Forged in Valhalla by the hammer of Thor

Comment History  (240 - 270 of 3,040)
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Blighted Kwama Warrior

Finally had time to add blighted versions of the Kwama Warrior/Worker. Also decided to update the old textures for all other blighted creatures while at it.

Good karma+4 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Morrowind Rebirth 6.7

If it doesnt work in vanilla it wont work in rebirth either I'm afraid.

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ UV Tweaks

Made a ton of UV tweaks in the next version. While this is not the most exciting one, I thought I'd give you an example.

Good karma+3 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Gnaar Mok Changes

I decided to remove most of the walls surrounding Gnaar Mok, and keep the design closer to vanilla. It didn't made much sense for it to be walled like that, nor is the area really suited for heavy structures.

Good karma+4 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Morrowind Rebirth 5.4 BETA

Hey guys. I just uploaded a beta of 5.4. This is the third beta-release (sorry for not posting here earlier), and most likely the last one before the full release. If you like testing stuff, this is the time. As always do let me know if you run into any issues.

Also keep in mind that this is a work in progress, so you might come across stuff that is yet to be completed. It should be fairly obvious if that's the case.

Have fun!

Download the beta here: Nexusmods.com

Good karma+4 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ What can it be? Hm..

Good guess! ;-)

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Balmora Guild of Mages

CAN is the word ;-)

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Balmora Guild of Mages

Added a bit more detailing inside Balmora's Guild of Mages.

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Molag Mar Waistworks

Molag Mar Waistworks, which was completely void of NPCs and detailing in vanilla.

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ [RELEASE] Morrowind Rebirth 5.3 [OUTDATED]

There is a readme included which explains how to install it :-)

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ New textures for Roland's Tear

I actually made a custom texture for the titan, but for some reason I scrapped it. I'll give it another try later down the line.

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ New textures for Roland's Tear

Another really small change. I always disliked the fact that Roland's Tear looked identical to the Golden Kanet. While I can't create new models, I think a simple retexture can be effective too.

Good karma+3 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Morrowind Rebirth 6.7

Yeah pretty much all patches require the original assets. I only provide replacement patches.

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ [RELEASE] Morrowind Rebirth 5.3 [OUTDATED]

Yeah the doors in Sadrith Mora are my fault. They will be fixed in an upcoming update.

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Morrowind Rebirth 6.7

Hey!

Did you download the original files for Julan Ashlander Companion 2.02 as well? I only provide the replacement esp, but you need the original files too.

Cheers

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Morrowind Rebirth 6.7

Hey!

Check this link: Moddb.com

There you can find my recommended graphics and gameplay mods.

Cheers

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Morrowind Rebirth 6.7

I'll add more NPCs wherever possible (Sadrith Mora is one of those places), but I have to think about performance as well. NPCs are super taxing, sadly. Thanks for the suggestion!

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Silver Saint

It's a good idea, but it's not something that can be done to my knowledge.

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ New texture for Emperor's Defence

Yeah that's the main reason to why I decided to change it. It looked somewhat odd. The new texture is more in line with imperial design too.

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ New texture for Emperor's Defence

The regular one looks somewhat like the one to the right, but without the silver decorations.

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Mod of the Year Awards

Thank you :D

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Mod of the Year Awards

Moddb.com

We're in the top 100, and your support is needed to reach a place among the best. If you don't think Rebirth deserves your vote, there are a ton of other super cool mods to vote for. May the best mod win :-)

Good karma+4 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Vos WIP

Oh man I'm just getting started ;)

Good karma+5 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Morrowind Rebirth 6.7

It' a thin line I guess.

Which creatures are you refering to?

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ 2020 Mod of the Year Awards

Don't forget to cast your vote in the mod of the year awards :-)

Good karma+3 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Ebonheart Lighthouse [WIP]

Reworked the lighthouse near Ebonheart. It's rather different, but I think it looks better.

Good karma+3 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ Unique Blank Scrolls

Blank scrolls now have a unique look (depending on quality). Small thing, but still.

Good karma+3 votes
trancemaster_1988
trancemaster_1988 - - 3,040 comments @ [RELEASE] Morrowind Rebirth 5.3 [OUTDATED]

Hey,

She is there for me. Are you using more mods alongside Rebirth?

Good karma+1 vote