In 1989, Roger's Hotel had already trouble with drug dealers and users, but it got whole lot worse when inhabitants abandon their rooms with stacking reports of terror inducing sightings, soon after Swat team was sent but never came back.

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If anyone still wondering what is going on with this mod, i will have you know it is not forgotten. I'm essentially doing this map alone and i have got little help from good friend Das Lawrence when it comes to weapons. As i released this demo, i never had complete picture in mind where this goes, i proceeded building more rooms and including more scripts to map. Eventually progress came to a halt due to lack of ideas or plans, at early year of 2020 this project froze, until i could figure out or get further inspiration get this going again, i do not know when this becomes complete or how much work is enough, that said i haven't given up yet and i still want to work on this when i can, also i want to thank anyone who has played Demo release and recorded gameplay videos from it.

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The Hotel: Lost Contact v4.8 [AutoExit edit]

The Hotel: Lost Contact v4.8 [AutoExit edit]

Full Version 6 comments

In 1989, Roger's Hotel had already trouble with drug dealers and users, but it got whole lot worse when inhabitants abandon their rooms with stacking...

The Hotel: Lost Contact v4.7

The Hotel: Lost Contact v4.7

Full Version 4 comments

In 1989, Roger's Hotel had already trouble with drug dealers and users, but it got whole lot worse when inhabitants abandon their rooms with stacking...

The Hotel: Lost Contact v4.6

The Hotel: Lost Contact v4.6

Full Version

Public is let to believe it is another drug war related gang shootout, but it is something much worse. [version 4.6]

The Hotel: Lost Contact v4.5

The Hotel: Lost Contact v4.5

Full Version 10 comments

Public is let to believe it is another drug war related gang shootout, but it is something much worse.

The Hotel - Lost Contact  Demo

The Hotel - Lost Contact Demo

Demo 11 comments

Demo or early testing version of wip map, few keys and scripted exit.

Post comment Comments  (70 - 80 of 105)
hazzmat305
hazzmat305 - - 196 comments

Not terribly fun to play even on the normal difficulty. Alot of enemies move way too and can kill you within seconds even at full health. The only counter is to move away pre-preemptively and hope you enough space behind you to backtrack. Level geometry and sluggish movement just don't mesh well with some of the ultra fast enemies. Ammo gets really sparse later on especially if you didn't find the revolver, the game doesn't even bother to give it to you in a later level so it gets super frustrating with the larger enemy count and tougher enemies.

Even seasoned doom players should play this on easy because the difficulty is just not fun and detracts from the experience (author even insults the player for choosing this difficulty even though easy is more difficult than doom UV). Mod is also buggy and crashed on me several times forcing me to restart gzdoom. Atmosphere and environments are great though this mod made me feel uneasy almost the entire time.

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HevnDemonic-90eks Creator
HevnDemonic-90eks - - 48 comments

You wanna tell me about Crashes, where and when they happen? Did you use any specific version of Gzdoom?

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hazzmat305
hazzmat305 - - 196 comments

Hi, I was using version 4.10.0. I don't remember every instance when it happened. First time it crashed was in the area where you found the letter of the dead swat squad leader the console would open up and it spammed infinite lines I couldn't close the console so I had to bruteforce close gzdoom. After restarting gzdoom it seemed fine.

2nd time was when I was running from the hazmat dudes after I reached the room with the couch in the middle and the teleporting zombie it happened suddenly.

It happened a couple of more times but I can't remember exactly where but it seemed random since it wouldn't crash at the same spot twice.

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HevnDemonic-90eks Creator
HevnDemonic-90eks - - 48 comments

How strange, nothing like that has ever occurred times i tested levels myself, except only rare cases when i threw multiple times moldbeacon at something. There could be oversights despite countless efforts of checking everything to be alright, but i can't know if it is mod itself or user's Gzdoom configuration. If i encounter bug in my own playthrough, we'll try fix it and post updated version then.

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hazzmat305
hazzmat305 - - 196 comments

Speaking of the moldlight there is a bug where it permanently disappears if u manage to pick it up right after throwing it. This bug can be reproduced.

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ANDROIDFERRET
ANDROIDFERRET - - 1,202 comments

I made a short showcase of this amazing mod .

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Operator_Max1993
Operator_Max1993 - - 231 comments

i found the secret LSD ;)

btw this song fits perfectly

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HevnDemonic-90eks Creator
HevnDemonic-90eks - - 48 comments

Nooo no no, you got it wrong. You should be playing Eiffel 65 - Blue.

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ANDROIDFERRET
ANDROIDFERRET - - 1,202 comments

Is this still being worked on ?

Would be awesome

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HevnDemonic-90eks Creator
HevnDemonic-90eks - - 48 comments

It's almost ready.

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Operator_Max1993
Operator_Max1993 - - 231 comments

that's great to hear >_>

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Operator_Max1993
Operator_Max1993 - - 231 comments

i thought this song is perfect since we're in a hotel

now this is the fitting song for LSD (i wish Eurodance made a big comeback, along with Nightcore)

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EL_2861
EL_2861 - - 73 comments

this thing looks good

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LuistheDoomMarine
LuistheDoomMarine - - 182 comments

nice trailer but the song choice wanst very good

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