Forged in Valhalla by the hammer of Thor

Comment History  (150 - 180 of 3,039)
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Dreugh Weapons now matches armor [WIP]

Dreugh weapons always had a wierd color compared to the armor. These changes should fix that issue.

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ New Headgear

Sorta, but the latter wont be used by ashlanders exclusevly.

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

Not quite sure were you're refering to mate?

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

Well I thought it would be a treat for those who managed to get inside, but I guess I could reduce it somewhat and strengthen the entryways.

Good karma+3 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ [RELEASE] Morrowind Rebirth 5.7

Well it will never get back to 'normal' per se, but at least we'll have routines etc in a few months. That and payed parental leave for 16 months will help a LOT ^^

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

Thanks, again! :D

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ New Dwemer Misc Items [WIP]

More to come!

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

Thank you Texalic! :D

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

Thank you very much! :-)

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

No idea what might cause this issue, sorry.

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ More UV-fixes

There is still some work left to be done, but looks like an improvement to me.

Good karma+7 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

Mournhold mate.

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Minor UV fixes

I think they simply had too much work on their plate, so some areas like animations, models etc wasn't really something they prioritized (at least not as much as other areas).

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Minor UV fixes

Made some minor UV fixes. Not perfect by any means, but an improvement at least.

Good karma+6 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Vivec Foreign Quarters, Upper Waistworks

Decided to add a bit more stuff to Vivec's Foreign Quarters (Upper Waistworks).

Good karma+4 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

Hey!

I recommend the steps in this tutorial: Moddb.com

Make sure to backup your saves in case anything goes wrong.

If you are on OpenMW then it will take care of updating the saves for you.

Cheers

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ [RELEASE] Morrowind Rebirth 5.6

Thank you Darklord, I hope you enjoy it!

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ [RELEASE] Morrowind Rebirth 5.6

And thank you for your support!

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ [RELEASE] Morrowind Rebirth 5.6

Are you using vanilla mw or openmw?

If the former then I advice you to follow this guide: Moddb.com

Be sure to BACKUP your saves just in case anything goes wrong following the tutorial.

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ New models for ring artifacts

All using vanilla textures btw.

Good karma+5 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Cephalopod Armor

Finally completed the set, and while there still are some pieces that could use some tweaking, this will go live in the next update.

Good karma+5 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

Hey,

Hm are you perhaps using other mods? Also are you using the English version of Morrowind?

Cheers

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Morrowind Rebirth 6.7

He's downstairs in his chambers

Good karma+1 vote
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Ane Teria's Mace Replacer

Do note that this is still a work in progress, so there are some details that still need tuning.

Good karma+5 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Erur-Dan's Spear Replacer

Yeah, thanks!

Good karma+2 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ Erur-Dan's Spear Replacer

Rebirth replaced the spear of Erur-Dan, but the old model was kinda lackluster, so I decided to update it. I hope you like the new model.

Good karma+5 votes
trancemaster_1988
trancemaster_1988 - - 3,039 comments @ [RELEASE] Morrowind Rebith 5.5.2 [OUTDATED]

There is a bug in vanilla where (quoting the Morrowind UESP wiki):

"If you waituntil after you deliver the note, the game might consider the attacks unsanctioned - even if Maro attacks you first. You will receive a bounty for assaulting him, and another 1000 for killing him even if he's already attacking you! As if this wasn't bad enough, every legionnaire in the building will swarm upstairs to put you to death. Just let Arius see you steal the note, then kill them both to finish the quest without a bounty. In case you already delivered the note to Darius, the easiest way to deal with Maro is to let him attack you, then retreat into the storage room, close the door and kill him, then go to the basement and finish the task. You can simply walk out the front door without any of the other legionnaires attacking you."

Good karma+1 vote