Yes!
Finally had time to add blighted versions of the Kwama Warrior/Worker. Also decided to update the old textures for all other blighted creatures while at it.
If it doesnt work in vanilla it wont work in rebirth either I'm afraid.
Made a ton of UV tweaks in the next version. While this is not the most exciting one, I thought I'd give you an example.
I decided to remove most of the walls surrounding Gnaar Mok, and keep the design closer to vanilla. It didn't made much sense for it to be walled like that, nor is the area really suited for heavy structures.
Hey guys. I just uploaded a beta of 5.4. This is the third beta-release (sorry for not posting here earlier), and most likely the last one before the full release. If you like testing stuff, this is the time. As always do let me know if you run into any issues.
Also keep in mind that this is a work in progress, so you might come across stuff that is yet to be completed. It should be fairly obvious if that's the case.
Have fun!
Download the beta here: Nexusmods.com
CAN is the word ;-)
Added a bit more detailing inside Balmora's Guild of Mages.
Molag Mar Waistworks, which was completely void of NPCs and detailing in vanilla.
There is a readme included which explains how to install it :-)
I actually made a custom texture for the titan, but for some reason I scrapped it. I'll give it another try later down the line.
Another really small change. I always disliked the fact that Roland's Tear looked identical to the Golden Kanet. While I can't create new models, I think a simple retexture can be effective too.
Yeah pretty much all patches require the original assets. I only provide replacement patches.
Yeah the doors in Sadrith Mora are my fault. They will be fixed in an upcoming update.
Hey!
Did you download the original files for Julan Ashlander Companion 2.02 as well? I only provide the replacement esp, but you need the original files too.
Cheers
Hey!
Check this link: Moddb.com
There you can find my recommended graphics and gameplay mods.
Cheers
I'll add more NPCs wherever possible (Sadrith Mora is one of those places), but I have to think about performance as well. NPCs are super taxing, sadly. Thanks for the suggestion!
It's a good idea, but it's not something that can be done to my knowledge.
Yeah that's the main reason to why I decided to change it. It looked somewhat odd. The new texture is more in line with imperial design too.
The regular one looks somewhat like the one to the right, but without the silver decorations.
We're in the top 100, and your support is needed to reach a place among the best. If you don't think Rebirth deserves your vote, there are a ton of other super cool mods to vote for. May the best mod win :-)
Oh man I'm just getting started ;)
It' a thin line I guess.
Which creatures are you refering to?
Don't forget to cast your vote in the mod of the year awards :-)
Reworked the lighthouse near Ebonheart. It's rather different, but I think it looks better.
Blank scrolls now have a unique look (depending on quality). Small thing, but still.
Hey,
She is there for me. Are you using more mods alongside Rebirth?
Yes
trancemaster_1988
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Forged in Valhalla by the hammer of Thor