The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
World Streamer is back in 2.8 :D now we use bpy.data.objects['ObjectName'].data to manipulate vertex instead of KX_MeshProxy...
controller system for wrectified is functional with ability to swap actors / support multiple players / allow ai to controller players.
UV, Mapping, Multitexture, Normal map, Reduce Lag and more Graphic related stuff!
Well holysh*t, Trailer is out and nothing can stop me now from publishing! :D
Diary of devs ? Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.
Diary of devs ? Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.
Diary of devs ? Every week without a patch or update for Reliefs. I would do a small diary to explain the progress of the next update for Reliefs.
Albert the undead returns with another adventure, this time a sorcerer attempts to revive Albert and strike a deal with him. He will send him into a relic...
DEAD END 3 Version 0.93 UPDATE Vlog! ... and it's Awesome!
For this week not an update, but a patch for Reliefs!
For this new diary of devs of the biomes update of Reliefs, I try a new format, the video.
DEAD END 3 Pre-Alpha Release are Finally out! Game Version 0.86 Stable, Enjoy!
'To the Void and Back' is a single-player, open world space survival game. You(the player) are trapped in a remote galaxy, far away from any signs of...
5 Guerreiros - JURASSIC EDITION. Welcome to the World of "BATALHA", wherever Dinosaurs shoots Dinosaurs in another's Dinosaursm.
DEAD END 3 FINALLY GOT A DEMO RELEASE, PLAY NOW! :D
working on 3d modeling texturing and concept art, everything is made by me, using krita for hand-painted textures and blender 2.79 for modeling and animating...
DEAD END 3 v0.7! Now using UPBGE for better framerate and experiance.
Im back in business, Dead End 3 Version 0.45 with loads of updates! :)
Dongo Adventure - Indie Game Project: Embark on a great adventure and help Dongo escape from dangerous enemies and challenging scenarios!
Pixelpunk XL has been released today on Steam store!
Video demonstration of a combat with the large green contraption that tries to shoot you.
Actor now targets using a small line drawn out from surface normal and bloom. Aiming cursor on usable items enables a outline using Bloom.
Whitish mode - another experiment with post processing filters.
A.Canvas now uses kdtree to get nodes closest to player working out B.during firing up a bubble is loaded in once the edge is reached, the load order...
New enemy types, more guns, rockets and other improvements!
How to make space invaders (Classic Arcade) game in Blender Game Engine and python programming. Basic modelling like 3D pixel art.
Another week, Another update! DEAD END 3 VERSION 0.35 BOII! :)
All that is new and interesting from the development.
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