Insanity's Requiem thrusts you into the ass-kicking combat boots of UAC Blackwatch Specialist, Ryan Wolfe. Ryan is a 29 year old Marine who happens to be better than any and all of his most physically fit peers... His secret? He's 1/2 Demon. His reflexes are unmatched, He can run faster, hit harder, and fight longer than even the most battle-hardened human. But the quirks from his Demonic Blood arent anything to underestimate either.
We're So Close to the end! Two more releases! Not much has been changed this time around, but I did add some things this release, New Enemy, Enhanced Berserker, I won't spoil any details but you'll know it when you see it, The Devastator got new graphics, and an increased magazine cap of 2 rounds for a new total of 15, also damage buffed by 30 points, its still weaker than the tormentor though. I tested the waters of merging Droplets into the mod but it didn't work out so... yeah... Also, the Tyrant was nerfed just a teensy bit. As for the rest... see the description, Storm has new Graphics
this mod is awesowe is compatible by Lzdoom
That's not a bug. That's just how GZDoom works.
Some feedback, I love the mod, and the balance is getting finer each patch.
1.) The quad-shotgunner dudes are way overpowered, especially their elite form. I consistently go from full health to dead upon opening doors, spawning (if there are alerted dudes), and even damaged heavily at a distance with these guys around. It stars to get unfun really fast.
2.) The kyrie eleison seems nerfed compared to prior incarnations, unless there is something I am missing. The slash attack is also a lot less visually interesting now.
3.) This is more of a personal thing, but I remember some time ago there was a neat weapon with a sten-like magazine. It was a lot of fun to use but I haven't seen it since.
4.) While its fun as hell to use, the alternate ammo for the longinus is just a bit over-powered. It can one-shot barons and wipe out groups of guys in no time at all.