The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
Dead Cyborg - Launch trailer of the released Episode 1. :)
the next version of the community alpha demo coming soon with bug fixes and new features as well as Linux support!
design3 is offering killer deals this July. Get access to over 1,500 game development tutorials for FREE from July 1-10 and get 50% Off memberships throughout...
Hey. So, I've cleaned up the world a bit graphically, as well as added a new enemy.
News: the game (episode 1) is in beta test phase. And two wip screenshot from episode 2.
As I polish some of the most annoying bugs, I also make a dev. diary video, in which i talk about the new features and fun abilities... and things!
Well, I've gotten a prototype shop and game up and running, and it sells... A new weapon - the LightBead.
Testing the game, testing is fun. Next week around this time, a beta version of Sanko Lineage will be made available.
Designing the main menu is no easy task nor is it trivial.
Welcome cybergirls and roboboys! In this news post I'll tell you about the world of our main character.
This tutorial is based on Blender 2.56a beta interface (see getting started section of the Blender site tutorial page). I will show you how to fix a non-manifold...
In recent years, the Blender Game Engine has become much faster and has increased capabilities.
As there is little challenge in a game that goes on forever without drawbacks, changes were made that prevented Bicobee from being a game that goes on...
A maze, a ball and some vomit. Who wants to join? Hurlbags not included.
If you are thinking about making a game in Blender, you will probably want to learn about Blender's physics engine as well as the game engine. Blender's...
In this quick tutorial I will be sharing some simple tips on how to make Blender become like Hammer or GTK Radiant so mapping will be ALOT more efficient...
Here's the selection of the best indie games in development that showcased their wares on ModDB in 2008.
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