny mod that started out as nothing more than "Skulltag Noob's First Mod" has grown into a popular mod, its niche compared to powerhouses like The Trailblazer, Russian Overkill, Guncaster, Brutal Doom, and even Complex Doom, but I couldn't be happier with this project in the end. I'm gonna shut up now and let this final release trailer do the rest of the talking!
I'm going to make this short and sweet, lots of stuff was changed, but I'm only going over the highlights. See the description for more details.
Two years, holy fuck. Anyway... I fixed some shit here and there... and tweaked a few values... see the description for details.
If you want a proper summary go read the description, I don't like the formatting here, its ass.
We're So Close to the end! Two more releases! Not much has been changed this time around, but I did add some things this release, New Enemy, Enhanced...
Revision 4 everyone! Not a fuckup per se... I just wanted to be nice and give you guys the new updated Punisher Model instead of making you wait another...
I hope you're ready for a bloodbath! This revision redesigns the Malefactor Pump Shotgun, showing which shell type is loaded into the tube when racking...
Is mod is for delta touch
You can... Wouldn't recommend it though, IR2 was never intended for mobile hardware. I have a friend with a latest gen ROG Gaming Phone... and he couldn't run it with all the graphics settings enabled. this mod was designed for high specs, potatoes can run it thanks to the particle choker systems, toasters will burn trying, and if you have a rock... sorry.
Hey there m it works great on my s20 ultra . Only problem where those particle effects with the shotguns dragon breath .bit other than that it worked great .
Only problem . Since we got the 4.10 update for GZDOOM on Delta touch .Your mod is broken sadly . I asked someone to take a look and he fixed it .It was only one small file it seems ..ref_array.zsc had some kind of issue . He fixed it and now your mod runs in the newest Delta version .
Would you be interested in uploading it here ?
Btw .I also use an ROG phone .Which with XMODE enabled has too only problems with the dragon breath . Is there any chance you could make a small change and with that offer a lite or mobile version ?
Cause the most people using Delta touch use some really low end devices . And your mod is so incredibly amazing.. everyone should be able to play it .
I'll upload a video later too
if you want you can upload it here as an unofficial fixed version, next update isnt dropping till Popguy and I finish the monster AI overhaul, sorry...
Here ..short showcase
i got a 2 problems with this mod.
1. enemy reaction speeds are way too fast, i couldn't even finish opening the first door in e1m1 before i got shot.
2. the mag system is pretty frustrating, adding an option to disable it would be nice.
other then those i really like this mod, keep up the good work
1. They're supposed to be like that especially if you're playing on the skills above Blackwatch Elite past that enemies get faster, and more aggressive.
2. That's... NOT happening. The Magazine based reload system is a core mechanic to how this mod plays it forces you to be economical with your ammo, and discourages trigger happy reloads, you have to play this mod with intelligence and restraint or you'll be down to your knife in no time flat. that or you can play a slaughter map which usually has shitloads of ammo.
how do i toggle the flashlight? nvm i got around that by downloading a mod, i love this mod so much and am alternating this with hell crusher. HOWEVER it does get really really laggy when facing off tall or wide monsters like the baron of hell or the cyber spider and interacting with the crusher on the map of the same name does lead to fps drops, hope it gets addressed
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Here is a short video of your mod ..
It's ABSOLUTELY AMAZING...love it
yeah, imagine not playing a horribly outdated version though... like I'm not trying to be an *** here but i cant stand the older versions of the mod they make me cringe and I made them!
You do ? I LOVE it . And I'm really happy I still have that version ..
But if you like .you or I can delete it from here . I will definitely update the video soon with a newer version
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A little suggestion:The Boneduster quad-barrel coachgun's crosshair should be able to change their looking when switching between half-blast(firing 2 shells) and full-blast(firing all 4 shells at once) firemode.
this has been done for the final release, i have alot to do before it comes out so this is going to be a long wait.