In 1989, Roger's Hotel had already trouble with drug dealers and users, but it got whole lot worse when inhabitants abandon their rooms with stacking reports of terror inducing sightings, soon after Swat team was sent but never came back.
If anyone still wondering what is going on with this mod, i will have you know it is not forgotten. I'm essentially doing this map alone and i have got little help from good friend Das Lawrence when it comes to weapons. As i released this demo, i never had complete picture in mind where this goes, i proceeded building more rooms and including more scripts to map. Eventually progress came to a halt due to lack of ideas or plans, at early year of 2020 this project froze, until i could figure out or get further inspiration get this going again, i do not know when this becomes complete or how much work is enough, that said i haven't given up yet and i still want to work on this when i can, also i want to thank anyone who has played Demo release and recorded gameplay videos from it.
In 1989, Roger's Hotel had already trouble with drug dealers and users, but it got whole lot worse when inhabitants abandon their rooms with stacking...
In 1989, Roger's Hotel had already trouble with drug dealers and users, but it got whole lot worse when inhabitants abandon their rooms with stacking...
Public is let to believe it is another drug war related gang shootout, but it is something much worse. [version 4.6]
Public is let to believe it is another drug war related gang shootout, but it is something much worse.
Demo or early testing version of wip map, few keys and scripted exit.
Its a good with many potentials.
However, I think its need some work and polishing.
And please fix the ghost zombies hit box they are impossible to hit.
And most importily I cant proceed to next level by ending the level i mean when i pressing the use key its not working, im using "change map" command to proceed to next level by ending a level.
It's same button you press when you open doors, it's the same key you move on to next map.
look dude im not new to doom i know use key also use for opening doors, im smashing every key but its not working. could it be beacuse of newer gzdoom key binding? i downloaded v4.6 of mod by the way.
Alright, i don't know. It's working fine on my end but for whatever reason you cannot get it work. And you are using Gzdoom 4.10?
yes im using Gzdoom 4.10
So I tried endlessly looking for the revolver with no results. Any hints or tips on where it is?
absolutely adore the mod. but I'm currently stuck in incomprehension at the area with that one switch that turns off as soon as you flip it. the **** does it do?
Well there's many switches here and there, i can't tell exactly what switch you're talking about, can you describe surroundings?
the semi-open office looking area. right next to that one shootable switch that opens up the wall. currently looking for a blue key as far as I can tell.
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If it's big pillar surrounded by chess floor, that's a puzzle you must solve.
Great mod, however it kinda gets ruined by those ghost zombies because i've tried everything and i cant seem to kill them even when letting them materialize just before attacking me i can't get any damage in (idk if it's a glitch or they are really just impossible to kill)
So i got to who i pressume is the boss of the 4th level and i cant kill him because it works just the same as those ghosts so i guess im softlocked (thanks for not even letting me cheat)
Yeah, they are quite pain in the ***. They got damage window quite narrow and you must time your shot. So, not a glitch, a feature.
I even tried to gun them down with the m16 during their attack and i can guarantee you i didnt hit them a single time. It has to be a glitch
You can, just look for the blood spurt to see if you hit it or not. Then guess the timing from there. Normally I'd try shoot at it when it is about to fade, not when it is fully materialized.